pokeplatinum/include/overlay012/struct_ov12_022380DC.h

22 lines
473 B
C

#ifndef POKEPLATINUM_STRUCT_OV12_022380DC_H
#define POKEPLATINUM_STRUCT_OV12_022380DC_H
#include "struct_decls/sprite_decl.h"
#include "battle/struct_ov16_0223E0C8.h"
typedef struct {
int unk_00;
int unk_04;
UnkStruct_ov16_0223E0C8 *unk_08[4];
PokemonSprite *unk_18[4];
u16 unk_28[4];
u8 unk_30[4];
u8 unk_34[4];
u8 unk_38[4];
u32 unk_3C[4];
u8 unk_4C[4];
} UnkStruct_ov12_022380DC;
#endif // POKEPLATINUM_STRUCT_OV12_022380DC_H