pokeplatinum/include/struct_defs/map_load_mode.h
2024-10-01 23:20:30 -04:00

16 lines
363 B
C

#ifndef POKEPLATINUM_STRUCT_MAP_LOAD_MODE_H
#define POKEPLATINUM_STRUCT_MAP_LOAD_MODE_H
typedef struct MapLoadMode {
u32 fieldBottomScreen : 4;
u32 unk_00_4 : 4;
u32 unk_00_8 : 4;
u32 unk_00_12 : 4;
u32 unk_00_16 : 4;
u32 unk_00_20 : 4;
u32 unk_00_24 : 8;
u32 unk_04;
} MapLoadMode;
#endif // POKEPLATINUM_STRUCT_MAP_LOAD_MODE_H