scbroede
9fddd04a57
more trainer card documentation ( #647 )
2025-07-29 21:07:51 -07:00
Eduardo Quezada
278894baa5
Some documentation of BgLayer uses ( #565 )
build / build (push) Waiting to run
2025-06-22 15:15:05 -07:00
Rachel
3f95533254
Rename math -> math_util
...
This resolves an issue when compiling native utilities with older
versions of Clang (and maybe GCC?) where C++ tools would include this
project header instead of the C standard library's math.h.
2025-04-28 02:03:39 -07:00
Eduardo Quezada
e7d42fb976
Heap ID breadcrums: Revengeance ( #463 )
...
* Heap_AllocFromHeapAtEnd Heap ID breadcrums
* Consistent heapID capitalization
* More Heap IDs
* A little bit more Heap IDs
* More and more Heap IDs
* Stopping for today
* MOAR
* more and more
* Back from the Heap ID mines
* A couple more
2025-04-20 12:50:46 -07:00
Fexty12573
1d3f57b56e
Format files
2025-04-06 12:27:54 +02:00
Fexty12573
3ce0fb2e5f
Rename sound_playback file
2025-04-06 12:09:09 +02:00
Eduardo Quezada
f883bca9d5
Sound_PlayEffect literals to constants
2025-03-12 22:33:32 -03:00
Eduardo Quezada
ed703f6f07
graphics heap IDs
2025-03-06 16:53:23 -03:00
Eduardo Quezada
8542f781bc
NARC_ctor heap IDs
2025-03-06 16:09:34 -03:00
Eduardo Quezada
96de367d39
Same-line var definitions
2025-03-05 10:19:40 -03:00
Rachel
41abbde3c6
Mass terminology update: CellActor -> Sprite, etc.
2025-02-13 18:43:23 -08:00
Rachel
129408a452
Decorate calls to SetAffineOverwriteMode with enum constants
2025-02-13 18:38:59 -08:00
Rachel
fefb1866d0
Identify functions in sprite_system.c
2025-02-13 18:37:10 -08:00
Rachel
02870538aa
Identify unk_0200C6E4 -> sprite_system and document structs
2025-02-13 18:37:08 -08:00
Rachel
4be75d22fb
Identify extern functions in char_transfer.c
2025-02-02 19:58:28 -08:00
Rachel
81cb1b2f27
Identify structs used in char_transfer + document templates
2025-02-02 19:55:58 -08:00
Rachel
14b7a95da0
Identify unk_0201E86C -> char_transfer
2025-02-02 19:55:58 -08:00
Rachel
5cb7907656
Document math.c
2024-11-18 20:00:38 -08:00
Rachel
0c0edafa26
Identify unk_0201D15C -> math
2024-11-18 20:00:38 -08:00
Rachel
fa194563da
Identify extern functions in graphics.h
2024-10-23 16:42:39 -07:00
Rachel
a96c89a124
Identify unk_02006E3C -> graphics
2024-10-23 13:52:26 -07:00
Rachel
97d1986ee1
Collapse NARC struct decl into narc.h, clean up narc.c
2024-10-23 13:48:18 -07:00
Rachel
5f3e1eb7a0
Identify extern functions in palette.h
2024-10-23 13:27:54 -07:00
Rachel
75e11a716f
Identify unk_02002F38 -> palette
2024-10-23 13:27:54 -07:00
Rachel
d07cc27eca
Identify extern functions in bg_window.h
2024-10-22 10:37:09 -07:00
Rachel
8f6b317313
Identify UnkStruct_02018340_t -> BgConfig and document fields
2024-10-22 10:15:00 -07:00
Rachel
163050584a
Identify unk_02018340 -> bg_window
2024-10-20 11:59:06 -07:00
Rachel
b6ff10c33f
Decorate TextPrinters with consts and macros
2024-10-19 18:32:10 -07:00
Rachel
3c048b0fa7
Identify unk_0201D670 -> text
2024-10-13 02:43:49 -07:00
Rachel
fe4e23691c
Identify remaining extern funcs in font.c
2024-10-13 00:54:39 -07:00
Rachel
f54b08150b
Identify unk_02002B7C -> font
2024-10-12 15:49:24 -07:00
Rachel
36045f723b
Format the source tree
2024-07-06 14:40:34 -07:00
Rachel
f77ba49579
Modify array-of-array/struct decls and BOOL funcptrs throughout ahead of clang-format run
2024-07-05 17:14:32 -07:00
Adrienn Tindall
0ca9748f22
Added some constants
2024-04-10 15:42:05 -04:00
Adrienn Tindall
a89a1a211b
Nitpicks
2024-04-01 02:26:15 -04:00
Adrienn Tindall
6fe69ac182
requested changes
2024-04-01 01:42:36 -04:00
Adrienn Tindall
33b191ec3c
communication information more documentation
2024-03-31 22:38:21 -04:00
Adrienn Tindall
cc888724be
Identify communication_system.h
2024-03-31 19:02:36 -04:00
Rachel
ec274059e8
Label structs and functions used by Healthbar_DrawBattlerName
...
- UnkStruct_0200B358 → StringFormatter
- ov16_0223E0D0 → BattleSystem_StringFormatter
- sub_0200B5CC → StringFormatter_BufferNickname
- sub_0201D7E0 → PrintStringWithColorAndMargins
- sub_0201A870 → BGL_AddFramelessWindow
- sub_02021F98 → SpriteActor_ImageProxy
2024-02-11 12:18:32 -08:00
Rachel
751c1cd688
sub_0200D3F4 -> SpriteActor_EnableObject
2024-02-11 12:15:36 -08:00
Rachel
6a178edfe3
Document SpriteTemplate struct
2024-02-08 22:19:03 -08:00
Rachel
613541aaf9
Label sprite-drawing routines used by party gauge tasks
2024-02-08 22:19:03 -08:00
Rachel
3fdcf8791b
Synchronize struct names for graphics rendering with pokeheartgold
2024-02-08 22:19:03 -08:00
Rachel
b7fffbfc76
Rebase + clean-up PR#115 with current project state ( #134 )
...
* improving readability
also seemingly located the party healing function
* readability
* clean it up
* Update pokemon.h
* add function names
Adds names to many unnamed functions for readability. Also adds names to a couple structs.
* add function names
* add struct names
* more functions with human names
* rename chatotcrydata
* doxygen documentation
* update box mon function
ProcessBoxPokemonWithTrainerInfo is now UpdateBoxMonStatusAndTrainerInfo and all params are labeled
* fixing formatting
---------
Co-authored-by: Jack <schoenjack98@gmail.com>
2024-01-28 19:05:12 -08:00
Kurausukun
4045bb1578
start matching functions
2023-11-09 15:57:05 -05:00
lhearachel
57a0b5fcc4
[Mass Rename] Structs and subroutines for GiveExp task func
...
Functions:
- ov16_0223E05C -> BattleSystem_MessageLoader
- ov16_02259B38 -> BattleSystem_PokemonIsOT
- ov16_022499C0 -> BattleScript_CalcEffortValues
- ov16_0223EDF0 -> BattleSystem_TextSpeed
- ov16_0223FB24 -> BattleMessage_Print
- sub_0201D724 -> Message_Printing
- ov16_02265D14 -> BattleIO_UpdateExpGauge
- sub_02076B14 -> Pokemon_ShouldLevelUp
- ov16_02265FF8 -> BattleIO_PlayStatusEffect
- ov16_0226614C -> BattleIO_PlayLevelUpAnimation
- ov16_02251C94 -> BattleSystem_ReloadPokemon
- ov16_0224B520 -> BattleScript_LoadPartyLevelUpIcon
- ov16_0223DF00 -> BattleSystem_BGL
- ov16_0223DF04 -> BattleSystem_Window
- ov16_0223E064 -> BattleSystem_PaletteSys
- sub_02019060 -> BGL_SetPriority
- ov16_0223F8DC -> BattleSystem_SetGaugePriority
- sub_0200DA60 -> Window_SetFrame
- sub_0200DAA0 -> Window_FramePalette
- sub_02003050 -> PaletteSys_LoadPalette
- sub_0201A7E8 -> BGL_AddWindow
- sub_0201ADA4 -> BGL_FillWindow
- sub_0200DC48 -> Window_Show
- ov16_0223FB78 -> BattleMessage_PrintToWindow
- sub_0201AE78 -> BGL_WindowColor
- sub_02005748 -> Sound_PlayEffect
- sub_0200DC9C -> Window_Clear
- sub_0201A8FC -> BGL_DeleteWindow
- ov16_0224B7CC -> BattleScript_FreePartyLevelUpIcon
- sub_0207727C -> Pokemon_LevelUpMove
- ov16_022664C4 -> BattleIO_ForgetMove
- sub_0200DA58 -> SysTask_Done
Structs:
- UnkStruct_02002F38 -> PaletteSys
- UnkStruct_02018340 -> BGL
- UnkStruct_0205AA50 -> Window
- UnkStruct_ov16_02248E74 -> PokemonStats
2023-10-13 10:03:01 -07:00
lhearachel
39c137a334
Label struct + member fields for BattleScriptTaskData
2023-10-13 09:57:38 -07:00
wildfire
10275fd56e
Document RNG Functions
2023-09-13 23:23:32 +01:00
lhearachel
bc6823087d
Rename files: unk_0200AC5C -> message
2023-09-09 10:38:29 -07:00
lhearachel
8090149c08
Label function names in unk_0200AC5C.h + make structs transparent
2023-09-09 10:30:40 -07:00