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16 lines
384 B
C
16 lines
384 B
C
#ifndef POKEPLATINUM_STRUCT_OV111_021D2F80_H
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#define POKEPLATINUM_STRUCT_OV111_021D2F80_H
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#include "sprite.h"
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#include "sprite_resource.h"
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#include "sprite_util.h"
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typedef struct {
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SpriteList *unk_00;
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G2dRenderer unk_04;
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SpriteResourceCollection *unk_190[4];
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SpriteResource *unk_1A0[5][4];
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} UnkStruct_ov111_021D2F80;
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#endif // POKEPLATINUM_STRUCT_OV111_021D2F80_H
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