pokeplatinum/include/overlay116/struct_ov116_022647BC.h

18 lines
449 B
C

#ifndef POKEPLATINUM_STRUCT_OV116_022647BC_H
#define POKEPLATINUM_STRUCT_OV116_022647BC_H
#include "overlay116/struct_ov116_0226469C.h"
#include "overlay116/struct_ov116_022649E4.h"
#include "sprite_system.h"
typedef struct {
BOOL unk_00;
int unk_04;
ManagedSprite *unk_08[3];
UnkStruct_ov116_0226469C unk_14[3][2];
UnkStruct_ov116_022649E4 *unk_A4;
} UnkStruct_ov116_022647BC;
#endif // POKEPLATINUM_STRUCT_OV116_022647BC_H