pokeplatinum/include/struct_defs/struct_02007C7C.h
2024-07-06 14:40:34 -07:00

33 lines
809 B
C

#ifndef POKEPLATINUM_STRUCT_02007C7C_H
#define POKEPLATINUM_STRUCT_02007C7C_H
#include "struct_defs/archived_sprite.h"
#include "struct_defs/sprite_animation_frame.h"
#include "struct_defs/struct_02007C7C_sub1.h"
#include "struct_defs/struct_02007C7C_sub2.h"
#include "functypes/funcptr_02007C34.h"
typedef struct Sprite {
u32 unk_00_0 : 1;
u32 unk_00_1 : 6;
u32 unk_00_7 : 1;
u32 unk_00_8 : 1;
u32 : 23;
ArchivedSprite unk_04;
ArchivedSprite unk_14;
UnkStruct_02007C7C_sub1 unk_24;
u8 unk_58;
u8 unk_59;
u8 unk_5A;
u8 unk_5B;
u8 unk_5C[10];
u8 unk_66[2];
UnkFuncPtr_02007C34 *unk_68;
UnkStruct_02007C7C_sub2 unk_6C;
UnkStruct_02007C7C_sub2 unk_78;
SpriteAnimationFrame unk_84[10];
} Sprite;
#endif // POKEPLATINUM_STRUCT_02007C7C_H