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25 lines
486 B
C
25 lines
486 B
C
#ifndef POKEPLATINUM_STRUCT_OV62_02230C28_H
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#define POKEPLATINUM_STRUCT_OV62_02230C28_H
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#include "sprite_system.h"
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#include "sys_task_manager.h"
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typedef struct {
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ManagedSprite *unk_00[2];
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SysTask *unk_08;
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fx32 unk_0C;
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f32 unk_10;
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s16 unk_14;
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s16 unk_16;
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s8 unk_18;
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u8 unk_19;
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u8 padding_1A[2];
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int unk_1C;
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int unk_20;
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int unk_24;
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int unk_28;
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int unk_2C;
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} UnkStruct_ov62_02230C28;
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#endif // POKEPLATINUM_STRUCT_OV62_02230C28_H
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