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This documents the `ov5_021E779C.c` file, which is in charge of loading map data from the `land_data.narc` archive, dynamically load and unload maps as the player moves, and render the map base models and their props. Also, for the viewer's pleasure, it includes a ton of Distortion World-specific functions. This also documents the `ov5_021EEAC8.c` file, which is in charge of managing buffer allocation for the map base model and BDHC data. Signed-off-by: Kuruyia <github@kuruyia.net>
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Pokémon Platinum
This is a WIP decompilation of Pokémon Platinum. For instructions on how to set up the repository, please read INSTALL.md.
This repository builds the following ROMs:
- pokeplatinum.us.nds
sha1: ce81046eda7d232513069519cb2085349896dec7
For contacts and other pret projects, see pret.github.io. In addition to the pret Discord, also see the VoidMatrix Discord (#decomp).
Description
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C
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Assembly
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C++
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Python
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