pokeplatinum/include/overlay020
Eduardo Quezada fc03351879
Standarized OverlayManager names (#524)
* Standarized OverlayManager names

* Most "overlay" to "application"

* Other renames

* Last rename

* undo ov97_0222D30C.c changes
2025-05-26 12:50:57 -07:00
..
ov20_021D2EA4.h Collapse NARC struct decl into narc.h, clean up narc.c 2024-10-23 13:48:18 -07:00
ov20_021D3A54.h Collapse NARC struct decl into narc.h, clean up narc.c 2024-10-23 13:48:18 -07:00
ov20_021D4E38.h Identify UnkStruct_02018340_t -> BgConfig and document fields 2024-10-22 10:15:00 -07:00
ov20_021D40E8.h Format the source tree 2024-07-06 14:40:34 -07:00
ov20_021D2098.h Mass terminology update: CellActor -> Sprite, etc. 2025-02-13 18:43:23 -08:00
ov20_021D3864.h Collapse NARC struct decl into narc.h, clean up narc.c 2024-10-23 13:48:18 -07:00
ov20_021D4728.h Collapse NARC struct decl into narc.h, clean up narc.c 2024-10-23 13:48:18 -07:00
ov20_021D5044.h Format the source tree 2024-07-06 14:40:34 -07:00
ov20_021D0D80.h Standarized OverlayManager names (#524) 2025-05-26 12:50:57 -07:00
struct_ov20_021D3E0C_decl.h
struct_ov20_021D4AD4_decl.h
struct_ov20_021D4E8C.h Identify UnkStruct_02018340_t -> BgConfig and document fields 2024-10-22 10:15:00 -07:00
struct_ov20_021D4FF0.h Format the source tree 2024-07-06 14:40:34 -07:00
struct_ov20_021D16E8_decl.h
struct_ov20_021D30F8_decl.h
struct_ov20_021D2128_decl.h
struct_ov20_021D3980_decl.h
struct_ov20_021D4210_decl.h