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32 lines
658 B
C
32 lines
658 B
C
#ifndef POKEPLATINUM_STRUCT_OV16_0225E4E8_H
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#define POKEPLATINUM_STRUCT_OV16_0225E4E8_H
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#include "struct_decls/battle_system.h"
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#include "battle/struct_ov16_0225BFFC_decl.h"
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#include "battle/struct_ov16_02268520.h"
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#include "pokemon_sprite.h"
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typedef struct {
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BattleSystem *unk_00;
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BattlerData *unk_04;
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PokemonSprite *unk_08;
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UnkStruct_ov16_02268520 *unk_0C;
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u8 unk_10;
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u8 unk_11;
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u8 unk_12;
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u8 unk_13;
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s16 unk_14;
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u16 unk_16;
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int unk_18;
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int unk_1C;
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int unk_20;
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int unk_24;
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int unk_28;
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u8 unk_2C;
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u8 unk_2D[3];
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} UnkStruct_ov16_0225E4E8;
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#endif // POKEPLATINUM_STRUCT_OV16_0225E4E8_H
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