pokeplatinum/include/overlay071/struct_ov71_0223D238.h

21 lines
482 B
C

#ifndef POKEPLATINUM_STRUCT_OV71_0223D238_H
#define POKEPLATINUM_STRUCT_OV71_0223D238_H
#include <nnsys.h>
#include "sprite.h"
#include "sprite_resource.h"
#include "sprite_util.h"
typedef struct {
SpriteList *unk_00;
G2dRenderer unk_04;
SpriteResourceCollection *unk_190[4];
SpriteResource *unk_1A0[2][4];
Sprite *unk_1C0[25];
void *unk_224[8];
NNSG2dPaletteData *unk_244[8];
} UnkStruct_ov71_0223D238;
#endif // POKEPLATINUM_STRUCT_OV71_0223D238_H