pokeplatinum/include/overlay019/struct_ov19_021DA9E0.h
2025-03-09 19:24:44 -04:00

41 lines
980 B
C

#ifndef POKEPLATINUM_STRUCT_OV19_021DA9E0_H
#define POKEPLATINUM_STRUCT_OV19_021DA9E0_H
#include <nnsys.h>
#include "struct_decls/struct_0200C440_decl.h"
#include "overlay019/struct_ov19_021D4DF0.h"
#include "overlay019/struct_ov19_021D61B0_decl.h"
#include "bg_window.h"
#include "pokemon_sprite.h"
#include "sprite.h"
#include "strbuf.h"
#include "sys_task_manager.h"
typedef struct {
BOOL unk_00;
Window *unk_04;
BgConfig *unk_08;
SpriteList *unk_0C;
const UnkStruct_ov19_021D4DF0 *unk_10;
UnkStruct_ov19_021D61B0 *unk_14;
UnkStruct_0200C440 *unk_18;
UnkStruct_0200C440 *unk_1C;
PokemonSpriteManager *unk_20;
PokemonSprite *unk_24;
void *unk_28;
NNSG2dCellDataBank *unk_2C;
Sprite *unk_30;
void *unk_34;
NNSG2dCellDataBank *unk_38;
Sprite *unk_3C[2];
Strbuf *unk_44;
Strbuf *unk_48;
SysTask *unk_4C;
u8 padding_50[4];
} UnkStruct_ov19_021DA9E0;
#endif // POKEPLATINUM_STRUCT_OV19_021DA9E0_H