mirror of
https://github.com/pret/pokeplatinum.git
synced 2026-08-28 12:26:03 -05:00
Consolidate pokemon summary struct def/decl files
This commit is contained in:
@@ -6,7 +6,6 @@
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#include "struct_decls/struct_0202B370_decl.h"
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#include "struct_decls/struct_0207AE68_decl.h"
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#include "struct_defs/pokemon_summary.h"
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#include "struct_defs/struct_0200C738.h"
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#include "struct_defs/struct_0203E0FC.h"
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@@ -29,6 +28,7 @@
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#include "message.h"
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#include "overlay_manager.h"
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#include "pokemon.h"
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#include "pokemon_summary_app.h"
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#include "sprite_resource.h"
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#include "strbuf.h"
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#include "string_list.h"
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@@ -1,13 +1,170 @@
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#ifndef POKEPLATINUM_UNK_0208C324_H
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#define POKEPLATINUM_UNK_0208C324_H
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#include "struct_defs/pokemon_summary.h"
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#include "struct_defs/pokemon_summary_app.h"
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#include "constants/moves.h"
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#include "struct_decls/cell_actor_data.h"
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#include "struct_decls/pokemon_animation_sys_decl.h"
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#include "struct_decls/sprite_decl.h"
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#include "struct_decls/struct_0200C440_decl.h"
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#include "struct_decls/struct_0200C6E4_decl.h"
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#include "struct_decls/struct_0200C704_decl.h"
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#include "struct_defs/archived_poke_sprite_data.h"
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#include "struct_defs/chatot_cry.h"
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#include "struct_defs/sprite_animation_frame.h"
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#include "struct_defs/struct_02091850.h"
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#include "bg_window.h"
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#include "camera.h"
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#include "cell_actor.h"
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#include "game_options.h"
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#include "message.h"
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#include "narc.h"
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#include "pokemon.h"
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#include "pokemon_summary_app.h"
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#include "savedata.h"
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#include "strbuf.h"
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#include "string_template.h"
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#include "trainer_info.h"
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typedef struct PokemonSummary {
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void *monData; //!< Pointer to generic Pokemon data
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Options *options; // unk_04
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const u16 *OTName; // unk_08
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u32 OTID; // unk_0C
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u8 OTGender; // unk_10
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u8 dataType; // unk_11
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u8 mode; // unk_12
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u8 max; // unk_13
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u8 pos; // unk_14
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u8 pageFlag; // unk_15
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u8 selectedSlot; // unk_16
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u8 returnMode; // unk_17
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u16 move; // unk_18
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u8 padding_1A[2];
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u32 dexMode; // unk_1C
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void *ribbons; // unk_20
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void *poffin; // unk_24
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ChatotCry *chatotCry; // unk_28
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BOOL contest; // unk_2C
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} PokemonSummary;
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typedef struct PokemonSummaryAppData {
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Strbuf *speciesName;
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Strbuf *nickname;
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Strbuf *OTName;
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u16 species;
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u16 heldItem;
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u8 type1;
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u8 type2;
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u8 level : 7;
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u8 showGender : 1;
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u8 gender : 2;
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u8 caughtBall : 6;
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u32 OTID;
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u32 curExp;
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u32 curLevelExp;
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u32 nextLevelExp;
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u16 curHP;
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u16 maxHP;
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u16 attack;
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u16 defense;
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u16 spAttack;
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u16 spDefense;
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u16 speed;
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u8 ability;
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u8 nature;
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u16 moves[LEARNED_MOVES_MAX];
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u8 curPP[LEARNED_MOVES_MAX];
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u8 maxPP[LEARNED_MOVES_MAX];
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u8 OTGender;
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u8 cool;
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u8 beauty;
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u8 cute;
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u8 smart;
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u8 tough;
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u8 sheen;
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u8 preferredFlavor;
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u16 markings;
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u16 form;
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u32 status : 28;
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u32 isEgg : 1;
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u32 isShiny : 1;
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u32 pokerus : 2;
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u32 ribbons[4];
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} PokemonSummaryAppData;
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typedef struct PokemonSummaryAppSpriteData {
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Camera *camera;
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void *spriteManager;
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SpriteAnimationFrame frames[MAX_ANIMATION_FRAMES];
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PokemonAnimationSys *animationSys;
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Sprite *sprite;
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BOOL flip;
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} PokemonSummaryAppSpriteData;
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typedef struct PokemonSummaryApp {
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BgConfig *bgl;
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Window staticWindows[36];
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Window *extraWindows;
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u32 numExtraWindows;
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PokemonSummary *data;
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PokemonSummaryAppData monData;
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PokemonSummaryAppSpriteData monSpriteData;
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UnkStruct_02091850 unk_2F0[4];
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UnkStruct_02091850 unk_350[4];
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UnkStruct_02091850 unk_3B0[4];
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u32 unk_410;
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SpriteRenderer *renderer;
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SpriteGfxHandler *gfxHandler;
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CellActor *unk_41C[77];
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CellActorData *actor[77];
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UnkStruct_0200C440 *unk_684;
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MessageLoader *msgLoader;
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MessageLoader *ribbonLoader;
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StringTemplate *strFormatter;
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Strbuf *strbuf;
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Strbuf *playerName;
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MessageLoader *moveNameLoader;
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NARC *narcPlPokeData;
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s8 page;
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u8 cursor : 4;
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u8 cursorTmp : 4;
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u8 subscreen;
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u8 subscreenType : 4;
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u8 subscreenExit : 4;
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u8 sheenState;
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u8 sheenMax;
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u8 sheenPos;
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u8 sheenCount;
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u8 buttonCount;
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u8 buttonState;
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u8 buttonPos;
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u8 ribbonPos;
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u8 ribbonState;
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u8 ribbonMax;
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u8 ribbonNum;
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} PokemonSummaryApp;
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BOOL PokemonSummary_ShowContestData(SaveData *param0);
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void PokemonSummary_FlagVisiblePages(PokemonSummary *param0, const u8 *param1);
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u8 PokemonSummary_PageIsVisble(PokemonSummaryApp *param0, u32 param1);
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@@ -1,32 +0,0 @@
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#ifndef POKEPLATINUM_STRUCT_POKEMON_SUMMARY_H
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#define POKEPLATINUM_STRUCT_POKEMON_SUMMARY_H
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#include "struct_defs/chatot_cry.h"
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#include "game_options.h"
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typedef struct PokemonSummary {
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void *monData; //!< Pointer to generic Pokemon data
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Options *options; // unk_04
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const u16 *OTName; // unk_08
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u32 OTID; // unk_0C
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u8 OTGender; // unk_10
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u8 dataType; // unk_11
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u8 mode; // unk_12
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u8 max; // unk_13
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u8 pos; // unk_14
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u8 pageFlag; // unk_15
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u8 selectedSlot; // unk_16
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u8 returnMode; // unk_17
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u16 move; // unk_18
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u8 padding_1A[2];
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u32 dexMode; // unk_1C
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void *ribbons; // unk_20
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void *poffin; // unk_24
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ChatotCry *chatotCry; // unk_28
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BOOL contest; // unk_2C
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} PokemonSummary;
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#endif // POKEPLATINUM_STRUCT_POKEMON_SUMMARY_H
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@@ -1,139 +0,0 @@
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#ifndef POKEPLATINUM_STRUCT_POKEMON_SUMMARY_APP_H
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#define POKEPLATINUM_STRUCT_POKEMON_SUMMARY_APP_H
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#include "constants/moves.h"
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#include "struct_decls/cell_actor_data.h"
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#include "struct_decls/pokemon_animation_sys_decl.h"
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#include "struct_decls/sprite_decl.h"
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#include "struct_decls/struct_0200C440_decl.h"
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#include "struct_decls/struct_0200C6E4_decl.h"
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#include "struct_decls/struct_0200C704_decl.h"
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#include "struct_defs/archived_poke_sprite_data.h"
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#include "struct_defs/pokemon_summary.h"
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#include "struct_defs/sprite_animation_frame.h"
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#include "struct_defs/struct_02091850.h"
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#include "bg_window.h"
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#include "camera.h"
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#include "cell_actor.h"
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#include "message.h"
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#include "narc.h"
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#include "strbuf.h"
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#include "string_template.h"
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typedef struct PokemonSummaryAppData {
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Strbuf *speciesName;
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Strbuf *nickname;
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Strbuf *OTName;
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u16 species;
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u16 heldItem;
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u8 type1;
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u8 type2;
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u8 level : 7;
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u8 showGender : 1;
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u8 gender : 2;
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u8 caughtBall : 6;
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u32 OTID;
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u32 curExp;
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u32 curLevelExp;
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u32 nextLevelExp;
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u16 curHP;
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u16 maxHP;
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u16 attack;
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u16 defense;
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u16 spAttack;
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u16 spDefense;
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u16 speed;
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u8 ability;
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u8 nature;
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u16 moves[LEARNED_MOVES_MAX];
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u8 curPP[LEARNED_MOVES_MAX];
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u8 maxPP[LEARNED_MOVES_MAX];
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u8 OTGender;
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u8 cool;
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u8 beauty;
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u8 cute;
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u8 smart;
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u8 tough;
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u8 sheen;
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u8 preferredFlavor;
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u16 markings;
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u16 form;
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u32 status : 28;
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u32 isEgg : 1;
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u32 isShiny : 1;
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u32 pokerus : 2;
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u32 ribbons[4];
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} PokemonSummaryAppData;
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typedef struct PokemonSummaryAppSpriteData {
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Camera *camera;
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void *spriteManager;
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SpriteAnimationFrame frames[MAX_ANIMATION_FRAMES];
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PokemonAnimationSys *animationSys;
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Sprite *sprite;
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BOOL flip;
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} PokemonSummaryAppSpriteData;
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typedef struct PokemonSummaryApp {
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BgConfig *bgl;
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Window staticWindows[36];
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Window *extraWindows;
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u32 numExtraWindows;
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PokemonSummary *data;
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PokemonSummaryAppData monData;
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PokemonSummaryAppSpriteData monSpriteData;
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UnkStruct_02091850 unk_2F0[4];
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UnkStruct_02091850 unk_350[4];
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UnkStruct_02091850 unk_3B0[4];
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u32 unk_410;
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SpriteRenderer *renderer;
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SpriteGfxHandler *gfxHandler;
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CellActor *unk_41C[77];
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CellActorData *actor[77];
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UnkStruct_0200C440 *unk_684;
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MessageLoader *msgLoader;
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MessageLoader *ribbonLoader;
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StringTemplate *strFormatter;
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Strbuf *strbuf;
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Strbuf *playerName;
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MessageLoader *moveNameLoader;
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NARC *narcPlPokeData;
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s8 page;
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u8 cursor : 4;
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u8 cursorTmp : 4;
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u8 subscreen;
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u8 subscreenType : 4;
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u8 subscreenExit : 4;
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u8 sheenState;
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u8 sheenMax;
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u8 sheenPos;
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u8 sheenCount;
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u8 buttonCount;
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u8 buttonState;
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u8 buttonPos;
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u8 ribbonPos;
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u8 ribbonState;
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u8 ribbonMax;
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u8 ribbonNum;
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} PokemonSummaryApp;
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#endif // POKEPLATINUM_STRUCT_POKEMON_SUMMARY_APP_H
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@@ -6,7 +6,6 @@
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#include "struct_decls/sprite_decl.h"
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#include "struct_decls/struct_02007768_decl.h"
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#include "struct_decls/struct_party_decl.h"
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#include "struct_defs/pokemon_summary.h"
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#include "struct_defs/struct_0207C690.h"
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#include "struct_defs/struct_0207C8C4.h"
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@@ -19,6 +18,7 @@
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#include "overlay_manager.h"
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#include "palette.h"
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#include "pokemon.h"
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#include "pokemon_summary_app.h"
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#include "poketch_data.h"
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#include "strbuf.h"
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#include "string_template.h"
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@@ -10,7 +10,6 @@
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#include "struct_decls/struct_party_decl.h"
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#include "struct_defs/archived_sprite.h"
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#include "struct_defs/chatot_cry.h"
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#include "struct_defs/pokemon_summary.h"
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#include "struct_defs/struct_0200C738.h"
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#include "struct_defs/struct_02027F8C.h"
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#include "struct_defs/struct_02095E80_sub1.h"
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@@ -25,6 +24,7 @@
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#include "menu.h"
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#include "message.h"
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#include "overlay_manager.h"
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#include "pokemon_summary_app.h"
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#include "savedata.h"
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#include "sprite_resource.h"
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#include "strbuf.h"
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@@ -1,11 +1,11 @@
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#ifndef POKEPLATINUM_STRUCT_0209BBA4_H
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#define POKEPLATINUM_STRUCT_0209BBA4_H
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#include "struct_defs/pokemon_summary.h"
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#include "struct_defs/struct_02098C44.h"
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#include "field/field_system_decl.h"
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#include "pokemon_summary_app.h"
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#include "savedata.h"
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typedef struct {
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@@ -4,7 +4,6 @@
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#include "struct_decls/struct_02070950_decl.h"
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#include "struct_decls/struct_0209747C_decl.h"
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#include "struct_defs/choose_starter_data.h"
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#include "struct_defs/pokemon_summary.h"
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#include "struct_defs/struct_0203D8AC.h"
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#include "struct_defs/struct_0203D9B8.h"
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#include "struct_defs/struct_0203E234.h"
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@@ -23,6 +22,7 @@
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#include "field_task.h"
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#include "pokemon.h"
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#include "pokemon_summary_app.h"
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#include "savedata.h"
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void sub_0203D1D4(FieldSystem *fieldSystem, BattleParams *param1);
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@@ -1,9 +1,8 @@
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#ifndef POKEPLATINUM_UNK_0208EA44_H
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#define POKEPLATINUM_UNK_0208EA44_H
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#include "struct_defs/pokemon_summary_app.h"
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#include "bg_window.h"
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#include "pokemon_summary_app.h"
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void sub_0208EA44(PokemonSummaryApp *param0);
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void sub_0208EAF4(PokemonSummaryApp *param0);
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@@ -1,7 +1,7 @@
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#ifndef POKEPLATINUM_UNK_0208FCF8_H
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#define POKEPLATINUM_UNK_0208FCF8_H
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#include "struct_defs/pokemon_summary_app.h"
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#include "pokemon_summary_app.h"
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void sub_0208FCF8(PokemonSummaryApp *param0);
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void sub_0208FD40(PokemonSummaryApp *param0);
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@@ -1,7 +1,7 @@
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#ifndef POKEPLATINUM_UNK_020916B4_H
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#define POKEPLATINUM_UNK_020916B4_H
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#include "struct_defs/pokemon_summary_app.h"
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#include "pokemon_summary_app.h"
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void sub_020916B4(PokemonSummaryApp *param0);
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void sub_02091750(PokemonSummaryApp *param0);
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@@ -1,7 +1,7 @@
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#ifndef POKEPLATINUM_UNK_020920C0_H
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#define POKEPLATINUM_UNK_020920C0_H
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#include "struct_defs/pokemon_summary_app.h"
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#include "pokemon_summary_app.h"
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void sub_020920C0(PokemonSummaryApp *param0);
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void sub_0209219C(PokemonSummaryApp *param0);
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@@ -10,7 +10,6 @@
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#include "struct_decls/struct_0207CB08_decl.h"
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||||
#include "struct_decls/struct_0209747C_decl.h"
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||||
#include "struct_decls/struct_party_decl.h"
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||||
#include "struct_defs/pokemon_summary.h"
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||||
#include "struct_defs/sentence.h"
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||||
#include "struct_defs/sprite_template.h"
|
||||
#include "struct_defs/struct_0200D0F4.h"
|
||||
|
||||
@@ -11,7 +11,6 @@
|
||||
#include "struct_decls/struct_0207CB08_decl.h"
|
||||
#include "struct_decls/struct_party_decl.h"
|
||||
#include "struct_defs/chatot_cry.h"
|
||||
#include "struct_defs/pokemon_summary.h"
|
||||
#include "struct_defs/struct_02042434.h"
|
||||
#include "struct_defs/struct_0208737C.h"
|
||||
|
||||
|
||||
@@ -5,7 +5,6 @@
|
||||
|
||||
#include "struct_decls/struct_0200C6E4_decl.h"
|
||||
#include "struct_decls/struct_0200C704_decl.h"
|
||||
#include "struct_defs/pokemon_summary.h"
|
||||
#include "struct_defs/sprite_template.h"
|
||||
#include "struct_defs/struct_0200D0F4.h"
|
||||
#include "struct_defs/struct_020997B8.h"
|
||||
|
||||
@@ -4,7 +4,6 @@
|
||||
#include <string.h>
|
||||
|
||||
#include "struct_decls/struct_0209B75C_decl.h"
|
||||
#include "struct_defs/pokemon_summary.h"
|
||||
#include "struct_defs/struct_02098C44.h"
|
||||
#include "struct_defs/struct_0209BBA4.h"
|
||||
|
||||
|
||||
@@ -6,7 +6,6 @@
|
||||
#include "struct_decls/sprite_decl.h"
|
||||
#include "struct_decls/struct_02007768_decl.h"
|
||||
#include "struct_decls/struct_party_decl.h"
|
||||
#include "struct_defs/pokemon_summary.h"
|
||||
#include "struct_defs/struct_0207C690.h"
|
||||
#include "struct_defs/struct_02099F80.h"
|
||||
|
||||
|
||||
@@ -5,7 +5,6 @@
|
||||
|
||||
#include "struct_decls/struct_0200C440_decl.h"
|
||||
#include "struct_decls/struct_party_decl.h"
|
||||
#include "struct_defs/pokemon_summary.h"
|
||||
#include "struct_defs/struct_02099F80.h"
|
||||
|
||||
#include "overlay104/ov104_0222DCE0.h"
|
||||
|
||||
@@ -1,11 +1,10 @@
|
||||
#include "struct_defs/pokemon_summary_app.h"
|
||||
#include "pokemon_summary_app.h"
|
||||
|
||||
#include <nitro.h>
|
||||
#include <string.h>
|
||||
|
||||
#include "constants/pokemon.h"
|
||||
|
||||
#include "struct_defs/pokemon_summary.h"
|
||||
#include "struct_defs/struct_02099F80.h"
|
||||
|
||||
#include "bg_window.h"
|
||||
|
||||
@@ -30,7 +30,6 @@
|
||||
#include "struct_decls/struct_020797DC_decl.h"
|
||||
#include "struct_decls/struct_party_decl.h"
|
||||
#include "struct_defs/choose_starter_data.h"
|
||||
#include "struct_defs/pokemon_summary.h"
|
||||
#include "struct_defs/struct_0202A93C.h"
|
||||
#include "struct_defs/struct_0202D7B0.h"
|
||||
#include "struct_defs/struct_0202DF8C.h"
|
||||
@@ -117,6 +116,7 @@
|
||||
#include "player_avatar.h"
|
||||
#include "poffin.h"
|
||||
#include "pokemon.h"
|
||||
#include "pokemon_summary_app.h"
|
||||
#include "pokeradar.h"
|
||||
#include "poketch_data.h"
|
||||
#include "render_window.h"
|
||||
|
||||
@@ -13,7 +13,6 @@
|
||||
#include "struct_decls/struct_0209747C_decl.h"
|
||||
#include "struct_decls/struct_party_decl.h"
|
||||
#include "struct_defs/choose_starter_data.h"
|
||||
#include "struct_defs/pokemon_summary.h"
|
||||
#include "struct_defs/struct_0202DF8C.h"
|
||||
#include "struct_defs/struct_0203D8AC.h"
|
||||
#include "struct_defs/struct_0203D9B8.h"
|
||||
|
||||
@@ -11,7 +11,6 @@
|
||||
#include "struct_decls/struct_0203068C_decl.h"
|
||||
#include "struct_decls/struct_020308A0_decl.h"
|
||||
#include "struct_decls/struct_party_decl.h"
|
||||
#include "struct_defs/pokemon_summary.h"
|
||||
#include "struct_defs/struct_0204AFC4.h"
|
||||
#include "struct_defs/struct_0204F3D0.h"
|
||||
#include "struct_defs/struct_02098C44.h"
|
||||
|
||||
@@ -6,7 +6,6 @@
|
||||
|
||||
#include "struct_decls/struct_020302DC_decl.h"
|
||||
#include "struct_decls/struct_0203041C_decl.h"
|
||||
#include "struct_defs/pokemon_summary.h"
|
||||
#include "struct_defs/struct_0204AFC4.h"
|
||||
#include "struct_defs/struct_0204FCF8.h"
|
||||
#include "struct_defs/struct_02098C44.h"
|
||||
|
||||
@@ -6,7 +6,6 @@
|
||||
|
||||
#include "struct_decls/struct_020304A0_decl.h"
|
||||
#include "struct_decls/struct_020305B8_decl.h"
|
||||
#include "struct_defs/pokemon_summary.h"
|
||||
#include "struct_defs/struct_0204AFC4.h"
|
||||
#include "struct_defs/struct_02050224.h"
|
||||
#include "struct_defs/struct_02098C44.h"
|
||||
|
||||
@@ -4,7 +4,6 @@
|
||||
#include <string.h>
|
||||
|
||||
#include "struct_decls/struct_party_decl.h"
|
||||
#include "struct_defs/pokemon_summary.h"
|
||||
#include "struct_defs/struct_02072014.h"
|
||||
#include "struct_defs/struct_02098C44.h"
|
||||
|
||||
|
||||
@@ -9,7 +9,6 @@
|
||||
#include "struct_decls/struct_0202D060_decl.h"
|
||||
#include "struct_decls/struct_0202D750_decl.h"
|
||||
#include "struct_decls/struct_0203068C_decl.h"
|
||||
#include "struct_defs/pokemon_summary.h"
|
||||
#include "struct_defs/struct_0206BC70.h"
|
||||
#include "struct_defs/struct_02098C44.h"
|
||||
|
||||
|
||||
@@ -11,7 +11,6 @@
|
||||
#include "struct_decls/struct_0207AE68_decl.h"
|
||||
#include "struct_decls/struct_party_decl.h"
|
||||
#include "struct_defs/archived_sprite.h"
|
||||
#include "struct_defs/pokemon_summary.h"
|
||||
#include "struct_defs/sprite_animation_frame.h"
|
||||
#include "struct_defs/struct_0202818C.h"
|
||||
#include "struct_defs/struct_0202CA28.h"
|
||||
|
||||
@@ -3,8 +3,6 @@
|
||||
#include <nitro.h>
|
||||
#include <string.h>
|
||||
|
||||
#include "struct_defs/pokemon_summary_app.h"
|
||||
|
||||
#include "overlay007/struct_ov7_0224F2EC.h"
|
||||
#include "overlay007/struct_ov7_0224F358.h"
|
||||
#include "overlay104/struct_ov104_022412F4.h"
|
||||
|
||||
@@ -3,7 +3,6 @@
|
||||
#include <nitro.h>
|
||||
#include <string.h>
|
||||
|
||||
#include "struct_defs/pokemon_summary_app.h"
|
||||
#include "struct_defs/struct_02090800.h"
|
||||
|
||||
#include "bg_window.h"
|
||||
|
||||
@@ -6,7 +6,6 @@
|
||||
#include <string.h>
|
||||
|
||||
#include "struct_defs/archived_sprite.h"
|
||||
#include "struct_defs/pokemon_summary_app.h"
|
||||
#include "struct_defs/struct_02091850.h"
|
||||
|
||||
#include "overlay115/camera_angle.h"
|
||||
|
||||
@@ -3,10 +3,9 @@
|
||||
#include <nitro.h>
|
||||
#include <string.h>
|
||||
|
||||
#include "struct_defs/pokemon_summary_app.h"
|
||||
|
||||
#include "bg_window.h"
|
||||
#include "core_sys.h"
|
||||
#include "pokemon_summary_app.h"
|
||||
#include "touch_screen.h"
|
||||
#include "unk_02005474.h"
|
||||
#include "unk_0208EA44.h"
|
||||
|
||||
@@ -3,7 +3,6 @@
|
||||
#include <nitro.h>
|
||||
#include <string.h>
|
||||
|
||||
#include "struct_defs/pokemon_summary.h"
|
||||
#include "struct_defs/struct_0202A93C.h"
|
||||
#include "struct_defs/struct_0203D9B8.h"
|
||||
#include "struct_defs/struct_020989DC.h"
|
||||
|
||||
@@ -3,7 +3,6 @@
|
||||
#include <nitro.h>
|
||||
#include <string.h>
|
||||
|
||||
#include "struct_defs/pokemon_summary.h"
|
||||
#include "struct_defs/struct_02098C44.h"
|
||||
#include "struct_defs/struct_0209C194.h"
|
||||
#include "struct_defs/struct_0209C194_1.h"
|
||||
@@ -18,6 +17,7 @@
|
||||
#include "game_records.h"
|
||||
#include "heap.h"
|
||||
#include "journal.h"
|
||||
#include "pokemon_summary_app.h"
|
||||
#include "save_player.h"
|
||||
#include "unk_020366A0.h"
|
||||
#include "unk_0203D1B8.h"
|
||||
|
||||
Reference in New Issue
Block a user