pokeplatinum/include/overlay065/struct_ov65_022358CC.h

18 lines
438 B
C

#ifndef POKEPLATINUM_STRUCT_OV65_022358CC_H
#define POKEPLATINUM_STRUCT_OV65_022358CC_H
#include "overlay065/struct_ov65_022358CC_sub1.h"
#include "sprite.h"
#include "sprite_resource.h"
#include "sprite_util.h"
typedef struct {
SpriteList *unk_00;
G2dRenderer unk_04;
SpriteResourceCollection *unk_190[4];
UnkStruct_ov65_022358CC_sub1 unk_1A0;
} UnkStruct_ov65_022358CC;
#endif // POKEPLATINUM_STRUCT_OV65_022358CC_H