pokeplatinum/include/overlay019/struct_ov19_021DA384.h

31 lines
719 B
C

#ifndef POKEPLATINUM_STRUCT_OV19_021DA384_H
#define POKEPLATINUM_STRUCT_OV19_021DA384_H
#include <nnsys.h>
#include "overlay019/struct_ov19_021D4DF0.h"
#include "overlay019/struct_ov19_021D61B0_decl.h"
#include "narc.h"
#include "sprite.h"
typedef struct {
void *unk_00;
NNSG2dAnimBankData *unk_04;
void *unk_08;
u8 padding_0C;
NNSG2dCellDataBank *unk_10;
void *unk_14;
void *unk_18;
NNSG2dCellDataBank *unk_1C;
NNSG2dAnimBankData *unk_20;
SpriteList *unk_24;
u8 padding_28[24];
const UnkStruct_ov19_021D4DF0 *unk_40;
UnkStruct_ov19_021D61B0 *unk_44;
NARC *unk_48;
u8 unk_4C[640];
} UnkStruct_ov19_021DA384;
#endif // POKEPLATINUM_STRUCT_OV19_021DA384_H