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35 lines
1.2 KiB
C
35 lines
1.2 KiB
C
#ifndef POKEPLATINUM_CONSTANTS_MAP_OBJECT_H
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#define POKEPLATINUM_CONSTANTS_MAP_OBJECT_H
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// Facing Direction
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#define DIR_NORTH 0
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#define DIR_SOUTH 1
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#define DIR_WEST 2
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#define DIR_EAST 3
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#define DIR_NONE -1
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// Status Flags
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#define MAP_OBJ_STATUS_0 (1 << 0)
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#define MAP_OBJ_STATUS_START_MOVEMENT (1 << 2)
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#define MAP_OBJ_STATUS_END_MOVEMENT (1 << 3)
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#define MAP_OBJ_STATUS_4 (1 << 4)
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#define MAP_OBJ_STATUS_PAUSE_MOVEMENT (1 << 6)
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#define MAP_OBJ_STATUS_LOCK_DIR (1 << 7)
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#define MAP_OBJ_STATUS_PAUSE_ANIMATION (1 << 8)
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#define MAP_OBJ_STATUS_HIDE (1 << 9)
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#define MAP_OBJ_STATUS_10 (1 << 10)
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#define MAP_OBJ_STATUS_11 (1 << 11)
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#define MAP_OBJ_STATUS_12 (1 << 12)
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#define MAP_OBJ_STATUS_13 (1 << 13)
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#define MAP_OBJ_STATUS_14 (1 << 14)
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#define MAP_OBJ_STATUS_16 (1 << 16)
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#define MAP_OBJ_STATUS_17 (1 << 17)
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#define MAP_OBJ_STATUS_18 (1 << 18)
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#define MAP_OBJ_STATUS_19 (1 << 19)
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#define MAP_OBJ_STATUS_HIDE_SHADOW (1 << 20)
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#define MAP_OBJ_STATUS_21 (1 << 21)
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#define MAP_OBJ_STATUS_22 (1 << 22)
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#define MAP_OBJ_STATUS_23 (1 << 23)
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#endif
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