pokeplatinum/include/overlay017/struct_ov17_0224AE84.h

18 lines
366 B
C

#ifndef POKEPLATINUM_STRUCT_OV17_0224AE84_H
#define POKEPLATINUM_STRUCT_OV17_0224AE84_H
#include "sprite_system.h"
#include "sys_task_manager.h"
typedef struct {
SysTask *unk_00;
ManagedSprite *unk_04;
s32 unk_08;
s32 unk_0C;
s32 unk_10;
s32 unk_14;
u16 unk_18;
} UnkStruct_ov17_0224AE84;
#endif // POKEPLATINUM_STRUCT_OV17_0224AE84_H