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Align pointers
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@@ -115,8 +115,8 @@ typedef struct CellActorResourceData {
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} CellActorResourceData;
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typedef struct CellActorInitParams {
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CellActorCollection * collection;
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const CellActorResourceData * resourceData;
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CellActorCollection *collection;
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const CellActorResourceData *resourceData;
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VecFx32 position;
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u32 priority;
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int vramType;
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