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69 lines
2.0 KiB
C
69 lines
2.0 KiB
C
#ifndef POKEPLATINUM_STRUCT_OV17_0224A1EC_H
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#define POKEPLATINUM_STRUCT_OV17_0224A1EC_H
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#include "struct_decls/struct_02012744_decl.h"
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#include "struct_defs/struct_02095C48_sub1.h"
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#include "battle/pokemon_sprite_data.h"
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#include "overlay017/struct_ov17_0223F2E4.h"
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#include "overlay017/struct_ov17_0224A1EC_sub1.h"
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#include "overlay017/struct_ov17_0224A8D4.h"
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#include "overlay017/struct_ov17_0224ABFC.h"
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#include "overlay017/struct_ov17_0224AE84.h"
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#include "overlay017/struct_ov17_0224B058.h"
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#include "overlay017/struct_ov17_0224B09C.h"
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#include "overlay017/struct_ov17_0224C384.h"
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#include "overlay017/struct_ov17_0224C9A4.h"
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#include "overlay017/struct_ov17_02253084.h"
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#include "bg_window.h"
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#include "message.h"
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#include "palette.h"
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#include "pokemon_sprite.h"
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#include "sprite_system.h"
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#include "string_gf.h"
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#include "string_template.h"
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#include "sys_task_manager.h"
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typedef struct {
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UnkStruct_02095C48_sub1 *unk_00;
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UnkStruct_ov17_0224B09C unk_04[4];
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PokemonSpriteManager *unk_44;
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PokemonSprite *unk_48[4];
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SpriteSystem *unk_58;
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SpriteManager *unk_5C;
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BgConfig *unk_60;
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Window unk_64[2];
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MessageLoader *danceMessageLoader;
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StringTemplate *unk_88;
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String *danceMessage;
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PaletteData *unk_90;
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UnkStruct_02012744 *unk_94;
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PokemonSpriteData pokemonSpriteDataArray[4];
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ManagedSprite *unk_D8[68];
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ManagedSprite *unk_1E8;
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SysTask *unk_1EC;
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UnkStruct_ov17_0224C9A4 unk_1F0;
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UnkStruct_ov17_0224C384 *unk_1FC;
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UnkStruct_ov17_0224ABFC unk_200[CONTEST_NUM_PARTICIPANTS];
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UnkStruct_ov17_0224A1EC_sub1 unk_254[4];
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UnkStruct_ov17_0224AE84 unk_290[4][16];
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UnkStruct_ov17_0224B058 unk_910;
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UnkStruct_ov17_0224A8D4 unk_92C[3];
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ManagedSprite *unk_960[3];
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UnkStruct_ov17_0223F2E4 unk_96C[3][3];
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const UnkStruct_ov17_02253084 *unk_A10;
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u8 unk_A14[4];
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u8 unk_A18;
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u8 unk_A19[4];
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u8 unk_A1D[4];
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u8 unk_A21[4];
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u8 unk_A25;
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u8 unk_A26;
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u8 unk_A27;
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u8 unk_A28[4];
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u8 unk_A2C;
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} UnkStruct_ov17_0224A1EC;
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#endif // POKEPLATINUM_STRUCT_OV17_0224A1EC_H
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