pokeplatinum/include/overlay007/struct_ov7_0224D008.h

69 lines
1.4 KiB
C

#ifndef POKEPLATINUM_STRUCT_OV7_0224D008_H
#define POKEPLATINUM_STRUCT_OV7_0224D008_H
#include "struct_decls/struct_0200C440_decl.h"
#include "overlay005/struct_ov5_021D30A8.h"
#include "bg_window.h"
#include "camera.h"
#include "game_options.h"
#include "game_records.h"
#include "journal.h"
#include "list_menu.h"
#include "menu.h"
#include "message.h"
#include "savedata.h"
#include "sprite.h"
#include "strbuf.h"
#include "string_list.h"
#include "string_template.h"
#include "trainer_info.h"
#include "vars_flags.h"
typedef struct {
BgConfig *unk_00;
void *unk_04;
Window unk_08[6];
Window unk_68;
ListMenu *unk_78;
StringList *unk_7C;
Menu *unk_80;
StringList *unk_84;
MessageLoader *unk_88;
StringTemplate *unk_8C;
Camera *camera;
UnkStruct_ov5_021D30A8 unk_94;
Sprite *unk_25C[4];
u16 unk_26C[2];
TrainerInfo *unk_270;
void *unk_274;
Options *unk_278;
JournalEntry *unk_27C;
GameRecords *records;
SaveData *unk_284;
VarsFlags *unk_288;
BOOL unk_28C;
u16 *unk_290;
u8 unk_294;
u8 unk_295;
u8 unk_296;
u8 unk_297;
Strbuf *unk_298;
u8 unk_29C[4];
int unk_2A0;
u8 unk_2A4;
u8 unk_2A5;
u8 unk_2A6;
u8 unk_2A7;
u8 unk_2A8;
u8 unk_2A9;
u16 unk_2AA;
s16 unk_2AC;
u16 unk_2AE;
u32 unk_2B0;
UnkStruct_0200C440 *unk_2B4;
} UnkStruct_ov7_0224D008;
#endif // POKEPLATINUM_STRUCT_OV7_0224D008_H