pokeplatinum/include/overlay100/struct_ov100_021D4104.h

27 lines
529 B
C

#ifndef POKEPLATINUM_STRUCT_OV100_021D4104_H
#define POKEPLATINUM_STRUCT_OV100_021D4104_H
#include "sprite_system.h"
#include "sys_task_manager.h"
typedef struct {
ManagedSprite *unk_00;
ManagedSprite *unk_04;
int unk_08;
int unk_0C;
s16 unk_10;
s16 unk_12;
s16 unk_14;
s16 unk_16;
s16 unk_18;
int unk_1C;
int unk_20;
int unk_24;
int unk_28[4];
int unk_38;
BOOL unk_3C;
SysTask *unk_40;
} UnkStruct_ov100_021D4104;
#endif // POKEPLATINUM_STRUCT_OV100_021D4104_H