Add reference to NSBTP in Markdown docs

This adds a reference to where to find documentation about NSBTP files
in the maps Markdown docs, and adds that this file format can be
encountered in the map prop animations NARC.

Signed-off-by: Kuruyia <github@kuruyia.net>
This commit is contained in:
Kuruyia 2025-03-31 20:08:06 +02:00
parent 6a0c67cff9
commit c1c1cd09ba
2 changed files with 4 additions and 4 deletions

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@ -25,7 +25,7 @@ in which the player moves.
trees, etc.
- **NARC**: Nitro ARChive, a file format used by Nintendo DS games to store files.
(think archive as in a `.tar` file, a file that contains files)
- **NSBCA/NSBTA**: a file format used to store animations for 3D models for the
- **NSBCA/NSBTP/NSBTA**: file formats used to store animations for 3D models for the
Nintendo DS. See [apicula's documentation](https://raw.githubusercontent.com/scurest/nsbmd_docs/master/nsbmd_docs.txt)
for more information.
- **NSBMD**: a file format used to store 3D models, textures and palettes for the

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@ -307,9 +307,9 @@ This NARC contains 98 files.
Here's the structure of each file:
| Name | Offset | Size | Type | Description |
| ------------------ | -------- | ---------- | ----------- | ----------------------------------------------- |
| `mapPropAnimation` | `0x0000` | Whole file | NSBCA/NSBTA | The skeletal/material animation for a map prop. |
| Name | Offset | Size | Type | Description |
| ------------------ | -------- | ---------- | ----------------- | ------------------------------------------------------- |
| `mapPropAnimation` | `0x0000` | Whole file | NSBCA/NSBTP/NSBTA | The skeletal/texture/material animation for a map prop. |
## Map prop animations list (`bm_anime_list.narc`)