Commit Graph

30 Commits

Author SHA1 Message Date
Eduardo Quezada
84ba2c9077
Strbuf to String (#847) 2025-12-14 10:36:00 -05:00
scbroede
af1c790766
document gts + networking (#673)
Co-authored-by: ellieplayswow <164806095+ellieplayswow@users.noreply.github.com>
2025-08-23 10:41:11 -07:00
Eduardo Quezada
cbaf319838
Rename NarcID fields (#560) 2025-06-22 12:48:26 -07:00
Gudf
eb70f6bf37
Document field system camera creation/deletion (#547)
Documents `ov5_021D5B40`.
This module contains the functions used to create and delete the field
system's camera, as well as the camera presets (or types) used by the
different maps (see `include/data/map_headers.h`).

Also moves `CameraAngle` from `overlay115/camera_angle.h` to `camera.h`.
2025-06-19 16:01:43 -07:00
Eduardo Quezada
fc03351879
Standarized OverlayManager names (#524)
* Standarized OverlayManager names

* Most "overlay" to "application"

* Other renames

* Last rename

* undo ov97_0222D30C.c changes
2025-05-26 12:50:57 -07:00
Rachel
41abbde3c6 Mass terminology update: CellActor -> Sprite, etc. 2025-02-13 18:43:23 -08:00
Rachel
8f6b317313 Identify UnkStruct_02018340_t -> BgConfig and document fields 2024-10-22 10:15:00 -07:00
Rachel
163050584a Identify unk_02018340 -> bg_window 2024-10-20 11:59:06 -07:00
Rachel
36045f723b Format the source tree 2024-07-06 14:40:34 -07:00
Fexty12573
90f74076c3 Rename files accordingly 2024-06-30 10:17:55 +02:00
Fexty12573
d23322852c Rename GraphicElement* -> CellActor* 2024-06-30 10:17:55 +02:00
Fexty12573
969657753c Rename some CellActor structs 2024-06-30 10:17:12 +02:00
Fexty12573
61708a99e1 PR Feedback: rename fields, params, functions and some restructuring 2024-06-16 11:44:16 +02:00
Fexty12573
3951b9f24a PR Feedback: rename files and reorganize structs 2024-06-16 11:03:40 +02:00
Fexty12573
a4558e428c label the majority of missing encounter functions 2024-06-14 13:19:15 +02:00
Rachel
9890becf13 StringFormatter -> StringTemplate 2024-04-10 15:23:32 -07:00
Rachel
c854473a3e unk_0200B358.[h,c] -> string_template.[h,c] 2024-04-10 15:15:46 -07:00
Rachel
42ebc60be3 Collapse struct typedef into unk_0200B358.h 2024-04-10 15:12:59 -07:00
Rachel
a356b7cd28 unk_020067E8.[h,c] -> overlay_manager.[h,c] 2024-04-02 21:06:40 -07:00
Rachel
58a83127d8 Consolidate struct definitions for OverlayManager(Template) into single header 2024-04-02 20:55:41 -07:00
Rachel
319c26c4d0 UnkStruct_020067E8 -> OverlayManager 2024-04-02 18:34:47 -07:00
Rachel
ec274059e8 Label structs and functions used by Healthbar_DrawBattlerName
- UnkStruct_0200B358 → StringFormatter
- ov16_0223E0D0 → BattleSystem_StringFormatter
- sub_0200B5CC → StringFormatter_BufferNickname
- sub_0201D7E0 → PrintStringWithColorAndMargins
- sub_0201A870 → BGL_AddFramelessWindow
- sub_02021F98 → SpriteActor_ImageProxy
2024-02-11 12:18:32 -08:00
Rachel
b7fffbfc76
Rebase + clean-up PR#115 with current project state (#134)
* improving readability

also seemingly located the party healing function

* readability

* clean it up

* Update pokemon.h

* add function names

Adds names to many unnamed functions for readability. Also adds names to a couple structs.

* add function names

* add struct names

* more functions with human names

* rename chatotcrydata

* doxygen documentation

* update box mon function

ProcessBoxPokemonWithTrainerInfo is now UpdateBoxMonStatusAndTrainerInfo and all params are labeled

* fixing formatting

---------

Co-authored-by: Jack <schoenjack98@gmail.com>
2024-01-28 19:05:12 -08:00
lhearachel
57a0b5fcc4 [Mass Rename] Structs and subroutines for GiveExp task func
Functions:
- ov16_0223E05C -> BattleSystem_MessageLoader
- ov16_02259B38 -> BattleSystem_PokemonIsOT
- ov16_022499C0 -> BattleScript_CalcEffortValues
- ov16_0223EDF0 -> BattleSystem_TextSpeed
- ov16_0223FB24 -> BattleMessage_Print
- sub_0201D724  -> Message_Printing
- ov16_02265D14 -> BattleIO_UpdateExpGauge
- sub_02076B14  -> Pokemon_ShouldLevelUp
- ov16_02265FF8 -> BattleIO_PlayStatusEffect
- ov16_0226614C -> BattleIO_PlayLevelUpAnimation
- ov16_02251C94 -> BattleSystem_ReloadPokemon
- ov16_0224B520 -> BattleScript_LoadPartyLevelUpIcon
- ov16_0223DF00 -> BattleSystem_BGL
- ov16_0223DF04 -> BattleSystem_Window
- ov16_0223E064 -> BattleSystem_PaletteSys
- sub_02019060  -> BGL_SetPriority
- ov16_0223F8DC -> BattleSystem_SetGaugePriority
- sub_0200DA60  -> Window_SetFrame
- sub_0200DAA0  -> Window_FramePalette
- sub_02003050  -> PaletteSys_LoadPalette
- sub_0201A7E8  -> BGL_AddWindow
- sub_0201ADA4  -> BGL_FillWindow
- sub_0200DC48  -> Window_Show
- ov16_0223FB78 -> BattleMessage_PrintToWindow
- sub_0201AE78  -> BGL_WindowColor
- sub_02005748  -> Sound_PlayEffect
- sub_0200DC9C  -> Window_Clear
- sub_0201A8FC  -> BGL_DeleteWindow
- ov16_0224B7CC -> BattleScript_FreePartyLevelUpIcon
- sub_0207727C  -> Pokemon_LevelUpMove
- ov16_022664C4 -> BattleIO_ForgetMove
- sub_0200DA58  -> SysTask_Done

Structs:
- UnkStruct_02002F38 -> PaletteSys
- UnkStruct_02018340 -> BGL
- UnkStruct_0205AA50 -> Window
- UnkStruct_ov16_02248E74 -> PokemonStats
2023-10-13 10:03:01 -07:00
wildfire
39a3bb306a Move structs into pokemon.h and pokemon.c 2023-09-14 00:22:44 +01:00
lhearachel
bc6823087d Rename files: unk_0200AC5C -> message 2023-09-09 10:38:29 -07:00
lhearachel
8090149c08 Label function names in unk_0200AC5C.h + make structs transparent 2023-09-09 10:30:40 -07:00
Eduardo Quezada
820aed4610 Removed include/struct_decls/box_pokemon.h 2023-02-27 07:52:06 -03:00
Eduardo Quezada
4a235cee4c UnkStruct_02073C74_sub1 -> BoxPokemon 2023-02-20 01:27:15 -03:00
luckytyphlosion
46f6dc3bf4 Add in headers. 2022-12-23 14:05:03 -05:00