pokeplatinum/include/overlay065/struct_ov65_022358CC_sub1.h

15 lines
355 B
C

#ifndef POKEPLATINUM_STRUCT_OV65_022358CC_SUB1_H
#define POKEPLATINUM_STRUCT_OV65_022358CC_SUB1_H
#include "sprite.h"
#include "sprite_resource.h"
typedef struct {
SpriteResource *unk_00[4];
SpriteResourcesHeader unk_10;
Sprite *unk_34;
Sprite *unk_38;
} UnkStruct_ov65_022358CC_sub1;
#endif // POKEPLATINUM_STRUCT_OV65_022358CC_SUB1_H