pokeplatinum/include/overlay017/struct_ov17_0224A8D4.h

18 lines
400 B
C

#ifndef POKEPLATINUM_STRUCT_OV17_0224A8D4_H
#define POKEPLATINUM_STRUCT_OV17_0224A8D4_H
#include "overlay017/struct_ov17_0223F2E4.h"
#include "sprite_system.h"
#include "sys_task_manager.h"
typedef struct {
ManagedSprite *unk_00;
UnkStruct_ov17_0223F2E4 *unk_04;
SysTask *unk_08;
s32 unk_0C;
u8 unk_10;
} UnkStruct_ov17_0224A8D4;
#endif // POKEPLATINUM_STRUCT_OV17_0224A8D4_H