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15 lines
606 B
C
15 lines
606 B
C
#ifndef POKEPLATINUM_SCRIPT_FUNC_EXAMPLES_H
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#define POKEPLATINUM_SCRIPT_FUNC_EXAMPLES_H
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#include "battle_anim/battle_anim_system.h"
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#include "sprite_system.h"
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void BattleAnimScriptFunc_Nop(BattleAnimSystem *system);
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void BattleAnimScriptFunc_AnimExample(BattleAnimSystem *system);
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void BattleAnimScriptFunc_SoundExample(BattleAnimSystem *system);
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void BattleAnimScriptFunc_GenericExample(BattleAnimSystem *system);
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void BattleAnimSpriteFunc_SpriteExample(BattleAnimSystem *system, SpriteSystem *spriteSys, SpriteManager *spriteMan, ManagedSprite *sprite);
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#endif // POKEPLATINUM_SCRIPT_FUNC_EXAMPLES_H
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