pokeplatinum/include/overlay012/struct_ov12_02223764.h
2025-03-09 19:24:44 -04:00

22 lines
538 B
C

#ifndef POKEPLATINUM_STRUCT_OV12_02223764_H
#define POKEPLATINUM_STRUCT_OV12_02223764_H
#include "battle/struct_ov16_0223E0C8.h"
#include "overlay012/struct_ov12_02223764_sub1.h"
#include "pokemon_sprite.h"
#include "sprite_system.h"
typedef struct {
int unk_00;
int unk_04;
UnkStruct_ov12_02223764_sub1 unk_08;
int unk_14[4];
ManagedSprite *unk_24[4];
UnkStruct_ov16_0223E0C8 *unk_34[4];
u8 unk_44[4];
PokemonSprite *unk_48[4];
} UnkStruct_ov12_02223764;
#endif // POKEPLATINUM_STRUCT_OV12_02223764_H