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30 lines
557 B
C
30 lines
557 B
C
#ifndef POKEPLATINUM_STRUCT_OV16_0225D5B8_H
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#define POKEPLATINUM_STRUCT_OV16_0225D5B8_H
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#include "struct_decls/battle_system.h"
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typedef struct {
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BattleSystem *unk_00;
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void *unk_04;
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u8 unk_08;
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u8 unk_09;
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u8 unk_0A;
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s8 unk_0B;
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int unk_0C;
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u8 unk_10[2][6];
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u8 unk_1C[6];
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u8 unk_22;
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u8 unk_23;
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u16 unk_24[4];
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u8 unk_2C[4];
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u8 unk_30[4];
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u8 unk_34;
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u8 unk_35;
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s16 unk_36;
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u16 unk_38;
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u8 unk_3A;
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u8 unk_3B;
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} UnkStruct_ov16_0225D5B8;
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#endif // POKEPLATINUM_STRUCT_OV16_0225D5B8_H
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