mirror of
https://github.com/pret/pokeplatinum.git
synced 2026-10-02 06:20:38 -05:00
vs seeker naming and variable declaration cleanup
This commit is contained in:
@@ -47,13 +47,15 @@
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#define VS_SEEKER_USE_RESULT_NO_BATTERY 1
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#define VS_SEEKER_USE_RESULT_NO_TRAINERS 2
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typedef enum VsSeekerUsability {
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#define VS_SEEKER_REMATCH_DATA_INDEX_NONE 0xFF
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enum VsSeekerUsability {
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VS_SEEKER_USABILITY_NO_BATTERY,
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VS_SEEKER_USABILITY_NO_TRAINERS,
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VS_SEEKER_USABILITY_OK,
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} VsSeekerUsability;
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};
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typedef enum VsSeekerState {
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enum VsSeekerState {
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VS_SEEKER_STATE_WAIT_FOR_NPCS,
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VS_SEEKER_STATE_CHECK_USABILITY,
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VS_SEEKER_STATE_START,
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@@ -64,19 +66,19 @@ typedef enum VsSeekerState {
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VS_SEEKER_STATE_NO_BATTERY,
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VS_SEEKER_STATE_NO_TRAINERS,
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VS_SEEKER_STATE_DONE,
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} VsSeekerState;
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};
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typedef enum VsSeeker2v2TrainerSearchMode {
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enum VsSeeker2v2TrainerSearchMode {
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VS_SEEKER_2V2_TRAINER_SEARCH_MODE_REMATCH_ANIM_CHECK,
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VS_SEEKER_2V2_TRAINER_SEARCH_MODE_REMATCH_ANIM_SET,
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} VsSeeker2v2TrainerSearchMode;
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};
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typedef struct {
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u16 trainerIDs[VS_SEEKER_MAX_REMATCHES];
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} VsSeekerRematchData;
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typedef struct {
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VsSeekerState state;
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enum VsSeekerState state;
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FieldSystem *fieldSystem;
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VarsFlags *events;
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const VsSeekerRematchData *rematchData;
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@@ -95,30 +97,30 @@ typedef struct {
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} VsSeekerAnimationTask;
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void VsSeeker_Start(TaskManager *taskMan, StringTemplate *template, u16 *outResult);
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u16 VsSeeker_GetRematchTrainerID(FieldSystem *fieldSystem, MapObject *param1, u16 param2);
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u16 VsSeeker_GetRematchTrainerID(FieldSystem *fieldSystem, MapObject *trainerObj, u16 trainerID);
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BOOL VsSeeker_UpdateStepCount(FieldSystem *fieldSystem);
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static BOOL VsSeeker_IsMoveCodeHidden(u32 param0);
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static BOOL VsSeeker_IsMoveCodeHidden(u32 moveCode);
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static BOOL VsSeeker_ExecuteTask(TaskManager *taskMan);
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static VsSeekerUsability VsSeekerSystem_CheckUsability(VsSeekerSystem *param0);
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static void VsSeekerSystem_SetState(VsSeekerSystem *param0, u32 param1);
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static void VsSeekerSystem_CollectViableNpcs(VsSeekerSystem *param0);
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static void VsSeekerSystem_StartAnimation(VsSeekerSystem *param0, MapObject *param1, const MapObjectAnimCmd *param2);
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static void VsSeekerSystem_StartAnimationTask(VsSeekerSystem *param0, SysTask *param1);
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static void VsSeeker_TrackAnimation(SysTask *param0, void *param1);
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static enum VsSeekerUsability VsSeekerSystem_CheckUsability(VsSeekerSystem *vsSeeker);
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static void VsSeekerSystem_SetState(VsSeekerSystem *vsSeeker, enum VsSeekerState state);
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static void VsSeekerSystem_CollectViableNpcs(VsSeekerSystem *vsSeeker);
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static void VsSeekerSystem_StartAnimation(VsSeekerSystem *vsSeeker, MapObject *mapObj, const MapObjectAnimCmd *animCmdList);
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static void VsSeekerSystem_StartAnimationTask(VsSeekerSystem *vsSeeker, SysTask *animTask);
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static void VsSeeker_TrackAnimation(SysTask *task, void *param);
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static s32 VsSeekerSystem_GetNumActiveAnimations(VsSeekerSystem *vsSeeker);
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static BOOL VsSeekerSystem_PickRematchTrainers(VsSeekerSystem *param0);
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static u16 VsSeeker_GetTrainerIDFromMapObject(MapObject *param0);
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static BOOL VsSeekerSystem_PickRematchTrainers(VsSeekerSystem *vsSeeker);
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static u16 VsSeeker_GetTrainerIDFromMapObject(MapObject *trainerObj);
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static void VsSeeker_ClearRematchMoveCode(FieldSystem *fieldSystem);
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static u16 VsSeeker_GetRematchDataIndexForTrainer(FieldSystem *fieldSystem, u16 param1);
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static u16 VsSeeker_GetCurrentLevelForRematchData(FieldSystem *fieldSystem, u16 param1);
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static u16 VsSeeker_AdjustRematchLevel(FieldSystem *fieldSystem, u16 param1, u16 param2);
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static u16 VsSeeker_GetNextLowerRematchLevel(u16 param0, u16 param1);
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static u16 VsSeeker_GetTrainerIDForRematchLevel(u16 param0, u16 param1);
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static BOOL VsSeeker_IsTrainerDoingRematchAnimation(MapObject *param0);
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static void VsSeeker_SetTrainerMoveCode(MapObject *param0, u16 param1);
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void VsSeeker_SetMoveCodeForFacingDirection(FieldSystem *fieldSystem, MapObject *param1);
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static u16 VsSeeker_GetRematchDataIndexForTrainer(FieldSystem *fieldSystem, u16 trainerID);
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static u16 VsSeeker_GetCurrentLevelForRematchData(FieldSystem *fieldSystem, u16 rematchDataIndex);
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static u16 VsSeeker_AdjustRematchLevel(FieldSystem *fieldSystem, u16 rematchDataIndex, u16 index);
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static u16 VsSeeker_GetNextLowerRematchLevel(u16 rematchDataIndex, u16 level);
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static u16 VsSeeker_GetTrainerIDForRematchLevel(u16 rematchDataIndex, u16 level);
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static BOOL VsSeeker_IsTrainerDoingRematchAnimation(MapObject *trainerObj);
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static void VsSeeker_SetTrainerMoveCode(MapObject *trainerObj, u16 moveCode);
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void VsSeeker_SetMoveCodeForFacingDirection(FieldSystem *fieldSystem, MapObject *trainerObj);
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static BOOL VsSeeker_WaitForNpcsToPause(FieldSystem *fieldSystem);
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static MapObject *VsSeeker_GetSecondDoubleBattleTrainer(FieldSystem *fieldSystem, MapObject *trainer, VsSeeker2v2TrainerSearchMode mode);
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static MapObject *VsSeeker_GetSecondDoubleBattleTrainer(FieldSystem *fieldSystem, MapObject *trainerObj, enum VsSeeker2v2TrainerSearchMode mode);
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const VsSeekerRematchData gVsSeekerRematchData[] = {
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{ 0xE, 0xE, 0x0, 0x0, 0x0, 0x0 },
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@@ -398,7 +400,7 @@ void VsSeeker_Start(TaskManager *taskMan, StringTemplate *template, u16 *outResu
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static BOOL VsSeeker_ExecuteTask(TaskManager *taskMan)
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{
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s32 missingBattery, numDigits;
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VsSeekerUsability usability;
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enum VsSeekerUsability usability;
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VsSeekerSystem *vsSeeker = TaskManager_Environment(taskMan);
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switch (vsSeeker->state) {
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@@ -476,15 +478,15 @@ static BOOL VsSeeker_ExecuteTask(TaskManager *taskMan)
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return FALSE;
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}
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static void VsSeekerSystem_SetState (VsSeekerSystem *vsSeeker, u32 state)
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static void VsSeekerSystem_SetState(VsSeekerSystem *vsSeeker, enum VsSeekerState state)
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{
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vsSeeker->state = state;
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}
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static VsSeekerUsability VsSeekerSystem_CheckUsability(VsSeekerSystem *param0)
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static enum VsSeekerUsability VsSeekerSystem_CheckUsability(VsSeekerSystem *vsSeeker)
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{
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if (Events_GetVsSeekerBattery(param0->events) == VS_SEEKER_MAX_BATTERY) {
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if (param0->numVisibleTrainers == 0) {
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if (Events_GetVsSeekerBattery(vsSeeker->events) == VS_SEEKER_MAX_BATTERY) {
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if (vsSeeker->numVisibleTrainers == 0) {
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return VS_SEEKER_USABILITY_NO_TRAINERS;
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}
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@@ -496,8 +498,9 @@ static VsSeekerUsability VsSeekerSystem_CheckUsability(VsSeekerSystem *param0)
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static void VsSeekerSystem_CollectViableNpcs(VsSeekerSystem *vsSeeker)
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{
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// Can't get this to match with C99 style declarations
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int trainerX, trainerZ;
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int playerX, playerZ, numVisibleTrainers;
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int numVisibleTrainers;
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int xMin, xMax, zMin, zMax;
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u32 npcCount = FieldSystem_GetNpcCount(vsSeeker->fieldSystem);
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@@ -507,8 +510,8 @@ static void VsSeekerSystem_CollectViableNpcs(VsSeekerSystem *vsSeeker)
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vsSeeker->trainers[i] = NULL;
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}
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playerX = Player_GetXPos(vsSeeker->fieldSystem->playerAvatar);
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playerZ = Player_GetZPos(vsSeeker->fieldSystem->playerAvatar);
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int playerX = Player_GetXPos(vsSeeker->fieldSystem->playerAvatar);
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int playerZ = Player_GetZPos(vsSeeker->fieldSystem->playerAvatar);
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xMin = playerX - VS_SEEKER_SEARCH_RADIUS_LEFT;
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xMax = playerX + VS_SEEKER_SEARCH_RADIUS_RIGHT;
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zMin = playerZ - VS_SEEKER_SEARCH_RADIUS_UP;
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@@ -598,12 +601,10 @@ BOOL VsSeeker_UpdateStepCount(FieldSystem *fieldSystem)
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static void VsSeeker_ClearRematchMoveCode(FieldSystem *fieldSystem)
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{
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int i;
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MapObject *mapObj;
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u32 npcCount = FieldSystem_GetNpcCount(fieldSystem);
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for (i = 0; i < npcCount; i++) {
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mapObj = MapObjMan_LocalMapObjByIndex(fieldSystem->mapObjMan, i);
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for (int i = 0; i < npcCount; i++) {
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MapObject *mapObj = MapObjMan_LocalMapObjByIndex(fieldSystem->mapObjMan, i);
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if (mapObj == NULL) {
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continue;
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@@ -623,15 +624,11 @@ static void VsSeekerSystem_StartAnimation(VsSeekerSystem *vsSeeker, MapObject *m
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vsSeeker->numActiveAnimations++;
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VsSeekerSystem_StartAnimationTask(vsSeeker, animTask);
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return;
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}
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static void VsSeekerSystem_StartAnimationTask(VsSeekerSystem *vsSeeker, SysTask *animTask)
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{
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VsSeekerAnimationTask *vssAnimTask = NULL;
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vssAnimTask = Heap_AllocFromHeap(4, sizeof(VsSeekerAnimationTask));
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VsSeekerAnimationTask *vssAnimTask = Heap_AllocFromHeap(4, sizeof(VsSeekerAnimationTask));
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if (vssAnimTask == NULL) {
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GF_ASSERT(FALSE);
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return;
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@@ -640,8 +637,6 @@ static void VsSeekerSystem_StartAnimationTask(VsSeekerSystem *vsSeeker, SysTask
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vssAnimTask->vsSeeker = vsSeeker;
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vssAnimTask->animationTask = animTask;
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vssAnimTask->trackingTask = SysTask_Start(VsSeeker_TrackAnimation, vssAnimTask, 0);
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return;
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}
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static void VsSeeker_TrackAnimation(SysTask *task, void *param)
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@@ -659,8 +654,6 @@ static void VsSeeker_TrackAnimation(SysTask *task, void *param)
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SysTask_Done(vssAnimTask->trackingTask);
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Heap_FreeToHeapExplicit(4, param);
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}
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return;
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}
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static s32 VsSeekerSystem_GetNumActiveAnimations(VsSeekerSystem *vsSeeker)
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@@ -671,14 +664,10 @@ static s32 VsSeekerSystem_GetNumActiveAnimations(VsSeekerSystem *vsSeeker)
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static BOOL VsSeekerSystem_PickRematchTrainers(VsSeekerSystem *vsSeeker)
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{
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VarsFlags *events = SaveData_GetVarsFlags(vsSeeker->fieldSystem->saveData);
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MapObject *secondTrainer;
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u16 trainerID;
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int i;
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BOOL anyAvailable = FALSE;
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for (i = 0; i < vsSeeker->numVisibleTrainers; i++) {
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trainerID = VsSeeker_GetTrainerIDFromMapObject(vsSeeker->trainers[i]);
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for (int i = 0; i < vsSeeker->numVisibleTrainers; i++) {
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u16 trainerID = VsSeeker_GetTrainerIDFromMapObject(vsSeeker->trainers[i]);
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if (Script_HasBeatenTrainer(vsSeeker->fieldSystem, trainerID) == FALSE) {
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VsSeekerSystem_StartAnimation(vsSeeker, vsSeeker->trainers[i], sVsSeekerAnimSingleExclamationMark);
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@@ -689,7 +678,7 @@ static BOOL VsSeekerSystem_PickRematchTrainers(VsSeekerSystem *vsSeeker)
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VsSeeker_SetTrainerMoveCode(vsSeeker->trainers[i], 0x31);
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VsSeekerSystem_StartAnimation(vsSeeker, vsSeeker->trainers[i], sVsSeekerAnimDoubleExclamationMark);
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secondTrainer = VsSeeker_GetSecondDoubleBattleTrainer(vsSeeker->fieldSystem, vsSeeker->trainers[i], VS_SEEKER_2V2_TRAINER_SEARCH_MODE_REMATCH_ANIM_CHECK);
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MapObject *secondTrainer = VsSeeker_GetSecondDoubleBattleTrainer(vsSeeker->fieldSystem, vsSeeker->trainers[i], VS_SEEKER_2V2_TRAINER_SEARCH_MODE_REMATCH_ANIM_CHECK);
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if (secondTrainer != NULL) {
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VsSeeker_SetTrainerMoveCode(secondTrainer, 0x31);
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@@ -707,49 +696,44 @@ static BOOL VsSeekerSystem_PickRematchTrainers(VsSeekerSystem *vsSeeker)
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return anyAvailable;
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}
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static u16 VsSeeker_GetTrainerIDFromMapObject(MapObject *mapObj)
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static u16 VsSeeker_GetTrainerIDFromMapObject(MapObject *trainerObj)
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{
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u32 eventID = MapObject_GetEventID(mapObj);
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u32 eventID = MapObject_GetEventID(trainerObj);
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return Script_GetTrainerIDFromEventID(eventID);
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}
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u16 VsSeeker_GetRematchTrainerID(FieldSystem *fieldSystem, MapObject *mapObj, u16 trainerID)
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u16 VsSeeker_GetRematchTrainerID(FieldSystem *fieldSystem, MapObject *trainerObj, u16 trainerID)
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{
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if (VsSeeker_IsTrainerDoingRematchAnimation(mapObj) == FALSE) {
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if (VsSeeker_IsTrainerDoingRematchAnimation(trainerObj) == FALSE) {
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return 0;
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}
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u16 index = VsSeeker_GetRematchDataIndexForTrainer(fieldSystem, trainerID);
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if (index == 0xff) {
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if (index == VS_SEEKER_REMATCH_DATA_INDEX_NONE) {
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return 0;
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}
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u16 level = VsSeeker_GetCurrentLevelForRematchData(fieldSystem, index);
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level = VsSeeker_AdjustRematchLevel(fieldSystem, index, level);
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u16 rematchTrainerID = VsSeeker_GetTrainerIDForRematchLevel(index, level);
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return rematchTrainerID;
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return VsSeeker_GetTrainerIDForRematchLevel(index, level);
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}
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static u16 VsSeeker_GetRematchDataIndexForTrainer(FieldSystem *fieldSystem, u16 trainerID)
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{
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int i, v1;
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const VsSeekerRematchData *rematchData = gVsSeekerRematchData;
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for (i = 0; i < (NELEMS(gVsSeekerRematchData)); i++) {
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if (rematchData[i].trainerIDs[0] != trainerID) {
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for (int i = 0; i < (NELEMS(gVsSeekerRematchData)); i++) {
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if (gVsSeekerRematchData[i].trainerIDs[0] != trainerID) {
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continue;
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}
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return i;
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}
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return 0xff;
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return VS_SEEKER_REMATCH_DATA_INDEX_NONE;
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}
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static u16 VsSeeker_GetCurrentLevelForRematchData(FieldSystem *fieldSystem, u16 rematchDataIndex)
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{
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int v0, level;
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int level;
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const VsSeekerRematchData *rematchData = gVsSeekerRematchData;
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for (level = 1; level < VS_SEEKER_MAX_REMATCHES; level++) {
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@@ -787,10 +771,9 @@ static u16 VsSeeker_AdjustRematchLevel(FieldSystem *fieldSystem, u16 rematchData
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static u16 VsSeeker_GetNextLowerRematchLevel(u16 rematchDataIndex, u16 level)
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{
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u16 i;
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const VsSeekerRematchData *rematchData = gVsSeekerRematchData;
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for (i = (level - 1); i > 0; i--) {
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for (u16 i = (level - 1); i > 0; i--) {
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if (rematchData[rematchDataIndex].trainerIDs[i] != VS_SEEKER_REMATCH_DATA_DUMMY) {
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return i;
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}
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@@ -804,33 +787,29 @@ static u16 VsSeeker_GetTrainerIDForRematchLevel(u16 rematchDataIndex, u16 level)
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return gVsSeekerRematchData[rematchDataIndex].trainerIDs[level];
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}
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static BOOL VsSeeker_IsTrainerDoingRematchAnimation(MapObject *param0)
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static BOOL VsSeeker_IsTrainerDoingRematchAnimation(MapObject *trainerObj)
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{
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if (MapObject_GetMoveCode(param0) == 0x31) {
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if (MapObject_GetMoveCode(trainerObj) == 0x31) {
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return TRUE;
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}
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return FALSE;
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}
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static void VsSeeker_SetTrainerMoveCode (MapObject *param0, u16 param1)
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static void VsSeeker_SetTrainerMoveCode(MapObject *trainerObj, u16 moveCode)
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{
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sub_020633A8(param0, param1);
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return;
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sub_020633A8(trainerObj, moveCode);
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}
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|
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void VsSeeker_SetMoveCodeForFacingDirection(FieldSystem *fieldSystem, MapObject *mapObj)
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void VsSeeker_SetMoveCodeForFacingDirection(FieldSystem *fieldSystem, MapObject *trainerObj)
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{
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MapObject *secondTrainer;
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u32 moveCode;
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int dir;
|
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|
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if (mapObj == NULL) {
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if (trainerObj == NULL) {
|
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return;
|
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}
|
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dir = MapObject_Dir(mapObj);
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int dir = MapObject_Dir(trainerObj);
|
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|
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u32 moveCode;
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if (dir == 0) {
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moveCode = 0xe;
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} else if (dir == 1) {
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@@ -841,13 +820,12 @@ void VsSeeker_SetMoveCodeForFacingDirection(FieldSystem *fieldSystem, MapObject
|
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moveCode = 0x11;
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}
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secondTrainer = VsSeeker_GetSecondDoubleBattleTrainer(fieldSystem, mapObj, 1);
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MapObject *secondTrainer = VsSeeker_GetSecondDoubleBattleTrainer(fieldSystem, trainerObj, 1);
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if (secondTrainer != NULL) {
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VsSeeker_SetTrainerMoveCode(secondTrainer, moveCode);
|
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}
|
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|
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VsSeeker_SetTrainerMoveCode(mapObj, moveCode);
|
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return;
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VsSeeker_SetTrainerMoveCode(trainerObj, moveCode);
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}
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|
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static BOOL VsSeeker_WaitForNpcsToPause(FieldSystem *fieldSystem)
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@@ -878,20 +856,19 @@ static BOOL VsSeeker_WaitForNpcsToPause(FieldSystem *fieldSystem)
|
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}
|
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}
|
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|
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static MapObject *VsSeeker_GetSecondDoubleBattleTrainer(FieldSystem *fieldSystem, MapObject *trainer, VsSeeker2v2TrainerSearchMode mode)
|
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static MapObject *VsSeeker_GetSecondDoubleBattleTrainer(FieldSystem *fieldSystem, MapObject *trainerObj, enum VsSeeker2v2TrainerSearchMode mode)
|
||||
{
|
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MapObject *mapObj;
|
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u32 i, eventType, secondTrainerEventID, secondTrainerID;
|
||||
u32 secondTrainerEventID, secondTrainerID;
|
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u32 npcCount = FieldSystem_GetNpcCount(fieldSystem);
|
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u16 eventID = MapObject_GetEventID(trainer);
|
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u16 eventID = MapObject_GetEventID(trainerObj);
|
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u16 trainerID = Script_GetTrainerIDFromEventID(eventID);
|
||||
|
||||
if (Script_IsDoubleBattle(trainerID) == FALSE) {
|
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return NULL;
|
||||
}
|
||||
|
||||
for (i = 0; i < npcCount; i++) {
|
||||
mapObj = MapObjMan_LocalMapObjByIndex(fieldSystem->mapObjMan, i);
|
||||
for (u32 i = 0; i < npcCount; i++) {
|
||||
MapObject *mapObj = MapObjMan_LocalMapObjByIndex(fieldSystem->mapObjMan, i);
|
||||
|
||||
if (mapObj == NULL) {
|
||||
continue;
|
||||
@@ -903,7 +880,7 @@ static MapObject *VsSeeker_GetSecondDoubleBattleTrainer(FieldSystem *fieldSystem
|
||||
}
|
||||
}
|
||||
|
||||
eventType = MapObject_GetEventType(mapObj);
|
||||
u32 eventType = MapObject_GetEventType(mapObj);
|
||||
|
||||
switch (eventType) {
|
||||
case 0x1:
|
||||
|
||||
Reference in New Issue
Block a user