Rachel
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36045f723b
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Format the source tree
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2024-07-06 14:40:34 -07:00 |
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Adrienn Tindall
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2b17be4805
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Every instance of FieldSystem
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2024-05-27 17:33:40 -04:00 |
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Rachel
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9890becf13
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StringFormatter -> StringTemplate
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2024-04-10 15:23:32 -07:00 |
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Rachel
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c854473a3e
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unk_0200B358.[h,c] -> string_template.[h,c]
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2024-04-10 15:15:46 -07:00 |
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Rachel
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42ebc60be3
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Collapse struct typedef into unk_0200B358.h
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2024-04-10 15:12:59 -07:00 |
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Adrienn Tindall
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0f2291efad
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Destroy all traces of struct_0203CDB0
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2024-04-02 11:51:00 -04:00 |
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Adrienn Tindall
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360517a451
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UnkStruct_0203CDB0 -> FieldSystem
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2024-04-01 12:44:02 -04:00 |
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ravepossum
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07ead576ee
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rename savedata.c and .h
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2024-03-23 15:46:18 -04:00 |
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ravepossum
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60b004087c
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move savedata struct declaration out of separate file
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2024-03-23 14:57:18 -04:00 |
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Rachel
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ec274059e8
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Label structs and functions used by Healthbar_DrawBattlerName
- UnkStruct_0200B358 → StringFormatter
- ov16_0223E0D0 → BattleSystem_StringFormatter
- sub_0200B5CC → StringFormatter_BufferNickname
- sub_0201D7E0 → PrintStringWithColorAndMargins
- sub_0201A870 → BGL_AddFramelessWindow
- sub_02021F98 → SpriteActor_ImageProxy
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2024-02-11 12:18:32 -08:00 |
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lhearachel
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2af8be5995
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Mass rename structs referenced by unk_0202440C.h
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2023-09-23 11:06:46 -07:00 |
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lhearachel
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413fa1556b
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Rename unk_02025E68.h,c -> trainer_info.h,c
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2023-09-14 12:04:18 -07:00 |
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lhearachel
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8cccaf10d3
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Merge struct_defs/struct_02025E6C.h into unk_02025E68.h; label struct + fields
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2023-09-14 11:52:51 -07:00 |
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wildfire
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39a3bb306a
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Move structs into pokemon.h and pokemon.c
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2023-09-14 00:22:44 +01:00 |
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Eduardo Quezada
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5d3dcc0d3e
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Removed uneeded header file
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2023-02-20 05:38:41 -03:00 |
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Eduardo Quezada
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485a1118a3
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Missing header renames
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2023-02-20 01:38:06 -03:00 |
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Eduardo Quezada
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e166e4932a
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UnkStruct_02073C74 -> Pokemon
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2023-02-20 01:05:16 -03:00 |
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luckytyphlosion
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46f6dc3bf4
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Add in headers.
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2022-12-23 14:05:03 -05:00 |
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