pokeplatinum/include/overlay005/struct_ov5_021DE5A4.h

13 lines
291 B
C

#ifndef POKEPLATINUM_STRUCT_OV5_021DE5A4_H
#define POKEPLATINUM_STRUCT_OV5_021DE5A4_H
#include "sprite.h"
#include "sprite_resource.h"
typedef struct {
SpriteResource *unk_00[4];
SpriteResourcesHeader unk_10;
} UnkStruct_ov5_021DE5A4;
#endif // POKEPLATINUM_STRUCT_OV5_021DE5A4_H