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Decompilation of Pokémon Platinum
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* Remove extraneous `include/` directory level from brightness_controller * Wrap WSL_ACCESSING_WINDOWS detection in realpath * Integrate metroskrew as the default compiler * Remove tools/cw contents |
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| .github | ||
| .vscode | ||
| asm | ||
| docs | ||
| generated | ||
| include | ||
| lib | ||
| meson | ||
| platinum.us | ||
| res | ||
| src | ||
| subprojects | ||
| tools | ||
| .clang-format | ||
| .clang-format-ignore | ||
| .clang-format-include | ||
| .editorconfig | ||
| .gitattributes | ||
| .gitignore | ||
| .pre-commit-config.yaml | ||
| CONTRIBUTING.md | ||
| INSTALL.md | ||
| Makefile | ||
| meson.build | ||
| meson.options | ||
| README.md | ||
| replace.sh | ||
Pokémon Platinum
This is a WIP decompilation of Pokémon Platinum. For instructions on how to set up the repository, please read INSTALL.md.
If you are interested in contributing, please read CONTRIBUTING.md.
This repository builds the following ROMs:
- pokeplatinum.us.nds
sha1: ce81046eda7d232513069519cb2085349896dec7
For contacts and other pret projects, see pret.github.io. In addition to the pret Discord, also see the VoidMatrix Discord (#decomp).