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9 lines
285 B
C
9 lines
285 B
C
#ifndef POKEPLATINUM_ELEVATOR_ANIMATION_H
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#define POKEPLATINUM_ELEVATOR_ANIMATION_H
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#include "field/field_system_decl.h"
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void FieldSystem_PlayElevatorAnimation(FieldSystem *fieldSystem, const u8 elevatorDir, const u8 animationLoopCount);
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#endif // POKEPLATINUM_ELEVATOR_ANIMATION_H
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