pokeplatinum/include/overlay006/pc_animation.h
2025-08-28 19:06:12 -07:00

11 lines
386 B
C

#ifndef POKEPLATINUM_PC_ANIMATION_H
#define POKEPLATINUM_PC_ANIMATION_H
#include "field/field_system_decl.h"
void FieldSystem_LoadPCAnimation(FieldSystem *fieldSystem, const u8 tag);
void FieldSystem_PlayPCBootUpAnimation(FieldSystem *fieldSystem, const u8 tag);
void FieldSystem_PlayPCShutDownAnimation(FieldSystem *fieldSystem, const u8 tag);
#endif // POKEPLATINUM_PC_ANIMATION_H