formatting

This commit is contained in:
iriv24
2024-12-31 09:51:31 -05:00
parent 3f0bfe4202
commit f5b84f1a60
5 changed files with 10 additions and 10 deletions

View File

@@ -5,13 +5,13 @@
#include "field_battle_data_transfer.h"
#define POINTS_LOST_PER_SECOND 2
#define CATCHING_SHOW_MONS 6
#define DISTINCT_TYPE_BONUS 50
#define DIFFERENT_TYPE_BONUS 200
#define MAX_TIME_SECONDS 1000
#define POINTS_LOST_PER_SECOND 2
#define CATCHING_SHOW_MONS 6
#define DISTINCT_TYPE_BONUS 50
#define DIFFERENT_TYPE_BONUS 200
#define MAX_TIME_SECONDS 1000
typedef struct CatchingShowPokemon{
typedef struct CatchingShowPokemon {
u16 species;
u8 encounterType;
u8 encounterRate;

View File

@@ -20,6 +20,7 @@
#include "overlay006/ov6_02246034.h"
#include "savedata/save_table.h"
#include "catching_show.h"
#include "communication_information.h"
#include "enc_effects.h"
#include "enums.h"
@@ -34,7 +35,6 @@
#include "journal.h"
#include "location.h"
#include "map_object.h"
#include "catching_show.h"
#include "party.h"
#include "pokemon.h"
#include "pokeradar.h"

View File

@@ -35,6 +35,7 @@
#include "bag.h"
#include "bg_window.h"
#include "catching_show.h"
#include "cell_actor.h"
#include "field_overworld_state.h"
#include "field_system.h"
@@ -50,7 +51,6 @@
#include "menu.h"
#include "message.h"
#include "narc.h"
#include "catching_show.h"
#include "party.h"
#include "player_avatar.h"
#include "pokemon.h"

View File

@@ -29,6 +29,7 @@
#include "overlay009/ov9_02249960.h"
#include "overlay023/ov23_02241F74.h"
#include "catching_show.h"
#include "comm_player_manager.h"
#include "communication_information.h"
#include "communication_system.h"
@@ -45,7 +46,6 @@
#include "map_header_data.h"
#include "map_object.h"
#include "map_tile_behavior.h"
#include "catching_show.h"
#include "party.h"
#include "player_avatar.h"
#include "pokemon.h"

View File

@@ -9,10 +9,10 @@
#include "savedata/save_table.h"
#include "catching_show.h"
#include "field_script_context.h"
#include "heap.h"
#include "inlines.h"
#include "catching_show.h"
#include "pokemon.h"
#include "save_player.h"
#include "system_flags.h"