Eduardo Quezada
84ba2c9077
Strbuf to String (#847 )
2025-12-14 10:36:00 -05:00
scbroede
af1c790766
document gts + networking ( #673 )
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Co-authored-by: ellieplayswow <164806095+ellieplayswow@users.noreply.github.com>
2025-08-23 10:41:11 -07:00
Eduardo Quezada
cbaf319838
Rename NarcID fields ( #560 )
2025-06-22 12:48:26 -07:00
Gudf
eb70f6bf37
Document field system camera creation/deletion ( #547 )
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Documents `ov5_021D5B40`.
This module contains the functions used to create and delete the field
system's camera, as well as the camera presets (or types) used by the
different maps (see `include/data/map_headers.h`).
Also moves `CameraAngle` from `overlay115/camera_angle.h` to `camera.h`.
2025-06-19 16:01:43 -07:00
Eduardo Quezada
fc03351879
Standarized OverlayManager names ( #524 )
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* Standarized OverlayManager names
* Most "overlay" to "application"
* Other renames
* Last rename
* undo ov97_0222D30C.c changes
2025-05-26 12:50:57 -07:00
Rachel
41abbde3c6
Mass terminology update: CellActor -> Sprite, etc.
2025-02-13 18:43:23 -08:00
Rachel
8f6b317313
Identify UnkStruct_02018340_t -> BgConfig and document fields
2024-10-22 10:15:00 -07:00
Rachel
163050584a
Identify unk_02018340 -> bg_window
2024-10-20 11:59:06 -07:00
Rachel
36045f723b
Format the source tree
2024-07-06 14:40:34 -07:00
Fexty12573
90f74076c3
Rename files accordingly
2024-06-30 10:17:55 +02:00
Fexty12573
d23322852c
Rename GraphicElement* -> CellActor*
2024-06-30 10:17:55 +02:00
Fexty12573
969657753c
Rename some CellActor structs
2024-06-30 10:17:12 +02:00
Fexty12573
61708a99e1
PR Feedback: rename fields, params, functions and some restructuring
2024-06-16 11:44:16 +02:00
Fexty12573
3951b9f24a
PR Feedback: rename files and reorganize structs
2024-06-16 11:03:40 +02:00
Fexty12573
a4558e428c
label the majority of missing encounter functions
2024-06-14 13:19:15 +02:00
Rachel
9890becf13
StringFormatter -> StringTemplate
2024-04-10 15:23:32 -07:00
Rachel
c854473a3e
unk_0200B358.[h,c] -> string_template.[h,c]
2024-04-10 15:15:46 -07:00
Rachel
42ebc60be3
Collapse struct typedef into unk_0200B358.h
2024-04-10 15:12:59 -07:00
Rachel
a356b7cd28
unk_020067E8.[h,c] -> overlay_manager.[h,c]
2024-04-02 21:06:40 -07:00
Rachel
58a83127d8
Consolidate struct definitions for OverlayManager(Template) into single header
2024-04-02 20:55:41 -07:00
Rachel
319c26c4d0
UnkStruct_020067E8 -> OverlayManager
2024-04-02 18:34:47 -07:00
Rachel
ec274059e8
Label structs and functions used by Healthbar_DrawBattlerName
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- UnkStruct_0200B358 → StringFormatter
- ov16_0223E0D0 → BattleSystem_StringFormatter
- sub_0200B5CC → StringFormatter_BufferNickname
- sub_0201D7E0 → PrintStringWithColorAndMargins
- sub_0201A870 → BGL_AddFramelessWindow
- sub_02021F98 → SpriteActor_ImageProxy
2024-02-11 12:18:32 -08:00
Rachel
b7fffbfc76
Rebase + clean-up PR#115 with current project state ( #134 )
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* improving readability
also seemingly located the party healing function
* readability
* clean it up
* Update pokemon.h
* add function names
Adds names to many unnamed functions for readability. Also adds names to a couple structs.
* add function names
* add struct names
* more functions with human names
* rename chatotcrydata
* doxygen documentation
* update box mon function
ProcessBoxPokemonWithTrainerInfo is now UpdateBoxMonStatusAndTrainerInfo and all params are labeled
* fixing formatting
---------
Co-authored-by: Jack <schoenjack98@gmail.com>
2024-01-28 19:05:12 -08:00
lhearachel
57a0b5fcc4
[Mass Rename] Structs and subroutines for GiveExp task func
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Functions:
- ov16_0223E05C -> BattleSystem_MessageLoader
- ov16_02259B38 -> BattleSystem_PokemonIsOT
- ov16_022499C0 -> BattleScript_CalcEffortValues
- ov16_0223EDF0 -> BattleSystem_TextSpeed
- ov16_0223FB24 -> BattleMessage_Print
- sub_0201D724 -> Message_Printing
- ov16_02265D14 -> BattleIO_UpdateExpGauge
- sub_02076B14 -> Pokemon_ShouldLevelUp
- ov16_02265FF8 -> BattleIO_PlayStatusEffect
- ov16_0226614C -> BattleIO_PlayLevelUpAnimation
- ov16_02251C94 -> BattleSystem_ReloadPokemon
- ov16_0224B520 -> BattleScript_LoadPartyLevelUpIcon
- ov16_0223DF00 -> BattleSystem_BGL
- ov16_0223DF04 -> BattleSystem_Window
- ov16_0223E064 -> BattleSystem_PaletteSys
- sub_02019060 -> BGL_SetPriority
- ov16_0223F8DC -> BattleSystem_SetGaugePriority
- sub_0200DA60 -> Window_SetFrame
- sub_0200DAA0 -> Window_FramePalette
- sub_02003050 -> PaletteSys_LoadPalette
- sub_0201A7E8 -> BGL_AddWindow
- sub_0201ADA4 -> BGL_FillWindow
- sub_0200DC48 -> Window_Show
- ov16_0223FB78 -> BattleMessage_PrintToWindow
- sub_0201AE78 -> BGL_WindowColor
- sub_02005748 -> Sound_PlayEffect
- sub_0200DC9C -> Window_Clear
- sub_0201A8FC -> BGL_DeleteWindow
- ov16_0224B7CC -> BattleScript_FreePartyLevelUpIcon
- sub_0207727C -> Pokemon_LevelUpMove
- ov16_022664C4 -> BattleIO_ForgetMove
- sub_0200DA58 -> SysTask_Done
Structs:
- UnkStruct_02002F38 -> PaletteSys
- UnkStruct_02018340 -> BGL
- UnkStruct_0205AA50 -> Window
- UnkStruct_ov16_02248E74 -> PokemonStats
2023-10-13 10:03:01 -07:00
wildfire
39a3bb306a
Move structs into pokemon.h and pokemon.c
2023-09-14 00:22:44 +01:00
lhearachel
bc6823087d
Rename files: unk_0200AC5C -> message
2023-09-09 10:38:29 -07:00
lhearachel
8090149c08
Label function names in unk_0200AC5C.h + make structs transparent
2023-09-09 10:30:40 -07:00
Eduardo Quezada
820aed4610
Removed include/struct_decls/box_pokemon.h
2023-02-27 07:52:06 -03:00
Eduardo Quezada
4a235cee4c
UnkStruct_02073C74_sub1 -> BoxPokemon
2023-02-20 01:27:15 -03:00
luckytyphlosion
46f6dc3bf4
Add in headers.
2022-12-23 14:05:03 -05:00