pokeplatinum/include/battle/struct_ov16_0225F764.h
2025-03-09 19:24:44 -04:00

29 lines
650 B
C

#ifndef POKEPLATINUM_STRUCT_OV16_0225F764_H
#define POKEPLATINUM_STRUCT_OV16_0225F764_H
#include "struct_decls/battle_system.h"
#include "battle/struct_ov16_0225BFFC_decl.h"
#include "battle/struct_ov16_02265BBC.h"
#include "overlay012/struct_ball_rotation_decl.h"
#include "pokemon_sprite.h"
typedef struct {
BattleSystem *unk_00;
BattlerData *unk_04;
PokemonSprite *unk_08;
BallRotation *unk_0C;
UnkStruct_ov16_02265BBC unk_10;
u8 unk_68;
u8 unk_69;
u8 unk_6A;
u8 unk_6B;
u8 unk_6C;
u8 unk_6D;
u16 unk_6E;
int unk_70;
} UnkStruct_ov16_0225F764;
#endif // POKEPLATINUM_STRUCT_OV16_0225F764_H