mirror of
https://github.com/pret/pokeplatinum.git
synced 2026-08-28 12:26:03 -05:00
Replace SDATTool with nitrosfx v0.1 (#1255)
This commit is contained in:
1
.gitignore
vendored
1
.gitignore
vendored
@@ -15,7 +15,6 @@
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/subprojects/libpng-*/
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/subprojects/zlib-*/
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/subprojects/packagecache
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/subprojects/SDATTool/
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/subprojects/metang/
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/subprojects/rapidjson-*/
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/subprojects/meson-*/
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@@ -1,4 +1,4 @@
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#include "generated/sdat.h"
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#include "res/sound/pl_sound_data.naix"
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#include "constants/battle/battle_anim.h"
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#include "res/graphics/battle/moves/anim_ncer.naix"
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#include "res/graphics/battle/moves/anim_nanr.naix"
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@@ -39,7 +39,7 @@
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.endm
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// Plays a sound effect.
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// seqID: The ID of the sound effect to play. See build/generated/sdat.h for a list of sound effect IDs.
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// seqID: The ID of the sound effect to play. See build/res/sound/pl_sound_data.naix for a list of sound effect IDs.
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.macro PlaySoundEffect seqID:req
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.long BTLANIMCMD_PLAYSOUNDEFFECT
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.long \seqID
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@@ -158,7 +158,7 @@
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.endm
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// Plays a sound effect with panning
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// seqID: The ID of the sound effect to play. See build/generated/sdat.h
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// seqID: The ID of the sound effect to play. See build/res/sound/pl_sound_data.naix
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// pan: The pan of the sound effect. [-117, 117] See BATTLE_SOUND_PAN_*
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// Note: In most cases, using PlaySoundEffectL/C/R is preferred.
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.macro PlayPannedSoundEffect seqID:req, pan:req
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@@ -188,7 +188,7 @@
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.endm
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// Plays a sound effect that moves from startPan to endPan over time, adjusted for attacker/defender positions
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// seqID: The ID of the sound effect to play. See build/generated/sdat.h
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// seqID: The ID of the sound effect to play. See build/res/sound/pl_sound_data.naix
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// startPan: The starting pan of the sound effect.
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// endPan: The ending pan of the sound effect.
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// panStep: The amount to change the pan by each interval.
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@@ -205,7 +205,7 @@
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.endm
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// Plays a sound effect N times in a loop with panning
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// seqID: The ID of the sound effect to play. See build/generated/sdat.h
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// seqID: The ID of the sound effect to play. See build/res/sound/pl_sound_data.naix
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// pan: The pan of the sound effect.
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// applyInterval: The number of frames between each sound effect play.
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// repeatCount: The number of times to repeat the sound effect.
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@@ -231,7 +231,7 @@
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.endm
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// Plays a sound effect after a delay
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// seqID: The ID of the sound effect to play. See build/generated/sdat.h
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// seqID: The ID of the sound effect to play. See build/res/sound/pl_sound_data.naix
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// pan: The pan of the sound effect.
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// delay: The number of frames to wait before playing the sound effect.
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.macro PlayDelayedSoundEffect seqID:req, pan:req, delay:req
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@@ -311,7 +311,7 @@
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.endm
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// Plays a sound effect that moves from startPan to endPan over time, without adjusting for attacker/defender positions
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// seqID: The ID of the sound effect to play. See build/generated/sdat.h
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// seqID: The ID of the sound effect to play. See build/res/sound/pl_sound_data.naix
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// startPan: The starting pan of the sound effect.
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// endPan: The ending pan of the sound effect.
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// panStep: The amount to change the pan by each interval.
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@@ -326,7 +326,7 @@
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.endm
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// Plays a sound effect that moves from startPan to endPan over time, adjusted for attacker/defender positions
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// seqID: The ID of the sound effect to play. See build/generated/sdat.h
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// seqID: The ID of the sound effect to play. See build/res/sound/pl_sound_data.naix
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// startPan: The starting pan of the sound effect.
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// endPan: The ending pan of the sound effect.
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// panStep: The amount to change the pan by each interval.
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@@ -351,7 +351,7 @@
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// 43: Nop
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// Stops a sound effect
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// seqID: The ID of the sound effect to stop. See build/generated/sdat.h
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// seqID: The ID of the sound effect to stop. See build/res/sound/pl_sound_data.naix
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.macro StopSoundEffect seqID:req
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.long BTLANIMCMD_STOPSOUNDEFFECT
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.long \seqID
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@@ -11,7 +11,7 @@
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#include "generated/move_attributes.h"
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#include "generated/moves.h"
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#include "generated/pokemon_types.h"
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#include "generated/sdat.h"
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#include "res/sound/pl_sound_data.naix"
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#include "generated/species_data_params.h"
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#include "battle/btlcmd.h"
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#include "res/text/bank/battle_strings.h"
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@@ -1,7 +1,7 @@
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#include "generated/battle_tower_modes.h"
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#include "generated/fade_types.h"
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#include "generated/game_records.h"
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#include "generated/sdat.h"
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#include "res/sound/pl_sound_data.naix"
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#include "generated/trainer_score_events.h"
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#include "generated/vars_flags.h"
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#include "constants/battle_frontier_movements.h"
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@@ -23,7 +23,7 @@
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#include "generated/poketch_apps.h"
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#include "generated/roaming_slots.h"
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#include "generated/save_types.h"
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#include "generated/sdat.h"
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#include "res/sound/pl_sound_data.naix"
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#include "generated/signpost_commands.h"
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#include "generated/signpost_types.h"
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#include "generated/time_of_day.h"
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@@ -5189,7 +5189,7 @@
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.endm
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.macro NPCMessage messageID
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PlaySE SEQ_SE_CONFIRM
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PlaySE SE_CONFIRM_sseq_3
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LockAll
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FacePlayer
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Message \messageID
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@@ -5199,7 +5199,7 @@
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.endm
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.macro EventMessage messageID
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PlaySE SEQ_SE_CONFIRM
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PlaySE SE_CONFIRM_sseq_3
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LockAll
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Message \messageID
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WaitButton
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@@ -5208,10 +5208,10 @@
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.endm
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.macro PokemonCryAndMessage species, messageID, unused=0
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PlaySE SEQ_SE_CONFIRM
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PlaySE SE_CONFIRM_sseq_3
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LockAll
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FacePlayer
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WaitSE SEQ_SE_CONFIRM
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WaitSE SE_CONFIRM_sseq_3
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PlayCry \species, \unused
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Message \messageID
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WaitCry
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@@ -5221,7 +5221,7 @@
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.endm
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.macro PokeMartCommonWithGreeting unused=1
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PlaySE SEQ_SE_CONFIRM
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PlaySE SE_CONFIRM_sseq_3
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LockAll
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FacePlayer
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Common_VendorGreeting
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@@ -5231,7 +5231,7 @@
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.endm
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.macro PokeMartSpecialtiesWithGreeting martID
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PlaySE SEQ_SE_CONFIRM
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PlaySE SE_CONFIRM_sseq_3
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LockAll
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FacePlayer
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Common_VendorGreeting
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@@ -194,8 +194,8 @@ each other, resulting in the sprite permanently moving upward.
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Also update the sound effect timings to sync with the new delays:
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```diff
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- PlayLoopedSoundEffectL SEQ_SE_DP_W207, 8, 6
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+ PlayLoopedSoundEffectL SEQ_SE_DP_W207, 10, 6
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- PlayLoopedSoundEffectL SEQ_SE_DP_W207_sseq, 8, 6
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+ PlayLoopedSoundEffectL SEQ_SE_DP_W207_sseq, 10, 6
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```
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### Using DynamicPunch Moves the Target's Sprite One Pixel Left
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@@ -96,7 +96,7 @@ L_0:
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SetExtraParams 0, 2, 2, 0, 0, 0
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Func_FadeBattlerSprite BATTLE_ANIM_DEFENDER, 0, 1, BATTLE_COLOR_RED, 10, 0
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Func_Shake 1, 0, 1, 2, BATTLE_ANIM_BATTLER_SPRITE_DEFENDER
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PlayLoopedSoundEffectR SEQ_SE_DP_W052, 3, 4
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PlayLoopedSoundEffectR SEQ_SE_DP_W052_sseq, 3, 4
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WaitForAllEmitters
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UnloadParticleSystem 0
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End
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@@ -93,7 +93,6 @@ metang_generators = {
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'ribbons': { 'type': 'enum', 'tag': 'RibbonID' },
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'roaming_slots': { 'type': 'enum', 'tag': 'RoamingSlot' },
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'save_types': { 'type': 'enum', 'tag': 'SaveType' },
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'sdat': { 'type': 'enum', 'tag': 'SDATID' },
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'seals': { 'type': 'enum', 'tag': 'Seal' },
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'signpost_commands': { 'type': 'enum', 'tag': 'SignpostCommand' },
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'signpost_types': { 'type': 'enum', 'tag': 'SignpostType' },
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2081
generated/sdat.txt
2081
generated/sdat.txt
File diff suppressed because it is too large
Load Diff
File diff suppressed because it is too large
Load Diff
@@ -2,11 +2,12 @@
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#define POKEPLATINUM_FIELD_BGM_H
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#include "generated/map_headers.h"
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#include "generated/sdat.h"
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#include "generated/trainers.h"
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#include "field/field_system_decl.h"
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#include "res/sound/pl_sound_data.naix"
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void FieldBGM_Stop(void);
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void FieldBGM_SetOverride(FieldSystem *fieldSystem, u16 bgmID);
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u16 FieldBGM_GetOverride(FieldSystem *fieldSystem);
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@@ -6,10 +6,11 @@
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#include <nnsys.h>
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#include "constants/sound_volume.h"
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#include "generated/sdat.h"
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#include "sound_system.h"
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#include "res/sound/pl_sound_data.naix"
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#define FIELD_BGM_BANK_STATE_IDLE 0
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#define FIELD_BGM_BANK_STATE_SWITCH 1
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@@ -32,6 +33,8 @@
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#define NUM_SE_PLAYERS PLAYER_SE_4 - PLAYER_SE_1 + 1
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#define SEQ_NONE 0
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enum SoundScene {
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SOUND_SCENE_NONE = 0,
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SOUND_SCENE_TITLE_SCREEN,
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@@ -2,10 +2,11 @@
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#define POKEPLATINUM_SOUND_PLAYBACK_H
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#include "constants/sound.h"
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#include "generated/sdat.h"
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#include "sound_system.h"
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#include "res/sound/pl_sound_data.naix"
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enum BGMFadeInType {
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BGM_FADE_IN_TYPE_FROM_ZERO = 0, // Fade in from volume 0
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BGM_FADE_IN_TYPE_FROM_CURRENT = 1, // Fade in from the current volume
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@@ -8,7 +8,7 @@ L_0:
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LoadPlttRes 0, 11, 1
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LoadCellResObj 0, 11
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LoadAnimResObj 0, 11
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PlayLoopedSoundEffect SEQ_SE_DP_W207B, BATTLE_SOUND_PAN_RIGHT, 10, 2
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PlayLoopedSoundEffect SEQ_SE_DP_W207B_sseq, BATTLE_SOUND_PAN_RIGHT, 10, 2
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AddSpriteWithFunc 0, SPRITE_FUNC_SWAGGER, 11, 11, 11, 11, 0, 0
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Delay 16
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WaitForAnimTasks
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@@ -4,7 +4,7 @@
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L_0:
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LoadParticleResource 0, 28
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PlayPannedSoundEffect SEQ_SE_DP_BT_001, BATTLE_SOUND_PAN_LEFT
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PlayPannedSoundEffect SEQ_SE_DP_BT_001_sseq, BATTLE_SOUND_PAN_LEFT
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CreateEmitter 0, 1, EMITTER_CB_SET_POS_TO_ATTACKER
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WaitForAllEmitters
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UnloadParticleSystem 0
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@@ -4,7 +4,7 @@
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L_0:
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LoadParticleResource 0, 27
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PlayPannedSoundEffect SEQ_SE_DP_W172, BATTLE_SOUND_PAN_LEFT
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PlayPannedSoundEffect SEQ_SE_DP_W172_sseq, BATTLE_SOUND_PAN_LEFT
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CreateEmitter 0, 2, EMITTER_CB_SET_POS_TO_ATTACKER
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Func_FadeBattlerSprite BATTLE_ANIM_ATTACKER, 0, 1, BATTLE_COLOR_RED, 10, 0
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WaitForAllEmitters
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@@ -4,7 +4,7 @@
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L_0:
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LoadParticleResource 0, 27
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PlayLoopedSoundEffect SEQ_SE_DP_W146, BATTLE_SOUND_PAN_LEFT, 4, 4
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PlayLoopedSoundEffect SEQ_SE_DP_W146_sseq, BATTLE_SOUND_PAN_LEFT, 4, 4
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CreateEmitter 0, 5, EMITTER_CB_GENERIC
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SetExtraParams 0, 1, 5, 0, 0, 0
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SetExtraParams 1, 0, 8256, 0
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@@ -9,7 +9,7 @@ L_0:
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BeginLoop 2
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Func_ScaleBattlerSprite BATTLE_ANIM_BATTLER_SPRITE_ATTACKER, 100, 70, 100, 100, 100, 1, 327685
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WaitForAnimTasks
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PlayPannedSoundEffect SEQ_SE_DP_W020B, BATTLE_SOUND_PAN_LEFT
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PlayPannedSoundEffect SEQ_SE_DP_W020B_sseq, BATTLE_SOUND_PAN_LEFT
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EndLoop
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WaitForAllEmitters
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UnloadParticleSystem 0
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@@ -6,11 +6,11 @@ L_0:
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LoadParticleResource 0, 152
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CreateEmitter 0, 0, EMITTER_CB_SET_POS_TO_ATTACKER
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CreateEmitter 0, 1, EMITTER_CB_SET_POS_TO_ATTACKER
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PlayPannedSoundEffect SEQ_SE_DP_050, BATTLE_SOUND_PAN_LEFT
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PlayPannedSoundEffect SEQ_SE_DP_050_sseq, BATTLE_SOUND_PAN_LEFT
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Delay 10
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CreateEmitter 0, 2, EMITTER_CB_SET_POS_TO_ATTACKER
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PlayPannedSoundEffect SEQ_SE_DP_W011, BATTLE_SOUND_PAN_LEFT
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PlayDelayedSoundEffect SEQ_SE_DP_030, BATTLE_SOUND_PAN_LEFT, 13
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PlayPannedSoundEffect SEQ_SE_DP_W011_sseq, BATTLE_SOUND_PAN_LEFT
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PlayDelayedSoundEffect SEQ_SE_DP_030_sseq, BATTLE_SOUND_PAN_LEFT, 13
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WaitForAllEmitters
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UnloadParticleSystem 0
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End
|
||||
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@@ -6,7 +6,7 @@ L_0:
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LoadParticleResource 0, 193
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Func_FadeBg FADE_BG_TYPE_BASE, 1, 0, 12, 0
|
||||
WaitForAnimTasks
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PlayLoopedSoundEffect SEQ_SE_DP_032, BATTLE_SOUND_PAN_LEFT, 12, 3
|
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PlayLoopedSoundEffect SEQ_SE_DP_032_sseq, BATTLE_SOUND_PAN_LEFT, 12, 3
|
||||
CreateEmitter 0, 2, EMITTER_CB_SET_POS_TO_ATTACKER
|
||||
CreateEmitter 0, 3, EMITTER_CB_SET_POS_TO_ATTACKER
|
||||
CreateEmitter 0, 4, EMITTER_CB_SET_POS_TO_ATTACKER
|
||||
|
||||
@@ -4,7 +4,7 @@
|
||||
|
||||
L_0:
|
||||
LoadParticleResource 0, 113
|
||||
PlayPannedSoundEffect SEQ_SE_DP_W221B, BATTLE_SOUND_PAN_LEFT
|
||||
PlayPannedSoundEffect SEQ_SE_DP_W221B_sseq, BATTLE_SOUND_PAN_LEFT
|
||||
CreateEmitter 0, 0, EMITTER_CB_SET_POS_TO_ATTACKER
|
||||
CreateEmitter 0, 1, EMITTER_CB_SET_POS_TO_ATTACKER
|
||||
BeginLoop 2
|
||||
|
||||
@@ -10,12 +10,12 @@ L_0:
|
||||
LoadCellResObj 0, 26
|
||||
LoadAnimResObj 0, 26
|
||||
AddSpriteWithFunc 0, SPRITE_FUNC_INGRAIN, 26, 25, 26, 26, 0, 0, 4
|
||||
PlayDelayedSoundEffect SEQ_SE_DP_W010, BATTLE_SOUND_PAN_LEFT, 10
|
||||
PlayDelayedSoundEffect SEQ_SE_DP_W010, BATTLE_SOUND_PAN_LEFT, 28
|
||||
PlayDelayedSoundEffect SEQ_SE_DP_W010, BATTLE_SOUND_PAN_LEFT, 98
|
||||
PlayDelayedSoundEffect SEQ_SE_DP_W010, BATTLE_SOUND_PAN_LEFT, 108
|
||||
PlayDelayedSoundEffect SEQ_SE_DP_W010_sseq, BATTLE_SOUND_PAN_LEFT, 10
|
||||
PlayDelayedSoundEffect SEQ_SE_DP_W010_sseq, BATTLE_SOUND_PAN_LEFT, 28
|
||||
PlayDelayedSoundEffect SEQ_SE_DP_W010_sseq, BATTLE_SOUND_PAN_LEFT, 98
|
||||
PlayDelayedSoundEffect SEQ_SE_DP_W010_sseq, BATTLE_SOUND_PAN_LEFT, 108
|
||||
Delay 35
|
||||
PlayLoopedSoundEffect SEQ_SE_DP_W145C, BATTLE_SOUND_PAN_LEFT, 2, 12
|
||||
PlayLoopedSoundEffect SEQ_SE_DP_W145C_sseq, BATTLE_SOUND_PAN_LEFT, 2, 12
|
||||
CreateEmitter 0, 0, EMITTER_CB_SET_POS_TO_ATTACKER
|
||||
WaitForAnimTasks
|
||||
FreeSpriteManager 0
|
||||
|
||||
@@ -9,12 +9,12 @@ L_0:
|
||||
CreateEmitter 0, 0, EMITTER_CB_GENERIC
|
||||
SetExtraParams 0, 2, 2, 1, 16, 0
|
||||
SetExtraParams 2, 0, 0, 0, 0
|
||||
PlayLoopedSoundEffect SEQ_SE_DP_W152, 0, 2, 16
|
||||
PlayLoopedSoundEffect SEQ_SE_DP_W152_sseq, 0, 2, 16
|
||||
WaitForAllEmitters
|
||||
CreateEmitter 0, 1, EMITTER_CB_GENERIC
|
||||
SetExtraParams 0, 2, 1, 0, 0, 0
|
||||
Func_FadeBattlerSprite BATTLE_ANIM_ATTACKER, 0, 1, BATTLE_COLOR_WHITE, 10, 0
|
||||
PlayPannedSoundEffect SEQ_SE_DP_W071B, BATTLE_SOUND_PAN_LEFT
|
||||
PlayPannedSoundEffect SEQ_SE_DP_W071B_sseq, BATTLE_SOUND_PAN_LEFT
|
||||
WaitForAllEmitters
|
||||
UnloadParticleSystem 0
|
||||
Func_FadeBg FADE_BG_TYPE_BASE, 1, 12, 0, 0
|
||||
|
||||
@@ -12,7 +12,7 @@ L_0:
|
||||
SetVar BATTLE_ANIM_VAR_BG_MOVE_STEP_Y, 32
|
||||
SwitchBg 43, BATTLE_BG_SWITCH_MODE_FADE | BATTLE_BG_SWITCH_FLAG_MOVE
|
||||
WaitForBgSwitch
|
||||
PlayPannedSoundEffect SEQ_SE_DP_W463, BATTLE_SOUND_PAN_LEFT
|
||||
PlayPannedSoundEffect SEQ_SE_DP_W463_sseq, BATTLE_SOUND_PAN_LEFT
|
||||
CreateEmitterEx 0, 0, 0, EMITTER_CB_SET_POS_TO_ATTACKER
|
||||
Func_RevolveEmitter 0, 0, 360, 0, 360, 64, 48, 40, 0, 0
|
||||
CreateEmitterEx 0, 1, 1, EMITTER_CB_SET_POS_TO_ATTACKER
|
||||
|
||||
@@ -12,7 +12,7 @@ L_0:
|
||||
WaitForBgSwitch
|
||||
Delay 45
|
||||
Func_Nightmare TRUE
|
||||
PlayLoopedSoundEffect SEQ_SE_DP_W171, BATTLE_SOUND_PAN_LEFT, 2, 4
|
||||
PlayLoopedSoundEffect SEQ_SE_DP_W171_sseq, BATTLE_SOUND_PAN_LEFT, 2, 4
|
||||
Delay 15
|
||||
Func_Shake 2, 0, 1, 6, BATTLE_ANIM_BATTLER_SPRITE_DEFENDER
|
||||
Delay 15
|
||||
|
||||
@@ -8,7 +8,7 @@ L_0:
|
||||
SetExtraParams 0, 1, 2, 0, 0, 0
|
||||
CreateEmitter 0, 1, EMITTER_CB_GENERIC
|
||||
SetExtraParams 0, 1, 2, 0, 0, 0
|
||||
PlayLoopedSoundEffect SEQ_SE_DP_W028, BATTLE_SOUND_PAN_LEFT, 2, 18
|
||||
PlayLoopedSoundEffect SEQ_SE_DP_W028_sseq, BATTLE_SOUND_PAN_LEFT, 2, 18
|
||||
Delay 10
|
||||
Func_FadeBattlerSprite BATTLE_ANIM_ATTACKER, 0, 2, BATTLE_COLOR_YELLOW, 12
|
||||
Func_Shake 3, 0, 1, 8, BATTLE_ANIM_BATTLER_SPRITE_ATTACKER
|
||||
|
||||
@@ -14,7 +14,7 @@ L_0:
|
||||
CreateEmitter 0, 1, EMITTER_CB_SET_POS_TO_ATTACKER
|
||||
CreateEmitter 0, 2, EMITTER_CB_SET_POS_TO_ATTACKER
|
||||
CreateEmitter 0, 3, EMITTER_CB_SET_POS_TO_ATTACKER
|
||||
PlayPannedSoundEffect SEQ_SE_DP_W250, BATTLE_SOUND_PAN_LEFT
|
||||
PlayPannedSoundEffect SEQ_SE_DP_W250_sseq, BATTLE_SOUND_PAN_LEFT
|
||||
Delay 5
|
||||
Func_Shake 2, 0, 1, 10, BATTLE_ANIM_BATTLER_SPRITE_ATTACKER
|
||||
WaitForAllEmitters
|
||||
|
||||
@@ -5,7 +5,7 @@
|
||||
L_0:
|
||||
LoadParticleResource 0, 65
|
||||
BeginLoop 2
|
||||
PlayLoopedSoundEffect SEQ_SE_DP_W020B, BATTLE_SOUND_PAN_LEFT, 4, 2
|
||||
PlayLoopedSoundEffect SEQ_SE_DP_W020B_sseq, BATTLE_SOUND_PAN_LEFT, 4, 2
|
||||
CreateEmitter 0, 0, EMITTER_CB_SET_POS_TO_ATTACKER
|
||||
Func_RevolveBattler BATTLE_ANIM_ATTACKER, 1, 12
|
||||
Func_ScaleBattlerSprite BATTLE_ANIM_BATTLER_SPRITE_ATTACKER, 100, 70, 100, 100, 100, 1, 327685
|
||||
|
||||
@@ -4,7 +4,7 @@
|
||||
|
||||
L_0:
|
||||
BeginLoop 2
|
||||
PlayPannedSoundEffect SEQ_SE_DP_W036, BATTLE_SOUND_PAN_RIGHT
|
||||
PlayPannedSoundEffect SEQ_SE_DP_W036_sseq, BATTLE_SOUND_PAN_RIGHT
|
||||
Func_RotateMon DEG_TO_IDX(360), DEG_TO_IDX(365), 10, 2, 0, 32
|
||||
WaitForAnimTasks
|
||||
EndLoop
|
||||
|
||||
@@ -8,7 +8,7 @@ L_0:
|
||||
LoadPlttRes 0, 31, 1
|
||||
LoadCellResObj 0, 31
|
||||
LoadAnimResObj 0, 31
|
||||
PlayPannedSoundEffect SEQ_SE_DP_W104, BATTLE_SOUND_PAN_LEFT
|
||||
PlayPannedSoundEffect SEQ_SE_DP_W104_sseq, BATTLE_SOUND_PAN_LEFT
|
||||
AddSpriteWithFunc 0, SPRITE_FUNC_ESCAPE_ITEM, 31, 31, 31, 31, 0, 0
|
||||
WaitForAnimTasks
|
||||
End
|
||||
|
||||
@@ -4,7 +4,7 @@
|
||||
|
||||
L_0:
|
||||
LoadParticleResource 0, 27
|
||||
PlayLoopedSoundEffect SEQ_SE_DP_W258, BATTLE_SOUND_PAN_LEFT, 8, 2
|
||||
PlayLoopedSoundEffect SEQ_SE_DP_W258_sseq, BATTLE_SOUND_PAN_LEFT, 8, 2
|
||||
CreateEmitter 0, 6, EMITTER_CB_SET_POS_TO_ATTACKER
|
||||
WaitForAllEmitters
|
||||
UnloadParticleSystem 0
|
||||
|
||||
@@ -4,7 +4,7 @@
|
||||
|
||||
L_0:
|
||||
BeginLoop 2
|
||||
PlayPannedSoundEffect SEQ_SE_DP_001, BATTLE_SOUND_PAN_RIGHT
|
||||
PlayPannedSoundEffect SEQ_SE_DP_001_sseq, BATTLE_SOUND_PAN_RIGHT
|
||||
Func_MoveBattler BATTLE_ANIM_BATTLER_SPRITE_DEFENDER, 0, 8, 4
|
||||
Delay 4
|
||||
Func_MoveBattler BATTLE_ANIM_BATTLER_SPRITE_DEFENDER, 0, -8, 4
|
||||
|
||||
@@ -8,13 +8,13 @@ L_0:
|
||||
Delay 5
|
||||
Func_FadeBattlerSprite BATTLE_ANIM_ATTACKER, 0, 1, BATTLE_COLOR_WHITE, 10, 0
|
||||
BeginLoop 2
|
||||
PlayPannedSoundEffect SEQ_SE_DP_W207, BATTLE_SOUND_PAN_LEFT
|
||||
PlayPannedSoundEffect SEQ_SE_DP_W207_sseq, BATTLE_SOUND_PAN_LEFT
|
||||
Func_ScaleBattlerSprite BATTLE_ANIM_BATTLER_SPRITE_ATTACKER, 100, 80, 100, 140, 100, 1, 327685
|
||||
Delay 10
|
||||
Func_ScaleBattlerSprite BATTLE_ANIM_BATTLER_SPRITE_ATTACKER, 100, 120, 100, 80, 100, 1, 327685
|
||||
Delay 10
|
||||
EndLoop
|
||||
PlayPannedSoundEffect SEQ_SE_DP_BT_001, BATTLE_SOUND_PAN_LEFT
|
||||
PlayPannedSoundEffect SEQ_SE_DP_BT_001_sseq, BATTLE_SOUND_PAN_LEFT
|
||||
WaitForAllEmitters
|
||||
UnloadParticleSystem 0
|
||||
End
|
||||
|
||||
@@ -4,7 +4,7 @@
|
||||
|
||||
L_0:
|
||||
LoadParticleResource 0, 27
|
||||
PlayLoopedSoundEffect SEQ_SE_DP_W204, BATTLE_SOUND_PAN_LEFT, 8, 4
|
||||
PlayLoopedSoundEffect SEQ_SE_DP_W204_sseq, BATTLE_SOUND_PAN_LEFT, 8, 4
|
||||
CreateEmitter 0, 3, EMITTER_CB_SET_POS_TO_ATTACKER
|
||||
WaitForAllEmitters
|
||||
UnloadParticleSystem 0
|
||||
|
||||
@@ -4,7 +4,7 @@
|
||||
|
||||
L_0:
|
||||
LoadParticleResource 0, 2
|
||||
PlayPannedSoundEffect SEQ_SE_DP_EXPMAX2, BATTLE_SOUND_PAN_LEFT
|
||||
PlayPannedSoundEffect SEQ_SE_DP_EXPMAX2_sseq, BATTLE_SOUND_PAN_LEFT
|
||||
CreateEmitter 0, 0, EMITTER_CB_SET_POS_TO_ATTACKER
|
||||
CreateEmitter 0, 1, EMITTER_CB_SET_POS_TO_ATTACKER
|
||||
Func_FadeBattlerSprite BATTLE_ANIM_ATTACKER, 0, 1, BATTLE_COLOR_WHITE, 10, 0
|
||||
|
||||
@@ -74,6 +74,7 @@ anim_subscripts_narc = custom_target(anim_subscripts_narc_name,
|
||||
anim_nanr_narc_files,
|
||||
anim_ncgr_narc_files,
|
||||
anim_nclr_narc_files,
|
||||
pl_sound_data_sdat,
|
||||
],
|
||||
),
|
||||
command: [
|
||||
|
||||
@@ -4,7 +4,7 @@
|
||||
|
||||
L_0:
|
||||
LoadParticleResource 0, 114
|
||||
PlayPannedSoundEffect SEQ_SE_DP_W085C, BATTLE_SOUND_PAN_LEFT
|
||||
PlayPannedSoundEffect SEQ_SE_DP_W085C_sseq, BATTLE_SOUND_PAN_LEFT
|
||||
Func_FadeBattlerSprite BATTLE_ANIM_ATTACKER, 0, 1, BATTLE_COLOR_BLACK, 15, 0
|
||||
CreateEmitter 0, 1, EMITTER_CB_SET_POS_TO_ATTACKER
|
||||
WaitForAllEmitters
|
||||
|
||||
@@ -4,7 +4,7 @@
|
||||
|
||||
L_0:
|
||||
LoadParticleResource 0, 27
|
||||
PlayLoopedSoundEffect SEQ_SE_DP_W092D, BATTLE_SOUND_PAN_LEFT, 3, 3
|
||||
PlayLoopedSoundEffect SEQ_SE_DP_W092D_sseq, BATTLE_SOUND_PAN_LEFT, 3, 3
|
||||
CreateEmitter 0, 7, EMITTER_CB_SET_POS_TO_ATTACKER
|
||||
Func_FadeBattlerSprite BATTLE_ANIM_ATTACKER, 0, 1, BATTLE_COLOR_PURPLE, 10, 0
|
||||
WaitForAllEmitters
|
||||
|
||||
@@ -11,7 +11,7 @@ L_0:
|
||||
AddPokemonSprite BATTLER_ROLE_ATTACKER, FALSE, BATTLE_ANIM_MON_SPRITE_1, 0
|
||||
AddPokemonSprite BATTLER_ROLE_ATTACKER_PARTNER, FALSE, BATTLE_ANIM_MON_SPRITE_2, 1
|
||||
Func_StatChangeHeal STAT_CHANGE_MODE_ATTACKER
|
||||
PlayPannedSoundEffect SEQ_SE_DP_W071B, BATTLE_SOUND_PAN_LEFT
|
||||
PlayPannedSoundEffect SEQ_SE_DP_W071B_sseq, BATTLE_SOUND_PAN_LEFT
|
||||
Delay 5
|
||||
CreateEmitter 0, 4, EMITTER_CB_SET_POS_TO_ATTACKER
|
||||
WaitForAnimTasks
|
||||
|
||||
@@ -4,7 +4,7 @@
|
||||
|
||||
L_0:
|
||||
LoadParticleResource 0, 27
|
||||
PlayPannedSoundEffect SEQ_SE_DP_REAPOKE, BATTLE_SOUND_PAN_LEFT
|
||||
PlayPannedSoundEffect SEQ_SE_DP_REAPOKE_sseq, BATTLE_SOUND_PAN_LEFT
|
||||
CreateEmitter 0, 0, EMITTER_CB_SET_POS_TO_ATTACKER
|
||||
CreateEmitter 0, 1, EMITTER_CB_SET_POS_TO_ATTACKER
|
||||
WaitForAllEmitters
|
||||
|
||||
@@ -4,7 +4,7 @@
|
||||
|
||||
L_0:
|
||||
LoadParticleResource 0, 27
|
||||
PlayLoopedSoundEffect SEQ_SE_DP_W173B, BATTLE_SOUND_PAN_LEFT, 20, 1
|
||||
PlayLoopedSoundEffect SEQ_SE_DP_W173B_sseq, BATTLE_SOUND_PAN_LEFT, 20, 1
|
||||
CreateEmitter 0, 9, EMITTER_CB_SET_POS_TO_ATTACKER
|
||||
WaitForAllEmitters
|
||||
UnloadParticleSystem 0
|
||||
|
||||
@@ -10,7 +10,7 @@ L_0:
|
||||
AddPokemonSprite BATTLER_ROLE_ATTACKER, FALSE, BATTLE_ANIM_MON_SPRITE_1, 0
|
||||
AddPokemonSprite BATTLER_ROLE_ATTACKER_PARTNER, FALSE, BATTLE_ANIM_MON_SPRITE_2, 1
|
||||
Func_StatChangeUp STAT_CHANGE_MODE_ATTACKER
|
||||
PlayPannedSoundEffect SEQ_SE_DP_W287, BATTLE_SOUND_PAN_LEFT
|
||||
PlayPannedSoundEffect SEQ_SE_DP_W287_sseq, BATTLE_SOUND_PAN_LEFT
|
||||
WaitForAnimTasks
|
||||
RemovePokemonSprite BATTLE_ANIM_MON_SPRITE_0
|
||||
RemovePokemonSprite BATTLE_ANIM_MON_SPRITE_1
|
||||
|
||||
@@ -10,7 +10,7 @@ L_0:
|
||||
AddPokemonSprite BATTLER_ROLE_ATTACKER, FALSE, BATTLE_ANIM_MON_SPRITE_1, 0
|
||||
AddPokemonSprite BATTLER_ROLE_ATTACKER_PARTNER, FALSE, BATTLE_ANIM_MON_SPRITE_2, 1
|
||||
Func_StatChangeDown STAT_CHANGE_MODE_ATTACKER
|
||||
PlayPannedSoundEffect SEQ_SE_DP_W287B, BATTLE_SOUND_PAN_LEFT
|
||||
PlayPannedSoundEffect SEQ_SE_DP_W287B_sseq, BATTLE_SOUND_PAN_LEFT
|
||||
WaitForAnimTasks
|
||||
RemovePokemonSprite BATTLE_ANIM_MON_SPRITE_0
|
||||
RemovePokemonSprite BATTLE_ANIM_MON_SPRITE_1
|
||||
|
||||
@@ -4,7 +4,7 @@
|
||||
|
||||
L_0:
|
||||
Func_MoveBattlerOnOrOffScreen MOVE_BATTLER_ON_SCREEN, BATTLE_ANIM_ATTACKER, 10, 0, 0
|
||||
PlayPannedSoundEffect SEQ_SE_DP_W104, BATTLE_SOUND_PAN_LEFT
|
||||
PlayPannedSoundEffect SEQ_SE_DP_W104_sseq, BATTLE_SOUND_PAN_LEFT
|
||||
Delay 1
|
||||
Func_HideBattler BATTLE_ANIM_ATTACKER, 0
|
||||
WaitForAnimTasks
|
||||
|
||||
@@ -4,7 +4,7 @@
|
||||
|
||||
L_0:
|
||||
Func_MoveBattlerOnOrOffScreen MOVE_BATTLER_OFF_SCREEN, BATTLE_ANIM_ATTACKER, 10, 0, 0
|
||||
PlayPannedSoundEffect SEQ_SE_DP_W104, BATTLE_SOUND_PAN_LEFT
|
||||
PlayPannedSoundEffect SEQ_SE_DP_W104_sseq, BATTLE_SOUND_PAN_LEFT
|
||||
Delay 1
|
||||
Func_HideBattler BATTLE_ANIM_ATTACKER, 0
|
||||
WaitForAnimTasks
|
||||
|
||||
@@ -8,14 +8,14 @@ L_0:
|
||||
|
||||
L_1:
|
||||
Func_ScaleBattlerSprite BATTLE_ANIM_BATTLER_SPRITE_ATTACKER, 100, 10, 100, 80, 100, 1, 327685
|
||||
PlayPannedSoundEffect SEQ_SE_DP_061, BATTLE_SOUND_PAN_LEFT
|
||||
PlayPannedSoundEffect SEQ_SE_DP_061_sseq, BATTLE_SOUND_PAN_LEFT
|
||||
Delay 4
|
||||
Func_HideBattler BATTLE_ANIM_ATTACKER, 1
|
||||
WaitForAnimTasks
|
||||
BtlAnimCmd_068 2
|
||||
Func_HideBattler BATTLE_ANIM_ATTACKER, 1
|
||||
Delay 1
|
||||
PlayPannedSoundEffect SEQ_SE_DP_080, BATTLE_SOUND_PAN_LEFT
|
||||
PlayPannedSoundEffect SEQ_SE_DP_080_sseq, BATTLE_SOUND_PAN_LEFT
|
||||
Func_MoveBattler BATTLE_ANIM_BATTLER_SPRITE_ATTACKER, 0, -160, 4
|
||||
WaitForAnimTasks
|
||||
Func_HideBattler BATTLE_ANIM_ATTACKER, 0
|
||||
@@ -30,14 +30,14 @@ L_1:
|
||||
|
||||
L_2:
|
||||
Func_ScaleBattlerSprite BATTLE_ANIM_BATTLER_SPRITE_ATTACKER, 100, 10, 100, 80, 100, 1, 327685
|
||||
PlayPannedSoundEffect SEQ_SE_DP_061, BATTLE_SOUND_PAN_LEFT
|
||||
PlayPannedSoundEffect SEQ_SE_DP_061_sseq, BATTLE_SOUND_PAN_LEFT
|
||||
Delay 4
|
||||
Func_HideBattler BATTLE_ANIM_ATTACKER, 1
|
||||
WaitForAnimTasks
|
||||
BtlAnimCmd_068 2
|
||||
Func_HideBattler BATTLE_ANIM_ATTACKER, 1
|
||||
Delay 1
|
||||
PlayPannedSoundEffect SEQ_SE_DP_080, BATTLE_SOUND_PAN_LEFT
|
||||
PlayPannedSoundEffect SEQ_SE_DP_080_sseq, BATTLE_SOUND_PAN_LEFT
|
||||
Func_MoveBattler BATTLE_ANIM_BATTLER_SPRITE_ATTACKER, 0, 80, 4
|
||||
WaitForAnimTasks
|
||||
Func_HideBattler BATTLE_ANIM_ATTACKER, 0
|
||||
|
||||
@@ -5,7 +5,7 @@
|
||||
L_0:
|
||||
InitPokemonSpriteManager
|
||||
LoadPokemonSpriteDummyResources 0
|
||||
PlayPannedSoundEffect SEQ_SE_DP_W107, BATTLE_SOUND_PAN_LEFT
|
||||
PlayPannedSoundEffect SEQ_SE_DP_W107_sseq, BATTLE_SOUND_PAN_LEFT
|
||||
AddPokemonSprite BATTLER_ROLE_ATTACKER, FALSE, BATTLE_ANIM_MON_SPRITE_0, 0
|
||||
Func_AlphaFadePokemonSprite BATTLE_ANIM_MON_SPRITE_F(0), 16, 0, 0, 16, 8
|
||||
Delay 1
|
||||
|
||||
@@ -4,7 +4,7 @@
|
||||
|
||||
L_0:
|
||||
LoadParticleResource 0, 29
|
||||
PlayLoopedSoundEffect SEQ_SE_DP_W109, 0, 4, 3
|
||||
PlayLoopedSoundEffect SEQ_SE_DP_W109_sseq, 0, 4, 3
|
||||
CreateEmitter 0, 2, EMITTER_CB_NONE
|
||||
CreateEmitter 0, 3, EMITTER_CB_NONE
|
||||
WaitForAllEmitters
|
||||
|
||||
@@ -6,7 +6,7 @@ L_0:
|
||||
LoadParticleResource 0, 275
|
||||
Func_FadeBg FADE_BG_TYPE_BASE, 1, 0, 12, 0
|
||||
WaitForAnimTasks
|
||||
PlayLoopedSoundEffect SEQ_SE_DP_W258, 0, 3, 7
|
||||
PlayLoopedSoundEffect SEQ_SE_DP_W258_sseq, 0, 3, 7
|
||||
CreateEmitter 0, 1, EMITTER_CB_SET_POS_TO_ATTACKER
|
||||
CreateEmitter 0, 2, EMITTER_CB_SET_POS_TO_ATTACKER
|
||||
CreateEmitter 0, 0, EMITTER_CB_SET_POS_TO_ATTACKER
|
||||
|
||||
@@ -6,7 +6,7 @@ L_0:
|
||||
Func_FadeBg FADE_BG_TYPE_BASE, 1, 0, 12, 0
|
||||
LoadParticleResource 0, 257
|
||||
CreateEmitter 0, 0, EMITTER_CB_NONE
|
||||
PlayPannedSoundEffect SEQ_SE_DP_W240, 0
|
||||
PlayPannedSoundEffect SEQ_SE_DP_W240_sseq, 0
|
||||
WaitForAllEmitters
|
||||
UnloadParticleSystem 0
|
||||
Func_FadeBg FADE_BG_TYPE_BASE, 1, 12, 0, 0
|
||||
|
||||
@@ -6,7 +6,7 @@ L_0:
|
||||
LoadParticleResource 0, 219
|
||||
CreateEmitter 0, 0, EMITTER_CB_NONE
|
||||
CreateEmitter 0, 1, EMITTER_CB_NONE
|
||||
PlayPannedSoundEffect SEQ_SE_DP_W201, 0
|
||||
PlayPannedSoundEffect SEQ_SE_DP_W201_sseq, 0
|
||||
WaitForAllEmitters
|
||||
UnloadParticleSystem 0
|
||||
End
|
||||
|
||||
@@ -8,7 +8,7 @@ L_0:
|
||||
CreateEmitter 0, 1, EMITTER_CB_NONE
|
||||
CreateEmitter 0, 2, EMITTER_CB_NONE
|
||||
CreateEmitter 0, 0, EMITTER_CB_NONE
|
||||
PlayPannedSoundEffect SEQ_SE_DP_W080, 0
|
||||
PlayPannedSoundEffect SEQ_SE_DP_W080_sseq, 0
|
||||
WaitForAllEmitters
|
||||
UnloadParticleSystem 0
|
||||
Func_FadeBg FADE_BG_TYPE_BASE, 1, 12, 0, 13311
|
||||
|
||||
@@ -38,7 +38,10 @@ sub_seq_narc = custom_target(sub_seq_narc_name,
|
||||
input: script_bin_gen.process(
|
||||
subscript_files,
|
||||
extra_args: ['--out-dir', sub_seq_private_dir],
|
||||
depends: [text_banks],
|
||||
depends: [
|
||||
text_banks,
|
||||
pl_sound_data_sdat,
|
||||
],
|
||||
),
|
||||
command: [
|
||||
nitroarc_exe,
|
||||
|
||||
@@ -20,7 +20,7 @@ _023:
|
||||
WaitCatchMonTask
|
||||
CompareVarToValue OPCODE_FLAG_SET, BTLVAR_RESULT_MASK, BATTLE_RESULT_CAPTURED_MON, _051
|
||||
CompareVarToValue OPCODE_NEQ, BTLVAR_NUM_SAFARI_BALLS, 0, _051
|
||||
PlaySound BTLSCR_ATTACKER, SEQ_SE_DP_PINPON
|
||||
PlaySound BTLSCR_ATTACKER, SEQ_SE_DP_PINPON_sseq
|
||||
// Announcer: You’re out of Safari Balls! Game over!
|
||||
PrintMessage BattleStrings_Text_YoureOutOfSafariBallsGameOver, TAG_NONE
|
||||
Wait
|
||||
|
||||
@@ -916,8 +916,8 @@ _06DC:
|
||||
ApplyMovement 20, _0274
|
||||
ApplyMovement 4, _0238
|
||||
WaitMovement
|
||||
PlaySoundEffect SEQ_SE_DP_KAIDAN2
|
||||
WaitSoundEffect SEQ_SE_DP_KAIDAN2
|
||||
PlaySoundEffect SEQ_SE_DP_KAIDAN2_sseq
|
||||
WaitSoundEffect SEQ_SE_DP_KAIDAN2_sseq
|
||||
FadeScreenOut
|
||||
FrontierScrCmd_25 0
|
||||
FrontierScrCmd_25 20
|
||||
@@ -931,8 +931,8 @@ _0742:
|
||||
ApplyMovement 1, _0238
|
||||
ApplyMovement 2, _0254
|
||||
WaitMovement
|
||||
PlaySoundEffect SEQ_SE_DP_KAIDAN2
|
||||
WaitSoundEffect SEQ_SE_DP_KAIDAN2
|
||||
PlaySoundEffect SEQ_SE_DP_KAIDAN2_sseq
|
||||
WaitSoundEffect SEQ_SE_DP_KAIDAN2_sseq
|
||||
FadeScreenOut
|
||||
FrontierScrCmd_25 1
|
||||
FrontierScrCmd_25 2
|
||||
@@ -1114,7 +1114,7 @@ _0A8F:
|
||||
ApplyMovement 3, _05E8
|
||||
WaitMovement
|
||||
Message BattleArcadeScene_Text_Welcome
|
||||
PlaySoundEffect SEQ_SE_DP_DENDOU
|
||||
PlaySoundEffect SEQ_SE_DP_DENDOU_sseq
|
||||
CallBattleArcadeFunction BA_FUNC_GET_CURRENT_BATTLE, 0, 0, VAR_0x8008
|
||||
CallIfEq VAR_0x8008, 0, _0B1A
|
||||
CallBattleArcadeFunction BA_FUNC_IS_MULTIPLAYER_CHALLENGE, 0, 0, VAR_0x8008
|
||||
@@ -1247,7 +1247,7 @@ _0CD0:
|
||||
_0CD6:
|
||||
InitParticleSystem 0, battle_arcade_1_spa
|
||||
CallBattleArcadeFunction BA_FUNC_GET_ACTIVE_EFFECT, 0, 0, VAR_0x8008
|
||||
PlaySoundEffect SEQ_SE_DP_DENDOU
|
||||
PlaySoundEffect SEQ_SE_DP_DENDOU_sseq
|
||||
SetVar FR_VAR_0x8010, VAR_0x8008
|
||||
GoToIfEq FR_VAR_0x8010, 0, _0E93
|
||||
GoToIfEq FR_VAR_0x8010, 1, _0F5F
|
||||
@@ -1302,7 +1302,7 @@ _0EC8:
|
||||
CallBattleArcadeFunction BA_FUNC_IS_MULTIPLAYER_CHALLENGE, 0, 0, VAR_0x8006
|
||||
CallIfEq VAR_0x8006, 0, _0F53
|
||||
CallIfEq VAR_0x8006, 1, _0F59
|
||||
PlaySoundEffect SEQ_SE_DP_DENDOU
|
||||
PlaySoundEffect SEQ_SE_DP_DENDOU_sseq
|
||||
GoTo _2357
|
||||
End
|
||||
|
||||
@@ -1341,7 +1341,7 @@ _0F5F:
|
||||
CallBattleArcadeFunction BA_FUNC_IS_MULTIPLAYER_CHALLENGE, 0, 0, VAR_0x8006
|
||||
CallIfEq VAR_0x8006, 0, _0FC8
|
||||
CallIfEq VAR_0x8006, 1, _0FE4
|
||||
PlaySoundEffect SEQ_SE_DP_DENDOU
|
||||
PlaySoundEffect SEQ_SE_DP_DENDOU_sseq
|
||||
GoTo _2357
|
||||
End
|
||||
|
||||
@@ -1380,7 +1380,7 @@ _100C:
|
||||
CallBattleArcadeFunction BA_FUNC_IS_MULTIPLAYER_CHALLENGE, 0, 0, VAR_0x8006
|
||||
CallIfEq VAR_0x8006, 0, _107F
|
||||
CallIfEq VAR_0x8006, 1, _109B
|
||||
PlaySoundEffect SEQ_SE_DP_DENDOU
|
||||
PlaySoundEffect SEQ_SE_DP_DENDOU_sseq
|
||||
GoTo _2357
|
||||
End
|
||||
|
||||
@@ -1417,7 +1417,7 @@ _10C3:
|
||||
CallBattleArcadeFunction BA_FUNC_IS_MULTIPLAYER_CHALLENGE, 0, 0, VAR_0x8006
|
||||
CallIfEq VAR_0x8006, 0, _112C
|
||||
CallIfEq VAR_0x8006, 1, _1148
|
||||
PlaySoundEffect SEQ_SE_DP_DENDOU
|
||||
PlaySoundEffect SEQ_SE_DP_DENDOU_sseq
|
||||
GoTo _2357
|
||||
End
|
||||
|
||||
@@ -1456,7 +1456,7 @@ _1170:
|
||||
CallBattleArcadeFunction BA_FUNC_IS_MULTIPLAYER_CHALLENGE, 0, 0, VAR_0x8006
|
||||
CallIfEq VAR_0x8006, 0, _11E3
|
||||
CallIfEq VAR_0x8006, 1, _11FF
|
||||
PlaySoundEffect SEQ_SE_DP_DENDOU
|
||||
PlaySoundEffect SEQ_SE_DP_DENDOU_sseq
|
||||
GoTo _2357
|
||||
End
|
||||
|
||||
@@ -1493,7 +1493,7 @@ _1227:
|
||||
CallBattleArcadeFunction BA_FUNC_IS_MULTIPLAYER_CHALLENGE, 0, 0, VAR_0x8006
|
||||
CallIfEq VAR_0x8006, 0, _1290
|
||||
CallIfEq VAR_0x8006, 1, _12AC
|
||||
PlaySoundEffect SEQ_SE_DP_DENDOU
|
||||
PlaySoundEffect SEQ_SE_DP_DENDOU_sseq
|
||||
GoTo _2357
|
||||
End
|
||||
|
||||
@@ -1535,7 +1535,7 @@ _12D4:
|
||||
CallBattleArcadeFunction BA_FUNC_IS_MULTIPLAYER_CHALLENGE, 0, 0, VAR_0x8006
|
||||
CallIfEq VAR_0x8006, 0, _1358
|
||||
CallIfEq VAR_0x8006, 1, _135E
|
||||
PlaySoundEffect SEQ_SE_DP_DENDOU
|
||||
PlaySoundEffect SEQ_SE_DP_DENDOU_sseq
|
||||
GoTo _2357
|
||||
End
|
||||
|
||||
@@ -1566,7 +1566,7 @@ _136D:
|
||||
CallBattleArcadeFunction BA_FUNC_IS_MULTIPLAYER_CHALLENGE, 0, 0, VAR_0x8006
|
||||
CallIfEq VAR_0x8006, 0, _13F1
|
||||
CallIfEq VAR_0x8006, 1, _13F7
|
||||
PlaySoundEffect SEQ_SE_DP_DENDOU
|
||||
PlaySoundEffect SEQ_SE_DP_DENDOU_sseq
|
||||
GoTo _2357
|
||||
End
|
||||
|
||||
@@ -1596,7 +1596,7 @@ _143B:
|
||||
CallBattleArcadeFunction BA_FUNC_IS_MULTIPLAYER_CHALLENGE, 0, 0, VAR_0x8006
|
||||
CallIfEq VAR_0x8006, 0, _14BC
|
||||
CallIfEq VAR_0x8006, 1, _14C2
|
||||
PlaySoundEffect SEQ_SE_DP_DENDOU
|
||||
PlaySoundEffect SEQ_SE_DP_DENDOU_sseq
|
||||
GoTo _2357
|
||||
End
|
||||
|
||||
@@ -1639,7 +1639,7 @@ _14FD:
|
||||
CallBattleArcadeFunction BA_FUNC_IS_MULTIPLAYER_CHALLENGE, 0, 0, VAR_0x8006
|
||||
CallIfEq VAR_0x8006, 0, _157E
|
||||
CallIfEq VAR_0x8006, 1, _1584
|
||||
PlaySoundEffect SEQ_SE_DP_DENDOU
|
||||
PlaySoundEffect SEQ_SE_DP_DENDOU_sseq
|
||||
GoTo _2357
|
||||
End
|
||||
|
||||
@@ -1680,7 +1680,7 @@ _158A:
|
||||
CallBattleArcadeFunction BA_FUNC_IS_MULTIPLAYER_CHALLENGE, 0, 0, VAR_0x8006
|
||||
CallIfEq VAR_0x8006, 0, _15FD
|
||||
CallIfEq VAR_0x8006, 1, _1619
|
||||
PlaySoundEffect SEQ_SE_DP_DENDOU
|
||||
PlaySoundEffect SEQ_SE_DP_DENDOU_sseq
|
||||
GoTo _2357
|
||||
End
|
||||
|
||||
@@ -1717,7 +1717,7 @@ _1641:
|
||||
CallBattleArcadeFunction BA_FUNC_IS_MULTIPLAYER_CHALLENGE, 0, 0, VAR_0x8006
|
||||
CallIfEq VAR_0x8006, 0, _16AA
|
||||
CallIfEq VAR_0x8006, 1, _16C6
|
||||
PlaySoundEffect SEQ_SE_DP_DENDOU
|
||||
PlaySoundEffect SEQ_SE_DP_DENDOU_sseq
|
||||
GoTo _2357
|
||||
End
|
||||
|
||||
@@ -1756,7 +1756,7 @@ _16EE:
|
||||
CallBattleArcadeFunction BA_FUNC_IS_MULTIPLAYER_CHALLENGE, 0, 0, VAR_0x8006
|
||||
CallIfEq VAR_0x8006, 0, _1761
|
||||
CallIfEq VAR_0x8006, 1, _177D
|
||||
PlaySoundEffect SEQ_SE_DP_DENDOU
|
||||
PlaySoundEffect SEQ_SE_DP_DENDOU_sseq
|
||||
GoTo _2357
|
||||
End
|
||||
|
||||
@@ -1793,7 +1793,7 @@ _17A5:
|
||||
CallBattleArcadeFunction BA_FUNC_IS_MULTIPLAYER_CHALLENGE, 0, 0, VAR_0x8006
|
||||
CallIfEq VAR_0x8006, 0, _180E
|
||||
CallIfEq VAR_0x8006, 1, _182A
|
||||
PlaySoundEffect SEQ_SE_DP_DENDOU
|
||||
PlaySoundEffect SEQ_SE_DP_DENDOU_sseq
|
||||
GoTo _2357
|
||||
End
|
||||
|
||||
@@ -1832,7 +1832,7 @@ _1852:
|
||||
CallBattleArcadeFunction BA_FUNC_IS_MULTIPLAYER_CHALLENGE, 0, 0, VAR_0x8006
|
||||
CallIfEq VAR_0x8006, 0, _18C5
|
||||
CallIfEq VAR_0x8006, 1, _18E1
|
||||
PlaySoundEffect SEQ_SE_DP_DENDOU
|
||||
PlaySoundEffect SEQ_SE_DP_DENDOU_sseq
|
||||
GoTo _2357
|
||||
End
|
||||
|
||||
@@ -1874,7 +1874,7 @@ _1909:
|
||||
CallBattleArcadeFunction BA_FUNC_IS_MULTIPLAYER_CHALLENGE, 0, 0, VAR_0x8006
|
||||
CallIfEq VAR_0x8006, 0, _198D
|
||||
CallIfEq VAR_0x8006, 1, _1993
|
||||
PlaySoundEffect SEQ_SE_DP_DENDOU
|
||||
PlaySoundEffect SEQ_SE_DP_DENDOU_sseq
|
||||
GoTo _2357
|
||||
End
|
||||
|
||||
@@ -1905,7 +1905,7 @@ _19A2:
|
||||
CallBattleArcadeFunction BA_FUNC_IS_MULTIPLAYER_CHALLENGE, 0, 0, VAR_0x8006
|
||||
CallIfEq VAR_0x8006, 0, _1A26
|
||||
CallIfEq VAR_0x8006, 1, _1A2C
|
||||
PlaySoundEffect SEQ_SE_DP_DENDOU
|
||||
PlaySoundEffect SEQ_SE_DP_DENDOU_sseq
|
||||
GoTo _2357
|
||||
End
|
||||
|
||||
@@ -1937,7 +1937,7 @@ _1A70:
|
||||
CallBattleArcadeFunction BA_FUNC_IS_MULTIPLAYER_CHALLENGE, 0, 0, VAR_0x8006
|
||||
CallIfEq VAR_0x8006, 0, _1AFB
|
||||
CallIfEq VAR_0x8006, 1, _1B01
|
||||
PlaySoundEffect SEQ_SE_DP_DENDOU
|
||||
PlaySoundEffect SEQ_SE_DP_DENDOU_sseq
|
||||
GoTo _2357
|
||||
End
|
||||
|
||||
@@ -1971,7 +1971,7 @@ _1B07:
|
||||
ApplyMovement 3, _05E0
|
||||
WaitMovement
|
||||
Message BattleArcadeScene_Text_SunnyCondition
|
||||
PlaySoundEffect SEQ_SE_DP_DENDOU
|
||||
PlaySoundEffect SEQ_SE_DP_DENDOU_sseq
|
||||
GoTo _2357
|
||||
End
|
||||
|
||||
@@ -1983,7 +1983,7 @@ _1B37:
|
||||
ApplyMovement 3, _05E0
|
||||
WaitMovement
|
||||
Message BattleArcadeScene_Text_RainCondition
|
||||
PlaySoundEffect SEQ_SE_DP_DENDOU
|
||||
PlaySoundEffect SEQ_SE_DP_DENDOU_sseq
|
||||
GoTo _2357
|
||||
End
|
||||
|
||||
@@ -1994,7 +1994,7 @@ _1B67:
|
||||
ApplyMovement 3, _05E0
|
||||
WaitMovement
|
||||
Message BattleArcadeScene_Text_SandyCondition
|
||||
PlaySoundEffect SEQ_SE_DP_DENDOU
|
||||
PlaySoundEffect SEQ_SE_DP_DENDOU_sseq
|
||||
GoTo _2357
|
||||
End
|
||||
|
||||
@@ -2006,7 +2006,7 @@ _1B91:
|
||||
ApplyMovement 3, _05E0
|
||||
WaitMovement
|
||||
Message BattleArcadeScene_Text_HailCondition
|
||||
PlaySoundEffect SEQ_SE_DP_DENDOU
|
||||
PlaySoundEffect SEQ_SE_DP_DENDOU_sseq
|
||||
GoTo _2357
|
||||
End
|
||||
|
||||
@@ -2017,7 +2017,7 @@ _1BC1:
|
||||
ApplyMovement 3, _05E0
|
||||
WaitMovement
|
||||
Message BattleArcadeScene_Text_FoggyCondition
|
||||
PlaySoundEffect SEQ_SE_DP_DENDOU
|
||||
PlaySoundEffect SEQ_SE_DP_DENDOU_sseq
|
||||
GoTo _2357
|
||||
End
|
||||
|
||||
@@ -2028,7 +2028,7 @@ _1BEB:
|
||||
ApplyMovement 3, _05E0
|
||||
WaitMovement
|
||||
Message BattleArcadeScene_Text_TrickRoomCondition
|
||||
PlaySoundEffect SEQ_SE_DP_DENDOU
|
||||
PlaySoundEffect SEQ_SE_DP_DENDOU_sseq
|
||||
GoTo _2357
|
||||
End
|
||||
|
||||
@@ -2042,7 +2042,7 @@ _1C15:
|
||||
FrontierScrCmd_31 5, 6
|
||||
FrontierScrCmd_31 6, 3
|
||||
FrontierScrCmd_31 7, 7
|
||||
PlaySoundEffect SEQ_SE_DP_Z_SEARCH
|
||||
PlaySoundEffect SEQ_SE_DP_Z_SEARCH_sseq
|
||||
CallBattleArcadeFunction BA_FUNC_SET_DRAW_FLAG_PLAYER_MON, 0, 3, VAR_0x8008
|
||||
CallBattleArcadeFunction BA_FUNC_SET_DRAW_FLAG_OPPONENT_MON, 0, 3, VAR_0x8008
|
||||
SetItemDrawFlag 0, 3, 0
|
||||
@@ -2064,7 +2064,7 @@ _1C15:
|
||||
SetItemDrawFlag 1, 0, 0
|
||||
WaitTime 14, VAR_0x8008
|
||||
CallBattleArcadeFunction BA_FUNC_SWAP_MON_SPRITES, 0, 0, VAR_0x8008
|
||||
PlaySoundEffect SEQ_SE_DP_Z_SEARCH
|
||||
PlaySoundEffect SEQ_SE_DP_Z_SEARCH_sseq
|
||||
CallBattleArcadeFunction BA_FUNC_SET_DRAW_FLAG_PLAYER_MON, 1, 0, VAR_0x8008
|
||||
CallBattleArcadeFunction BA_FUNC_SET_DRAW_FLAG_OPPONENT_MON, 1, 0, VAR_0x8008
|
||||
SetItemDrawFlag 0, 0, 1
|
||||
@@ -2088,11 +2088,11 @@ _1C15:
|
||||
ApplyMovement 3, _05E0
|
||||
WaitMovement
|
||||
Message BattleArcadeScene_Text_PokemonSwap
|
||||
StopSoundEffect SEQ_SE_DP_Z_SEARCH
|
||||
StopSoundEffect SEQ_SE_DP_Z_SEARCH_sseq
|
||||
CallBattleArcadeFunction BA_FUNC_IS_MULTIPLAYER_CHALLENGE, 0, 0, VAR_0x8006
|
||||
CallIfEq VAR_0x8006, 0, _1E24
|
||||
CallIfEq VAR_0x8006, 1, _1E38
|
||||
PlaySoundEffect SEQ_SE_DP_DENDOU
|
||||
PlaySoundEffect SEQ_SE_DP_DENDOU_sseq
|
||||
GoTo _2357
|
||||
End
|
||||
|
||||
@@ -2131,7 +2131,7 @@ _1E5C:
|
||||
ApplyMovement 3, _05E0
|
||||
WaitMovement
|
||||
Message BattleArcadeScene_Text_SpeedUpBoard
|
||||
PlaySoundEffect SEQ_SE_DP_DENDOU
|
||||
PlaySoundEffect SEQ_SE_DP_DENDOU_sseq
|
||||
GoTo _2357
|
||||
End
|
||||
|
||||
@@ -2142,7 +2142,7 @@ _1E86:
|
||||
ApplyMovement 3, _05E0
|
||||
WaitMovement
|
||||
Message BattleArcadeScene_Text_SlowDownBoard
|
||||
PlaySoundEffect SEQ_SE_DP_DENDOU
|
||||
PlaySoundEffect SEQ_SE_DP_DENDOU_sseq
|
||||
GoTo _2357
|
||||
End
|
||||
|
||||
@@ -2153,7 +2153,7 @@ _1EB0:
|
||||
ApplyMovement 3, _05E0
|
||||
WaitMovement
|
||||
Message BattleArcadeScene_Text_RandomizeBoard
|
||||
PlaySoundEffect SEQ_SE_DP_DENDOU
|
||||
PlaySoundEffect SEQ_SE_DP_DENDOU_sseq
|
||||
GoTo _2357
|
||||
End
|
||||
|
||||
@@ -2168,8 +2168,8 @@ _1EDA:
|
||||
AddToRecordValue RECORD_UNK_067, VAR_0x8008
|
||||
GiveBattlePoints VAR_0x8008
|
||||
BufferNumber 2, VAR_0x8008
|
||||
StopSoundEffect SEQ_SE_DP_DENDOU
|
||||
PlayFanfare SEQ_PL_DON2
|
||||
StopSoundEffect SEQ_SE_DP_DENDOU_sseq
|
||||
PlayFanfare SEQ_PL_DON2_sseq
|
||||
CallBattleArcadeFunction BA_FUNC_IS_MULTIPLAYER_CHALLENGE, 0, 0, VAR_0x8006
|
||||
CallIfEq VAR_0x8006, 0, _1F65
|
||||
CallIfEq VAR_0x8006, 1, _1F6B
|
||||
@@ -2179,7 +2179,7 @@ _1EDA:
|
||||
ApplyMovement 3, _05E0
|
||||
WaitMovement
|
||||
Message BattleArcadeScene_Text_AreYouReady2
|
||||
PlaySoundEffect SEQ_SE_DP_DENDOU
|
||||
PlaySoundEffect SEQ_SE_DP_DENDOU_sseq
|
||||
GoTo _2357
|
||||
End
|
||||
|
||||
@@ -2202,8 +2202,8 @@ _1F71:
|
||||
AddToRecordValue RECORD_UNK_067, VAR_0x8008
|
||||
GiveBattlePoints VAR_0x8008
|
||||
BufferNumber 2, VAR_0x8008
|
||||
StopSoundEffect SEQ_SE_DP_DENDOU
|
||||
PlayFanfare SEQ_PL_DON2
|
||||
StopSoundEffect SEQ_SE_DP_DENDOU_sseq
|
||||
PlayFanfare SEQ_PL_DON2_sseq
|
||||
CallBattleArcadeFunction BA_FUNC_IS_MULTIPLAYER_CHALLENGE, 0, 0, VAR_0x8006
|
||||
CallIfEq VAR_0x8006, 0, _1F65
|
||||
CallIfEq VAR_0x8006, 1, _1F6B
|
||||
@@ -2213,7 +2213,7 @@ _1F71:
|
||||
ApplyMovement 3, _05E0
|
||||
WaitMovement
|
||||
Message BattleArcadeScene_Text_AreYouReady2
|
||||
PlaySoundEffect SEQ_SE_DP_DENDOU
|
||||
PlaySoundEffect SEQ_SE_DP_DENDOU_sseq
|
||||
GoTo _2357
|
||||
End
|
||||
|
||||
@@ -2259,7 +2259,7 @@ _2086:
|
||||
|
||||
_2092:
|
||||
Call _0CAE
|
||||
PlaySoundEffect SEQ_SE_PL_FR05
|
||||
PlaySoundEffect SEQ_SE_PL_FR05_sseq
|
||||
WaitTime 45, VAR_0x8008
|
||||
Call _0CCA
|
||||
Return
|
||||
@@ -2267,7 +2267,7 @@ _2092:
|
||||
_20AA:
|
||||
CallBattleArcadeFunction BA_FUNC_IS_MULTIPLAYER_CHALLENGE, 0, 0, VAR_0x8005
|
||||
Call _0CBC
|
||||
PlaySoundEffect SEQ_SE_PL_FR05
|
||||
PlaySoundEffect SEQ_SE_PL_FR05_sseq
|
||||
WaitTime 45, VAR_0x8008
|
||||
CallBattleArcadeFunction BA_FUNC_IS_MULTIPLAYER_CHALLENGE, 0, 0, VAR_0x8005
|
||||
Call _0CD0
|
||||
@@ -2277,79 +2277,79 @@ _20D4:
|
||||
CallBattleArcadeFunction BA_FUNC_IS_MULTIPLAYER_CHALLENGE, 0, 0, VAR_0x8005
|
||||
Call _0CAE
|
||||
Call _0CBC
|
||||
PlaySoundEffect SEQ_SE_PL_FR05
|
||||
PlaySoundEffect SEQ_SE_PL_FR05_sseq
|
||||
WaitTime 45, VAR_0x8008
|
||||
Call _0CCA
|
||||
Call _0CD0
|
||||
Return
|
||||
|
||||
_2101:
|
||||
PlaySoundEffect SEQ_SE_PL_FR04
|
||||
PlaySoundEffect SEQ_SE_PL_FR04_sseq
|
||||
CreateParticleSystemEmitter 0, ARCADE_EMITTERS_UNK_6
|
||||
CreateParticleSystemEmitter 0, ARCADE_EMITTERS_UNK_7
|
||||
WaitTime 60, VAR_0x8008
|
||||
WaitSoundEffect SEQ_SE_PL_FR04
|
||||
WaitSoundEffect SEQ_SE_PL_FR04_sseq
|
||||
Return
|
||||
|
||||
_211D:
|
||||
PlaySoundEffect SEQ_SE_PL_FR04
|
||||
PlaySoundEffect SEQ_SE_PL_FR04_sseq
|
||||
CreateParticleSystemEmitter 0, ARCADE_EMITTERS_UNK_8
|
||||
CreateParticleSystemEmitter 0, ARCADE_EMITTERS_UNK_9
|
||||
WaitTime 60, VAR_0x8008
|
||||
WaitSoundEffect SEQ_SE_PL_FR04
|
||||
WaitSoundEffect SEQ_SE_PL_FR04_sseq
|
||||
Return
|
||||
|
||||
_2139:
|
||||
PlaySoundEffect SEQ_SE_PL_FR04
|
||||
PlaySoundEffect SEQ_SE_PL_FR04_sseq
|
||||
CreateParticleSystemEmitter 0, ARCADE_EMITTERS_UNK_10
|
||||
CreateParticleSystemEmitter 0, ARCADE_EMITTERS_UNK_11
|
||||
WaitTime 60, VAR_0x8008
|
||||
WaitSoundEffect SEQ_SE_PL_FR04
|
||||
WaitSoundEffect SEQ_SE_PL_FR04_sseq
|
||||
Return
|
||||
|
||||
_2155:
|
||||
PlaySoundEffect SEQ_SE_PL_FR03
|
||||
PlaySoundEffect SEQ_SE_PL_FR03_sseq
|
||||
CreateParticleSystemEmitter 0, ARCADE_EMITTERS_UNK_0
|
||||
CreateParticleSystemEmitter 0, ARCADE_EMITTERS_UNK_1
|
||||
WaitTime 60, VAR_0x8008
|
||||
WaitSoundEffect SEQ_SE_PL_FR03
|
||||
WaitSoundEffect SEQ_SE_PL_FR03_sseq
|
||||
Return
|
||||
|
||||
_2171:
|
||||
PlaySoundEffect SEQ_SE_PL_FR03
|
||||
PlaySoundEffect SEQ_SE_PL_FR03_sseq
|
||||
CreateParticleSystemEmitter 0, ARCADE_EMITTERS_UNK_2
|
||||
CreateParticleSystemEmitter 0, ARCADE_EMITTERS_UNK_3
|
||||
WaitTime 60, VAR_0x8008
|
||||
WaitSoundEffect SEQ_SE_PL_FR03
|
||||
WaitSoundEffect SEQ_SE_PL_FR03_sseq
|
||||
Return
|
||||
|
||||
_218D:
|
||||
PlaySoundEffect SEQ_SE_PL_FR03
|
||||
PlaySoundEffect SEQ_SE_PL_FR03_sseq
|
||||
CreateParticleSystemEmitter 0, ARCADE_EMITTERS_UNK_4
|
||||
CreateParticleSystemEmitter 0, ARCADE_EMITTERS_UNK_5
|
||||
WaitTime 60, VAR_0x8008
|
||||
WaitSoundEffect SEQ_SE_PL_FR03
|
||||
WaitSoundEffect SEQ_SE_PL_FR03_sseq
|
||||
Return
|
||||
|
||||
_21A9:
|
||||
PlaySoundEffect SEQ_SE_PL_FR04
|
||||
PlaySoundEffect SEQ_SE_PL_FR04_sseq
|
||||
CreateParticleSystemEmitter 0, VAR_0x8005
|
||||
CreateParticleSystemEmitter 0, VAR_0x8006
|
||||
WaitTime 60, VAR_0x8008
|
||||
WaitSoundEffect SEQ_SE_PL_FR04
|
||||
WaitSoundEffect SEQ_SE_PL_FR04_sseq
|
||||
Return
|
||||
|
||||
_21C5:
|
||||
PlaySoundEffect SEQ_SE_PL_FR04
|
||||
PlaySoundEffect SEQ_SE_PL_FR04_sseq
|
||||
CreateParticleSystemEmitter 0, VAR_0x8005
|
||||
CreateParticleSystemEmitter 0, VAR_0x8006
|
||||
CreateParticleSystemEmitter 0, FR_VAR_0x800E
|
||||
WaitTime 60, VAR_0x8008
|
||||
WaitSoundEffect SEQ_SE_PL_FR04
|
||||
WaitSoundEffect SEQ_SE_PL_FR04_sseq
|
||||
Return
|
||||
|
||||
_21E7:
|
||||
PlaySoundEffect SEQ_SE_PL_FR05
|
||||
PlaySoundEffect SEQ_SE_PL_FR05_sseq
|
||||
Return
|
||||
|
||||
_21ED:
|
||||
@@ -2702,7 +2702,7 @@ _279A:
|
||||
BufferNumber 1, VAR_0x8008
|
||||
GiveBattlePoints VAR_0x8008
|
||||
Message BattleArcadeScene_Text_ReceiveBP
|
||||
PlayFanfare SEQ_PL_POINTGET3
|
||||
PlayFanfare SEQ_PL_POINTGET3_sseq
|
||||
WaitFanfare
|
||||
GoTo _27D4
|
||||
End
|
||||
@@ -2732,7 +2732,7 @@ _2821:
|
||||
|
||||
_283B:
|
||||
Message BattleArcadeScene_Text_HealingMons
|
||||
PlayFanfare SEQ_ASA
|
||||
PlayFanfare SEQ_ASA_sseq
|
||||
WaitFanfare
|
||||
CloseMessage
|
||||
HealParty
|
||||
@@ -2966,7 +2966,7 @@ _2C0D:
|
||||
Return
|
||||
|
||||
_2C41:
|
||||
PlaySoundEffect SEQ_SE_DP_SAVE
|
||||
PlaySoundEffect SEQ_SE_DP_SAVE_sseq
|
||||
BufferPlayerName 0
|
||||
Message BattleArcadeScene_Text_BattleSaved
|
||||
Return
|
||||
@@ -3133,8 +3133,8 @@ _2E9C:
|
||||
ShowSavingIcon
|
||||
FrontierScrCmd_73 VAR_0x8008
|
||||
HideSavingIcon
|
||||
PlaySoundEffect SEQ_SE_DP_SAVE
|
||||
WaitSoundEffect SEQ_SE_DP_SAVE
|
||||
PlaySoundEffect SEQ_SE_DP_SAVE_sseq
|
||||
WaitSoundEffect SEQ_SE_DP_SAVE_sseq
|
||||
Return
|
||||
|
||||
_2EB2:
|
||||
@@ -3225,7 +3225,7 @@ _2FF2:
|
||||
Call _249F
|
||||
ApplyMovement 98, _0320
|
||||
WaitMovement
|
||||
PlaySoundEffect SEQ_SE_PL_FR04
|
||||
PlaySoundEffect SEQ_SE_PL_FR04_sseq
|
||||
InitParticleSystem 3, battle_arcade_2_spa
|
||||
CreateParticleSystemEmitter 3, ARCADE_2_EMITTER_UNK_0
|
||||
CreateParticleSystemEmitter 3, ARCADE_2_EMITTER_UNK_1
|
||||
@@ -3245,10 +3245,10 @@ _2FF2:
|
||||
ApplyMovement 17, _04DC
|
||||
ApplyMovement 18, _04E8
|
||||
WaitMovement
|
||||
PlaySoundEffect SEQ_SE_DP_DENDOU
|
||||
PlaySoundEffect SEQ_SE_DP_DENDOU_sseq
|
||||
ApplyMovement 98, _0330
|
||||
WaitMovement
|
||||
WaitSoundEffect SEQ_SE_DP_DENDOU
|
||||
WaitSoundEffect SEQ_SE_DP_DENDOU_sseq
|
||||
ApplyMovement 98, _0344
|
||||
ApplyMovement 4, _03D8
|
||||
ApplyMovement 0, _03BC
|
||||
|
||||
@@ -1008,8 +1008,8 @@ _0B0C:
|
||||
End
|
||||
|
||||
_0B36:
|
||||
PlaySoundEffect SEQ_SE_DP_KAIDAN2
|
||||
WaitSoundEffect SEQ_SE_DP_KAIDAN2
|
||||
PlaySoundEffect SEQ_SE_DP_KAIDAN2_sseq
|
||||
WaitSoundEffect SEQ_SE_DP_KAIDAN2_sseq
|
||||
FadeScreenOut
|
||||
CallBattleCastleFunction BC_FUNC_IS_MULTIPLAYER_CHALLENGE, 0, 0, VAR_0x8008
|
||||
GoToIfEq VAR_0x8008, 1, _0BBA
|
||||
@@ -1024,8 +1024,8 @@ _0B36:
|
||||
FadeScreenIn
|
||||
ApplyMovement 4, _02D8
|
||||
WaitMovement
|
||||
PlaySoundEffect SEQ_SE_DP_KAIDAN2
|
||||
WaitSoundEffect SEQ_SE_DP_KAIDAN2
|
||||
PlaySoundEffect SEQ_SE_DP_KAIDAN2_sseq
|
||||
WaitSoundEffect SEQ_SE_DP_KAIDAN2_sseq
|
||||
FadeScreenOut
|
||||
Call _19E8
|
||||
GoTo _0C1E
|
||||
@@ -1044,8 +1044,8 @@ _0BBA:
|
||||
ApplyMovement 1, _02D8
|
||||
ApplyMovement 2, _02EC
|
||||
WaitMovement
|
||||
PlaySoundEffect SEQ_SE_DP_KAIDAN2
|
||||
WaitSoundEffect SEQ_SE_DP_KAIDAN2
|
||||
PlaySoundEffect SEQ_SE_DP_KAIDAN2_sseq
|
||||
WaitSoundEffect SEQ_SE_DP_KAIDAN2_sseq
|
||||
FadeScreenOut
|
||||
Call _19E8
|
||||
GoTo _0C1E
|
||||
@@ -1084,8 +1084,8 @@ _0C7F:
|
||||
End
|
||||
|
||||
_0CAD:
|
||||
PlaySoundEffect SEQ_SE_DP_KAIDAN2
|
||||
WaitSoundEffect SEQ_SE_DP_KAIDAN2
|
||||
PlaySoundEffect SEQ_SE_DP_KAIDAN2_sseq
|
||||
WaitSoundEffect SEQ_SE_DP_KAIDAN2_sseq
|
||||
FadeScreenOut
|
||||
CallIfEq FR_VAR_0x800E, 0, _0E64
|
||||
CallBattleCastleFunction BC_FUNC_IS_MULTIPLAYER_CHALLENGE, 0, 0, VAR_0x8008
|
||||
@@ -1298,8 +1298,8 @@ _1084:
|
||||
End
|
||||
|
||||
_1098:
|
||||
PlaySoundEffect SEQ_SE_DP_KAIDAN2
|
||||
WaitSoundEffect SEQ_SE_DP_KAIDAN2
|
||||
PlaySoundEffect SEQ_SE_DP_KAIDAN2_sseq
|
||||
WaitSoundEffect SEQ_SE_DP_KAIDAN2_sseq
|
||||
FadeScreenOut
|
||||
FrontierScrCmd_25 5
|
||||
FrontierScrCmd_23 219
|
||||
@@ -1372,7 +1372,7 @@ _11D0:
|
||||
End
|
||||
|
||||
_11EC:
|
||||
PlayFanfare SEQ_PL_FRO
|
||||
PlayFanfare SEQ_PL_FRO_sseq
|
||||
WaitFanfare
|
||||
CloseMessage
|
||||
ApplyMovement 6, _03B0
|
||||
@@ -1433,7 +1433,7 @@ _12D3:
|
||||
BufferNumber 1, VAR_0x8008
|
||||
GiveBattlePoints VAR_0x8008
|
||||
Message BattleCastleScene_Text_ReceiveBP
|
||||
PlayFanfare SEQ_PL_POINTGET3
|
||||
PlayFanfare SEQ_PL_POINTGET3_sseq
|
||||
WaitFanfare
|
||||
GoTo _130C
|
||||
End
|
||||
@@ -1447,8 +1447,8 @@ _1314:
|
||||
CallBattleCastleFunction BC_FUNC_CHECK_IF_MON_FAINTED, 0, 0, VAR_0x8008
|
||||
GoToIfEq VAR_0x8008, 0, _1349
|
||||
Message BattleCastleScene_Text_RevivePokemon
|
||||
PlaySoundEffect SEQ_SE_DP_UG_020
|
||||
WaitSoundEffect SEQ_SE_DP_UG_020
|
||||
PlaySoundEffect SEQ_SE_DP_UG_020_sseq
|
||||
WaitSoundEffect SEQ_SE_DP_UG_020_sseq
|
||||
GoTo _1349
|
||||
End
|
||||
|
||||
@@ -1670,7 +1670,7 @@ _16C7:
|
||||
Return
|
||||
|
||||
_1707:
|
||||
PlaySoundEffect SEQ_SE_DP_SAVE
|
||||
PlaySoundEffect SEQ_SE_DP_SAVE_sseq
|
||||
BufferPlayerName 0
|
||||
Message BattleCastleScene_Text_BattleSaved
|
||||
Return
|
||||
@@ -1747,8 +1747,8 @@ _1806:
|
||||
End
|
||||
|
||||
_180E:
|
||||
PlaySoundEffect SEQ_SE_DP_KAIDAN2
|
||||
WaitSoundEffect SEQ_SE_DP_KAIDAN2
|
||||
PlaySoundEffect SEQ_SE_DP_KAIDAN2_sseq
|
||||
WaitSoundEffect SEQ_SE_DP_KAIDAN2_sseq
|
||||
FadeScreenOut
|
||||
FrontierScrCmd_25 5
|
||||
FrontierScrCmd_23 219
|
||||
@@ -1837,8 +1837,8 @@ _195E:
|
||||
ShowSavingIcon
|
||||
FrontierScrCmd_73 VAR_0x8008
|
||||
HideSavingIcon
|
||||
PlaySoundEffect SEQ_SE_DP_SAVE
|
||||
WaitSoundEffect SEQ_SE_DP_SAVE
|
||||
PlaySoundEffect SEQ_SE_DP_SAVE_sseq
|
||||
WaitSoundEffect SEQ_SE_DP_SAVE_sseq
|
||||
Return
|
||||
|
||||
_1974:
|
||||
|
||||
@@ -734,8 +734,8 @@ _0812:
|
||||
End
|
||||
|
||||
_084E:
|
||||
PlaySoundEffect SEQ_SE_DP_KAIDAN2
|
||||
WaitSoundEffect SEQ_SE_DP_KAIDAN2
|
||||
PlaySoundEffect SEQ_SE_DP_KAIDAN2_sseq
|
||||
WaitSoundEffect SEQ_SE_DP_KAIDAN2_sseq
|
||||
FadeScreenOut
|
||||
CallBattleFactoryFunction BF_FUNC_IS_MULTIPLAYER_CHALLENGE, 0, 0, VAR_0x8008
|
||||
GoToIfEq VAR_0x8008, 1, _0927
|
||||
@@ -930,7 +930,7 @@ _0BD9:
|
||||
BufferNumber 1, VAR_0x8008
|
||||
GiveBattlePoints VAR_0x8008
|
||||
Message BattleFactoryScene_Text_ReceiveBP
|
||||
PlayFanfare SEQ_PL_POINTGET3
|
||||
PlayFanfare SEQ_PL_POINTGET3_sseq
|
||||
WaitFanfare
|
||||
GoTo _0C0F
|
||||
End
|
||||
@@ -941,7 +941,7 @@ _0C0F:
|
||||
|
||||
_0C17:
|
||||
Message BattleFactoryScene_Text_WellDone
|
||||
PlayFanfare SEQ_ASA
|
||||
PlayFanfare SEQ_ASA_sseq
|
||||
WaitFanfare
|
||||
GoTo _0C29
|
||||
End
|
||||
@@ -1254,7 +1254,7 @@ _1110:
|
||||
Return
|
||||
|
||||
_1125:
|
||||
PlaySoundEffect SEQ_SE_DP_SAVE
|
||||
PlaySoundEffect SEQ_SE_DP_SAVE_sseq
|
||||
BufferPlayerName 0
|
||||
Message BattleFactoryScene_Text_BattleSaved
|
||||
Return
|
||||
@@ -1420,13 +1420,13 @@ _137B:
|
||||
ShowSavingIcon
|
||||
FrontierScrCmd_73 VAR_0x8008
|
||||
HideSavingIcon
|
||||
PlaySoundEffect SEQ_SE_DP_SAVE
|
||||
WaitSoundEffect SEQ_SE_DP_SAVE
|
||||
PlaySoundEffect SEQ_SE_DP_SAVE_sseq
|
||||
WaitSoundEffect SEQ_SE_DP_SAVE_sseq
|
||||
Return
|
||||
|
||||
_1391:
|
||||
PlaySoundEffect SEQ_SE_DP_KAIDAN2
|
||||
WaitSoundEffect SEQ_SE_DP_KAIDAN2
|
||||
PlaySoundEffect SEQ_SE_DP_KAIDAN2_sseq
|
||||
WaitSoundEffect SEQ_SE_DP_KAIDAN2_sseq
|
||||
FadeScreenOut
|
||||
CallBattleFactoryFunction BF_FUNC_IS_MULTIPLAYER_CHALLENGE, 0, 0, VAR_0x8008
|
||||
GoToIfEq VAR_0x8008, 1, _13EA
|
||||
@@ -1531,7 +1531,7 @@ _154A:
|
||||
CreateParticleSystemEmitter 0, FACTORY_EMITTER_GREEN_SMOKE
|
||||
CreateParticleSystemEmitter 0, FACTORY_EMITTER_SMOKE_CLOUDS
|
||||
CreateParticleSystemEmitter 0, FACTORY_EMITTER_RISING_BLOCKS
|
||||
PlaySoundEffect SEQ_SE_PL_FAC01
|
||||
PlaySoundEffect SEQ_SE_PL_FAC01_sseq
|
||||
WaitTime 36, VAR_0x8008
|
||||
FrontierScrCmd_4C 0, 3, 2, 10
|
||||
WaitTime 11, VAR_0x8008
|
||||
|
||||
@@ -497,8 +497,8 @@ _03A6:
|
||||
ApplyMovement 3, _0188
|
||||
ApplyMovement 10, _0144
|
||||
WaitMovement
|
||||
PlaySoundEffect SEQ_SE_DP_KAIDAN2
|
||||
WaitSoundEffect SEQ_SE_DP_KAIDAN2
|
||||
PlaySoundEffect SEQ_SE_DP_KAIDAN2_sseq
|
||||
WaitSoundEffect SEQ_SE_DP_KAIDAN2_sseq
|
||||
FadeScreenOut
|
||||
FrontierScrCmd_25 0
|
||||
FrontierScrCmd_25 3
|
||||
@@ -512,8 +512,8 @@ _0404:
|
||||
ApplyMovement 1, _0144
|
||||
ApplyMovement 2, _0164
|
||||
WaitMovement
|
||||
PlaySoundEffect SEQ_SE_DP_KAIDAN2
|
||||
WaitSoundEffect SEQ_SE_DP_KAIDAN2
|
||||
PlaySoundEffect SEQ_SE_DP_KAIDAN2_sseq
|
||||
WaitSoundEffect SEQ_SE_DP_KAIDAN2_sseq
|
||||
FadeScreenOut
|
||||
FrontierScrCmd_25 1
|
||||
FrontierScrCmd_25 2
|
||||
@@ -890,7 +890,7 @@ _0AD6:
|
||||
BufferNumber 1, VAR_0x8008
|
||||
GiveBattlePoints VAR_0x8008
|
||||
Message BattleHallScene_Text_ReceiveBP
|
||||
PlayFanfare SEQ_PL_POINTGET3
|
||||
PlayFanfare SEQ_PL_POINTGET3_sseq
|
||||
WaitFanfare
|
||||
FrontierScrCmd_C7
|
||||
GoTo _0B1D
|
||||
@@ -904,7 +904,7 @@ _0B25:
|
||||
CallBattleHallFunction BH_FUNC_GET_PLAYERS_MONS_SPECIES, 0, 0, VAR_0x8008
|
||||
BufferSpeciesName 0, VAR_0x8008
|
||||
Message BattleHallScene_Text_FullRestore
|
||||
PlayFanfare SEQ_ASA
|
||||
PlayFanfare SEQ_ASA_sseq
|
||||
WaitFanfare
|
||||
HealParty
|
||||
GoTo _0B48
|
||||
@@ -1103,7 +1103,7 @@ _0E30:
|
||||
Return
|
||||
|
||||
_0E62:
|
||||
PlaySoundEffect SEQ_SE_DP_SAVE
|
||||
PlaySoundEffect SEQ_SE_DP_SAVE_sseq
|
||||
BufferPlayerName 0
|
||||
Message BattleHallScene_Text_BattleSaved
|
||||
Return
|
||||
@@ -1260,8 +1260,8 @@ _1087:
|
||||
ShowSavingIcon
|
||||
Call _10C2
|
||||
HideSavingIcon
|
||||
PlaySoundEffect SEQ_SE_DP_SAVE
|
||||
WaitSoundEffect SEQ_SE_DP_SAVE
|
||||
PlaySoundEffect SEQ_SE_DP_SAVE_sseq
|
||||
WaitSoundEffect SEQ_SE_DP_SAVE_sseq
|
||||
Return
|
||||
|
||||
_109F:
|
||||
@@ -1270,8 +1270,8 @@ _109F:
|
||||
BattleHall_UpdateWinRecord VAR_0x8008
|
||||
CallIfEq VAR_0x8008, 0, _10C2
|
||||
HideSavingIcon
|
||||
PlaySoundEffect SEQ_SE_DP_SAVE
|
||||
WaitSoundEffect SEQ_SE_DP_SAVE
|
||||
PlaySoundEffect SEQ_SE_DP_SAVE_sseq
|
||||
WaitSoundEffect SEQ_SE_DP_SAVE_sseq
|
||||
Return
|
||||
|
||||
_10C2:
|
||||
@@ -1279,7 +1279,7 @@ _10C2:
|
||||
Return
|
||||
|
||||
_10C8:
|
||||
PlaySoundEffect SEQ_SE_DP_DENDOU
|
||||
PlaySoundEffect SEQ_SE_DP_DENDOU_sseq
|
||||
CallBattleHallFunction BH_FUNC_GET_CURRENT_ROUND, 0, 0, VAR_0x8008
|
||||
GoToIfLt VAR_0x8008, 2, _10F5
|
||||
GoToIfLt VAR_0x8008, 5, _1109
|
||||
@@ -1306,29 +1306,29 @@ _1125:
|
||||
CallBattleHallFunction BH_FUNC_GET_CURRENT_BATTLE, 0, 0, VAR_0x8008
|
||||
AddVar VAR_0x8008, 1
|
||||
GoToIfEq VAR_0x8008, 10, _1159
|
||||
PlaySoundEffect SEQ_SE_DP_UG_022
|
||||
PlaySoundEffect SEQ_SE_DP_UG_022_sseq
|
||||
CreateParticleSystemEmitter 0, HALL_EMITTER_UNK_2
|
||||
CreateParticleSystemEmitter 0, HALL_EMITTER_UNK_3
|
||||
WaitSoundEffect SEQ_SE_DP_UG_022
|
||||
PlaySoundEffect SEQ_SE_DP_DENDOU
|
||||
WaitSoundEffect SEQ_SE_DP_UG_022_sseq
|
||||
PlaySoundEffect SEQ_SE_DP_DENDOU_sseq
|
||||
Return
|
||||
|
||||
_1159:
|
||||
PlaySoundEffect SEQ_SE_DP_UG_022
|
||||
PlaySoundEffect SEQ_SE_DP_UG_022_sseq
|
||||
CreateParticleSystemEmitter 0, HALL_EMITTER_UNK_4
|
||||
CreateParticleSystemEmitter 0, HALL_EMITTER_UNK_6
|
||||
WaitSoundEffect SEQ_SE_DP_UG_022
|
||||
PlaySoundEffect SEQ_SE_DP_DENDOU
|
||||
WaitSoundEffect SEQ_SE_DP_UG_022_sseq
|
||||
PlaySoundEffect SEQ_SE_DP_DENDOU_sseq
|
||||
Return
|
||||
|
||||
_1173:
|
||||
PlaySoundEffect SEQ_SE_DP_UG_022
|
||||
PlaySoundEffect SEQ_SE_DP_UG_022_sseq
|
||||
CreateParticleSystemEmitter 0, HALL_EMITTER_UNK_4
|
||||
CreateParticleSystemEmitter 0, HALL_EMITTER_UNK_6
|
||||
CreateParticleSystemEmitter 0, HALL_EMITTER_UNK_0
|
||||
CreateParticleSystemEmitter 0, HALL_EMITTER_UNK_1
|
||||
WaitSoundEffect SEQ_SE_DP_UG_022
|
||||
PlaySoundEffect SEQ_SE_DP_DENDOU
|
||||
WaitSoundEffect SEQ_SE_DP_UG_022_sseq
|
||||
PlaySoundEffect SEQ_SE_DP_DENDOU_sseq
|
||||
Return
|
||||
|
||||
_1199:
|
||||
@@ -1377,23 +1377,23 @@ _1207:
|
||||
CreateParticleSystemEmitter 0, HALL_EMITTER_UNK_18
|
||||
ApplyMovement 98, _02C0
|
||||
WaitMovement
|
||||
PlaySoundEffect SEQ_SE_DP_DENDOU
|
||||
WaitSoundEffect SEQ_SE_DP_DENDOU
|
||||
PlaySoundEffect SEQ_SE_DP_DENDOU_sseq
|
||||
WaitSoundEffect SEQ_SE_DP_DENDOU_sseq
|
||||
ApplyMovement 0, _01B4
|
||||
ApplyMovement 98, _0298
|
||||
WaitMovement
|
||||
PlaySoundEffect SEQ_SE_DP_DENDOU
|
||||
PlaySoundEffect SEQ_SE_DP_DENDOU_sseq
|
||||
CreateParticleSystemEmitter 0, HALL_EMITTER_UNK_11
|
||||
CreateParticleSystemEmitter 0, HALL_EMITTER_UNK_12
|
||||
WaitSoundEffect SEQ_SE_DP_DENDOU
|
||||
WaitSoundEffect SEQ_SE_DP_DENDOU_sseq
|
||||
FrontierScrCmd_4E 10, 160, 230, 192, 10, 0
|
||||
ApplyMovement 0, _01BC
|
||||
ApplyMovement 98, _02A4
|
||||
WaitMovement
|
||||
PlaySoundEffect SEQ_SE_DP_DENDOU
|
||||
PlaySoundEffect SEQ_SE_DP_DENDOU_sseq
|
||||
CreateParticleSystemEmitter 0, HALL_EMITTER_UNK_11
|
||||
CreateParticleSystemEmitter 0, HALL_EMITTER_UNK_12
|
||||
WaitSoundEffect SEQ_SE_DP_DENDOU
|
||||
WaitSoundEffect SEQ_SE_DP_DENDOU_sseq
|
||||
ApplyMovement 0, _01C4
|
||||
ApplyMovement 98, _02B0
|
||||
WaitMovement
|
||||
|
||||
@@ -262,7 +262,7 @@ _0330:
|
||||
BufferNumber 1, VAR_0x8008
|
||||
BufferPlayerName 0
|
||||
Message BattleTowerBattleRoom_Text_ReceiveBP
|
||||
PlayFanfare SEQ_PL_POINTGET3
|
||||
PlayFanfare SEQ_PL_POINTGET3_sseq
|
||||
WaitFanfare
|
||||
Return
|
||||
|
||||
@@ -281,7 +281,7 @@ _0360:
|
||||
|
||||
_0374:
|
||||
Message BattleTowerBattleRoom_Text_HealPokemon
|
||||
PlayFanfare SEQ_ASA
|
||||
PlayFanfare SEQ_ASA_sseq
|
||||
WaitFanfare
|
||||
HealParty
|
||||
Return
|
||||
@@ -462,7 +462,7 @@ _0667:
|
||||
Return
|
||||
|
||||
_069A:
|
||||
PlaySoundEffect SEQ_SE_DP_SAVE
|
||||
PlaySoundEffect SEQ_SE_DP_SAVE_sseq
|
||||
BufferPlayerName 0
|
||||
Message BattleTowerBattleRoom_Text_BattleSaved
|
||||
Return
|
||||
@@ -491,8 +491,8 @@ _06D3:
|
||||
ShowSavingIcon
|
||||
FrontierScrCmd_72 VAR_0x8008
|
||||
HideSavingIcon
|
||||
PlaySoundEffect SEQ_SE_DP_SAVE
|
||||
WaitSoundEffect SEQ_SE_DP_SAVE
|
||||
PlaySoundEffect SEQ_SE_DP_SAVE_sseq
|
||||
WaitSoundEffect SEQ_SE_DP_SAVE_sseq
|
||||
FadeScreenOut
|
||||
CloseMessage
|
||||
FreeBattleRecording
|
||||
|
||||
@@ -158,7 +158,7 @@ _0161:
|
||||
End
|
||||
|
||||
_01A2:
|
||||
PlaySoundEffect SEQ_SE_DP_DOOR10
|
||||
PlaySoundEffect SEQ_SE_DP_DOOR10_sseq
|
||||
FrontierScrCmd_31 0, 0
|
||||
FrontierScrCmd_33 0
|
||||
FrontierScrCmd_32 0
|
||||
|
||||
@@ -193,7 +193,7 @@ _0142:
|
||||
Call _0278
|
||||
Call _0344
|
||||
SetVar FR_VAR_0x800F, 232
|
||||
PlaySoundEffect SEQ_SE_DP_DOOR10
|
||||
PlaySoundEffect SEQ_SE_DP_DOOR10_sseq
|
||||
FrontierScrCmd_2A _009C
|
||||
FrontierScrCmd_2C _00A0
|
||||
FrontierScrCmd_2F 1
|
||||
|
||||
@@ -402,8 +402,8 @@ _04DF:
|
||||
ShowSavingIcon
|
||||
FrontierScrCmd_73 VAR_0x8008
|
||||
HideSavingIcon
|
||||
PlaySoundEffect SEQ_SE_DP_SAVE
|
||||
WaitSoundEffect SEQ_SE_DP_SAVE
|
||||
PlaySoundEffect SEQ_SE_DP_SAVE_sseq
|
||||
WaitSoundEffect SEQ_SE_DP_SAVE_sseq
|
||||
CloseMessage
|
||||
Return
|
||||
|
||||
@@ -514,7 +514,7 @@ _069B:
|
||||
Return
|
||||
|
||||
_06CE:
|
||||
PlaySoundEffect SEQ_SE_DP_SAVE
|
||||
PlaySoundEffect SEQ_SE_DP_SAVE_sseq
|
||||
BufferPlayerName 0
|
||||
Message BattleTowerMultiBattleRoom_Text_BattleHasBeenSaved
|
||||
Return
|
||||
@@ -543,8 +543,8 @@ _0707:
|
||||
ShowSavingIcon
|
||||
FrontierScrCmd_72 VAR_0x8008
|
||||
HideSavingIcon
|
||||
PlaySoundEffect SEQ_SE_DP_SAVE
|
||||
WaitSoundEffect SEQ_SE_DP_SAVE
|
||||
PlaySoundEffect SEQ_SE_DP_SAVE_sseq
|
||||
WaitSoundEffect SEQ_SE_DP_SAVE_sseq
|
||||
FadeScreenOut
|
||||
CloseMessage
|
||||
FreeBattleRecording
|
||||
@@ -601,7 +601,7 @@ _0817:
|
||||
BufferNumber 1, VAR_0x8008
|
||||
BufferPlayerName 0
|
||||
Message BattleTowerMultiBattleRoom_Text_PlayerReceivedBP
|
||||
PlayFanfare SEQ_PL_POINTGET3
|
||||
PlayFanfare SEQ_PL_POINTGET3_sseq
|
||||
WaitFanfare
|
||||
CallBattleTowerFunction BT_FUNC_GET_CHALLENGE_MODE, 0, VAR_0x8008
|
||||
GoToIfEq VAR_0x8008, BATTLE_TOWER_MODE_LINK_MULTI, _0869
|
||||
@@ -705,7 +705,7 @@ _09E9:
|
||||
|
||||
_0A0D:
|
||||
Message BattleTowerMultiBattleRoom_Text_YourPokemonWillBeRestored
|
||||
PlayFanfare SEQ_ASA
|
||||
PlayFanfare SEQ_ASA_sseq
|
||||
WaitFanfare
|
||||
HealParty
|
||||
Return
|
||||
|
||||
@@ -45,7 +45,7 @@ _0014:
|
||||
|
||||
_0039:
|
||||
HealParty
|
||||
PlayBGM SEQ_BF_TOWWER
|
||||
PlayBGM SEQ_BF_TOWWER_sseq
|
||||
FrontierScrCmd_AA
|
||||
WaitTime 1, VAR_0x8008
|
||||
FrontierScrCmd_B2 0, 0, 0, VAR_0x8008
|
||||
@@ -422,8 +422,8 @@ _0766:
|
||||
ShowSavingIcon
|
||||
FrontierScrCmd_73 VAR_0x8008
|
||||
HideSavingIcon
|
||||
PlaySoundEffect SEQ_SE_DP_SAVE
|
||||
WaitSoundEffect SEQ_SE_DP_SAVE
|
||||
PlaySoundEffect SEQ_SE_DP_SAVE_sseq
|
||||
WaitSoundEffect SEQ_SE_DP_SAVE_sseq
|
||||
MessageNoSkip pl_msg_00000015_00020
|
||||
WaitTime 10, VAR_0x8008
|
||||
ClearReceivedTempDataAllPlayers
|
||||
@@ -473,28 +473,28 @@ _0858:
|
||||
|
||||
_0879:
|
||||
FrontierScrCmd_AB
|
||||
PlayBGM SEQ_PL_BF_FACTORY
|
||||
PlayBGM SEQ_PL_BF_FACTORY_sseq
|
||||
Call _08C9
|
||||
FrontierScrCmd_04 FRONTIER_SCENE_FACTORY_CORRIDOR, 0
|
||||
End
|
||||
|
||||
_088D:
|
||||
FrontierScrCmd_AB
|
||||
PlayBGM SEQ_PL_BF_STAGE
|
||||
PlayBGM SEQ_PL_BF_STAGE_sseq
|
||||
Call _08C9
|
||||
FrontierScrCmd_04 FRONTIER_SCENE_HALL_CORRIDOR, 0
|
||||
End
|
||||
|
||||
_08A1:
|
||||
FrontierScrCmd_AB
|
||||
PlayBGM SEQ_PL_BF_CASTLE02
|
||||
PlayBGM SEQ_PL_BF_CASTLE02_sseq
|
||||
Call _08C9
|
||||
FrontierScrCmd_04 FRONTIER_SCENE_CASTLE_CORRIDOR, 0
|
||||
End
|
||||
|
||||
_08B5:
|
||||
FrontierScrCmd_AB
|
||||
PlayBGM SEQ_PL_BF_ROULETTE
|
||||
PlayBGM SEQ_PL_BF_ROULETTE_sseq
|
||||
Call _08C9
|
||||
FrontierScrCmd_04 FRONTIER_SCENE_ARCADE_CORRIDOR, 0
|
||||
End
|
||||
@@ -524,7 +524,7 @@ _08DD:
|
||||
ClearReceivedTempDataAllPlayers
|
||||
FrontierScrCmd_22 _000C
|
||||
FrontierScrCmd_24 _0014
|
||||
PlayBGM SEQ_BF_TOWWER
|
||||
PlayBGM SEQ_BF_TOWWER_sseq
|
||||
FadeScreenIn
|
||||
BufferPartnerName 0
|
||||
Message pl_msg_00000015_00021
|
||||
|
||||
@@ -23,7 +23,7 @@ AcuityCavern_RemoveUxie:
|
||||
End
|
||||
|
||||
AcuityCavern_Uxie:
|
||||
PlaySE SEQ_SE_CONFIRM
|
||||
PlaySE SE_CONFIRM_sseq_3
|
||||
LockAll
|
||||
FacePlayer
|
||||
PlayCry SPECIES_UXIE
|
||||
|
||||
@@ -546,7 +546,7 @@ AmitySquare_EastReceptionist:
|
||||
End
|
||||
|
||||
AmitySquare_Receptionist:
|
||||
PlaySE SEQ_SE_CONFIRM
|
||||
PlaySE SE_CONFIRM_sseq_3
|
||||
LockAll
|
||||
FacePlayer
|
||||
BufferPartyMonNickname 0, VAR_FOLLOWER_MON_PARTY_ID
|
||||
@@ -905,7 +905,7 @@ AmitySquare_PrepareShowFollower:
|
||||
End
|
||||
|
||||
AmitySquare_FollowerMon:
|
||||
PlaySE SEQ_SE_CONFIRM
|
||||
PlaySE SE_CONFIRM_sseq_3
|
||||
LockAll
|
||||
FacePlayer
|
||||
BufferPartyMonNickname 0, VAR_FOLLOWER_MON_PARTY_ID
|
||||
@@ -915,7 +915,7 @@ AmitySquare_FollowerMon:
|
||||
End
|
||||
|
||||
AmitySquare_GiftMan:
|
||||
PlaySE SEQ_SE_CONFIRM
|
||||
PlaySE SE_CONFIRM_sseq_3
|
||||
LockAll
|
||||
FacePlayer
|
||||
GoToIfSet FLAG_DAILY_RECEIVED_AMITY_SQUARE_MAN_GIFT, AmitySquare_GiftMan_ReceivedGift
|
||||
@@ -934,7 +934,7 @@ AmitySquare_GiftMan_ItemGift:
|
||||
GoToIfCannotFitItem LOCAL_VAR_ITEM_OR_ACCESSORY_ID, LOCAL_VAR_ITEM_OR_ACCESSORY_COUNT, VAR_RESULT, AmitySquare_GiftMan_CannotFitItem
|
||||
BufferPlayerName 0
|
||||
BufferItemNamePlural 1, LOCAL_VAR_ITEM_OR_ACCESSORY_ID
|
||||
PlayFanfare SEQ_FANFA4
|
||||
PlayFanfare SEQ_FANFA4_sseq
|
||||
Message AmitySquare_Text_PlayerReceivedItem
|
||||
WaitFanfare
|
||||
AddItem LOCAL_VAR_ITEM_OR_ACCESSORY_ID, LOCAL_VAR_ITEM_OR_ACCESSORY_COUNT, VAR_RESULT
|
||||
@@ -1121,7 +1121,7 @@ AmitySquare_DoWarp:
|
||||
ScrCmd_338
|
||||
ApplyMovement LOCALID_FOLLOWER_MON, AmitySquare_Movement_FollowerMonFaceSouthSetInvisible
|
||||
WaitMovement
|
||||
PlaySE SEQ_SE_DP_GYURU
|
||||
PlaySE SEQ_SE_DP_GYURU_sseq
|
||||
CallIfEq VAR_0x8003, 1, AmitySquare_SetPositionsWarp1
|
||||
CallIfEq VAR_0x8003, 2, AmitySquare_SetPositionsWarp2
|
||||
CallIfEq VAR_0x8003, 3, AmitySquare_SetPositionsWarp3
|
||||
|
||||
@@ -34,7 +34,7 @@ BattleArcade_HideBattleFrontierReporter:
|
||||
End
|
||||
|
||||
BattleArcade_SingleAttendant:
|
||||
PlaySE SEQ_SE_CONFIRM
|
||||
PlaySE SE_CONFIRM_sseq_3
|
||||
LockAll
|
||||
FacePlayer
|
||||
SetVar VAR_MAP_LOCAL_0x03, 0
|
||||
@@ -43,7 +43,7 @@ BattleArcade_SingleAttendant:
|
||||
End
|
||||
|
||||
BattleArcade_MultiAttendant:
|
||||
PlaySE SEQ_SE_CONFIRM
|
||||
PlaySE SE_CONFIRM_sseq_3
|
||||
LockAll
|
||||
FacePlayer
|
||||
SetVar VAR_MAP_LOCAL_0x03, 0
|
||||
@@ -278,7 +278,7 @@ BattleArcade_WalkIntoCorridor:
|
||||
CallIfEq VAR_BATTLE_ARCADE_CHALLENGE_TYPE, FRONTIER_CHALLENGE_SINGLE, BattleArcade_WalkToCorridorSingleChallenge
|
||||
CallIfEq VAR_BATTLE_ARCADE_CHALLENGE_TYPE, FRONTIER_CHALLENGE_DOUBLE, BattleArcade_WalkToCorridorDoubleChallenge
|
||||
CallIfEq VAR_BATTLE_ARCADE_CHALLENGE_TYPE, FRONTIER_CHALLENGE_MULTI, BattleArcade_WalkToCorridorMultiChallenge
|
||||
PlaySE SEQ_SE_DP_KAIDAN2
|
||||
PlaySE SEQ_SE_DP_KAIDAN2_sseq
|
||||
GoTo BattleArcade_StartChallenge
|
||||
End
|
||||
|
||||
@@ -458,8 +458,8 @@ BattleArcade_SaveGame:
|
||||
ShowSavingIcon
|
||||
TrySaveGame VAR_RESULT
|
||||
HideSavingIcon
|
||||
PlaySE SEQ_SE_DP_SAVE
|
||||
WaitSE SEQ_SE_DP_SAVE
|
||||
PlaySE SEQ_SE_DP_SAVE_sseq
|
||||
WaitSE SEQ_SE_DP_SAVE_sseq
|
||||
Return
|
||||
|
||||
BattleArcade_OnFrame_DidntSaveBeforeQuit:
|
||||
@@ -484,7 +484,7 @@ BattleArcade_EarnedSilverPrint:
|
||||
Message BattleArcade_Text_PrintForVictory
|
||||
BufferPlayerName 0
|
||||
Message BattleArcade_Text_SilverPrintAdded
|
||||
PlayFanfare SEQ_FANFA4
|
||||
PlayFanfare SEQ_FANFA4_sseq
|
||||
WaitFanfare
|
||||
SetVar VAR_BATTLE_ARCADE_PRINT_STATE, 2
|
||||
Return
|
||||
@@ -493,7 +493,7 @@ BattleArcade_EarnedGoldPrint:
|
||||
Message BattleArcade_Text_PrintForVictory
|
||||
BufferPlayerName 0
|
||||
Message BattleArcade_Text_GoldPrintAdded
|
||||
PlayFanfare SEQ_FANFA4
|
||||
PlayFanfare SEQ_FANFA4_sseq
|
||||
WaitFanfare
|
||||
SetVar VAR_BATTLE_ARCADE_PRINT_STATE, 4
|
||||
Common_CheckAllFrontierGoldPrintsObtained
|
||||
|
||||
@@ -32,7 +32,7 @@ BattleCastle_HideBattleFrontierReporter:
|
||||
End
|
||||
|
||||
BattleCastle_SingleAttendant:
|
||||
PlaySE SEQ_SE_CONFIRM
|
||||
PlaySE SE_CONFIRM_sseq_3
|
||||
LockAll
|
||||
FacePlayer
|
||||
SetVar VAR_MAP_LOCAL_0x03, 0
|
||||
@@ -41,7 +41,7 @@ BattleCastle_SingleAttendant:
|
||||
End
|
||||
|
||||
BattleCastle_MultiAttendant:
|
||||
PlaySE SEQ_SE_CONFIRM
|
||||
PlaySE SE_CONFIRM_sseq_3
|
||||
LockAll
|
||||
FacePlayer
|
||||
SetVar VAR_MAP_LOCAL_0x03, 0
|
||||
@@ -276,7 +276,7 @@ BattleCastle_WalkIntoCorridor:
|
||||
CallIfEq VAR_BATTLE_CASTLE_CHALLENGE_TYPE, FRONTIER_CHALLENGE_SINGLE, BattleCastle_WalkToCorridorSingleChallenge
|
||||
CallIfEq VAR_BATTLE_CASTLE_CHALLENGE_TYPE, FRONTIER_CHALLENGE_DOUBLE, BattleCastle_WalkToCorridorDoubleChallenge
|
||||
CallIfEq VAR_BATTLE_CASTLE_CHALLENGE_TYPE, FRONTIER_CHALLENGE_MULTI, BattleCastle_WalkToCorridorMultiChallenge
|
||||
PlaySE SEQ_SE_DP_KAIDAN2
|
||||
PlaySE SEQ_SE_DP_KAIDAN2_sseq
|
||||
GoTo BattleCastle_StartChallenge
|
||||
End
|
||||
|
||||
@@ -454,8 +454,8 @@ BattleCastle_SaveGame:
|
||||
ShowSavingIcon
|
||||
TrySaveGame VAR_RESULT
|
||||
HideSavingIcon
|
||||
PlaySE SEQ_SE_DP_SAVE
|
||||
WaitSE SEQ_SE_DP_SAVE
|
||||
PlaySE SEQ_SE_DP_SAVE_sseq
|
||||
WaitSE SEQ_SE_DP_SAVE_sseq
|
||||
Return
|
||||
|
||||
BattleCastle_OnFrame_DidntSaveBeforeQuit:
|
||||
@@ -480,7 +480,7 @@ BattleCastle_EarnedSilverPrint:
|
||||
Message BattleCastle_Text_PrintForVictory
|
||||
BufferPlayerName 0
|
||||
Message BattleCastle_Text_SinglePrintAdded
|
||||
PlayFanfare SEQ_FANFA4
|
||||
PlayFanfare SEQ_FANFA4_sseq
|
||||
WaitFanfare
|
||||
SetVar VAR_BATTLE_CASTLE_PRINT_STATE, 2
|
||||
Return
|
||||
@@ -489,7 +489,7 @@ BattleCastle_EarnedGoldPrint:
|
||||
Message BattleCastle_Text_PrintForVictory
|
||||
BufferPlayerName 0
|
||||
Message BattleCastle_Text_GoldPrintAdded
|
||||
PlayFanfare SEQ_FANFA4
|
||||
PlayFanfare SEQ_FANFA4_sseq
|
||||
WaitFanfare
|
||||
SetVar VAR_BATTLE_CASTLE_PRINT_STATE, 4
|
||||
Common_CheckAllFrontierGoldPrintsObtained
|
||||
|
||||
@@ -31,7 +31,7 @@ BattleFactory_HideBattleFrontierReporter:
|
||||
End
|
||||
|
||||
BattleFactory_SingleAttendant:
|
||||
PlaySE SEQ_SE_CONFIRM
|
||||
PlaySE SE_CONFIRM_sseq_3
|
||||
LockAll
|
||||
FacePlayer
|
||||
SetVar VAR_MAP_LOCAL_0x03, 0
|
||||
@@ -40,7 +40,7 @@ BattleFactory_SingleAttendant:
|
||||
End
|
||||
|
||||
BattleFactory_MultiAttendant:
|
||||
PlaySE SEQ_SE_CONFIRM
|
||||
PlaySE SE_CONFIRM_sseq_3
|
||||
LockAll
|
||||
FacePlayer
|
||||
SetVar VAR_MAP_LOCAL_0x03, 0
|
||||
@@ -227,7 +227,7 @@ BattleFactory_WalkIntoCorridor:
|
||||
CallIfEq VAR_BATTLE_FACTORY_CHALLENGE_TYPE, FRONTIER_CHALLENGE_SINGLE, BattleFactory_WalkToCorridorSingleChallenge
|
||||
CallIfEq VAR_BATTLE_FACTORY_CHALLENGE_TYPE, FRONTIER_CHALLENGE_DOUBLE, BattleFactory_WalkToCorridorDoubleChallenge
|
||||
CallIfEq VAR_BATTLE_FACTORY_CHALLENGE_TYPE, FRONTIER_CHALLENGE_MULTI, BattleFactory_WalkToCorridorMultiChallenge
|
||||
PlaySE SEQ_SE_DP_KAIDAN2
|
||||
PlaySE SEQ_SE_DP_KAIDAN2_sseq
|
||||
GoTo BattleFactory_StartChallenge
|
||||
End
|
||||
|
||||
@@ -410,8 +410,8 @@ BattleFactory_SaveGame:
|
||||
ShowSavingIcon
|
||||
TrySaveGame VAR_RESULT
|
||||
HideSavingIcon
|
||||
PlaySE SEQ_SE_DP_SAVE
|
||||
WaitSE SEQ_SE_DP_SAVE
|
||||
PlaySE SEQ_SE_DP_SAVE_sseq
|
||||
WaitSE SEQ_SE_DP_SAVE_sseq
|
||||
Return
|
||||
|
||||
BattleFactory_OnFrame_DidntSaveBeforeQuit:
|
||||
@@ -436,7 +436,7 @@ BattleFactory_EarnedSilverPrint:
|
||||
Message BattleFactory_Text_PrintForVictory
|
||||
BufferPlayerName 0
|
||||
Message BattleFactory_Text_SilverPrintAdded
|
||||
PlayFanfare SEQ_FANFA4
|
||||
PlayFanfare SEQ_FANFA4_sseq
|
||||
WaitFanfare
|
||||
SetVar VAR_BATTLE_FACTORY_PRINT_STATE, 2
|
||||
Return
|
||||
@@ -445,7 +445,7 @@ BattleFactory_EarnedGoldPrint:
|
||||
Message BattleFactory_Text_PrintForVictory
|
||||
BufferPlayerName 0
|
||||
Message BattleFactory_Text_GoldPrintAdded
|
||||
PlayFanfare SEQ_FANFA4
|
||||
PlayFanfare SEQ_FANFA4_sseq
|
||||
WaitFanfare
|
||||
SetVar VAR_BATTLE_FACTORY_PRINT_STATE, 4
|
||||
Common_CheckAllFrontierGoldPrintsObtained
|
||||
|
||||
@@ -143,7 +143,7 @@ BattleFrontier_TuberM:
|
||||
End
|
||||
|
||||
BattleFrontier_AttendantSouthwest:
|
||||
PlaySE SEQ_SE_CONFIRM
|
||||
PlaySE SE_CONFIRM_sseq_3
|
||||
LockAll
|
||||
FacePlayer
|
||||
Message BattleFrontier_Text_TradeBPForPrizes
|
||||
@@ -153,7 +153,7 @@ BattleFrontier_AttendantSouthwest:
|
||||
End
|
||||
|
||||
BattleFrontier_ScratchOffCards_Unused:
|
||||
PlaySE SEQ_SE_CONFIRM
|
||||
PlaySE SE_CONFIRM_sseq_3
|
||||
LockAll
|
||||
FacePlayer
|
||||
FadeScreenOut
|
||||
@@ -166,7 +166,7 @@ BattleFrontier_ScratchOffCards_Unused:
|
||||
End
|
||||
|
||||
BattleFrontier_AttendantSoutheast:
|
||||
PlaySE SEQ_SE_CONFIRM
|
||||
PlaySE SE_CONFIRM_sseq_3
|
||||
LockAll
|
||||
FacePlayer
|
||||
Message BattleFrontier_Text_TradeBPForPrizes2
|
||||
@@ -211,7 +211,7 @@ BattleFrontier_CoordEvent_EnterBattleHall:
|
||||
LockAll
|
||||
ApplyMovement LOCALID_PLAYER, BattleFrontier_Movement_PlayerEnterBattleHall
|
||||
WaitMovement
|
||||
PlaySE SEQ_SE_DP_KAIDAN2
|
||||
PlaySE SEQ_SE_DP_KAIDAN2_sseq
|
||||
FadeScreenOut
|
||||
WaitFadeScreen
|
||||
Warp MAP_HEADER_BATTLE_HALL, 25, 9, DIR_WEST
|
||||
@@ -228,7 +228,7 @@ BattleFrontier_CoordEvent_EnterBattleCastle:
|
||||
LockAll
|
||||
ApplyMovement LOCALID_PLAYER, BattleFrontier_Movement_PlayerEnterBattleCastle
|
||||
WaitMovement
|
||||
PlaySE SEQ_SE_DP_KAIDAN2
|
||||
PlaySE SEQ_SE_DP_KAIDAN2_sseq
|
||||
FadeScreenOut
|
||||
WaitFadeScreen
|
||||
Warp MAP_HEADER_BATTLE_CASTLE, 21, 9, DIR_WEST
|
||||
@@ -245,7 +245,7 @@ BattleFrontier_CoordEvent_EnterBattleArcade:
|
||||
LockAll
|
||||
ApplyMovement LOCALID_PLAYER, BattleFrontier_Movement_PlayerEnterBattleArcade
|
||||
WaitMovement
|
||||
PlaySE SEQ_SE_DP_KAIDAN2
|
||||
PlaySE SEQ_SE_DP_KAIDAN2_sseq
|
||||
FadeScreenOut
|
||||
WaitFadeScreen
|
||||
Warp MAP_HEADER_BATTLE_ARCADE, 1, 6, DIR_EAST
|
||||
@@ -262,7 +262,7 @@ BattleFrontier_CoordEvent_EnterBattleFactory:
|
||||
LockAll
|
||||
ApplyMovement LOCALID_PLAYER, BattleFrontier_Movement_PlayerEnterBattleFactory
|
||||
WaitMovement
|
||||
PlaySE SEQ_SE_DP_KAIDAN2
|
||||
PlaySE SEQ_SE_DP_KAIDAN2_sseq
|
||||
FadeScreenOut
|
||||
WaitFadeScreen
|
||||
Warp MAP_HEADER_BATTLE_FACTORY, 1, 7, DIR_EAST
|
||||
|
||||
@@ -32,7 +32,7 @@ BattleFrontierGateToFightArea_OnFrame_FirstEntry:
|
||||
Call BattleFrontierGateToFightArea_PlayerWalkToAttendant
|
||||
Message BattleFrontierGateToFightArea_Text_BorrowVsRecorder
|
||||
BufferPlayerName 0
|
||||
PlayFanfare SEQ_FANFA4
|
||||
PlayFanfare SEQ_FANFA4_sseq
|
||||
Message BattleFrontierGateToFightArea_Text_VsRecorderWasUpgraded
|
||||
WaitFanfare
|
||||
Message BattleFrontierGateToFightArea_Text_AnyQuestions
|
||||
@@ -44,7 +44,7 @@ BattleFrontierGateToFightArea_OnFrame_FirstEntry:
|
||||
End
|
||||
|
||||
BattleFrontierGateToFightArea_AttendantGeneral:
|
||||
PlaySE SEQ_SE_CONFIRM
|
||||
PlaySE SE_CONFIRM_sseq_3
|
||||
LockAll
|
||||
FacePlayer
|
||||
Message BattleFrontierGateToFightArea_Text_ExplainWhichTopic
|
||||
@@ -108,7 +108,7 @@ BattleFrontierGateToFightArea_ExplainBasicRules:
|
||||
End
|
||||
|
||||
BattleFrontierGateToFightArea_AttendantBattleTower:
|
||||
PlaySE SEQ_SE_CONFIRM
|
||||
PlaySE SE_CONFIRM_sseq_3
|
||||
LockAll
|
||||
FacePlayer
|
||||
Message BattleFrontierGateToFightArea_Text_ShouldIExplainBattleTower
|
||||
@@ -134,7 +134,7 @@ BattleFrontierGateToFightArea_AttendantBattleTowerEnd:
|
||||
End
|
||||
|
||||
BattleFrontierGateToFightArea_AttendantBattleFactory:
|
||||
PlaySE SEQ_SE_CONFIRM
|
||||
PlaySE SE_CONFIRM_sseq_3
|
||||
LockAll
|
||||
FacePlayer
|
||||
Message BattleFrontierGateToFightArea_Text_ShouldIExplainBattleFactory
|
||||
@@ -160,7 +160,7 @@ BattleFrontierGateToFightArea_AttendantBattleFactoryEnd:
|
||||
End
|
||||
|
||||
BattleFrontierGateToFightArea_AttendantBattleHall:
|
||||
PlaySE SEQ_SE_CONFIRM
|
||||
PlaySE SE_CONFIRM_sseq_3
|
||||
LockAll
|
||||
FacePlayer
|
||||
Message BattleFrontierGateToFightArea_Text_ShouldIExplainBattleHall
|
||||
@@ -186,7 +186,7 @@ BattleFrontierGateToFightArea_AttendantBattleHallEnd:
|
||||
End
|
||||
|
||||
BattleFrontierGateToFightArea_AttendantBattleCastle:
|
||||
PlaySE SEQ_SE_CONFIRM
|
||||
PlaySE SE_CONFIRM_sseq_3
|
||||
LockAll
|
||||
FacePlayer
|
||||
Message BattleFrontierGateToFightArea_Text_ShouldIExplainBattleCastle
|
||||
@@ -212,7 +212,7 @@ BattleFrontierGateToFightArea_AttendantBattleCastleEnd:
|
||||
End
|
||||
|
||||
BattleFrontierGateToFightArea_AttendantBattleArcade:
|
||||
PlaySE SEQ_SE_CONFIRM
|
||||
PlaySE SE_CONFIRM_sseq_3
|
||||
LockAll
|
||||
FacePlayer
|
||||
Message BattleFrontierGateToFightArea_Text_ShouldIExplainBattleArcade
|
||||
|
||||
@@ -14,7 +14,7 @@
|
||||
ScriptEntryEnd
|
||||
|
||||
FrontierRecords_BattleTower:
|
||||
PlaySE SEQ_SE_CONFIRM
|
||||
PlaySE SE_CONFIRM_sseq_3
|
||||
LockAll
|
||||
SetVar VAR_0x8000, FRONTIER_RECORDS_APP_TOWER
|
||||
GoTo FrontierRecords_BattleTowerMenus
|
||||
@@ -31,7 +31,7 @@ FrontierRecords_BattleTowerMenus:
|
||||
End
|
||||
|
||||
FrontierRecords_BattleTowerDupe:
|
||||
PlaySE SEQ_SE_CONFIRM
|
||||
PlaySE SE_CONFIRM_sseq_3
|
||||
LockAll
|
||||
SetVar VAR_0x8000, FRONTIER_RECORDS_APP_TOWER
|
||||
GoTo FrontierRecords_BattleTowerMenusDupe
|
||||
@@ -48,7 +48,7 @@ FrontierRecords_BattleTowerMenusDupe:
|
||||
End
|
||||
|
||||
FrontierRecords_BattleFactory:
|
||||
PlaySE SEQ_SE_CONFIRM
|
||||
PlaySE SE_CONFIRM_sseq_3
|
||||
LockAll
|
||||
SetVar VAR_0x8000, FRONTIER_RECORDS_APP_FACTORY
|
||||
GoTo FrontierRecords_BattleFactoryMenus
|
||||
@@ -65,7 +65,7 @@ FrontierRecords_BattleFactoryMenus:
|
||||
End
|
||||
|
||||
FrontierRecords_BattleHall:
|
||||
PlaySE SEQ_SE_CONFIRM
|
||||
PlaySE SE_CONFIRM_sseq_3
|
||||
LockAll
|
||||
SetVar VAR_0x8000, FRONTIER_RECORDS_APP_HALL
|
||||
GoTo FrontierRecords_BattleHallMenus
|
||||
@@ -116,7 +116,7 @@ FrontierRecords_SelectPokemonWithStartingLetter:
|
||||
End
|
||||
|
||||
FrontierRecords_BattleCastle:
|
||||
PlaySE SEQ_SE_CONFIRM
|
||||
PlaySE SE_CONFIRM_sseq_3
|
||||
LockAll
|
||||
SetVar VAR_0x8000, FRONTIER_RECORDS_APP_CASTLE
|
||||
GoTo FrontierRecords_BattleCastleMenus
|
||||
@@ -133,7 +133,7 @@ FrontierRecords_BattleCastleMenus:
|
||||
End
|
||||
|
||||
FrontierRecords_BattleArcade:
|
||||
PlaySE SEQ_SE_CONFIRM
|
||||
PlaySE SE_CONFIRM_sseq_3
|
||||
LockAll
|
||||
SetVar VAR_0x8000, FRONTIER_RECORDS_APP_ARCADE
|
||||
GoTo FrontierRecords_BattleArcadeMenus
|
||||
|
||||
@@ -165,7 +165,7 @@ BattleHall_SetWinstonAsFan:
|
||||
Return
|
||||
|
||||
BattleHall_SingleAttendant:
|
||||
PlaySE SEQ_SE_CONFIRM
|
||||
PlaySE SE_CONFIRM_sseq_3
|
||||
LockAll
|
||||
FacePlayer
|
||||
SetVar VAR_MAP_LOCAL_0x03, 0
|
||||
@@ -174,7 +174,7 @@ BattleHall_SingleAttendant:
|
||||
End
|
||||
|
||||
BattleHall_MultiAttendant:
|
||||
PlaySE SEQ_SE_CONFIRM
|
||||
PlaySE SE_CONFIRM_sseq_3
|
||||
LockAll
|
||||
FacePlayer
|
||||
SetVar VAR_MAP_LOCAL_0x03, 0
|
||||
@@ -396,7 +396,7 @@ BattleHall_WalkIntoCorridor:
|
||||
CallIfEq VAR_BATTLE_HALL_CHALLENGE_TYPE, FRONTIER_CHALLENGE_SINGLE, BattleHall_WalkToCorridorSingleChallenge
|
||||
CallIfEq VAR_BATTLE_HALL_CHALLENGE_TYPE, FRONTIER_CHALLENGE_DOUBLE, BattleHall_WalkToCorridorDoubleChallenge
|
||||
CallIfEq VAR_BATTLE_HALL_CHALLENGE_TYPE, FRONTIER_CHALLENGE_MULTI, BattleHall_WalkToCorridorMultiChallenge
|
||||
PlaySE SEQ_SE_DP_KAIDAN2
|
||||
PlaySE SEQ_SE_DP_KAIDAN2_sseq
|
||||
GoTo BattleHall_StartChallenge
|
||||
End
|
||||
|
||||
@@ -582,8 +582,8 @@ BattleHall_SaveGame:
|
||||
ShowSavingIcon
|
||||
TrySaveGame VAR_RESULT
|
||||
HideSavingIcon
|
||||
PlaySE SEQ_SE_DP_SAVE
|
||||
WaitSE SEQ_SE_DP_SAVE
|
||||
PlaySE SEQ_SE_DP_SAVE_sseq
|
||||
WaitSE SEQ_SE_DP_SAVE_sseq
|
||||
Return
|
||||
|
||||
BattleHall_OnFrame_DidntSaveBeforeQuit:
|
||||
@@ -608,7 +608,7 @@ BattleHall_EarnedSilverPrint:
|
||||
Message BattleHall_Text_PrintForVictory
|
||||
BufferPlayerName 0
|
||||
Message BattleHall_Text_SilverPrintAdded
|
||||
PlayFanfare SEQ_FANFA4
|
||||
PlayFanfare SEQ_FANFA4_sseq
|
||||
WaitFanfare
|
||||
SetVar VAR_BATTLE_HALL_PRINT_STATE, 2
|
||||
Return
|
||||
@@ -617,7 +617,7 @@ BattleHall_EarnedGoldPrint:
|
||||
Message BattleHall_Text_PrintForVictory
|
||||
BufferPlayerName 0
|
||||
Message BattleHall_Text_GoldPrintAdded
|
||||
PlayFanfare SEQ_FANFA4
|
||||
PlayFanfare SEQ_FANFA4_sseq
|
||||
WaitFanfare
|
||||
SetVar VAR_BATTLE_HALL_PRINT_STATE, 4
|
||||
Common_CheckAllFrontierGoldPrintsObtained
|
||||
@@ -676,7 +676,7 @@ BattleHall_BugCatcher:
|
||||
End
|
||||
|
||||
BattleHall_RecordKeeper:
|
||||
PlaySE SEQ_SE_CONFIRM
|
||||
PlaySE SE_CONFIRM_sseq_3
|
||||
LockAll
|
||||
FacePlayer
|
||||
GoToIfUnset FLAG_SPOKEN_TO_BATTLE_HALL_RECORD_KEEPER, BattleHall_RecordKeeperIntro
|
||||
@@ -687,7 +687,7 @@ BattleHall_RecordKeeper:
|
||||
BufferPlayerName 0
|
||||
Message BattleHall_Text_StreakRecordIsX
|
||||
Message BattleHall_Text_BPRewardForStreak
|
||||
PlayFanfare SEQ_PL_POINTGET3
|
||||
PlayFanfare SEQ_PL_POINTGET3_sseq
|
||||
Message BattleHall_Text_PlayerReceivedBP
|
||||
WaitFanfare
|
||||
GoTo BattleHall_RecordKeeperEnd
|
||||
@@ -724,7 +724,7 @@ BattleHall_RecordKeeperEnd:
|
||||
End
|
||||
|
||||
BattleHall_SerenaWinston:
|
||||
PlaySE SEQ_SE_CONFIRM
|
||||
PlaySE SE_CONFIRM_sseq_3
|
||||
LockAll
|
||||
FacePlayer
|
||||
GetPlayerGender VAR_RESULT
|
||||
@@ -800,7 +800,7 @@ BattleHall_WinstonEnd:
|
||||
End
|
||||
|
||||
BattleHall_WinstonSerena:
|
||||
PlaySE SEQ_SE_CONFIRM
|
||||
PlaySE SE_CONFIRM_sseq_3
|
||||
LockAll
|
||||
FacePlayer
|
||||
GetPlayerGender VAR_RESULT
|
||||
@@ -876,7 +876,7 @@ BattleHall_SerenaEnd:
|
||||
End
|
||||
|
||||
BattleHall_MajorNPC:
|
||||
PlaySE SEQ_SE_CONFIRM
|
||||
PlaySE SE_CONFIRM_sseq_3
|
||||
LockAll
|
||||
FacePlayer
|
||||
BufferPlayerName 0
|
||||
|
||||
@@ -112,7 +112,7 @@ BattleTower_SetVarsResumeChallenge:
|
||||
Return
|
||||
|
||||
BattleTower_Teala:
|
||||
PlaySE SEQ_SE_CONFIRM
|
||||
PlaySE SE_CONFIRM_sseq_3
|
||||
LockAll
|
||||
FacePlayer
|
||||
SetVar VAR_MAP_LOCAL_0x01, 0
|
||||
@@ -175,7 +175,7 @@ BattleTower_GiveTrophy:
|
||||
|
||||
BattleTower_SingleAttendant:
|
||||
LockAll
|
||||
PlaySE SEQ_SE_CONFIRM
|
||||
PlaySE SE_CONFIRM_sseq_3
|
||||
SetBattleTowerNull
|
||||
Message BattleTower_Text_WelcomeToSingleDoubleBattleRooms
|
||||
GoTo BattleTower_AskTakeChallenge
|
||||
@@ -437,8 +437,8 @@ BattleTower_TrySaveGame:
|
||||
ShowSavingIcon
|
||||
TrySaveGame VAR_RESULT
|
||||
HideSavingIcon
|
||||
PlaySE SEQ_SE_DP_SAVE
|
||||
WaitSE SEQ_SE_DP_SAVE
|
||||
PlaySE SEQ_SE_DP_SAVE_sseq
|
||||
WaitSE SEQ_SE_DP_SAVE_sseq
|
||||
Return
|
||||
|
||||
BattleTower_WarpToElevator:
|
||||
@@ -490,7 +490,7 @@ BattleTower_ResetBattleTowerVars:
|
||||
|
||||
BattleTower_WiFiAttendant:
|
||||
LockAll
|
||||
PlaySE SEQ_SE_CONFIRM
|
||||
PlaySE SE_CONFIRM_sseq_3
|
||||
SetBattleTowerNull
|
||||
CallBattleTowerFunction BT_FUNC_UNK_12, 0, VAR_RESULT
|
||||
GoToIfEq VAR_RESULT, 1, BattleTower_AskSendPreviousResults
|
||||
@@ -657,7 +657,7 @@ BattleTower_PlayerFaceEast:
|
||||
|
||||
BattleTower_MultiAttendant:
|
||||
LockAll
|
||||
PlaySE SEQ_SE_CONFIRM
|
||||
PlaySE SE_CONFIRM_sseq_3
|
||||
SetBattleTowerNull
|
||||
Message BattleTower_Text_WelcomeToMultiBattleRooms
|
||||
GoTo BattleTower_AskTakeMultiChallenge
|
||||
@@ -907,7 +907,7 @@ BattleTower_SaveAndEnd:
|
||||
|
||||
BattleTower_RibbonsFor50WinStreak:
|
||||
Message BattleTower_Text_WonRibbonsFor50WinStreak
|
||||
PlayFanfare SEQ_FANFA1
|
||||
PlayFanfare SEQ_FANFA1_sseq
|
||||
WaitFanfare
|
||||
Return
|
||||
|
||||
@@ -926,7 +926,7 @@ _0F7E:
|
||||
_0FD6:
|
||||
Message BattleTower_Text_BeatenAllSevenTrainers
|
||||
Message BattleTower_Text_WonRibbonsFor50WinStreak
|
||||
PlayFanfare SEQ_FANFA1
|
||||
PlayFanfare SEQ_FANFA1_sseq
|
||||
WaitFanfare
|
||||
GoTo BattleTower_SaveGameClearCommunication
|
||||
End
|
||||
@@ -956,7 +956,7 @@ _102B:
|
||||
_1048:
|
||||
BufferNumber 0, VAR_MAP_LOCAL_0x00
|
||||
Message BattleTower_Text_RibbonsForAchievingRank
|
||||
PlayFanfare SEQ_FANFA1
|
||||
PlayFanfare SEQ_FANFA1_sseq
|
||||
WaitFanfare
|
||||
GoTo _11F5
|
||||
End
|
||||
@@ -970,7 +970,7 @@ _105E:
|
||||
_107B:
|
||||
BufferNumber 0, VAR_MAP_LOCAL_0x00
|
||||
Message BattleTower_Text_AwardRibbonToParticipatingPokemon
|
||||
PlayFanfare SEQ_FANFA1
|
||||
PlayFanfare SEQ_FANFA1_sseq
|
||||
WaitFanfare
|
||||
GoTo _11F5
|
||||
End
|
||||
@@ -1005,7 +1005,7 @@ _10F5:
|
||||
CallBattleTowerFunction BT_FUNC_UNK_48, 0, VAR_RESULT
|
||||
GoToIfEq VAR_RESULT, 0, _10BC
|
||||
Message BattleTower_Text_RibbonsForDefeatingTycoon
|
||||
PlayFanfare SEQ_FANFA1
|
||||
PlayFanfare SEQ_FANFA1_sseq
|
||||
WaitFanfare
|
||||
GoTo _10BC
|
||||
End
|
||||
@@ -1014,7 +1014,7 @@ _1135:
|
||||
Message BattleTower_Text_CommemorativePrint
|
||||
BufferPlayerName 0
|
||||
Message BattleTower_Text_SilverPrintAdded
|
||||
PlayFanfare SEQ_FANFA4
|
||||
PlayFanfare SEQ_FANFA4_sseq
|
||||
WaitFanfare
|
||||
SetVar VAR_BATTLE_TOWER_PRINT_STATE, 2
|
||||
Return
|
||||
@@ -1023,7 +1023,7 @@ _114C:
|
||||
Message BattleTower_Text_CommemorativePrint
|
||||
BufferPlayerName 0
|
||||
Message BattleTower_Text_GoldPrintAdded
|
||||
PlayFanfare SEQ_FANFA4
|
||||
PlayFanfare SEQ_FANFA4_sseq
|
||||
WaitFanfare
|
||||
SetVar VAR_BATTLE_TOWER_PRINT_STATE, 4
|
||||
Common_CheckAllFrontierGoldPrintsObtained
|
||||
@@ -1118,7 +1118,7 @@ BattleTower_Movement_PlayerFaceEast:
|
||||
EndMovement
|
||||
|
||||
BattleTower_MachineSoloResults: // Unused, leftover from DP
|
||||
PlaySE SEQ_SE_CONFIRM
|
||||
PlaySE SE_CONFIRM_sseq_3
|
||||
LockAll
|
||||
SetVar VAR_0x8000, FALSE
|
||||
SetVar VAR_0x8001, TOWER_RECORDS_RESULTS_SOLO
|
||||
@@ -1126,7 +1126,7 @@ BattleTower_MachineSoloResults: // Unused, leftover from DP
|
||||
End
|
||||
|
||||
BattleTower_MachineMultiResults: // Unused, leftover from DP
|
||||
PlaySE SEQ_SE_CONFIRM
|
||||
PlaySE SE_CONFIRM_sseq_3
|
||||
LockAll
|
||||
SetVar VAR_0x8000, FALSE
|
||||
SetVar VAR_0x8001, TOWER_RECORDS_RESULTS_MULTI
|
||||
@@ -1134,7 +1134,7 @@ BattleTower_MachineMultiResults: // Unused, leftover from DP
|
||||
End
|
||||
|
||||
BattleTower_MachineWiFiResults:
|
||||
PlaySE SEQ_SE_CONFIRM
|
||||
PlaySE SE_CONFIRM_sseq_3
|
||||
LockAll
|
||||
SetVar VAR_0x8000, FALSE
|
||||
SetVar VAR_0x8001, TOWER_RECORDS_RESULTS_WIFI
|
||||
@@ -1142,7 +1142,7 @@ BattleTower_MachineWiFiResults:
|
||||
End
|
||||
|
||||
BattleTower_MachineWiFiLeaders:
|
||||
PlaySE SEQ_SE_CONFIRM
|
||||
PlaySE SE_CONFIRM_sseq_3
|
||||
LockAll
|
||||
ScrCmd_1E4 VAR_RESULT
|
||||
GoToIfEq VAR_RESULT, 0, BattleTower_NoDataYet
|
||||
@@ -1210,7 +1210,7 @@ BattleTower_GriseousOrbCouldNotBeRemoved:
|
||||
End
|
||||
|
||||
BattleTower_StatsJudge:
|
||||
PlaySE SEQ_SE_CONFIRM
|
||||
PlaySE SE_CONFIRM_sseq_3
|
||||
LockAll
|
||||
FacePlayer
|
||||
CallIfUnset FLAG_TALKED_TO_STATS_JUDGE, BattleTower_JudgeExplanation
|
||||
|
||||
@@ -31,7 +31,7 @@ BattleTowerBattleRoom_SetPlayerPositionForBattle:
|
||||
|
||||
BattleTowerBattleRoom_OpponentEnterAndBattle_Unused:
|
||||
SetVar VAR_BATTLE_TOWER_BATTLE_ROOM_LOAD_ACTION, 0
|
||||
PlaySE SEQ_SE_CONFIRM
|
||||
PlaySE SE_CONFIRM_sseq_3
|
||||
LockAll
|
||||
FacePlayer
|
||||
Call BattleTowerBattleRoom_OpponentEnterAndBattle
|
||||
@@ -40,7 +40,7 @@ BattleTowerBattleRoom_OpponentEnterAndBattle_Unused:
|
||||
|
||||
BattleTowerBattleRoom_HealPokemon:
|
||||
Message BattleTowerBattleRoom_Text_HealPokemon
|
||||
PlayFanfare SEQ_ASA
|
||||
PlayFanfare SEQ_ASA_sseq
|
||||
WaitFanfare
|
||||
HealParty
|
||||
Return
|
||||
@@ -118,8 +118,8 @@ BattleTowerBattleRoom_SaveAndQuit:
|
||||
ShowSavingIcon
|
||||
TrySaveGame VAR_RESULT
|
||||
HideSavingIcon
|
||||
PlaySE SEQ_SE_DP_SAVE
|
||||
WaitSE SEQ_SE_DP_SAVE
|
||||
PlaySE SEQ_SE_DP_SAVE_sseq
|
||||
WaitSE SEQ_SE_DP_SAVE_sseq
|
||||
FadeScreenOut
|
||||
WaitFadeScreen
|
||||
CloseMessage
|
||||
|
||||
@@ -103,7 +103,7 @@ BattleTowerBattleSalon_OnFrame_EnterBattleSalon:
|
||||
End
|
||||
|
||||
BattleTowerBattleSalon_Attendant:
|
||||
PlaySE SEQ_SE_CONFIRM
|
||||
PlaySE SE_CONFIRM_sseq_3
|
||||
LockAll
|
||||
FacePlayer
|
||||
BufferPlayerName 0
|
||||
@@ -151,7 +151,7 @@ BattleTowerBattleSalon_BufferSpeciesAndMoveNames:
|
||||
Return
|
||||
|
||||
BattleTowerBattleSalon_Cheryl:
|
||||
PlaySE SEQ_SE_CONFIRM
|
||||
PlaySE SE_CONFIRM_sseq_3
|
||||
LockAll
|
||||
FacePlayer
|
||||
GoToIfEq VAR_BATTLE_TOWER_BATTLE_SALON_STATE, 2, BattleTowerBattleSalon_CherylDontTeamUp
|
||||
@@ -183,7 +183,7 @@ BattleTowerBattleSalon_CherylTeamUp:
|
||||
End
|
||||
|
||||
BattleTowerBattleSalon_Mira:
|
||||
PlaySE SEQ_SE_CONFIRM
|
||||
PlaySE SE_CONFIRM_sseq_3
|
||||
LockAll
|
||||
FacePlayer
|
||||
GoToIfEq VAR_BATTLE_TOWER_BATTLE_SALON_STATE, 2, BattleTowerBattleSalon_MiraDontTeamUp
|
||||
@@ -212,7 +212,7 @@ BattleTowerBattleSalon_MiraTeamUp:
|
||||
End
|
||||
|
||||
BattleTowerBattleSalon_Riley:
|
||||
PlaySE SEQ_SE_CONFIRM
|
||||
PlaySE SE_CONFIRM_sseq_3
|
||||
LockAll
|
||||
FacePlayer
|
||||
GoToIfEq VAR_BATTLE_TOWER_BATTLE_SALON_STATE, 2, BattleTowerBattleSalon_RileyDontTeamUp
|
||||
@@ -239,7 +239,7 @@ BattleTowerBattleSalon_RileyTeamUp:
|
||||
End
|
||||
|
||||
BattleTowerBattleSalon_Marley:
|
||||
PlaySE SEQ_SE_CONFIRM
|
||||
PlaySE SE_CONFIRM_sseq_3
|
||||
LockAll
|
||||
FacePlayer
|
||||
GoToIfEq VAR_BATTLE_TOWER_BATTLE_SALON_STATE, 2, BattleTowerBattleSalon_MarleyDontTeamUp
|
||||
@@ -266,7 +266,7 @@ BattleTowerBattleSalon_MarleyTeamUp:
|
||||
End
|
||||
|
||||
BattleTowerBattleSalon_Buck:
|
||||
PlaySE SEQ_SE_CONFIRM
|
||||
PlaySE SE_CONFIRM_sseq_3
|
||||
LockAll
|
||||
FacePlayer
|
||||
GoToIfEq VAR_BATTLE_TOWER_BATTLE_SALON_STATE, 2, BattleTowerBattleSalon_BuckDontTeamUp
|
||||
|
||||
@@ -50,7 +50,7 @@ BattleTowerMultiBattleRoom_SetPlayerPositionsForBattle:
|
||||
|
||||
BattleTowerMultiBattleRoom_RestorePokemon:
|
||||
Message BattleTowerMultiBattleRoom_Text_YourPokemonWillBeRestored
|
||||
PlayFanfare SEQ_ASA
|
||||
PlayFanfare SEQ_ASA_sseq
|
||||
WaitFanfare
|
||||
HealParty
|
||||
Return
|
||||
@@ -157,8 +157,8 @@ BattleTowerMultiBattleRoom_SaveAndQuit:
|
||||
ShowSavingIcon
|
||||
TrySaveGame VAR_RESULT
|
||||
HideSavingIcon
|
||||
PlaySE SEQ_SE_DP_SAVE
|
||||
WaitSE SEQ_SE_DP_SAVE
|
||||
PlaySE SEQ_SE_DP_SAVE_sseq
|
||||
WaitSE SEQ_SE_DP_SAVE_sseq
|
||||
FadeScreenOut
|
||||
WaitFadeScreen
|
||||
CloseMessage
|
||||
|
||||
@@ -94,7 +94,7 @@ Battleground_SetTrainersGraphics:
|
||||
Return
|
||||
|
||||
Battleground_ExpertM:
|
||||
PlaySE SEQ_SE_CONFIRM
|
||||
PlaySE SE_CONFIRM_sseq_3
|
||||
LockAll
|
||||
FacePlayer
|
||||
GoToIfSet FLAG_BATTLED_STARK_MOUNTAIN_ROOM_3_HEATRAN, Battleground_MakeYourselfAtHome
|
||||
@@ -112,7 +112,7 @@ Battleground_MakeYourselfAtHome:
|
||||
End
|
||||
|
||||
Battleground_Buck:
|
||||
PlaySE SEQ_SE_CONFIRM
|
||||
PlaySE SE_CONFIRM_sseq_3
|
||||
LockAll
|
||||
FacePlayer
|
||||
SetFlag FLAG_TALKED_TO_BATTLEGROUND_BUCK
|
||||
@@ -122,7 +122,7 @@ Battleground_Buck:
|
||||
CallIfEq VAR_0x8005, 7, Battleground_BuckLeaveZ7
|
||||
CallIfEq VAR_0x8005, 8, Battleground_BuckLeaveZ8
|
||||
CallIfEq VAR_0x8005, 9, Battleground_BuckLeaveZ9
|
||||
PlaySE SEQ_SE_DP_KAIDAN2
|
||||
PlaySE SEQ_SE_DP_KAIDAN2_sseq
|
||||
RemoveObject LOCALID_BUCK
|
||||
SetFlag FLAG_BUCK_LEFT_BATTLEGROUND
|
||||
SetFlag FLAG_HIDE_BATTLEGROUND_BUCK
|
||||
@@ -215,7 +215,7 @@ Battleground_Movement_PlayerWalkToExpertF:
|
||||
EndMovement
|
||||
|
||||
Battleground_Trainer1:
|
||||
PlaySE SEQ_SE_CONFIRM
|
||||
PlaySE SE_CONFIRM_sseq_3
|
||||
LockAll
|
||||
FacePlayer
|
||||
BufferPlayerName 0
|
||||
@@ -290,7 +290,7 @@ Battleground_ByronDefeatRoarkPresent:
|
||||
Return
|
||||
|
||||
Battleground_Trainer2:
|
||||
PlaySE SEQ_SE_CONFIRM
|
||||
PlaySE SE_CONFIRM_sseq_3
|
||||
LockAll
|
||||
FacePlayer
|
||||
BufferPlayerName 0
|
||||
@@ -316,7 +316,7 @@ Battleground_DeclinedBattleTrainer2:
|
||||
End
|
||||
|
||||
Battleground_Trainer3:
|
||||
PlaySE SEQ_SE_CONFIRM
|
||||
PlaySE SE_CONFIRM_sseq_3
|
||||
LockAll
|
||||
FacePlayer
|
||||
BufferPlayerName 0
|
||||
@@ -342,7 +342,7 @@ Battleground_DeclinedBattleTrainer3:
|
||||
End
|
||||
|
||||
Battleground_Trainer4:
|
||||
PlaySE SEQ_SE_CONFIRM
|
||||
PlaySE SE_CONFIRM_sseq_3
|
||||
LockAll
|
||||
FacePlayer
|
||||
BufferPlayerName 0
|
||||
|
||||
@@ -6,7 +6,7 @@
|
||||
|
||||
|
||||
Battles_Trainer:
|
||||
PlaySE SEQ_SE_CONFIRM
|
||||
PlaySE SE_CONFIRM_sseq_3
|
||||
LockAll
|
||||
FacePlayer
|
||||
GetTrainerID VAR_0x8004
|
||||
|
||||
@@ -11,7 +11,7 @@
|
||||
ScriptEntryEnd
|
||||
|
||||
BerryTree_Main:
|
||||
PlaySE SEQ_SE_CONFIRM
|
||||
PlaySE SE_CONFIRM_sseq_3
|
||||
LockAll
|
||||
FacePlayer
|
||||
GetBerryItemID VAR_0x8000
|
||||
@@ -144,7 +144,7 @@ BerryTree_ShowMultipleBerriesPickedMessage:
|
||||
BufferItemNamePlural 0, VAR_0x8000
|
||||
Message BerryTrees_Text_YouPickedTheBerries
|
||||
BerryTree_HarvestBerries:
|
||||
PlayFanfare SEQ_KINOMI
|
||||
PlayFanfare SEQ_KINOMI_sseq
|
||||
WaitFanfare
|
||||
HarvestBerry
|
||||
BufferPlayerName 0
|
||||
@@ -305,7 +305,7 @@ BerryTree_ShowMulchExistsMessage:
|
||||
GoTo BerryTree_CloseAndEnd
|
||||
|
||||
BerryTree_PlantBerry:
|
||||
PlaySE SEQ_SE_CONFIRM
|
||||
PlaySE SE_CONFIRM_sseq_3
|
||||
LockAll
|
||||
FacePlayer
|
||||
BufferItemName 0, VAR_0x8000
|
||||
|
||||
@@ -46,7 +46,7 @@ BgEvents_MartShelf3:
|
||||
End
|
||||
|
||||
BgEvents_TownMap:
|
||||
PlaySE SEQ_SE_CONFIRM
|
||||
PlaySE SE_CONFIRM_sseq_3
|
||||
LockAll
|
||||
FadeScreenOut
|
||||
WaitFadeScreen
|
||||
|
||||
@@ -17,7 +17,7 @@ Cafe_Rancher:
|
||||
End
|
||||
|
||||
Cafe_Waitress:
|
||||
PlaySE SEQ_SE_CONFIRM
|
||||
PlaySE SE_CONFIRM_sseq_3
|
||||
LockAll
|
||||
FacePlayer
|
||||
ShowMoney 20, 2
|
||||
@@ -59,8 +59,8 @@ Cafe_GiveMoomooMilk:
|
||||
AddToGameRecord RECORD_MONEY_SPENT, VAR_0x8006
|
||||
RemoveMoney2 VAR_0x8006
|
||||
UpdateMoneyDisplay
|
||||
PlaySE SEQ_SE_DP_REGI
|
||||
WaitSE SEQ_SE_DP_REGI
|
||||
PlaySE SEQ_SE_DP_REGI_sseq
|
||||
WaitSE SEQ_SE_DP_REGI_sseq
|
||||
CallIfEq VAR_0x8006, 500, Cafe_HeresYourMoomooMilk
|
||||
CallIfEq VAR_0x8006, 6000, Cafe_GetMoomooMilkByDozen
|
||||
Common_GiveItemQuantityNoLineFeed
|
||||
@@ -102,7 +102,7 @@ Cafe_AllRightThen:
|
||||
End
|
||||
|
||||
Cafe_OldMan:
|
||||
PlaySE SEQ_SE_CONFIRM
|
||||
PlaySE SE_CONFIRM_sseq_3
|
||||
LockAll
|
||||
FacePlayer
|
||||
GoToIfSet FLAG_USED_SECRETPOTION, Cafe_RelievedPsyduckOfHeadaches
|
||||
|
||||
@@ -343,7 +343,7 @@ CanalaveCity_ProfRowan:
|
||||
End
|
||||
|
||||
CanalaveCity_Counterpart:
|
||||
PlaySE SEQ_SE_CONFIRM
|
||||
PlaySE SE_CONFIRM_sseq_3
|
||||
LockAll
|
||||
FacePlayer
|
||||
GetPlayerGender VAR_RESULT
|
||||
@@ -365,7 +365,7 @@ CanalaveCity_CounterpartEnd:
|
||||
End
|
||||
|
||||
CanalaveCity_Collector:
|
||||
PlaySE SEQ_SE_CONFIRM
|
||||
PlaySE SE_CONFIRM_sseq_3
|
||||
LockAll
|
||||
FacePlayer
|
||||
GoToIfSet FLAG_LAKE_VALOR_EXPLODED, CanalaveCity_TremorWasNoQuake
|
||||
@@ -383,7 +383,7 @@ CanalaveCity_NPCEnd:
|
||||
End
|
||||
|
||||
CanalaveCity_PokemonBreederM:
|
||||
PlaySE SEQ_SE_CONFIRM
|
||||
PlaySE SE_CONFIRM_sseq_3
|
||||
LockAll
|
||||
FacePlayer
|
||||
GoToIfSet FLAG_LAKE_VALOR_EXPLODED, CanalaveCity_WhatWasThatTremor
|
||||
@@ -408,7 +408,7 @@ CanalaveCity_ImpatientBoyAtLibrary:
|
||||
End
|
||||
|
||||
CanalaveCity_AceTrainerF:
|
||||
PlaySE SEQ_SE_CONFIRM
|
||||
PlaySE SE_CONFIRM_sseq_3
|
||||
LockAll
|
||||
FacePlayer
|
||||
GoToIfSet FLAG_LAKE_VALOR_EXPLODED, CanalaveCity_ExplosionAtLakeValor
|
||||
@@ -420,7 +420,7 @@ CanalaveCity_ExplosionAtLakeValor:
|
||||
GoTo CanalaveCity_NPCEnd
|
||||
|
||||
CanalaveCity_Lass:
|
||||
PlaySE SEQ_SE_CONFIRM
|
||||
PlaySE SE_CONFIRM_sseq_3
|
||||
LockAll
|
||||
FacePlayer
|
||||
GoToIfSet FLAG_LAKE_VALOR_EXPLODED, CanalaveCity_CouldntForetellTremor
|
||||
@@ -432,7 +432,7 @@ CanalaveCity_CouldntForetellTremor:
|
||||
GoTo CanalaveCity_NPCEnd
|
||||
|
||||
CanalaveCity_Psyduck:
|
||||
PlaySE SEQ_SE_CONFIRM
|
||||
PlaySE SE_CONFIRM_sseq_3
|
||||
LockAll
|
||||
FacePlayer
|
||||
GoToIfSet FLAG_LAKE_VALOR_EXPLODED, CanalaveCity_PsyduckCryGuaagwa
|
||||
@@ -446,7 +446,7 @@ CanalaveCity_PsyduckCryGuaagwa:
|
||||
GoTo CanalaveCity_NPCEnd
|
||||
|
||||
CanalaveCity_OldMan:
|
||||
PlaySE SEQ_SE_CONFIRM
|
||||
PlaySE SE_CONFIRM_sseq_3
|
||||
LockAll
|
||||
FacePlayer
|
||||
GoToIfSet FLAG_LAKE_VALOR_EXPLODED, CanalaveCity_WhatCouldExplode
|
||||
@@ -492,7 +492,7 @@ CanalaveCity_Door:
|
||||
End
|
||||
|
||||
CanalaveCity_SailorEldritch:
|
||||
PlaySE SEQ_SE_CONFIRM
|
||||
PlaySE SE_CONFIRM_sseq_3
|
||||
LockAll
|
||||
FacePlayer
|
||||
GetPlayerDir VAR_0x8004
|
||||
@@ -559,7 +559,7 @@ CanalaveCity_SailorEldritchEnterShip:
|
||||
CloseMessage
|
||||
ApplyMovement LOCALID_SAILOR_ELDRITCH, CanalaveCity_Movement_SailorEldritchFaceEast
|
||||
WaitMovement
|
||||
PlaySE SEQ_SE_DP_KAIDAN2
|
||||
PlaySE SEQ_SE_DP_KAIDAN2_sseq
|
||||
ApplyMovement LOCALID_SAILOR_ELDRITCH, CanalaveCity_Movement_SetInvisible
|
||||
WaitMovement
|
||||
Return
|
||||
@@ -567,7 +567,7 @@ CanalaveCity_SailorEldritchEnterShip:
|
||||
CanalaveCity_PlayerEnterShipSouth:
|
||||
ApplyMovement LOCALID_PLAYER, CanalaveCity_Movement_PlayerWalkToShipSouth
|
||||
WaitMovement
|
||||
PlaySE SEQ_SE_DP_KAIDAN2
|
||||
PlaySE SEQ_SE_DP_KAIDAN2_sseq
|
||||
ApplyMovement LOCALID_PLAYER, CanalaveCity_Movement_SetInvisible
|
||||
WaitMovement
|
||||
Return
|
||||
@@ -575,7 +575,7 @@ CanalaveCity_PlayerEnterShipSouth:
|
||||
CanalaveCity_PlayerEnterShipEast:
|
||||
ApplyMovement LOCALID_PLAYER, CanalaveCity_Movement_PlayerWalkToShipEast
|
||||
WaitMovement
|
||||
PlaySE SEQ_SE_DP_KAIDAN2
|
||||
PlaySE SEQ_SE_DP_KAIDAN2_sseq
|
||||
ApplyMovement LOCALID_PLAYER, CanalaveCity_Movement_SetInvisible
|
||||
WaitMovement
|
||||
Return
|
||||
@@ -583,7 +583,7 @@ CanalaveCity_PlayerEnterShipEast:
|
||||
CanalaveCity_PlayerEnterShipNorth:
|
||||
ApplyMovement LOCALID_PLAYER, CanalaveCity_Movement_PlayerWalkToShipNorth
|
||||
WaitMovement
|
||||
PlaySE SEQ_SE_DP_KAIDAN2
|
||||
PlaySE SEQ_SE_DP_KAIDAN2_sseq
|
||||
ApplyMovement LOCALID_PLAYER, CanalaveCity_Movement_SetInvisible
|
||||
WaitMovement
|
||||
Return
|
||||
@@ -679,7 +679,7 @@ CanalaveCity_Movement_SailorEldritchLeave:
|
||||
EndMovement
|
||||
|
||||
CanalaveCity_RivalLibrary:
|
||||
PlaySE SEQ_SE_CONFIRM
|
||||
PlaySE SE_CONFIRM_sseq_3
|
||||
LockAll
|
||||
FacePlayer
|
||||
CheckItem ITEM_HM04, 1, VAR_RESULT
|
||||
|
||||
@@ -7,7 +7,7 @@
|
||||
ScriptEntryEnd
|
||||
|
||||
CanalaveCityEastHouse_MoveDeleter:
|
||||
PlaySE SEQ_SE_CONFIRM
|
||||
PlaySE SE_CONFIRM_sseq_3
|
||||
LockAll
|
||||
FacePlayer
|
||||
GoToIfSet FLAG_MAP_LOCAL_0x01, CanalaveCityEastHouse_AskForgetSomeMoves
|
||||
@@ -60,7 +60,7 @@ CanalaveCityEastHouse_TryForgetMove:
|
||||
CanalaveCityEastHouse_ForgotMoveCompletely:
|
||||
ClearPartyMonMoveSlot VAR_0x8002, VAR_0x8001
|
||||
Message CanalaveCityEastHouse_Text_ForgotMoveCompletely
|
||||
PlayFanfare SEQ_WASURE
|
||||
PlayFanfare SEQ_WASURE_sseq
|
||||
WaitFanfare
|
||||
WaitButton
|
||||
CloseMessage
|
||||
|
||||
@@ -13,7 +13,7 @@ CanalaveGym_Init:
|
||||
End
|
||||
|
||||
CanalaveGym_Byron:
|
||||
PlaySE SEQ_SE_CONFIRM
|
||||
PlaySE SE_CONFIRM_sseq_3
|
||||
LockAll
|
||||
FacePlayer
|
||||
GoToIfBadgeAcquired BADGE_ID_MINE, CanalaveGym_ByronAfterBadge
|
||||
@@ -26,7 +26,7 @@ CanalaveGym_Byron:
|
||||
Message CanalaveGym_Text_BeatByron
|
||||
BufferPlayerName 0
|
||||
Message CanalaveGym_Text_ByronReceiveMineBadge
|
||||
PlayFanfare SEQ_BADGE
|
||||
PlayFanfare SEQ_BADGE_sseq
|
||||
WaitFanfare
|
||||
GiveBadge BADGE_ID_MINE
|
||||
IncrementTrainerScore2 TRAINER_SCORE_EVENT_BADGE_EARNED
|
||||
@@ -83,7 +83,7 @@ CanalaveGym_Lostbattle:
|
||||
End
|
||||
|
||||
CanalaveGym_GymGuide:
|
||||
PlaySE SEQ_SE_CONFIRM
|
||||
PlaySE SE_CONFIRM_sseq_3
|
||||
LockAll
|
||||
FacePlayer
|
||||
GoToIfBadgeAcquired BADGE_ID_MINE, CanalaveGym_GymGuideAfterBadge
|
||||
@@ -102,7 +102,7 @@ CanalaveGym_GymGuideAfterBadge:
|
||||
End
|
||||
|
||||
CanalaveGym_GymStatue:
|
||||
PlaySE SEQ_SE_CONFIRM
|
||||
PlaySE SE_CONFIRM_sseq_3
|
||||
LockAll
|
||||
GoToIfBadgeAcquired BADGE_ID_MINE, CanalaveGym_GymStatueAfterBadge
|
||||
BufferRivalName 0
|
||||
|
||||
@@ -57,7 +57,7 @@ CanalaveCityHarborInn_OnFrame_Sleep:
|
||||
BufferPlayerName 0
|
||||
Message CanalaveCityHarborInn_Text_PlayerLayDown
|
||||
CloseMessage
|
||||
PlaySE SEQ_SE_DP_MAZYO2
|
||||
PlaySE SEQ_SE_DP_MAZYO2_sseq
|
||||
SetFlag FLAG_TRAVELED_TO_NEWMOON_ISLAND
|
||||
SetFlag FLAG_HIDE_CANALAVE_CITY_HARBOR_INN_GYM_GUIDE
|
||||
SetVar VAR_DARKRAI_EVENT_STATE, 2
|
||||
@@ -100,7 +100,7 @@ CanalaveCityHarborInn_OnFrame_Awaken:
|
||||
LockAll
|
||||
Call CanalaveCityHarborInn_ResetOrFinishDarkraiEvent
|
||||
ScrCmd_2B5 MAP_HEADER_CANALAVE_CITY, 58, 714
|
||||
PlayFanfare SEQ_ASA
|
||||
PlayFanfare SEQ_ASA_sseq
|
||||
WaitFanfare
|
||||
BufferPlayerName 0
|
||||
Message CanalaveCityHarborInn_Text_PlayerAwakened
|
||||
|
||||
@@ -18,7 +18,7 @@ CanalaveCityMart_SpecialtyVendor:
|
||||
End
|
||||
|
||||
CanalaveCityMart_Lady:
|
||||
PlaySE SEQ_SE_CONFIRM
|
||||
PlaySE SE_CONFIRM_sseq_3
|
||||
LockAll
|
||||
FacePlayer
|
||||
BufferItemName 0, ITEM_MAX_POTION //Unused?
|
||||
@@ -29,7 +29,7 @@ CanalaveCityMart_Lady:
|
||||
End
|
||||
|
||||
CanalaveCityMart_Pokefan:
|
||||
PlaySE SEQ_SE_CONFIRM
|
||||
PlaySE SE_CONFIRM_sseq_3
|
||||
LockAll
|
||||
FacePlayer
|
||||
BufferItemName 0, ITEM_X_ATTACK //Unused?
|
||||
|
||||
@@ -73,7 +73,7 @@ CanalaveCitySailorEldritchHouse_BoyThrashingInSleep:
|
||||
GoToIfUnset FLAG_MET_CRESSELIA, CanalaveCitySailorEldritchHouse_ThrashingInSleep
|
||||
CheckItem ITEM_LUNAR_WING, 1, VAR_RESULT
|
||||
GoToIfEq VAR_RESULT, FALSE, CanalaveCitySailorEldritchHouse_ThrashingInSleep
|
||||
PlaySE SEQ_SE_CONFIRM
|
||||
PlaySE SE_CONFIRM_sseq_3
|
||||
LockAll
|
||||
SetFlag FLAG_WOKE_UP_CANALAVE_CITY_SAILOR_ELDRITCH_HOUSE_LITTLE_BOY
|
||||
SetVar VAR_LUNAR_WING_EVENT_STATE, 3
|
||||
@@ -81,7 +81,7 @@ CanalaveCitySailorEldritchHouse_BoyThrashingInSleep:
|
||||
BufferPlayerName 0
|
||||
Message CanalaveCitySailorEldritchHouse_Text_LunarWingGlows
|
||||
Message CanalaveCitySailorEldritchHouse_Text_LittleBoyWokeUp
|
||||
PlayFanfare SEQ_ASA
|
||||
PlayFanfare SEQ_ASA_sseq
|
||||
WaitFanfare
|
||||
CloseMessage
|
||||
WaitTime 15, VAR_RESULT
|
||||
@@ -107,8 +107,8 @@ CanalaveCitySailorEldritchHouse_FirstTimeBoyThrashingInSleep:
|
||||
End
|
||||
|
||||
CanalaveCitySailorEldritchHouse_SailorEldritchEnter:
|
||||
PlaySE SEQ_SE_DP_KAIDAN2
|
||||
WaitSE SEQ_SE_DP_KAIDAN2
|
||||
PlaySE SEQ_SE_DP_KAIDAN2_sseq
|
||||
WaitSE SEQ_SE_DP_KAIDAN2_sseq
|
||||
ClearFlag FLAG_HIDE_CANALAVE_CITY_SAILOR_ELDRITCH_HOUSE_SAILOR_ELDRITCH
|
||||
AddObject LOCALID_SAILOR_ELDRITCH
|
||||
WaitTime 5, VAR_RESULT
|
||||
@@ -142,8 +142,8 @@ CanalaveCitySailorEldritchHouse_SailorEldritchLeave:
|
||||
WaitMovement
|
||||
SetFlag FLAG_HIDE_CANALAVE_CITY_SAILOR_ELDRITCH_HOUSE_SAILOR_ELDRITCH
|
||||
RemoveObject LOCALID_SAILOR_ELDRITCH
|
||||
PlaySE SEQ_SE_DP_KAIDAN2
|
||||
WaitSE SEQ_SE_DP_KAIDAN2
|
||||
PlaySE SEQ_SE_DP_KAIDAN2_sseq
|
||||
WaitSE SEQ_SE_DP_KAIDAN2_sseq
|
||||
Return
|
||||
|
||||
.balign 4, 0
|
||||
|
||||
@@ -7,7 +7,7 @@
|
||||
ScriptEntryEnd
|
||||
|
||||
CanalaveCitySoutheastHouse_AceTrainerF:
|
||||
PlaySE SEQ_SE_CONFIRM
|
||||
PlaySE SE_CONFIRM_sseq_3
|
||||
LockAll
|
||||
FacePlayer
|
||||
GoToIfSet FLAG_RECEIVED_CANALAVE_CITY_SOUTHEAST_HOUSE_TM48, CanalaveCitySoutheastHouse_ExplainSkillSwap
|
||||
|
||||
@@ -11,7 +11,7 @@
|
||||
ScriptEntryEnd
|
||||
|
||||
CanalaveLibrary1F_Receptionist:
|
||||
PlaySE SEQ_SE_CONFIRM
|
||||
PlaySE SE_CONFIRM_sseq_3
|
||||
LockAll
|
||||
FacePlayer
|
||||
GoToIfSet FLAG_LAKE_VALOR_EXPLODED, CanalaveLibrary1F_ThatWasntMeScreaming
|
||||
@@ -29,7 +29,7 @@ CanalaveLibrary1F_ThatWasntMeScreaming:
|
||||
End
|
||||
|
||||
CanalaveLibrary1F_Lass:
|
||||
PlaySE SEQ_SE_CONFIRM
|
||||
PlaySE SE_CONFIRM_sseq_3
|
||||
LockAll
|
||||
GoToIfSet FLAG_LAKE_VALOR_EXPLODED, CanalaveLibrary1F_ImAllAgitated
|
||||
Message CanalaveLibrary1F_Text_Ellipsis
|
||||
@@ -63,7 +63,7 @@ CanalaveLibrary1F_Shelves:
|
||||
End
|
||||
|
||||
CanalaveLibrary1F_Lucian:
|
||||
PlaySE SEQ_SE_CONFIRM
|
||||
PlaySE SE_CONFIRM_sseq_3
|
||||
LockAll
|
||||
FacePlayer
|
||||
Message CanalaveLibrary1F_Text_BooksAreWonderful
|
||||
@@ -103,9 +103,9 @@ CanalaveLibrary1F_SeeAtPokemonLeague:
|
||||
CallIfEq VAR_0x8000, DIR_NORTH, CanalaveLibrary1F_LucianLeaveNorth
|
||||
CallIfEq VAR_0x8000, DIR_WEST, CanalaveLibrary1F_LucianLeaveWest
|
||||
CallIfEq VAR_0x8000, DIR_EAST, CanalaveLibrary1F_LucianLeaveEast
|
||||
PlaySE SEQ_SE_DP_KAIDAN2
|
||||
PlaySE SEQ_SE_DP_KAIDAN2_sseq
|
||||
RemoveObject LOCALID_LUCIAN
|
||||
WaitSE SEQ_SE_DP_KAIDAN2
|
||||
WaitSE SEQ_SE_DP_KAIDAN2_sseq
|
||||
ReleaseAll
|
||||
End
|
||||
|
||||
|
||||
@@ -21,7 +21,7 @@ CanalaveLibrary2F_ShowHiker:
|
||||
Return
|
||||
|
||||
CanalaveLibrary2F_SchoolKidM:
|
||||
PlaySE SEQ_SE_CONFIRM
|
||||
PlaySE SE_CONFIRM_sseq_3
|
||||
LockAll
|
||||
FacePlayer
|
||||
GoToIfSet FLAG_LAKE_VALOR_EXPLODED, CanalaveLibrary2F_TremorWasWicked
|
||||
@@ -39,7 +39,7 @@ CanalaveLibrary2F_TremorWasWicked:
|
||||
End
|
||||
|
||||
CanalaveLibrary2F_Bookshelves:
|
||||
PlaySE SEQ_SE_CONFIRM
|
||||
PlaySE SE_CONFIRM_sseq_3
|
||||
LockAll
|
||||
GoToIfGe VAR_ARCEUS_EVENT_STATE, 3, CanalaveLibrary2F_SinnohAsToldOnPlates
|
||||
Message CanalaveLibrary2F_Text_BookshelvesAreCrammed
|
||||
|
||||
@@ -131,7 +131,7 @@ CanalaveLibrary3F_Explosion:
|
||||
WaitMovement
|
||||
BufferPlayerName 0
|
||||
Message CanalaveLibrary3F_Text_ThatLeavesLakeValor
|
||||
WaitSE SEQ_SE_CONFIRM
|
||||
WaitSE SE_CONFIRM_sseq_3
|
||||
MessageInstant CanalaveLibrary3F_Text_BigExplosion
|
||||
ScrCmd_29F 1
|
||||
Message CanalaveLibrary3F_Text_AreYouUnharmed
|
||||
@@ -175,12 +175,12 @@ CanalaveLibrary3F_Explosion:
|
||||
WaitMovement
|
||||
Message CanalaveLibrary3F_Text_LeaveNowToo
|
||||
CloseMessage
|
||||
StopSE SEQ_SE_CONFIRM
|
||||
StopSE SE_CONFIRM_sseq_3
|
||||
ApplyMovement LOCALID_PROF_ROWAN, CanalaveLibrary3F_Movement_ProfRowanLeave
|
||||
WaitMovement
|
||||
PlaySE SEQ_SE_DP_KAIDAN2
|
||||
PlaySE SEQ_SE_DP_KAIDAN2_sseq
|
||||
RemoveObject LOCALID_PROF_ROWAN
|
||||
StopSE SEQ_SE_DP_KAIDAN2
|
||||
StopSE SEQ_SE_DP_KAIDAN2_sseq
|
||||
SetVar VAR_CANALAVE_CITY_STATE, 4
|
||||
SetVar VAR_CANALAVE_LIBRARY_STATE, 2
|
||||
SetFlag FLAG_LAKE_VALOR_EXPLODED
|
||||
@@ -335,7 +335,7 @@ CanalaveLibrary3F_Movement_CounterpartWalkOnSpotNorth:
|
||||
EndMovement
|
||||
|
||||
CanalaveLibrary3F_ScientistF:
|
||||
PlaySE SEQ_SE_CONFIRM
|
||||
PlaySE SE_CONFIRM_sseq_3
|
||||
LockAll
|
||||
FacePlayer
|
||||
GoToIfSet FLAG_LAKE_VALOR_EXPLODED, CanalaveLibrary3F_WasThatAnEarthquake
|
||||
@@ -353,7 +353,7 @@ CanalaveLibrary3F_WasThatAnEarthquake:
|
||||
End
|
||||
|
||||
CanalaveLibrary3F_Youngster:
|
||||
PlaySE SEQ_SE_CONFIRM
|
||||
PlaySE SE_CONFIRM_sseq_3
|
||||
LockAll
|
||||
FacePlayer
|
||||
GoToIfSet FLAG_LAKE_VALOR_EXPLODED, CanalaveLibrary3F_ImFeelingWobbly
|
||||
@@ -371,7 +371,7 @@ CanalaveLibrary3F_ImFeelingWobbly:
|
||||
End
|
||||
|
||||
CanalaveLibrary3F_SinnohMyth:
|
||||
PlaySE SEQ_SE_CONFIRM
|
||||
PlaySE SE_CONFIRM_sseq_3
|
||||
LockAll
|
||||
Message CanalaveLibrary3F_Text_AskReadSinnohMyth
|
||||
ShowYesNoMenu VAR_RESULT
|
||||
@@ -395,7 +395,7 @@ CanalaveLibrary3F_ReadSinnohMyth:
|
||||
End
|
||||
|
||||
CanalaveLibrary3F_SinnohRegionsMythology:
|
||||
PlaySE SEQ_SE_CONFIRM
|
||||
PlaySE SE_CONFIRM_sseq_3
|
||||
LockAll
|
||||
Message CanalaveLibrary3F_Text_AskReadSinnohRegionsMythology
|
||||
ShowYesNoMenu VAR_RESULT
|
||||
@@ -419,7 +419,7 @@ CanalaveLibrary3F_ReadSinnohRegionsMythology:
|
||||
End
|
||||
|
||||
CanalaveLibrary3F_SinnohsMyth:
|
||||
PlaySE SEQ_SE_CONFIRM
|
||||
PlaySE SE_CONFIRM_sseq_3
|
||||
LockAll
|
||||
Message CanalaveLibrary3F_Text_AskReadSinnohsMyth
|
||||
ShowYesNoMenu VAR_RESULT
|
||||
@@ -443,7 +443,7 @@ CanalaveLibrary3F_ReadSinnohsMyth:
|
||||
End
|
||||
|
||||
CanalaveLibrary3F_VeilstonesMyth:
|
||||
PlaySE SEQ_SE_CONFIRM
|
||||
PlaySE SE_CONFIRM_sseq_3
|
||||
LockAll
|
||||
Message CanalaveLibrary3F_Text_AskReadVeilstonesMyth
|
||||
ShowYesNoMenu VAR_RESULT
|
||||
@@ -473,7 +473,7 @@ CanalaveLibrary3F_ReadVeilstonesMyth:
|
||||
End
|
||||
|
||||
CanalaveLibrary3F_TheOriginalStory:
|
||||
PlaySE SEQ_SE_CONFIRM
|
||||
PlaySE SE_CONFIRM_sseq_3
|
||||
LockAll
|
||||
Message CanalaveLibrary3F_Text_AskReadTheOriginalStory
|
||||
ShowYesNoMenu VAR_RESULT
|
||||
@@ -503,7 +503,7 @@ CanalaveLibrary3F_ReadTheOriginalStory:
|
||||
End
|
||||
|
||||
CanalaveLibrary3F_HorrificMyth:
|
||||
PlaySE SEQ_SE_CONFIRM
|
||||
PlaySE SE_CONFIRM_sseq_3
|
||||
LockAll
|
||||
Message CanalaveLibrary3F_Text_AskReadHorrificMyth
|
||||
ShowYesNoMenu VAR_RESULT
|
||||
@@ -527,7 +527,7 @@ CanalaveLibrary3F_ReadHorrificMyth:
|
||||
End
|
||||
|
||||
CanalaveLibrary3F_SinnohFolkStories:
|
||||
PlaySE SEQ_SE_CONFIRM
|
||||
PlaySE SE_CONFIRM_sseq_3
|
||||
LockAll
|
||||
Message CanalaveLibrary3F_Text_SinnohFolkStories
|
||||
Message CanalaveLibrary3F_Text_ReadWhichStory
|
||||
|
||||
@@ -22,7 +22,7 @@ CelesticTown_OnTransition:
|
||||
End
|
||||
|
||||
CelesticTown_GruntM:
|
||||
PlaySE SEQ_SE_CONFIRM
|
||||
PlaySE SE_CONFIRM_sseq_3
|
||||
LockAll
|
||||
FacePlayer
|
||||
Message CelesticTown_Text_WillYouMessWithMe
|
||||
@@ -95,7 +95,7 @@ CelesticTown_GiveOldCharm:
|
||||
Message CelesticTown_Text_ThatOldCharm
|
||||
BufferPlayerName 0
|
||||
BufferItemName 1, ITEM_OLD_CHARM
|
||||
PlayFanfare SEQ_FANFA4
|
||||
PlayFanfare SEQ_FANFA4_sseq
|
||||
Message CelesticTown_Text_PlayerHandedOverCharm
|
||||
WaitFanfare
|
||||
RemoveItem ITEM_OLD_CHARM, 1, VAR_RESULT
|
||||
@@ -206,7 +206,7 @@ CelesticTown_Movement_PlayerFaceWest:
|
||||
EndMovement
|
||||
|
||||
CelesticTown_Elder:
|
||||
PlaySE SEQ_SE_CONFIRM
|
||||
PlaySE SE_CONFIRM_sseq_3
|
||||
LockAll
|
||||
FacePlayer
|
||||
GoToIfSet FLAG_DELIVERED_OLD_CHARM, CelesticTown_ExamineRuins
|
||||
|
||||
@@ -9,7 +9,7 @@
|
||||
ScriptEntryEnd
|
||||
|
||||
CelesticTownCave_Painting:
|
||||
PlaySE SEQ_SE_CONFIRM
|
||||
PlaySE SE_CONFIRM_sseq_3
|
||||
LockAll
|
||||
GoToIfSet FLAG_ARRESTED_CHARON_STARK_MOUNTAIN, CelesticTownCave_PaintingCynthia
|
||||
GoTo CelesticTownCave_ExaminePainting
|
||||
@@ -413,7 +413,7 @@ CelesticTownCave_Movement_ElderLeaveX11:
|
||||
EndMovement
|
||||
|
||||
CelesticTownCave_Cyrus:
|
||||
PlaySE SEQ_SE_CONFIRM
|
||||
PlaySE SE_CONFIRM_sseq_3
|
||||
LockAll
|
||||
FacePlayer
|
||||
Message CelesticTownCave_Text_WellChallengeMe
|
||||
|
||||
@@ -14,7 +14,7 @@ CelesticTownNorthHouse_OnTransition:
|
||||
End
|
||||
|
||||
CelesticTownNorthHouse_ExpertM:
|
||||
PlaySE SEQ_SE_CONFIRM
|
||||
PlaySE SE_CONFIRM_sseq_3
|
||||
LockAll
|
||||
FacePlayer
|
||||
Message CelesticTownNorthHouse_Text_LikeToKnowMesprit
|
||||
@@ -36,7 +36,7 @@ CelesticTownNorthHouse_ExpertMEnd:
|
||||
End
|
||||
|
||||
CelesticTownNorthHouse_Elder:
|
||||
PlaySE SEQ_SE_CONFIRM
|
||||
PlaySE SE_CONFIRM_sseq_3
|
||||
LockAll
|
||||
FacePlayer
|
||||
GoToIfSet FLAG_GAME_COMPLETED, CelesticTownNorthHouse_IDidSomeResearch
|
||||
|
||||
@@ -9,7 +9,7 @@
|
||||
ScriptEntryEnd
|
||||
|
||||
CelesticTownNorthwestHouse_Vendor_Unused:
|
||||
PlaySE SEQ_SE_CONFIRM
|
||||
PlaySE SE_CONFIRM_sseq_3
|
||||
LockAll
|
||||
FacePlayer
|
||||
Message CelesticTownNorthwestHouse_Text_AWhileSinceCustomer
|
||||
@@ -28,7 +28,7 @@ CelesticTownNorthwestHouse_ExpertM:
|
||||
End
|
||||
|
||||
CelesticTownNorthwestHouse_GymGuide:
|
||||
PlaySE SEQ_SE_CONFIRM
|
||||
PlaySE SE_CONFIRM_sseq_3
|
||||
LockAll
|
||||
FacePlayer
|
||||
Message CelesticTownNorthwestHouse_Text_GlassesChangeTheWorld
|
||||
|
||||
@@ -22,7 +22,7 @@ CelesticTownPokecenter1F_Twin:
|
||||
End
|
||||
|
||||
CelesticTownPokecenter1F_PokefanM:
|
||||
PlaySE SEQ_SE_CONFIRM
|
||||
PlaySE SE_CONFIRM_sseq_3
|
||||
LockAll
|
||||
FacePlayer
|
||||
GoToIfSet FLAG_DAILY_RECEIVED_CELESTIC_TOWN_POKECENTER_1F_GREAT_BALL, CelesticTownPokecenter1F_ItsAboutTrust
|
||||
|
||||
@@ -7,7 +7,7 @@
|
||||
ScriptEntryEnd
|
||||
|
||||
CelesticTownPokecenter1F_BlackBelt:
|
||||
PlaySE SEQ_SE_CONFIRM
|
||||
PlaySE SE_CONFIRM_sseq_3
|
||||
LockAll
|
||||
FacePlayer
|
||||
CheckPoketchAppRegistered POKETCH_APPID_ANALOGWATCH, VAR_RESULT
|
||||
|
||||
@@ -93,7 +93,7 @@ CommonScript_Dummy2007:
|
||||
End
|
||||
|
||||
CommonScript_PokecenterNurse:
|
||||
PlaySE SEQ_SE_CONFIRM
|
||||
PlaySE SE_CONFIRM_sseq_3
|
||||
LockAll
|
||||
FacePlayer
|
||||
GetTrainerCardLevel VAR_RESULT
|
||||
@@ -289,19 +289,19 @@ CommonScript_GetBagPocketForItem:
|
||||
End
|
||||
|
||||
CommonScript_PlayFanfare_SEQ_FANFA4:
|
||||
PlayFanfare SEQ_FANFA4
|
||||
PlayFanfare SEQ_FANFA4_sseq
|
||||
Return
|
||||
|
||||
CommonScript_PlayFanfare_SEQ_WAZA:
|
||||
PlayFanfare SEQ_WAZA
|
||||
PlayFanfare SEQ_WAZA_sseq
|
||||
Return
|
||||
|
||||
CommonScript_PlayFanfare_SEQ_FANFA3:
|
||||
PlayFanfare SEQ_FANFA3
|
||||
PlayFanfare SEQ_FANFA3_sseq
|
||||
Return
|
||||
|
||||
CommonScript_PlayFanfare_SEQ_FANFA2:
|
||||
PlayFanfare SEQ_FANFA2
|
||||
PlayFanfare SEQ_FANFA2_sseq
|
||||
Return
|
||||
|
||||
CommonScript_Unused:
|
||||
@@ -419,8 +419,8 @@ CommonScript_SaveComplete:
|
||||
GoToIfEq VAR_RESULT, 0, CommonScript_SaveError
|
||||
BufferPlayerName 0
|
||||
Message CommonStrings_Text_PlayerSavedTheGame
|
||||
PlaySE SEQ_SE_DP_SAVE
|
||||
WaitSE SEQ_SE_DP_SAVE
|
||||
PlaySE SEQ_SE_DP_SAVE_sseq
|
||||
WaitSE SEQ_SE_DP_SAVE_sseq
|
||||
WaitABPressTime 30
|
||||
CloseSaveInfo
|
||||
Return
|
||||
@@ -458,7 +458,7 @@ CommonScript_QuickSaveCheckMiscFlag:
|
||||
End
|
||||
|
||||
CommonScript_HoneyTree:
|
||||
PlaySE SEQ_SE_CONFIRM
|
||||
PlaySE SE_CONFIRM_sseq_3
|
||||
LockAll
|
||||
CheckItem ITEM_HONEY, 1, VAR_RESULT
|
||||
GoToIfNe VAR_RESULT, FALSE, CommonScript_HoneyTreeWithHoney
|
||||
@@ -550,7 +550,7 @@ CommonScript_ObtainPoketchApp:
|
||||
CommonScript_InternalObtainPoketchApp:
|
||||
BufferPlayerName 0
|
||||
BufferPoketchAppName 1, VAR_0x8004
|
||||
PlayFanfare SEQ_POCKETCH
|
||||
PlayFanfare SEQ_POCKETCH_sseq
|
||||
Message CommonStrings_Text_ObtainedPoketchApp
|
||||
WaitFanfare
|
||||
Message CommonStrings_Text_InstalledPoketchApp
|
||||
@@ -699,7 +699,7 @@ CommonScript_SendToUndergroundPCWithLinefeed:
|
||||
End
|
||||
|
||||
CommonScript_ObtainUndergroundItem:
|
||||
PlayFanfare SEQ_FANFA4
|
||||
PlayFanfare SEQ_FANFA4_sseq
|
||||
SendGoodToPC VAR_0x8004, VAR_0x8005, VAR_RESULT
|
||||
BufferUndergroundGoodsNameWithArticle 0, VAR_0x8004
|
||||
Message CommonStrings_Text_ObtainedUndergroundItem
|
||||
@@ -713,7 +713,7 @@ CommonScript_ObtainUndergroundTrap:
|
||||
End
|
||||
|
||||
CommonScript_InternalObtainUndergroundTrap:
|
||||
PlayFanfare SEQ_FANFA4
|
||||
PlayFanfare SEQ_FANFA4_sseq
|
||||
GiveTrap VAR_0x8004, VAR_0x8005, VAR_RESULT
|
||||
BufferUndergroundTrapName 0, VAR_0x8004
|
||||
Message CommonStrings_Text_ObtainedTheUndergroundTrap
|
||||
@@ -726,7 +726,7 @@ CommonScript_ObtainUndergroundSphere:
|
||||
End
|
||||
|
||||
CommonScript_InternalObtainUndergroundSphere:
|
||||
PlayFanfare SEQ_FANFA4
|
||||
PlayFanfare SEQ_FANFA4_sseq
|
||||
GiveSphere VAR_0x8004, VAR_0x8005, VAR_RESULT
|
||||
BufferUndergroundItemName 0, VAR_0x8004
|
||||
BufferNumber 1, VAR_0x8005
|
||||
@@ -748,7 +748,7 @@ CommonScript_ObtainAccessory:
|
||||
End
|
||||
|
||||
CommonScript_InternalObtainAccessory:
|
||||
PlayFanfare SEQ_ACCE
|
||||
PlayFanfare SEQ_ACCE_sseq
|
||||
AddAccessory VAR_0x8004, VAR_0x8005
|
||||
BufferAccessoryName 0, VAR_0x8004
|
||||
Message CommonStrings_Text_ObtainedItem
|
||||
@@ -771,7 +771,7 @@ CommonScript_ObtainContestBackdrop:
|
||||
End
|
||||
|
||||
CommonScript_InternalObtainContestBackdrop:
|
||||
PlayFanfare SEQ_FANFA4
|
||||
PlayFanfare SEQ_FANFA4_sseq
|
||||
AddContestBackdrop VAR_0x8004
|
||||
BufferContestBackdropName 0, VAR_0x8004
|
||||
Message CommonStrings_Text_ObtainedItem
|
||||
@@ -905,7 +905,7 @@ CommonScript_InternalBagIsFull:
|
||||
|
||||
CommonScript_PC:
|
||||
LockAll
|
||||
PlaySE SEQ_SE_DP_PC_ON
|
||||
PlaySE SEQ_SE_DP_PC_ON_sseq
|
||||
Call CommonScript_PCBootUpAnimation
|
||||
BufferPlayerName 0
|
||||
Message CommonStrings_Text_BootedUpThePC
|
||||
@@ -974,7 +974,7 @@ CommonScript_PCMenu:
|
||||
GoTo CommonScript_PCSwitchOff
|
||||
|
||||
CommonScript_StorageSystem:
|
||||
PlaySE SEQ_SE_DP_PC_LOGIN
|
||||
PlaySE SEQ_SE_DP_PC_LOGIN_sseq
|
||||
BufferPlayerName 0
|
||||
Message CommonStrings_Text_AccessedPokemonStorage
|
||||
Call CommonScript_InitStorageSystemMenu
|
||||
@@ -1049,7 +1049,7 @@ CommonScript_PCFadeInAccessWhichPC:
|
||||
GoTo CommonScript_HandleStorageSystemMenuInput
|
||||
|
||||
CommonScript_PlayersPC:
|
||||
PlaySE SEQ_SE_DP_PC_LOGIN
|
||||
PlaySE SEQ_SE_DP_PC_LOGIN_sseq
|
||||
BufferPlayerName 0
|
||||
Message CommonStrings_Text_AccessedPlayersPC
|
||||
GoTo CommonScript_PlayersPCMenu
|
||||
@@ -1110,7 +1110,7 @@ CommonScript_BallCapsulesEnd:
|
||||
GoTo CommonScript_HandlePlayersPCMenuInput
|
||||
|
||||
CommonScript_PCHallOfFame:
|
||||
PlaySE SEQ_SE_DP_PC_LOGIN
|
||||
PlaySE SEQ_SE_DP_PC_LOGIN_sseq
|
||||
CloseMessage
|
||||
CheckIsHallOfFameCorrupted VAR_RESULT
|
||||
GoToIfEq VAR_RESULT, TRUE, CommonScript_HallOfFameDataCorrupted
|
||||
@@ -1125,13 +1125,13 @@ CommonScript_HallOfFameDataCorrupted:
|
||||
GoTo CommonScript_AccessWhichPC
|
||||
|
||||
CommonScript_ProfsPC:
|
||||
PlaySE SEQ_SE_DP_PC_LOGIN
|
||||
PlaySE SEQ_SE_DP_PC_LOGIN_sseq
|
||||
CallCommonScript 0x26DF
|
||||
GoTo CommonScript_AccessWhichPC
|
||||
|
||||
CommonScript_PCSwitchOff:
|
||||
CloseMessage
|
||||
PlaySE SEQ_SE_DP_PC_LOGOFF
|
||||
PlaySE SEQ_SE_DP_PC_LOGOFF_sseq
|
||||
Call CommonScript_PCShutDownAnimation
|
||||
ReleaseAll
|
||||
End
|
||||
@@ -1176,7 +1176,7 @@ CommonScript_PlayerHouseBlackOutRecover:
|
||||
FadeScreenOut
|
||||
WaitFadeScreen
|
||||
CloseMessage
|
||||
PlayFanfare SEQ_ASA
|
||||
PlayFanfare SEQ_ASA_sseq
|
||||
WaitFanfare
|
||||
HealParty
|
||||
FadeScreenIn
|
||||
@@ -1361,7 +1361,7 @@ CommonScript_Dummy2024:
|
||||
End
|
||||
|
||||
CommonScript_Geonet:
|
||||
PlaySE SEQ_SE_CONFIRM
|
||||
PlaySE SE_CONFIRM_sseq_3
|
||||
LockAll
|
||||
FadeScreenOut
|
||||
WaitFadeScreen
|
||||
@@ -1373,7 +1373,7 @@ CommonScript_Geonet:
|
||||
End
|
||||
|
||||
CommonScript_2026:
|
||||
PlaySE SEQ_SE_CONFIRM
|
||||
PlaySE SE_CONFIRM_sseq_3
|
||||
LockAll
|
||||
FacePlayer
|
||||
MessageFromTrainerType
|
||||
@@ -1398,7 +1398,7 @@ CommonScript_BikeParking:
|
||||
CheckItem ITEM_BICYCLE, 1, VAR_RESULT
|
||||
GoToIfEq VAR_RESULT, FALSE, CommonScript_BikeParkingEnd
|
||||
LockAll
|
||||
PlaySE SEQ_SE_CONFIRM
|
||||
PlaySE SE_CONFIRM_sseq_3
|
||||
CheckPlayerOnBike VAR_RESULT
|
||||
GoToIfEq VAR_RESULT, TRUE, CommonScript_AskGetOffYourBike
|
||||
Message CommonStrings_Text_RideYourBike
|
||||
@@ -1427,7 +1427,7 @@ CommonScript_BikeParkingEnd:
|
||||
End
|
||||
|
||||
CommonScript_HatchEgg:
|
||||
PlaySE SEQ_SE_CONFIRM
|
||||
PlaySE SE_CONFIRM_sseq_3
|
||||
LockAll
|
||||
Message CommonStrings_Text_Oh
|
||||
WaitABPress
|
||||
@@ -1441,7 +1441,7 @@ CommonScript_HatchEgg:
|
||||
End
|
||||
|
||||
CommonScript_RepelsEffectWoreOff:
|
||||
PlaySE SEQ_SE_CONFIRM
|
||||
PlaySE SE_CONFIRM_sseq_3
|
||||
LockAll
|
||||
Message CommonStrings_Text_RepelsEffectWoreOff
|
||||
WaitABPress
|
||||
@@ -1450,7 +1450,7 @@ CommonScript_RepelsEffectWoreOff:
|
||||
End
|
||||
|
||||
_139D:
|
||||
PlaySE SEQ_SE_CONFIRM
|
||||
PlaySE SE_CONFIRM_sseq_3
|
||||
LockAll
|
||||
FacePlayer
|
||||
ScrCmd_0A5
|
||||
@@ -1546,7 +1546,7 @@ CommonScript_AskUseAzureFlute:
|
||||
Message CommonStrings_Text_PlayerBlewAzureFlute
|
||||
CloseMessage
|
||||
WaitTime 30, VAR_RESULT
|
||||
PlayMusic SEQ_FUE
|
||||
PlayMusic SEQ_FUE_sseq
|
||||
WaitTime 540, VAR_RESULT
|
||||
GetPlayerMapPos VAR_0x8004, VAR_0x8005
|
||||
FadeScreenOut FADE_SCREEN_SPEED_SLOW, COLOR_WHITE
|
||||
@@ -1581,28 +1581,28 @@ CommonScript_SetCounterpartBGM:
|
||||
End
|
||||
|
||||
CommonScript_SetTheGirlBGM:
|
||||
SetBGM SEQ_THE_GIRL
|
||||
SetBGM SEQ_THE_GIRL_sseq
|
||||
Return
|
||||
|
||||
CommonScript_SetTheBoyBGM:
|
||||
SetBGM SEQ_THE_BOY
|
||||
SetBGM SEQ_THE_BOY_sseq
|
||||
Return
|
||||
|
||||
CommonScript_SetRivalBGM:
|
||||
StopMusic
|
||||
SetBGM SEQ_THE_RIV
|
||||
SetBGM SEQ_THE_RIV_sseq
|
||||
ReturnCommonScript
|
||||
End
|
||||
|
||||
CommonScript_SetFollowMeBGM:
|
||||
StopMusic
|
||||
SetBGM SEQ_TSURETEKE
|
||||
SetBGM SEQ_TSURETEKE_sseq
|
||||
ReturnCommonScript
|
||||
End
|
||||
|
||||
CommonScript_SetLookerBGM:
|
||||
StopMusic
|
||||
SetBGM SEQ_PL_HANDSOME
|
||||
SetBGM SEQ_PL_HANDSOME_sseq
|
||||
ReturnCommonScript
|
||||
End
|
||||
|
||||
@@ -1634,21 +1634,21 @@ CommonScript_GlobalTerminalMachineNoValidLogin:
|
||||
End
|
||||
|
||||
CommonScript_ShardCostWindowRoute212:
|
||||
PlaySE SEQ_SE_CONFIRM
|
||||
PlaySE SE_CONFIRM_sseq_3
|
||||
LockAll
|
||||
SetVar VAR_0x8004, TUTOR_LOCATION_ROUTE_212
|
||||
GoTo CommonScript_ShardCostWindow
|
||||
End
|
||||
|
||||
CommonScript_ShardCostWindowSurvivalArea:
|
||||
PlaySE SEQ_SE_CONFIRM
|
||||
PlaySE SE_CONFIRM_sseq_3
|
||||
LockAll
|
||||
SetVar VAR_0x8004, TUTOR_LOCATION_SURVIVAL_AREA
|
||||
GoTo CommonScript_ShardCostWindow
|
||||
End
|
||||
|
||||
CommonScript_ShardCostWindowSnowpointCity:
|
||||
PlaySE SEQ_SE_CONFIRM
|
||||
PlaySE SE_CONFIRM_sseq_3
|
||||
LockAll
|
||||
SetVar VAR_0x8004, TUTOR_LOCATION_SNOWPOINT_CITY
|
||||
GoTo CommonScript_ShardCostWindow
|
||||
|
||||
@@ -55,7 +55,7 @@ ContestHallLobby_OnFrame_FirstEntry:
|
||||
BufferPlayerName 0
|
||||
Message ContestHallLobby_Text_WereYouSurprised
|
||||
CloseMessage
|
||||
PlayFanfare SEQ_FANFA4
|
||||
PlayFanfare SEQ_FANFA4_sseq
|
||||
GetPlayerGender VAR_RESULT
|
||||
GoToIfEq VAR_RESULT, GENDER_MALE, ContestHallLobby_PlayerObtainedATuxedo
|
||||
GoTo ContestHallLobby_PlayerObtainedADress
|
||||
@@ -79,9 +79,9 @@ ContestHallLobby_MomLeave:
|
||||
ApplyMovement LOCALID_PLAYER, ContestHallLobby_Movement_PlayerWatchMomLeave
|
||||
ApplyMovement LOCALID_MOM, ContestHallLobby_Movement_MomLeave
|
||||
WaitMovement
|
||||
PlaySE SEQ_SE_DP_KAIDAN2
|
||||
PlaySE SEQ_SE_DP_KAIDAN2_sseq
|
||||
RemoveObject LOCALID_MOM
|
||||
WaitSE SEQ_SE_DP_KAIDAN2
|
||||
WaitSE SEQ_SE_DP_KAIDAN2_sseq
|
||||
SetFlag FLAG_CONTEST_HALL_VISITED
|
||||
ReleaseAll
|
||||
End
|
||||
@@ -176,7 +176,7 @@ ContestHallLobby_Movement_PlayerFaceMom:
|
||||
EndMovement
|
||||
|
||||
ContestHallLobby_Frame0:
|
||||
PlaySE SEQ_SE_CONFIRM
|
||||
PlaySE SE_CONFIRM_sseq_3
|
||||
LockAll
|
||||
ContestPhotoHasData 0, VAR_RESULT
|
||||
GoToIfEq VAR_RESULT, 0, ContestHallLobby_ItsAPhotoFrame
|
||||
@@ -190,7 +190,7 @@ ContestHallLobby_Frame0:
|
||||
End
|
||||
|
||||
ContestHallLobby_Frame1:
|
||||
PlaySE SEQ_SE_CONFIRM
|
||||
PlaySE SE_CONFIRM_sseq_3
|
||||
LockAll
|
||||
ContestPhotoHasData 1, VAR_RESULT
|
||||
GoToIfEq VAR_RESULT, 0, ContestHallLobby_ItsAPhotoFrame
|
||||
@@ -204,7 +204,7 @@ ContestHallLobby_Frame1:
|
||||
End
|
||||
|
||||
ContestHallLobby_Frame2:
|
||||
PlaySE SEQ_SE_CONFIRM
|
||||
PlaySE SE_CONFIRM_sseq_3
|
||||
LockAll
|
||||
ContestPhotoHasData 2, VAR_RESULT
|
||||
GoToIfEq VAR_RESULT, 0, ContestHallLobby_ItsAPhotoFrame
|
||||
@@ -218,7 +218,7 @@ ContestHallLobby_Frame2:
|
||||
End
|
||||
|
||||
ContestHallLobby_Frame3:
|
||||
PlaySE SEQ_SE_CONFIRM
|
||||
PlaySE SE_CONFIRM_sseq_3
|
||||
LockAll
|
||||
ContestPhotoHasData 3, VAR_RESULT
|
||||
GoToIfEq VAR_RESULT, 0, ContestHallLobby_ItsAPhotoFrame
|
||||
@@ -232,7 +232,7 @@ ContestHallLobby_Frame3:
|
||||
End
|
||||
|
||||
ContestHallLobby_Frame4:
|
||||
PlaySE SEQ_SE_CONFIRM
|
||||
PlaySE SE_CONFIRM_sseq_3
|
||||
LockAll
|
||||
ContestPhotoHasData 4, VAR_RESULT
|
||||
GoToIfEq VAR_RESULT, 0, ContestHallLobby_ItsAPhotoFrame
|
||||
@@ -265,7 +265,7 @@ ContestHallLobby_SchoolKidF:
|
||||
End
|
||||
|
||||
ContestHallLobby_RichBoy:
|
||||
PlaySE SEQ_SE_CONFIRM
|
||||
PlaySE SE_CONFIRM_sseq_3
|
||||
LockAll
|
||||
FacePlayer
|
||||
GoToIfUnset FLAG_TALKED_TO_CONTEST_HALL_LOBBY_RICH_BOY, ContestHallLobby_RichBoyFirstInteraction
|
||||
@@ -329,7 +329,7 @@ ContestHallLobby_IDontSeeAPoffinCase:
|
||||
|
||||
ContestHallLobby_GiveMildPoffin:
|
||||
GivePoffin VAR_RESULT, 60, 30, 30, 30, 30, 40
|
||||
PlayFanfare SEQ_FANFA4
|
||||
PlayFanfare SEQ_FANFA4_sseq
|
||||
BufferPlayerName 0
|
||||
Message ContestHallLobby_Text_PlayerReceivedAMildPoffin
|
||||
WaitFanfare
|
||||
@@ -363,7 +363,7 @@ ContestHallLobby_Movement_RichBoyWalkAwayFromCounterWest:
|
||||
EndMovement
|
||||
|
||||
ContestHallLobby_Fantina:
|
||||
PlaySE SEQ_SE_CONFIRM
|
||||
PlaySE SE_CONFIRM_sseq_3
|
||||
LockAll
|
||||
FacePlayer
|
||||
WaitTime 30, VAR_RESULT
|
||||
@@ -436,9 +436,9 @@ ContestHallLobby_FantinaLeaveEast:
|
||||
End
|
||||
|
||||
ContestHallLobby_RemoveFantina:
|
||||
PlaySE SEQ_SE_DP_KAIDAN2
|
||||
PlaySE SEQ_SE_DP_KAIDAN2_sseq
|
||||
RemoveObject LOCALID_FANTINA
|
||||
WaitSE SEQ_SE_DP_KAIDAN2
|
||||
WaitSE SEQ_SE_DP_KAIDAN2_sseq
|
||||
SetFlag FLAG_HIDE_HEARTHOME_CITY_GYM_GUIDE
|
||||
ReleaseAll
|
||||
End
|
||||
|
||||
@@ -176,7 +176,7 @@ Contests_Dummy9805:
|
||||
End
|
||||
|
||||
Contests_ReceptionistOfficialContest:
|
||||
PlaySE SEQ_SE_CONFIRM
|
||||
PlaySE SE_CONFIRM_sseq_3
|
||||
LockAll
|
||||
FacePlayer
|
||||
SetVar VAR_MAP_LOCAL_0x03, CONTEST_MODE_OFFICIAL
|
||||
@@ -186,7 +186,7 @@ Contests_ReceptionistOfficialContest:
|
||||
End
|
||||
|
||||
Contests_ReceptionistLinkContest:
|
||||
PlaySE SEQ_SE_CONFIRM
|
||||
PlaySE SE_CONFIRM_sseq_3
|
||||
LockAll
|
||||
FacePlayer
|
||||
SetVar VAR_MAP_LOCAL_0x03, CONTEST_MODE_LINK
|
||||
@@ -673,7 +673,7 @@ Contest_DoContest:
|
||||
ClearFlag FLAG_HIDE_HEARTHOME_CITY_HIKER_3
|
||||
SetVar VAR_ONGOING_CONTEST, TRUE
|
||||
Call Contests_GetContestantsGFX
|
||||
PlaySE SEQ_SE_DP_KAIDAN2
|
||||
PlaySE SEQ_SE_DP_KAIDAN2_sseq
|
||||
ClearFlag FLAG_HIDE_CONTEST_HALL_STAGE_CONTESTANT_1
|
||||
ClearFlag FLAG_HIDE_CONTEST_HALL_STAGE_CONTESTANT_2
|
||||
ClearFlag FLAG_HIDE_CONTEST_HALL_STAGE_CONTESTANT_3
|
||||
@@ -689,7 +689,7 @@ Contest_DoContest:
|
||||
StartHBlank
|
||||
StartContestCommSync 3
|
||||
WaitForCommSyncState 3
|
||||
PlaySE SEQ_SE_DP_CON_F007
|
||||
PlaySE SEQ_SE_DP_CON_F007_sseq
|
||||
ApplyMovement LOCALID_ONGOING_CONTEST_MCDEXTER, Contests_Movement_DexterLookAround
|
||||
WaitMovement
|
||||
BufferContestRank 0
|
||||
@@ -742,7 +742,7 @@ Contest_DoContest:
|
||||
CloseMessage
|
||||
StartContestCommSync 4
|
||||
WaitForCommSyncState 4
|
||||
PlaySE SEQ_SE_DP_CON_F007
|
||||
PlaySE SEQ_SE_DP_CON_F007_sseq
|
||||
WaitTime 30, VAR_RESULT
|
||||
StopHBlank
|
||||
FadeScreen FADE_SCREEN_CMD_STEPS, FADE_SCREEN_SPEED_FAST, FADE_TYPE_UNK_20, COLOR_BLACK
|
||||
@@ -780,7 +780,7 @@ Contests_AwardCeremony:
|
||||
ApplyMovement LOCALID_ONGOING_CONTEST_CONTESTANT_WINNER, Contests_Movement_DexterLookWest
|
||||
WaitMovement
|
||||
WaitTime 15, VAR_RESULT
|
||||
PlayFanfare SEQ_FANFA1
|
||||
PlayFanfare SEQ_FANFA1_sseq
|
||||
WaitFanfare
|
||||
ApplyMovement LOCALID_ONGOING_CONTEST_MCDEXTER, Contests_Movement_DexterLookSouth
|
||||
ApplyMovement LOCALID_ONGOING_CONTEST_CONTESTANT_WINNER, Contests_Movement_DexterLookSouth
|
||||
@@ -788,7 +788,7 @@ Contests_AwardCeremony:
|
||||
Contests_EndContest:
|
||||
MessageSynchronized ContestCommon_Text_LookForwardToNextChallenge
|
||||
CloseMessage
|
||||
PlaySE SEQ_SE_DP_CON_F007
|
||||
PlaySE SEQ_SE_DP_CON_F007_sseq
|
||||
GetWinningContestantEntryNum VAR_RESULT
|
||||
StartContestCameraFlashTask VAR_RESULT
|
||||
GetContestantMonContestFame VAR_RESULT, VAR_RESULT
|
||||
@@ -840,7 +840,7 @@ Contests_End:
|
||||
End
|
||||
|
||||
Contests_PlayApplause:
|
||||
PlaySE SEQ_SE_DP_CON_F007
|
||||
PlaySE SEQ_SE_DP_CON_F007_sseq
|
||||
CallIfEq VAR_RESULT, 1, Contests_PlayApplauseMinimum
|
||||
CallIfEq VAR_RESULT, 2, Contests_PlayApplauseSmall
|
||||
CallIfEq VAR_RESULT, 3, Contests_PlayApplauseMedium
|
||||
@@ -849,48 +849,48 @@ Contests_PlayApplause:
|
||||
Return
|
||||
|
||||
Contests_PlayApplauseMinimum:
|
||||
PlaySE SEQ_SE_DP_CON_015
|
||||
WaitSE SEQ_SE_DP_CON_015
|
||||
PlaySE SEQ_SE_DP_CON_015_sseq
|
||||
WaitSE SEQ_SE_DP_CON_015_sseq
|
||||
Return
|
||||
|
||||
Contests_PlayApplauseSmall:
|
||||
PlaySE SEQ_SE_DP_CON_015
|
||||
PlaySE SEQ_SE_DP_CON_015_sseq
|
||||
WaitTime 5, VAR_RESULT
|
||||
PlaySE SEQ_SE_DP_CON_015
|
||||
WaitSE SEQ_SE_DP_CON_015
|
||||
PlaySE SEQ_SE_DP_CON_015_sseq
|
||||
WaitSE SEQ_SE_DP_CON_015_sseq
|
||||
Return
|
||||
|
||||
Contests_PlayApplauseMedium:
|
||||
PlaySE SEQ_SE_DP_CON_015
|
||||
WaitSE SEQ_SE_DP_CON_015
|
||||
PlaySE SEQ_SE_DP_CON_015
|
||||
PlaySE SEQ_SE_DP_CON_015_sseq
|
||||
WaitSE SEQ_SE_DP_CON_015_sseq
|
||||
PlaySE SEQ_SE_DP_CON_015_sseq
|
||||
WaitTime 5, VAR_RESULT
|
||||
PlaySE SEQ_SE_DP_CON_015
|
||||
WaitSE SEQ_SE_DP_CON_015
|
||||
PlaySE SEQ_SE_DP_CON_015_sseq
|
||||
WaitSE SEQ_SE_DP_CON_015_sseq
|
||||
Return
|
||||
|
||||
Contests_PlayApplauseLarge:
|
||||
PlaySE SEQ_SE_DP_CON_015
|
||||
PlaySE SEQ_SE_DP_CON_015_sseq
|
||||
WaitTime 5, VAR_RESULT
|
||||
PlaySE SEQ_SE_DP_CON_015
|
||||
WaitSE SEQ_SE_DP_CON_015
|
||||
PlaySE SEQ_SE_DP_CON_015
|
||||
PlaySE SEQ_SE_DP_CON_015_sseq
|
||||
WaitSE SEQ_SE_DP_CON_015_sseq
|
||||
PlaySE SEQ_SE_DP_CON_015_sseq
|
||||
WaitTime 5, VAR_RESULT
|
||||
PlaySE SEQ_SE_DP_CON_015
|
||||
WaitSE SEQ_SE_DP_CON_015
|
||||
PlaySE SEQ_SE_DP_CON_015_sseq
|
||||
WaitSE SEQ_SE_DP_CON_015_sseq
|
||||
Return
|
||||
|
||||
Contests_PlayApplauseMaximum:
|
||||
PlaySE SEQ_SE_DP_CON_015
|
||||
PlaySE SEQ_SE_DP_CON_015_sseq
|
||||
WaitTime 5, VAR_RESULT
|
||||
PlaySE SEQ_SE_DP_CON_015
|
||||
PlaySE SEQ_SE_DP_CON_015_sseq
|
||||
WaitTime 5, VAR_RESULT
|
||||
PlaySE SEQ_SE_DP_CON_015
|
||||
PlaySE SEQ_SE_DP_CON_015_sseq
|
||||
WaitTime 10, VAR_RESULT
|
||||
PlaySE SEQ_SE_DP_CON_015
|
||||
PlaySE SEQ_SE_DP_CON_015_sseq
|
||||
WaitTime 5, VAR_RESULT
|
||||
PlaySE SEQ_SE_DP_CON_015
|
||||
WaitSE SEQ_SE_DP_CON_015
|
||||
PlaySE SEQ_SE_DP_CON_015_sseq
|
||||
WaitSE SEQ_SE_DP_CON_015_sseq
|
||||
Return
|
||||
|
||||
Contests_GetContestantsGFX:
|
||||
@@ -1020,7 +1020,7 @@ Contests_Movement_DexterLookSouth:
|
||||
EndMovement
|
||||
|
||||
Contests_ReceptionistPracticeContest:
|
||||
PlaySE SEQ_SE_CONFIRM
|
||||
PlaySE SE_CONFIRM_sseq_3
|
||||
LockAll
|
||||
FacePlayer
|
||||
SetVar VAR_MAP_LOCAL_0x03, CONTEST_MODE_PRACTICE
|
||||
@@ -1394,7 +1394,7 @@ Contests_ReceptionistsEnd:
|
||||
End
|
||||
|
||||
Contests_LinkContestRecordsDisplay:
|
||||
PlaySE SEQ_SE_CONFIRM
|
||||
PlaySE SE_CONFIRM_sseq_3
|
||||
LockAll
|
||||
ShowLinkContestRecords
|
||||
ReleaseAll
|
||||
|
||||
Some files were not shown because too many files have changed in this diff Show More
Reference in New Issue
Block a user