pokeplatinum/include/overlay080
Eduardo Quezada fc03351879
Standarized OverlayManager names (#524)
* Standarized OverlayManager names

* Most "overlay" to "application"

* Other renames

* Last rename

* undo ov97_0222D30C.c changes
2025-05-26 12:50:57 -07:00
..
ov80_021D2A08.h Format the source tree 2024-07-06 14:40:34 -07:00
ov80_021D2AF4.h Breadcrum params used with Heap_AllocFromHeap - Part 8 2025-03-06 15:20:25 -03:00
ov80_021D0D80.h Standarized OverlayManager names (#524) 2025-05-26 12:50:57 -07:00
struct_ov80_021D2A08.h Document params used with Heap_AllocFromHeap - Part 1 2025-03-03 19:12:57 -03:00
struct_ov80_021D2AF4.h Add in headers. 2022-12-23 14:05:03 -05:00
struct_ov80_021D2C1C.h Format the source tree 2024-07-06 14:40:34 -07:00
struct_ov80_021D2C5C_sub1.h Add in headers. 2022-12-23 14:05:03 -05:00
struct_ov80_021D2C5C.h Mass terminology update: CellActor -> Sprite, etc. 2025-02-13 18:43:23 -08:00
struct_ov80_021D2E10.h Format the source tree 2024-07-06 14:40:34 -07:00
struct_ov80_021D2E94.h Format the source tree 2024-07-06 14:40:34 -07:00
struct_ov80_021D259C.h Add in headers. 2022-12-23 14:05:03 -05:00
struct_ov80_021D1478_sub1.h Add in headers. 2022-12-23 14:05:03 -05:00