pokeplatinum/include/overlay012/funcptr_ov12_02239E64_1.h

12 lines
358 B
C

#ifndef POKEPLATINUM_FUNCPTR_OV12_02239E64_1_H
#define POKEPLATINUM_FUNCPTR_OV12_02239E64_1_H
#include "overlay012/struct_ov12_0221FCDC_decl.h"
#include "sprite.h"
#include "sprite_system.h"
typedef void (*UnkFuncPtr_ov12_02239E64_1)(UnkStruct_ov12_0221FCDC *, SpriteSystem *, SpriteManager *, Sprite *);
#endif // POKEPLATINUM_FUNCPTR_OV12_02239E64_1_H