pokeplatinum/include/system.h

92 lines
2.5 KiB
C

#ifndef POKEPLATINUM_SYSTEM_H
#define POKEPLATINUM_SYSTEM_H
#include "constants/heap.h"
#include "constants/system.h"
#include "sys_task_manager.h"
typedef void (*Callback)(void *);
typedef void (*UnkCallback)(void);
enum ButtonMode {
BUTTON_MODE_NORMAL = 0,
BUTTON_MODE_START_IS_X = 1,
BUTTON_MODE_SWAP_XY = 2,
BUTTON_MODE_L_IS_A = 3,
};
enum SleepType {
SLEEP_TYPE_SAVE_DATA = 1,
};
#define PAD_KEY (PAD_KEY_UP | PAD_KEY_DOWN | PAD_KEY_LEFT | PAD_KEY_RIGHT)
#define JOY_NEW(buttons) (gSystem.pressedKeys & (buttons))
#define JOY_HELD(buttons) (gSystem.heldKeys & (buttons))
#define JOY_REPEAT(buttons) (gSystem.pressedKeysRepeatable & (buttons))
#define JOY_NEW_ONLY(buttons) (JOY_NEW(buttons) == (buttons))
#define JOY_HELD_ONLY(buttons) (JOY_HELD(buttons) == (buttons))
typedef struct System {
Callback vblankCallback;
void *vblankCallbackData;
Callback hblankCallback;
void *hblankCallbackData;
UnkCallback dummyCallback_10;
UnkCallback dummyCallback_14;
SysTaskManager *mainTaskMgr;
SysTaskManager *vBlankTaskMgr;
SysTaskManager *postVBlankTaskMgr;
SysTaskManager *printTaskMgr;
u32 *unused_28;
u32 vblankCounter;
u32 frameCounter;
enum ButtonMode buttonMode;
u32 heldKeysRaw;
u32 pressedKeysRaw;
u32 pressedKeysRepeatableRaw;
u32 heldKeys;
u32 pressedKeys;
u32 pressedKeysRepeatable;
int autorepeatTimer;
int autorepeatRate;
int autorepeatDelay;
u16 touchX;
u16 touchY;
u16 touchPressed;
u16 touchHeld;
u8 touchAutoSampling;
u8 whichScreenIs3D;
u8 gbaCartridgeVersion;
u8 inhibitSleep;
u8 inhibitReset;
u8 padding_69[3];
BOOL showTitleScreenIntro;
u32 *heapCanary;
} System;
extern System gSystem;
void SetDummyVBlankIntr(void);
void SetVBlankCallback(Callback cb, void *data);
void DisableHBlank(void);
BOOL SetHBlankCallback(Callback cb, void *data);
void InitSystem(void);
void InitVRAM(void);
void *ReadFileToHeap(enum HeapID heapID, const char *filename);
void ReadFileToBuffer(const char *filename, void **buf);
void ClearUnusedSystemCache(void);
void InitKeypadAndTouchpad(void);
void SetGBACartridgeVersion(int version);
void SleepLock(u8 mask);
void SleepUnlock(u8 mask);
void ReadKeypadAndTouchpad(void);
void SetAutorepeat(int rate, int delay);
void ResetLock(u8 mask);
void ResetUnlock(u8 mask);
void InitHeapCanary(enum HeapID param0);
void FreeHeapCanary(void);
BOOL HeapCanaryOK(void);
#endif // POKEPLATINUM_SYSTEM_H