pokeplatinum/include/unk_02048614.h
Eduardo Quezada a7a218da2c
Sound documentation followup (#466)
* Start polishing sound documentation

* Sound_SetScene consts

* Surfing theme

* Sound_GetBGMByMapID

* Trainer encounter bgm doc

* A couple of more constants

* Review suggestions

* TrainerId -> TrainerID
2025-04-13 13:21:31 -07:00

28 lines
1.0 KiB
C

#ifndef POKEPLATINUM_UNK_02048614_H
#define POKEPLATINUM_UNK_02048614_H
#include "field_script_context.h"
BOOL ScrCmd_0B6(ScriptContext *param0);
BOOL ScrCmd_0B7(ScriptContext *param0);
BOOL ScrCmd_0B8(ScriptContext *param0);
BOOL ScrCmd_0B9(ScriptContext *param0);
BOOL ScrCmd_0E4(ScriptContext *param0);
BOOL ScrCmd_StartTrainerBattle(ScriptContext *ctx);
BOOL ScrCmd_StartTagBattle(ScriptContext *ctx);
BOOL ScrCmd_0E7(ScriptContext *param0);
BOOL ScrCmd_0E8(ScriptContext *param0);
BOOL ScrCmd_0E9(ScriptContext *param0);
BOOL ScrCmd_PlayTrainerEncounterBGM(ScriptContext *ctx);
BOOL ScrCmd_BlackOutFromBattle(ScriptContext *param0);
BOOL ScrCmd_CheckWonBattle(ScriptContext *ctx);
BOOL ScrCmd_CheckLostBattle(ScriptContext *ctx);
BOOL ScrCmd_CheckDidNotCapture(ScriptContext *ctx);
BOOL ScrCmd_CheckHasTwoAliveMons(ScriptContext *param0);
BOOL ScrCmd_StartDummyTrainerBattle(ScriptContext *ctx);
BOOL ScrCmd_0F0(ScriptContext *param0);
BOOL ScrCmd_0F1(ScriptContext *param0);
BOOL ScrCmd_314(ScriptContext *param0);
#endif // POKEPLATINUM_UNK_02048614_H