#ifndef POKEPLATINUM_STRUCT_OV17_0224A1EC_H #define POKEPLATINUM_STRUCT_OV17_0224A1EC_H #include "struct_decls/struct_02012744_decl.h" #include "struct_defs/struct_02095C48_sub1.h" #include "battle/pokemon_sprite_data.h" #include "overlay017/struct_ov17_0223F2E4.h" #include "overlay017/struct_ov17_0224A1EC_sub1.h" #include "overlay017/struct_ov17_0224A8D4.h" #include "overlay017/struct_ov17_0224ABFC.h" #include "overlay017/struct_ov17_0224AE84.h" #include "overlay017/struct_ov17_0224B058.h" #include "overlay017/struct_ov17_0224B09C.h" #include "overlay017/struct_ov17_0224C384.h" #include "overlay017/struct_ov17_0224C9A4.h" #include "overlay017/struct_ov17_02253084.h" #include "bg_window.h" #include "message.h" #include "palette.h" #include "pokemon_sprite.h" #include "sprite_system.h" #include "string_gf.h" #include "string_template.h" #include "sys_task_manager.h" typedef struct { UnkStruct_02095C48_sub1 *unk_00; UnkStruct_ov17_0224B09C unk_04[4]; PokemonSpriteManager *unk_44; PokemonSprite *unk_48[4]; SpriteSystem *unk_58; SpriteManager *unk_5C; BgConfig *unk_60; Window unk_64[2]; MessageLoader *danceMessageLoader; StringTemplate *unk_88; String *danceMessage; PaletteData *unk_90; UnkStruct_02012744 *unk_94; PokemonSpriteData pokemonSpriteDataArray[4]; ManagedSprite *unk_D8[68]; ManagedSprite *unk_1E8; SysTask *unk_1EC; UnkStruct_ov17_0224C9A4 unk_1F0; UnkStruct_ov17_0224C384 *unk_1FC; UnkStruct_ov17_0224ABFC unk_200[CONTEST_NUM_PARTICIPANTS]; UnkStruct_ov17_0224A1EC_sub1 unk_254[4]; UnkStruct_ov17_0224AE84 unk_290[4][16]; UnkStruct_ov17_0224B058 unk_910; UnkStruct_ov17_0224A8D4 unk_92C[3]; ManagedSprite *unk_960[3]; UnkStruct_ov17_0223F2E4 unk_96C[3][3]; const UnkStruct_ov17_02253084 *unk_A10; u8 unk_A14[4]; u8 unk_A18; u8 unk_A19[4]; u8 unk_A1D[4]; u8 unk_A21[4]; u8 unk_A25; u8 unk_A26; u8 unk_A27; u8 unk_A28[4]; u8 unk_A2C; } UnkStruct_ov17_0224A1EC; #endif // POKEPLATINUM_STRUCT_OV17_0224A1EC_H