pokeplatinum/include/overlay101
Eduardo Quezada fc03351879
Standarized OverlayManager names (#524)
* Standarized OverlayManager names

* Most "overlay" to "application"

* Other renames

* Last rename

* undo ov97_0222D30C.c changes
2025-05-26 12:50:57 -07:00
..
const_ov101_021D9AE4.h Add in headers. 2022-12-23 14:05:03 -05:00
const_ov101_021D94D8.h Add in headers. 2022-12-23 14:05:03 -05:00
const_ov101_021D94F0.h Add in headers. 2022-12-23 14:05:03 -05:00
const_ov101_021D95C8.h Add in headers. 2022-12-23 14:05:03 -05:00
const_ov101_021D9508.h Add in headers. 2022-12-23 14:05:03 -05:00
const_ov101_021D9520.h Add in headers. 2022-12-23 14:05:03 -05:00
const_ov101_021D9538.h Add in headers. 2022-12-23 14:05:03 -05:00
const_ov101_021D9550.h Add in headers. 2022-12-23 14:05:03 -05:00
const_ov101_021D9568.h Format the source tree 2024-07-06 14:40:34 -07:00
const_ov101_021D9580.h Add in headers. 2022-12-23 14:05:03 -05:00
const_ov101_021D9598.h Add in headers. 2022-12-23 14:05:03 -05:00
const_ov101_021D9628.h Add in headers. 2022-12-23 14:05:03 -05:00
const_ov101_021D9688.h Format the source tree 2024-07-06 14:40:34 -07:00
const_ov101_021D9784.h Add in headers. 2022-12-23 14:05:03 -05:00
const_ov101_021D9934.h Add in headers. 2022-12-23 14:05:03 -05:00
ov101_021D1A28.h Format the source tree 2024-07-06 14:40:34 -07:00
ov101_021D7E48.h Breadcrum params used with Heap_AllocFromHeap - Part 9 2025-03-06 15:42:20 -03:00
ov101_021D59AC.h Format the source tree 2024-07-06 14:40:34 -07:00
ov101_021D0D80.h Standarized OverlayManager names (#524) 2025-05-26 12:50:57 -07:00
struct_ov101_021D2D88.h Format the source tree 2024-07-06 14:40:34 -07:00
struct_ov101_021D4F58.h Format the source tree 2024-07-06 14:40:34 -07:00
struct_ov101_021D5D90_decl.h Add in headers. 2022-12-23 14:05:03 -05:00
struct_ov101_021D7E48_decl.h Add in headers. 2022-12-23 14:05:03 -05:00
struct_ov101_021D9AE4.h Format the source tree 2024-07-06 14:40:34 -07:00
struct_ov101_021D13C8_decl.h Add in headers. 2022-12-23 14:05:03 -05:00
struct_ov101_021D13C8.h Document Game Corner map script + Coins and Money Scr Commands (#476) 2025-04-20 12:48:22 -07:00
struct_ov101_021D86B0.h Add in headers. 2022-12-23 14:05:03 -05:00
struct_ov101_021D93D4.h Add in headers. 2022-12-23 14:05:03 -05:00
struct_ov101_021D95C8_sub1.h Add in headers. 2022-12-23 14:05:03 -05:00
struct_ov101_021D95C8.h Add in headers. 2022-12-23 14:05:03 -05:00
struct_ov101_021D148C.h Identify unk_02018340 -> bg_window 2024-10-20 11:59:06 -07:00
struct_ov101_021D1894.h Format the source tree 2024-07-06 14:40:34 -07:00
struct_ov101_021D4714.h Format the source tree 2024-07-06 14:40:34 -07:00
struct_ov101_021D4764.h Format the source tree 2024-07-06 14:40:34 -07:00
struct_ov101_021D8544.h Mass terminology update: CellActor -> Sprite, etc. 2025-02-13 18:43:23 -08:00
struct_ov101_021D9784.h Format the source tree 2024-07-06 14:40:34 -07:00
struct_ov101_021D9934.h Format the source tree 2024-07-06 14:40:34 -07:00