pokeplatinum/include/overlay117/struct_ov117_02266344.h

16 lines
334 B
C

#ifndef POKEPLATINUM_STRUCT_OV117_02266344_H
#define POKEPLATINUM_STRUCT_OV117_02266344_H
#include "sprite_system.h"
typedef struct {
ManagedSprite *unk_00[2];
fx32 unk_08[2];
fx32 unk_10[2];
u8 unk_18;
u8 unk_19;
u8 padding_1A[2];
} UnkStruct_ov117_02266344;
#endif // POKEPLATINUM_STRUCT_OV117_02266344_H