pokeplatinum/include/overlay062/struct_ov62_02233F74.h

19 lines
465 B
C

#ifndef POKEPLATINUM_STRUCT_OV62_02233F74_H
#define POKEPLATINUM_STRUCT_OV62_02233F74_H
#include "struct_decls/struct_0202F41C_decl.h"
#include "struct_decls/struct_02030A80_decl.h"
#include "bg_window.h"
#include "sprite_system.h"
typedef struct {
UnkStruct_02030A80 *unk_00;
UnkStruct_0202F41C *unk_04;
u8 padding_08[4];
ManagedSprite *unk_0C[12];
Window unk_3C[8];
} UnkStruct_ov62_02233F74;
#endif // POKEPLATINUM_STRUCT_OV62_02233F74_H