Rename ov5_021D0D80.h -> fieldmap.h, zip gFieldMapTemplate into fieldmap.h

This commit is contained in:
Rachel
2024-10-30 12:06:15 -07:00
parent efa00d6c23
commit ffeedcc209
17 changed files with 24 additions and 29 deletions

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@@ -1,8 +0,0 @@
#ifndef POKEPLATINUM_CONST_OV5_021F89B0_H
#define POKEPLATINUM_CONST_OV5_021F89B0_H
#include "overlay_manager.h"
extern const OverlayManagerTemplate gFieldMapTemplate;
#endif // POKEPLATINUM_CONST_OV5_021F89B0_H

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@@ -4,6 +4,9 @@
#include "field/field_system_decl.h"
#include "bg_window.h"
#include "overlay_manager.h"
extern const OverlayManagerTemplate gFieldMapTemplate;
void ov5_021D12D0(FieldSystem *fieldSystem, u32 param1);
void ov5_021D1434(BgConfig *param0);

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@@ -28,7 +28,7 @@
#include "functypes/funcptr_0203BC5C.h"
#include "functypes/funcptr_02050904.h"
#include "gmm/message_bank_unk_0367.h"
#include "overlay005/ov5_021D0D80.h"
#include "overlay005/fieldmap.h"
#include "overlay005/ov5_021D2F14.h"
#include "overlay005/save_info_window.h"
#include "overlay021/struct_ov21_021D0D80.h"

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@@ -8,8 +8,8 @@
#include "consts/map.h"
#include "field/field_system_sub2_t.h"
#include "overlay005/const_ov5_021F89B0.h"
#include "overlay005/field_control.h"
#include "overlay005/fieldmap.h"
#include "overlay005/ov5_021DD6FC.h"
#include "overlay005/ov5_021DFB54.h"
#include "overlay005/ov5_021E1B08.h"

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@@ -14,10 +14,10 @@
#include "field/field_system_sub2_t.h"
#include "overlay005/encounter_effect.h"
#include "overlay005/encounter_effect_core.h"
#include "overlay005/fieldmap.h"
#include "overlay005/hblank_system.h"
#include "overlay005/linear_interpolation_task_fx32.h"
#include "overlay005/linear_interpolation_task_s32.h"
#include "overlay005/ov5_021D0D80.h"
#include "overlay005/quadratic_interpolation_task_fx32.h"
#include "overlay005/struct_ov5_021DDF24.h"
#include "overlay005/struct_ov5_021DE47C.h"

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@@ -1,3 +1,5 @@
#include "overlay005/fieldmap.h"
#include <nitro.h>
#include <string.h>
@@ -12,12 +14,10 @@
#include "field/field_system.h"
#include "field/field_system_sub2_decl.h"
#include "field/field_system_sub2_t.h"
#include "overlay005/const_ov5_021F89B0.h"
#include "overlay005/const_ov5_021FF6B8.h"
#include "overlay005/const_ov5_021FF744.h"
#include "overlay005/const_ov5_021FF7D0.h"
#include "overlay005/hblank_system.h"
#include "overlay005/ov5_021D0D80.h"
#include "overlay005/ov5_021D1A94.h"
#include "overlay005/ov5_021D37AC.h"
#include "overlay005/ov5_021D521C.h"
@@ -117,7 +117,7 @@ static BOOL FieldMap_Exit(OverlayManager *overlayMan, int *param1);
static BOOL FieldMap_ChangeZone(FieldSystem *fieldSystem);
static void ov5_021D134C(FieldSystem *fieldSystem, u8 param1);
static BOOL ov5_021D119C(FieldSystem *fieldSystem);
static void ov5_021D0D80(void *param0);
static void fieldmap(void *param0);
static void ov5_021D13B4(FieldSystem *fieldSystem);
static int ov5_021D1178(FieldSystem *fieldSystem);
static BOOL FieldMap_InDistortionWorld(FieldSystem *fieldSystem);
@@ -126,7 +126,7 @@ static const int *ov5_021D1A68(const UnkStruct_ov5_021D1A68 *param0);
static const int ov5_021D1A6C(const UnkStruct_ov5_021D1A68 *param0);
static void ov5_021D1A70(UnkStruct_ov5_021D1A68 *param0);
static inline void inline_ov5_021D0D80(FieldSystem *fieldSystem)
static inline void inline_fieldmap(FieldSystem *fieldSystem)
{
UnkStruct_ov5_021ED0A4 *v0 = sub_0206285C(fieldSystem->mapObjMan);
UnkStruct_02020C44 *v1 = ov5_021EDC8C(v0);
@@ -134,7 +134,7 @@ static inline void inline_ov5_021D0D80(FieldSystem *fieldSystem)
sub_02020D68(v1);
}
static void ov5_021D0D80(void *param0)
static void fieldmap(void *param0)
{
FieldSystem *fieldSystem = param0;
@@ -142,7 +142,7 @@ static void ov5_021D0D80(void *param0)
sub_0201DCAC();
sub_0200A858();
inline_ov5_021D0D80(fieldSystem);
inline_fieldmap(fieldSystem);
}
static BOOL FieldMap_Init(OverlayManager *overlayMan, int *param1)
@@ -929,7 +929,7 @@ static void ov5_021D1968(FieldSystem *fieldSystem)
ov5_021D5CE4(fieldSystem->unk_04->unk_10, ov5_021EFA8C(fieldSystem->unk_30));
sub_02068344(fieldSystem);
ov5_021EE7C0(fieldSystem);
SetMainCallback(ov5_021D0D80, fieldSystem);
SetMainCallback(fieldmap, fieldSystem);
}
static UnkStruct_ov5_021D1A68 *ov5_021D1A14(int fieldSystem, int param1)

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@@ -8,7 +8,7 @@
#include "struct_defs/struct_02055130.h"
#include "field/field_system.h"
#include "overlay005/ov5_021D0D80.h"
#include "overlay005/fieldmap.h"
#include "overlay005/ov5_021D37AC.h"
#include "overlay005/ov5_021E15F4.h"
#include "overlay005/ov5_021EF75C.h"

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@@ -10,8 +10,8 @@
#include "field/field_system.h"
#include "field/field_system_sub2_t.h"
#include "overlay005/fieldmap.h"
#include "overlay005/motion_blur.h"
#include "overlay005/ov5_021D0D80.h"
#include "overlay005/ov5_021D1A94.h"
#include "overlay005/ov5_021D521C.h"
#include "overlay005/struct_ov5_021D1BEC_decl.h"

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@@ -8,7 +8,7 @@
#include "struct_decls/struct_020508D4_decl.h"
#include "field/field_system.h"
#include "overlay005/ov5_021D0D80.h"
#include "overlay005/fieldmap.h"
#include "overlay005/ov5_021D2F14.h"
#include "overlay007/struct_ov7_0224D008.h"
#include "overlay007/struct_ov7_0224F2EC.h"

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@@ -18,8 +18,8 @@
#include "field/field_system.h"
#include "field/field_system_sub2_t.h"
#include "overlay005/fieldmap.h"
#include "overlay005/map_object_anim_cmd.h"
#include "overlay005/ov5_021D0D80.h"
#include "overlay005/ov5_021D57BC.h"
#include "overlay005/ov5_021DF440.h"
#include "overlay005/ov5_021E779C.h"

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@@ -11,8 +11,8 @@
#include "field/field_system_sub2_t.h"
#include "functypes/funcptr_020EC560.h"
#include "functypes/funcptr_020EC57C.h"
#include "overlay005/fieldmap.h"
#include "overlay005/hblank_system.h"
#include "overlay005/ov5_021D0D80.h"
#include "overlay005/ov5_021D431C.h"
#include "overlay005/ov5_021DD6FC.h"
#include "overlay005/struct_ov5_021D432C_decl.h"

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@@ -11,7 +11,7 @@
#include "field/field_system.h"
#include "functypes/funcptr_0205AB10.h"
#include "overlay005/ov5_021D0D80.h"
#include "overlay005/fieldmap.h"
#include "bag.h"
#include "bg_window.h"

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@@ -15,7 +15,7 @@
#include "field/field_system.h"
#include "functypes/funcptr_0203BC5C.h"
#include "functypes/funcptr_02069238.h"
#include "overlay005/ov5_021D0D80.h"
#include "overlay005/fieldmap.h"
#include "overlay005/ov5_021DFB54.h"
#include "overlay005/ov5_021F007C.h"
#include "overlay005/ov5_021F08CC.h"

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@@ -8,7 +8,7 @@
#include "struct_defs/struct_0209862C.h"
#include "field/field_system.h"
#include "overlay005/ov5_021D0D80.h"
#include "overlay005/fieldmap.h"
#include "overlay100/ov100_021D0D80.h"
#include "field_system.h"

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@@ -6,7 +6,7 @@
#include "struct_decls/struct_020508D4_decl.h"
#include "field/field_system.h"
#include "overlay005/ov5_021D0D80.h"
#include "overlay005/fieldmap.h"
#include "overlay007/ov7_0224CD28.h"
#include "overlay007/struct_ov7_0224D008.h"

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@@ -8,7 +8,7 @@
#include "struct_defs/sentence.h"
#include "field/field_system.h"
#include "overlay005/ov5_021D0D80.h"
#include "overlay005/fieldmap.h"
#include "bg_window.h"
#include "colored_arrow.h"

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@@ -8,7 +8,7 @@
#include "struct_defs/sentence.h"
#include "field/field_system.h"
#include "overlay005/ov5_021D0D80.h"
#include "overlay005/fieldmap.h"
#include "heap.h"
#include "savedata_misc.h"