mirror of
https://github.com/pret/pokeplatinum.git
synced 2026-09-10 18:55:59 -05:00
rename pokemon_summary_app -> pokemon_summary_screen
This commit is contained in:
@@ -28,7 +28,7 @@
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#include "message.h"
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#include "overlay_manager.h"
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#include "pokemon.h"
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#include "pokemon_summary_app.h"
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#include "pokemon_summary_screen.h"
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#include "sprite_resource.h"
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#include "strbuf.h"
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#include "string_list.h"
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@@ -1,5 +1,5 @@
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#ifndef POKEPLATINUM_UNK_0208C324_H
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#define POKEPLATINUM_UNK_0208C324_H
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#ifndef POKEPLATINUM_POKEMON_SUMMARY_SCREEN_H
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#define POKEPLATINUM_POKEMON_SUMMARY_SCREEN_H
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#include "constants/moves.h"
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@@ -21,7 +21,7 @@
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#include "message.h"
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#include "narc.h"
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#include "pokemon.h"
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#include "pokemon_summary_app.h"
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#include "pokemon_summary_screen.h"
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#include "savedata.h"
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#include "strbuf.h"
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#include "string_template.h"
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@@ -241,4 +241,4 @@ u32 PokemonSummary_StatusIconCell(void);
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u32 PokemonSummary_StatusIconAnim(void);
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u32 PokemonSummary_StatusIconAnimIdx(Pokemon *mon);
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#endif // POKEPLATINUM_UNK_0208C324_H
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#endif // POKEPLATINUM_POKEMON_SUMMARY_SCREEN_H
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@@ -18,7 +18,7 @@
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#include "overlay_manager.h"
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#include "palette.h"
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#include "pokemon.h"
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#include "pokemon_summary_app.h"
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#include "pokemon_summary_screen.h"
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#include "poketch_data.h"
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#include "strbuf.h"
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#include "string_template.h"
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@@ -24,7 +24,7 @@
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#include "menu.h"
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#include "message.h"
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#include "overlay_manager.h"
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#include "pokemon_summary_app.h"
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#include "pokemon_summary_screen.h"
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#include "savedata.h"
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#include "sprite_resource.h"
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#include "strbuf.h"
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@@ -5,7 +5,7 @@
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#include "field/field_system_decl.h"
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#include "pokemon_summary_app.h"
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#include "pokemon_summary_screen.h"
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#include "savedata.h"
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typedef struct {
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@@ -22,7 +22,7 @@
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#include "field_task.h"
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#include "pokemon.h"
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#include "pokemon_summary_app.h"
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#include "pokemon_summary_screen.h"
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#include "savedata.h"
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void sub_0203D1D4(FieldSystem *fieldSystem, BattleParams *param1);
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@@ -2,7 +2,7 @@
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#define POKEPLATINUM_UNK_0208EA44_H
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#include "bg_window.h"
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#include "pokemon_summary_app.h"
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#include "pokemon_summary_screen.h"
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void sub_0208EA44(PokemonSummaryScreen *param0);
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void sub_0208EAF4(PokemonSummaryScreen *param0);
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@@ -1,7 +1,7 @@
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#ifndef POKEPLATINUM_UNK_0208FCF8_H
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#define POKEPLATINUM_UNK_0208FCF8_H
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#include "pokemon_summary_app.h"
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#include "pokemon_summary_screen.h"
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void sub_0208FCF8(PokemonSummaryScreen *param0);
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void sub_0208FD40(PokemonSummaryScreen *param0);
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@@ -1,7 +1,7 @@
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#ifndef POKEPLATINUM_UNK_020916B4_H
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#define POKEPLATINUM_UNK_020916B4_H
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#include "pokemon_summary_app.h"
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#include "pokemon_summary_screen.h"
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void sub_020916B4(PokemonSummaryScreen *param0);
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void sub_02091750(PokemonSummaryScreen *param0);
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@@ -1,7 +1,7 @@
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#ifndef POKEPLATINUM_UNK_020920C0_H
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#define POKEPLATINUM_UNK_020920C0_H
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#include "pokemon_summary_app.h"
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#include "pokemon_summary_screen.h"
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void sub_020920C0(PokemonSummaryScreen *param0);
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void sub_0209219C(PokemonSummaryScreen *param0);
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@@ -319,7 +319,7 @@ Static main
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Object main.nef.p/src_unk_0208BEBC.c.o
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Object main.nef.p/src_unk_0208C010.c.o
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Object main.nef.p/src_unk_0208C098.c.o
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Object main.nef.p/src_pokemon_summary_app.c.o
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Object main.nef.p/src_pokemon_summary_screen.c.o
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Object main.nef.p/src_unk_0208EA44.c.o
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Object main.nef.p/src_unk_0208FCF8.c.o
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Object main.nef.p/src_unk_020916B4.c.o
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@@ -51,7 +51,7 @@
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#include "party.h"
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#include "player_avatar.h"
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#include "pokemon.h"
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#include "pokemon_summary_app.h"
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#include "pokemon_summary_screen.h"
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#include "poketch_data.h"
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#include "render_window.h"
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#include "save_player.h"
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@@ -303,7 +303,7 @@ pokeplatinum_c = files(
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'unk_0208BEBC.c',
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'unk_0208C010.c',
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'unk_0208C098.c',
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'pokemon_summary_app.c',
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'pokemon_summary_screen.c',
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'unk_0208EA44.c',
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'unk_0208FCF8.c',
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'unk_020916B4.c',
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@@ -43,7 +43,7 @@
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#include "party.h"
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#include "pokemon.h"
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#include "pokemon_icon.h"
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#include "pokemon_summary_app.h"
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#include "pokemon_summary_screen.h"
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#include "render_window.h"
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#include "strbuf.h"
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#include "string_template.h"
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@@ -29,7 +29,7 @@
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#include "palette.h"
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#include "party.h"
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#include "pokemon.h"
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#include "pokemon_summary_app.h"
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#include "pokemon_summary_screen.h"
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#include "render_window.h"
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#include "strbuf.h"
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#include "string_template.h"
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@@ -17,7 +17,7 @@
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#include "move_table.h"
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#include "party.h"
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#include "pokemon.h"
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#include "pokemon_summary_app.h"
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#include "pokemon_summary_screen.h"
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#include "render_text.h"
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#include "render_window.h"
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#include "strbuf.h"
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@@ -22,7 +22,7 @@
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#include "narc.h"
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#include "party.h"
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#include "pokemon_icon.h"
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#include "pokemon_summary_app.h"
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#include "pokemon_summary_screen.h"
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#include "unk_0200C6E4.h"
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#include "unk_0207C908.h"
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#include "unk_0207E0B8.h"
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@@ -44,7 +44,7 @@
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#include "overlay_manager.h"
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#include "party.h"
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#include "pokemon.h"
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#include "pokemon_summary_app.h"
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#include "pokemon_summary_screen.h"
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#include "save_player.h"
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#include "savedata.h"
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#include "strbuf.h"
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@@ -45,7 +45,7 @@
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#include "party.h"
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#include "pokemon.h"
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#include "pokemon_icon.h"
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#include "pokemon_summary_app.h"
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#include "pokemon_summary_screen.h"
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#include "render_window.h"
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#include "rtc.h"
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#include "savedata.h"
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@@ -29,7 +29,7 @@
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#include "narc.h"
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#include "overlay_manager.h"
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#include "pokemon.h"
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#include "pokemon_summary_app.h"
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#include "pokemon_summary_screen.h"
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#include "render_text.h"
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#include "render_window.h"
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#include "strbuf.h"
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@@ -9,7 +9,7 @@
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#include "overlay094/struct_ov94_0223FD4C.h"
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#include "overlay_manager.h"
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#include "pokemon_summary_app.h"
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#include "pokemon_summary_screen.h"
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#include "unk_0202D778.h"
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#include "constdata/const_020F410C.h"
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@@ -12,7 +12,7 @@
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#include "bag.h"
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#include "heap.h"
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#include "party.h"
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#include "pokemon_summary_app.h"
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#include "pokemon_summary_screen.h"
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#include "save_player.h"
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#include "savedata.h"
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#include "unk_02028124.h"
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@@ -42,7 +42,7 @@
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#include "palette.h"
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#include "party.h"
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#include "pokemon.h"
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#include "pokemon_summary_app.h"
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#include "pokemon_summary_screen.h"
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#include "render_window.h"
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#include "save_player.h"
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#include "savedata.h"
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@@ -34,7 +34,7 @@
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#include "palette.h"
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#include "party.h"
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#include "pokemon.h"
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#include "pokemon_summary_app.h"
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#include "pokemon_summary_screen.h"
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#include "render_window.h"
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#include "save_player.h"
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#include "savedata.h"
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@@ -1,4 +1,4 @@
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#include "pokemon_summary_app.h"
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#include "pokemon_summary_screen.h"
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#include <nitro.h>
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#include <string.h>
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@@ -28,7 +28,7 @@
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#include "overlay_manager.h"
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#include "party.h"
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#include "pokemon.h"
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#include "pokemon_summary_app.h"
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#include "pokemon_summary_screen.h"
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#include "render_window.h"
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#include "ribbon.h"
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#include "savedata.h"
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@@ -116,7 +116,7 @@
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#include "player_avatar.h"
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#include "poffin.h"
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#include "pokemon.h"
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#include "pokemon_summary_app.h"
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#include "pokemon_summary_screen.h"
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#include "pokeradar.h"
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#include "poketch_data.h"
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#include "render_window.h"
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@@ -97,7 +97,7 @@
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#include "party.h"
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#include "player_avatar.h"
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#include "pokemon.h"
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#include "pokemon_summary_app.h"
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#include "pokemon_summary_screen.h"
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#include "poketch_data.h"
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#include "record_mixed_rng.h"
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#include "rtc.h"
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@@ -27,7 +27,7 @@
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#include "inlines.h"
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#include "party.h"
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#include "pokemon.h"
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#include "pokemon_summary_app.h"
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#include "pokemon_summary_screen.h"
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#include "save_player.h"
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#include "savedata.h"
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#include "script_manager.h"
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@@ -20,7 +20,7 @@
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#include "heap.h"
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#include "inlines.h"
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#include "party.h"
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#include "pokemon_summary_app.h"
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#include "pokemon_summary_screen.h"
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#include "save_player.h"
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#include "savedata.h"
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#include "script_manager.h"
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@@ -20,7 +20,7 @@
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#include "heap.h"
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#include "inlines.h"
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#include "party.h"
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#include "pokemon_summary_app.h"
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#include "pokemon_summary_screen.h"
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#include "save_player.h"
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#include "savedata.h"
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#include "script_manager.h"
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@@ -34,7 +34,7 @@
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#include "message.h"
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#include "party.h"
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#include "pokemon.h"
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#include "pokemon_summary_app.h"
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#include "pokemon_summary_screen.h"
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#include "poketch_data.h"
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#include "rtc.h"
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#include "save_player.h"
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@@ -27,7 +27,7 @@
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#include "party.h"
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#include "player_avatar.h"
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#include "pokemon.h"
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#include "pokemon_summary_app.h"
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#include "pokemon_summary_screen.h"
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#include "render_window.h"
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#include "save_player.h"
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#include "savedata.h"
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@@ -20,7 +20,7 @@
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#include "field_task.h"
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#include "heap.h"
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#include "party.h"
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#include "pokemon_summary_app.h"
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#include "pokemon_summary_screen.h"
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#include "record_mixed_rng.h"
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#include "save_player.h"
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#include "savedata.h"
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@@ -34,7 +34,7 @@
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#include "palette.h"
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#include "party.h"
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#include "pokemon.h"
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#include "pokemon_summary_app.h"
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#include "pokemon_summary_screen.h"
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#include "poketch_data.h"
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#include "render_text.h"
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#include "render_window.h"
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@@ -32,7 +32,7 @@
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#include "overlay_manager.h"
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#include "party.h"
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#include "pokemon.h"
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#include "pokemon_summary_app.h"
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#include "pokemon_summary_screen.h"
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#include "render_window.h"
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#include "strbuf.h"
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#include "string_list.h"
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@@ -19,7 +19,7 @@
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#include "move_table.h"
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#include "party.h"
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#include "pokemon.h"
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#include "pokemon_summary_app.h"
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#include "pokemon_summary_screen.h"
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#include "render_window.h"
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#include "strbuf.h"
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#include "string_list.h"
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@@ -16,7 +16,7 @@
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#include "move_table.h"
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#include "pokemon.h"
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#include "pokemon_icon.h"
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#include "pokemon_summary_app.h"
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#include "pokemon_summary_screen.h"
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#include "ribbon.h"
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#include "unk_0200C6E4.h"
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#include "unk_0201DBEC.h"
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@@ -11,7 +11,7 @@
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#include "message.h"
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#include "move_table.h"
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#include "pokemon.h"
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#include "pokemon_summary_app.h"
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#include "pokemon_summary_screen.h"
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#include "render_window.h"
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#include "ribbon.h"
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#include "strbuf.h"
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@@ -13,7 +13,7 @@
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#include "camera.h"
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#include "gx_layers.h"
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#include "pokemon.h"
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#include "pokemon_summary_app.h"
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#include "pokemon_summary_screen.h"
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#include "unk_0200762C.h"
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#include "unk_02015F84.h"
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#include "unk_0202419C.h"
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@@ -5,7 +5,7 @@
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#include "bg_window.h"
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#include "core_sys.h"
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#include "pokemon_summary_app.h"
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#include "pokemon_summary_screen.h"
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#include "touch_screen.h"
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#include "unk_02005474.h"
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#include "unk_0208EA44.h"
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@@ -20,7 +20,7 @@
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#include "party.h"
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#include "poffin.h"
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#include "pokemon.h"
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#include "pokemon_summary_app.h"
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#include "pokemon_summary_screen.h"
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#include "save_player.h"
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#include "savedata.h"
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#include "string_template.h"
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@@ -17,7 +17,7 @@
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#include "game_records.h"
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#include "heap.h"
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#include "journal.h"
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#include "pokemon_summary_app.h"
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#include "pokemon_summary_screen.h"
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#include "save_player.h"
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#include "unk_020366A0.h"
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#include "unk_0203D1B8.h"
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