mirror of
https://github.com/pret/pokeplatinum.git
synced 2026-07-19 00:42:37 -05:00
Documented last static functions + cleanup
This commit is contained in:
parent
30c14ed5d6
commit
396ed5e9cd
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@ -1,6 +1,6 @@
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#ifndef POKEPLATINUM_STRUCT_020218BC_DECL_H
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#define POKEPLATINUM_STRUCT_020218BC_DECL_H
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typedef struct GraphicElementManager_t GraphicElementManager;
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typedef struct GraphicElementManager GraphicElementManager;
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#endif // POKEPLATINUM_STRUCT_020218BC_DECL_H
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@ -1,6 +1,6 @@
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#ifndef POKEPLATINUM_STRUCT_02022550_DECL_H
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#define POKEPLATINUM_STRUCT_02022550_DECL_H
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typedef struct GraphicElementData_t GraphicElementData;
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typedef struct GraphicElementData GraphicElementData;
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#endif // POKEPLATINUM_STRUCT_02022550_DECL_H
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@ -41,7 +41,7 @@ void SpriteActor_SetSpriteAnimActive(GraphicElementData * param0, u32 param1);
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void sub_02021DCC(GraphicElementData * param0, u32 param1);
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void sub_02021DE0(GraphicElementData * param0);
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u32 sub_02021E24(const GraphicElementData * param0);
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void sub_02021E2C(GraphicElementData * param0, fx32 param1);
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void GraphicElementData_UpdateAnim(GraphicElementData * param0, fx32 param1);
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void SpriteActor_SetAnimFrame(GraphicElementData * param0, u16 param1);
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u16 sub_02021E74(const GraphicElementData * param0);
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void sub_02021E80(GraphicElementData * param0, u8 param1);
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@ -849,7 +849,7 @@ static void sub_0203B520 (FieldMenu * menu)
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u16 v0;
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for (v0 = 0; v0 < menu->unk_220; v0++) {
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sub_02021E2C(menu->unk_200[v0]->unk_00, FX32_ONE);
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GraphicElementData_UpdateAnim(menu->unk_200[v0]->unk_00, FX32_ONE);
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}
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}
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@ -303,8 +303,8 @@ BOOL ov7_0224CEAC (TaskManager * param0)
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}
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if ((v1->unk_297 >= 4) && (v1->unk_297 <= 11)) {
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sub_02021E2C(v1->unk_25C[0], FX32_ONE);
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sub_02021E2C(v1->unk_25C[1], FX32_ONE);
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GraphicElementData_UpdateAnim(v1->unk_25C[0], FX32_ONE);
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GraphicElementData_UpdateAnim(v1->unk_25C[1], FX32_ONE);
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sub_020219F8(v1->unk_94.unk_00);
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}
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@ -1259,7 +1259,7 @@ static void ov10_02220C2C (UnkStruct_ov10_0221FB28 * param0)
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u16 v0;
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for (v0 = 0; v0 < param0->unk_210; v0++) {
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sub_02021E2C(param0->unk_198[v0]->unk_00, FX32_ONE);
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GraphicElementData_UpdateAnim(param0->unk_198[v0]->unk_00, FX32_ONE);
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}
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}
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@ -555,7 +555,7 @@ void ov21_021D144C (GraphicElementData * param0, int param1)
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case 3:
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case (3 + 1):
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if (sub_02021E74(param0) > 0) {
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sub_02021E2C(param0, -(FX32_ONE * 2));
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GraphicElementData_UpdateAnim(param0, -(FX32_ONE * 2));
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}
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break;
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default:
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@ -245,7 +245,7 @@ static void ov23_0224F498 (UnkStruct_ov23_02250CD4 * param0)
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u16 v0;
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for (v0 = 0; v0 < param0->unk_25C; v0++) {
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sub_02021E2C(param0->unk_23C[v0]->unk_00, FX32_ONE);
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GraphicElementData_UpdateAnim(param0->unk_23C[v0]->unk_00, FX32_ONE);
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}
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}
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@ -1069,12 +1069,12 @@ static void ov63_0222BBD0 (UnkStruct_ov63_0222BB38 * param0, int param1)
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static void ov63_0222BBE0 (UnkStruct_ov63_0222BB38 * param0)
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{
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sub_02021E2C(param0->unk_04, (2 * FX32_ONE));
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GraphicElementData_UpdateAnim(param0->unk_04, (2 * FX32_ONE));
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}
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static void ov63_0222BBF0 (UnkStruct_ov63_0222BB38 * param0)
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{
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sub_02021E2C(param0->unk_04, (2 * FX32_ONE));
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GraphicElementData_UpdateAnim(param0->unk_04, (2 * FX32_ONE));
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}
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static void ov63_0222BC00 (UnkStruct_ov63_0222BB38 * param0)
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@ -1088,27 +1088,27 @@ static void ov63_0222BC00 (UnkStruct_ov63_0222BB38 * param0)
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static void ov63_0222BC20 (UnkStruct_ov63_0222BB38 * param0)
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{
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sub_02021E2C(param0->unk_04, (2 * FX32_ONE));
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GraphicElementData_UpdateAnim(param0->unk_04, (2 * FX32_ONE));
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}
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static void ov63_0222BC30 (UnkStruct_ov63_0222BB38 * param0)
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{
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sub_02021E2C(param0->unk_04, (FX32_ONE));
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GraphicElementData_UpdateAnim(param0->unk_04, (FX32_ONE));
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}
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static void ov63_0222BC40 (UnkStruct_ov63_0222BB38 * param0)
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{
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sub_02021E2C(param0->unk_04, (FX32_ONE));
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GraphicElementData_UpdateAnim(param0->unk_04, (FX32_ONE));
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}
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static void ov63_0222BC50 (UnkStruct_ov63_0222BB38 * param0)
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{
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sub_02021E2C(param0->unk_04, (8 * FX32_ONE));
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GraphicElementData_UpdateAnim(param0->unk_04, (8 * FX32_ONE));
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}
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static void ov63_0222BC60 (UnkStruct_ov63_0222BB38 * param0)
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{
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sub_02021E2C(param0->unk_04, (6 * FX32_ONE));
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GraphicElementData_UpdateAnim(param0->unk_04, (6 * FX32_ONE));
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}
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static BOOL ov63_0222BC70 (const UnkStruct_ov63_0222BB38 * param0)
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@ -6860,7 +6860,7 @@ static BOOL ov65_02234E8C (UnkStruct_ov65_02234E50 * param0, u32 param1, u32 par
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}
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if (v1 < 3) {
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sub_02021E2C(param0->unk_21C[param1], FX32_CONST(2));
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GraphicElementData_UpdateAnim(param0->unk_21C[param1], FX32_CONST(2));
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v1 = sub_02021E74(param0->unk_21C[param1]);
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if (param1 == 1) {
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@ -6885,7 +6885,7 @@ static BOOL ov65_02234E8C (UnkStruct_ov65_02234E50 * param0, u32 param1, u32 par
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SpriteActor_SetAnimFrame(param0->unk_21C[param1], (5 - 1) - v1);
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}
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sub_02021E2C(param0->unk_21C[param1], FX32_CONST(2));
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GraphicElementData_UpdateAnim(param0->unk_21C[param1], FX32_CONST(2));
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}
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return v0;
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@ -627,7 +627,7 @@ static void ov80_021D1C24 (UnkStruct_ov80_021D2A08 * param0)
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if (v1->unk_13-- == 3) {
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SpriteActor_SetPositionXY(v1->unk_104, v1->unk_18 * 7 + (48 - 23), v1->unk_1C * 7 + (6 - 40));
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sub_02021E2C(v1->unk_104, FX32_ONE);
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GraphicElementData_UpdateAnim(v1->unk_104, FX32_ONE);
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ov80_021D1A30(param0);
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ov80_021D1AB0(param0, &(v1->unk_28[0]), sub_02039F04((const UnkStruct_02039EBC *)param0->unk_30, v1->unk_18, v1->unk_1C), v1->unk_18, v1->unk_1C);
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@ -81,7 +81,7 @@ UnkStruct_ov80_021D2C1C * ov80_021D2AF4 (SpriteRenderer * param0, SpriteGfxHandl
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}
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}
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sub_02021E2C(v1->unk_18, FX32_CONST(v1->unk_00.unk_08));
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GraphicElementData_UpdateAnim(v1->unk_18, FX32_CONST(v1->unk_00.unk_08));
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SpriteActor_SetPositionXY(v1->unk_18, v1->unk_00.unk_0C + 25, v1->unk_00.unk_10 + -34);
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}
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@ -1335,7 +1335,7 @@ static void ov91_021D20E8 (UnkStruct_ov91_021D0ED8 * param0)
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u16 v0;
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for (v0 = 0; v0 < 13; v0++) {
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sub_02021E2C(param0->unk_118[v0]->unk_00, FX32_ONE);
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GraphicElementData_UpdateAnim(param0->unk_118[v0]->unk_00, FX32_ONE);
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}
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}
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@ -1268,20 +1268,20 @@ static void ov97_0222E694 (UnkStruct_ov97_0222E398 * param0)
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for (v0 = 0; v0 < 80; v0++) {
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if (param0->unk_88[v0].unk_0C) {
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sub_02021E2C(param0->unk_88[v0].unk_0C, FX32_CONST(2));
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GraphicElementData_UpdateAnim(param0->unk_88[v0].unk_0C, FX32_CONST(2));
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}
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if (param0->unk_1848[v0].unk_0C) {
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sub_02021E2C(param0->unk_1848[v0].unk_0C, FX32_CONST(2));
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GraphicElementData_UpdateAnim(param0->unk_1848[v0].unk_0C, FX32_CONST(2));
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}
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}
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if (param0->unk_3008.unk_0C) {
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sub_02021E2C(param0->unk_3008.unk_0C, FX32_CONST(2));
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GraphicElementData_UpdateAnim(param0->unk_3008.unk_0C, FX32_CONST(2));
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}
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if (param0->unk_3054.unk_0C) {
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sub_02021E2C(param0->unk_3054.unk_0C, FX32_CONST(2));
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GraphicElementData_UpdateAnim(param0->unk_3054.unk_0C, FX32_CONST(2));
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}
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}
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@ -1166,7 +1166,7 @@ static int ov101_021D6908 (UnkStruct_ov101_021D66D0 * param0)
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static int ov101_021D6968 (UnkStruct_ov101_021D66D0 * param0)
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{
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sub_02021E2C(param0->unk_24.unk_04, (FX32_ONE * 1));
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GraphicElementData_UpdateAnim(param0->unk_24.unk_04, (FX32_ONE * 1));
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param0->unk_14++;
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if (param0->unk_14 >= 9) {
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@ -1364,7 +1364,7 @@ static int ov101_021D6C74 (UnkStruct_ov101_021D66D0 * param0)
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static int ov101_021D6CE0 (UnkStruct_ov101_021D66D0 * param0)
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{
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sub_02021E2C(param0->unk_24.unk_04, FX32_ONE);
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GraphicElementData_UpdateAnim(param0->unk_24.unk_04, FX32_ONE);
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if (sub_02021FD0(param0->unk_24.unk_04) == 0) {
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param0->unk_14++;
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@ -392,7 +392,7 @@ void ov104_0222E1D8 (GraphicElementData * param0, u8 param1)
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SpriteActor_SetAnimFrame(param0, 0);
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SpriteActor_SetSpriteAnimActive(param0, param1);
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sub_02021E2C(param0, FX32_ONE);
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GraphicElementData_UpdateAnim(param0, FX32_ONE);
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return;
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}
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@ -3857,7 +3857,7 @@ static void ov114_0225FDC8 (SysTask * param0, void * param1)
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break;
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case 3:
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v2 = sub_02021E74(v0->unk_30);
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sub_02021E2C(v0->unk_30, FX32_CONST(2));
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GraphicElementData_UpdateAnim(v0->unk_30, FX32_CONST(2));
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v3 = sub_02021E74(v0->unk_30);
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if (v2 != v3) {
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@ -2744,7 +2744,7 @@ static BOOL ov115_02263150 (UnkStruct_ov115_02263130 * param0, UnkStruct_ov115_0
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param0->unk_3A++;
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break;
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case 1:
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sub_02021E2C(param0->unk_34, FX32_CONST(2));
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GraphicElementData_UpdateAnim(param0->unk_34, FX32_CONST(2));
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{
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u32 v0;
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@ -790,7 +790,7 @@ static BOOL sub_0200D2D0 (UnkStruct_02009714 * param0, UnkStruct_02009CFC * para
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void SpriteActor_UpdateObject (GraphicElementData * param0)
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{
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sub_02021E2C(param0, FX32_ONE);
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GraphicElementData_UpdateAnim(param0, FX32_ONE);
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}
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void sub_0200D330 (CellActorData * param0)
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@ -800,12 +800,12 @@ void sub_0200D330 (CellActorData * param0)
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void sub_0200D33C (CellActorData * param0)
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{
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sub_02021E2C(param0->unk_00, FX32_CONST(2));
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GraphicElementData_UpdateAnim(param0->unk_00, FX32_CONST(2));
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}
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void sub_0200D34C (CellActorData * param0, fx32 param1)
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{
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sub_02021E2C(param0->unk_00, param1);
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GraphicElementData_UpdateAnim(param0->unk_00, param1);
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}
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u32 sub_0200D358 (CellActorData * param0)
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@ -597,7 +597,7 @@ static void sub_0200EC9C (SysTask * param0, void * param1)
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}
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}
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sub_02021E2C(v0->unk_1C8->unk_00, FX32_ONE);
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GraphicElementData_UpdateAnim(v0->unk_1C8->unk_00, FX32_ONE);
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sub_020219F8(v0->unk_00.unk_00);
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}
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@ -11,9 +11,9 @@
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#include "heap.h"
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#include "unk_020218BC.h"
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#define GRAPHIC_ELEMENT_DATA_FLIP_NONE 0
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#define GRAPHIC_ELEMENT_DATA_FLIP_H 1
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#define GRAPHIC_ELEMENT_DATA_FLIP_V 2
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#define GRAPHIC_ELEMENT_DATA_FLIP_NONE 0
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#define GRAPHIC_ELEMENT_DATA_FLIP_H 1
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#define GRAPHIC_ELEMENT_DATA_FLIP_V 2
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enum CellType {
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CELL_TYPE_NONE = 0,
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@ -22,30 +22,30 @@ enum CellType {
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CELL_TYPE_VRAM_CELL,
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};
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typedef struct {
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const NNSG2dCellDataBank * cellBank;
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const NNSG2dCellAnimBankData * unk_04;
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typedef struct CellAnimationData {
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const NNSG2dCellDataBank *cellBank;
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const NNSG2dCellAnimBankData *unk_04;
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NNSG2dCellAnimation anim;
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} CellAnimationData;
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typedef struct {
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NNSG2dCellDataBank * cellBank;
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const NNSG2dCellAnimBankData * unk_04;
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typedef struct VRamCellAnimationData {
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NNSG2dCellDataBank *cellBank;
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const NNSG2dCellAnimBankData *unk_04;
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NNSG2dCellAnimation anim;
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u32 transferHandle;
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} VRamCellAnimationData;
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typedef struct {
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const NNSG2dCellDataBank * individualCellBank;
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const NNSG2dCellAnimBankData * individualAnimBank;
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typedef struct MultiCellAnimationData {
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const NNSG2dCellDataBank *individualCellBank;
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const NNSG2dCellAnimBankData *individualAnimBank;
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NNSG2dMultiCellAnimation anim;
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const NNSG2dMultiCellDataBank * cellBank;
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const NNSG2dMultiCellAnimBankData * animBank;
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NNSG2dNode * nodes;
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NNSG2dCellAnimation * cellAnims;
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const NNSG2dMultiCellDataBank *cellBank;
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const NNSG2dMultiCellAnimBankData *animBank;
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NNSG2dNode *nodes;
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NNSG2dCellAnimation *cellAnims;
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} MultiCellAnimationData;
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typedef struct GraphicElementData_t {
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typedef struct GraphicElementData {
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VecFx32 position;
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VecFx32 affineTranslation;
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VecFx32 affineScale;
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@ -58,9 +58,9 @@ typedef struct GraphicElementData_t {
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BOOL explicitMosaic;
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GXOamMode explicitOamMode;
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u8 draw;
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u8 unk_35;
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fx32 unk_38;
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GraphicElementManager * manager;
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u8 animate;
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fx32 animSpeed;
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GraphicElementManager *manager;
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u32 animData[29];
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NNSG2dImageProxy imageProxy;
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NNSG2dImagePaletteProxy paletteProxy;
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@ -69,45 +69,46 @@ typedef struct GraphicElementData_t {
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u8 explicitPriority;
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u16 priority;
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NNS_G2D_VRAM_TYPE vramType;
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struct GraphicElementData_t *prev;
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struct GraphicElementData_t *next;
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struct GraphicElementData *prev;
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struct GraphicElementData *next;
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} GraphicElementData;
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typedef struct GraphicElementManager_t {
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GraphicElementData * elements;
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typedef struct GraphicElementManager {
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GraphicElementData *elements;
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int maxElements;
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GraphicElementData ** elementStack; // Stack of currently unused elements
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GraphicElementData **elementStack; // Stack of currently unused elements
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int stackPointer;
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GraphicElementData sentinelData;
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NNSG2dRendererInstance * renderer;
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void * rawAnimData;
|
||||
NNSG2dCellAnimBankData * defaultAnimBank;
|
||||
NNSG2dRendererInstance *renderer;
|
||||
void *rawAnimData;
|
||||
NNSG2dCellAnimBankData *defaultAnimBank;
|
||||
BOOL active;
|
||||
} GraphicElementManager;
|
||||
|
||||
typedef void (* GraphicElementDrawFunc)(const GraphicElementManager *, GraphicElementData *);
|
||||
typedef void (* GraphicElementInitializeFunc)(GraphicElementData *);
|
||||
typedef void (* GraphicElementAnimUpdateFunc)(GraphicElementData *);
|
||||
|
||||
static void GraphicElementManager_Reset(GraphicElementManager * param0);
|
||||
static enum CellType CellActorResourceData_GetCellType(const CellActorResourceData * param0);
|
||||
static void GraphicElementManager_Reset(GraphicElementManager *gfxElemMgr);
|
||||
static enum CellType CellActorResourceData_GetCellType(const CellActorResourceData *resourceData);
|
||||
static void GraphicElementData_SetCellBank(const NNSG2dCellDataBank * param0, GraphicElementData * param1);
|
||||
static void GraphicElementData_SetCellAnimBank(const NNSG2dCellAnimBankData * param0, GraphicElementData * param1);
|
||||
static void GraphicElementData_SetMultiCellBank(const NNSG2dMultiCellDataBank * param0, GraphicElementData * param1);
|
||||
static void GraphicElementData_SetMultiCellAnimBank(const NNSG2dMultiCellAnimBankData * param0, GraphicElementData * param1);
|
||||
static void GraphicElementData_CreateCellAnim(GraphicElementData * param0, enum HeapId param1);
|
||||
static void GraphicElementData_CreateVRamCellAnim(const CellActorResourceData * param0, GraphicElementData * param1, enum HeapId param2);
|
||||
static void GraphicElementData_CreateMultiCellAnim(GraphicElementData * param0, enum HeapId param1);
|
||||
static BOOL GraphicElementManager_InitElement(const GraphicElementManager * param0, const CellActorResourceData * param1, GraphicElementData * param2, enum HeapId param3);
|
||||
static void GraphicElementData_SetCellAnimBank(const NNSG2dCellAnimBankData *cellAnimBank, GraphicElementData *elem);
|
||||
static void GraphicElementData_SetMultiCellBank(const NNSG2dMultiCellDataBank *multiCellBank, GraphicElementData *elem);
|
||||
static void GraphicElementData_SetMultiCellAnimBank(const NNSG2dMultiCellAnimBankData *multiCellAnimBank, GraphicElementData *elem);
|
||||
static void GraphicElementData_CreateCellAnim(GraphicElementData *elem, enum HeapId heapID);
|
||||
static void GraphicElementData_CreateVRamCellAnim(const CellActorResourceData *resourceData, GraphicElementData *elem, enum HeapId heapID);
|
||||
static void GraphicElementData_CreateMultiCellAnim(GraphicElementData *elem, enum HeapId heapID);
|
||||
static BOOL GraphicElementManager_InitElement(const GraphicElementManager *gfxElemMgr,
|
||||
const CellActorResourceData *resourceData, GraphicElementData *elem, enum HeapId heapID);
|
||||
static u32 GetPaletteIndexForProxy(const NNSG2dImagePaletteProxy * param0, u32 param1);
|
||||
static void GraphicElementManager_DrawElement(const GraphicElementManager * param0, GraphicElementData * param1);
|
||||
static void GraphicElementManager_DrawElement_Stub(const GraphicElementManager * param0, GraphicElementData * param1);
|
||||
static void sub_02022454(GraphicElementData * param0);
|
||||
static void sub_02022460(GraphicElementData * param0);
|
||||
static void GraphicElementManager_InsertElement(GraphicElementManager * param0, GraphicElementData * param1);
|
||||
static void GraphicElementManager_RemoveElement(GraphicElementData * param0);
|
||||
static void GraphicElementManager_InitElements(GraphicElementManager * param0);
|
||||
static GraphicElementData * GraphicElementManager_AllocElement(GraphicElementManager * param0);
|
||||
static BOOL GraphicElementManager_FreeElement(GraphicElementManager * param0, GraphicElementData * param1);
|
||||
static void GraphicElementManager_DrawElement(const GraphicElementManager *gfxElemMgr, GraphicElementData *elem);
|
||||
static void GraphicElementManager_DrawElement_Stub(const GraphicElementManager *gfxElemMgr, GraphicElementData *elem);
|
||||
static void GraphicElementData_UpdateAnimInternal(GraphicElementData *gfxElemMgr);
|
||||
static void GraphicElementData_UpdateAnimInternal_Stub(GraphicElementData *gfxElemMgr);
|
||||
static void GraphicElementManager_InsertElement(GraphicElementManager *gfxElemMgr, GraphicElementData *elem);
|
||||
static void GraphicElementManager_RemoveElement(GraphicElementData *elem);
|
||||
static void GraphicElementManager_InitElements(GraphicElementManager *gfxElemMgr);
|
||||
static GraphicElementData *GraphicElementManager_AllocElement(GraphicElementManager *gfxElemMgr);
|
||||
static BOOL GraphicElementManager_FreeElement(GraphicElementManager *gfxElemMgr, GraphicElementData *elem);
|
||||
|
||||
GraphicElementManager *GraphicElementManager_New(const GraphicElementManagerParams *params)
|
||||
{
|
||||
|
|
@ -201,14 +202,13 @@ BOOL GraphicElementManager_DeleteAll(GraphicElementManager *gfxElemMgr)
|
|||
|
||||
void sub_020219F8 (const GraphicElementManager *gfxElemMgr)
|
||||
{
|
||||
GraphicElementData * elem;
|
||||
static const GraphicElementDrawFunc sDrawFuncs[] = {
|
||||
GraphicElementManager_DrawElement_Stub,
|
||||
GraphicElementManager_DrawElement
|
||||
};
|
||||
static const GraphicElementInitializeFunc v2[] = {
|
||||
sub_02022460,
|
||||
sub_02022454
|
||||
static const GraphicElementAnimUpdateFunc sAnimUpdateFuncs[] = {
|
||||
GraphicElementData_UpdateAnimInternal_Stub,
|
||||
GraphicElementData_UpdateAnimInternal
|
||||
};
|
||||
|
||||
GF_ASSERT(gfxElemMgr);
|
||||
|
|
@ -217,11 +217,11 @@ void sub_020219F8 (const GraphicElementManager *gfxElemMgr)
|
|||
return;
|
||||
}
|
||||
|
||||
elem = gfxElemMgr->sentinelData.next;
|
||||
GraphicElementData *elem = gfxElemMgr->sentinelData.next;
|
||||
|
||||
while (elem != &gfxElemMgr->sentinelData) {
|
||||
sDrawFuncs[elem->draw](gfxElemMgr, elem);
|
||||
v2[elem->unk_35](elem);
|
||||
sAnimUpdateFuncs[elem->animate](elem);
|
||||
elem = elem->next;
|
||||
}
|
||||
}
|
||||
|
|
@ -280,8 +280,8 @@ GraphicElementData *GraphicElementManager_AddElementEx(const CellActorInitParams
|
|||
);
|
||||
|
||||
elem->draw = TRUE;
|
||||
elem->unk_35 = 0;
|
||||
elem->unk_38 = (FX32_ONE * 2);
|
||||
elem->animate = 0;
|
||||
elem->animSpeed = (FX32_ONE * 2);
|
||||
|
||||
if (GraphicElementManager_InitElement(params->manager, params->resourceData, elem, params->heapID) == FALSE) {
|
||||
GraphicElementData_Delete(elem);
|
||||
|
|
@ -394,14 +394,14 @@ void sub_02021CC8 (GraphicElementData * param0, int param1)
|
|||
GF_ASSERT(param0);
|
||||
GF_ASSERT(param1 < 2);
|
||||
|
||||
param0->unk_35 = param1;
|
||||
param0->animate = param1;
|
||||
}
|
||||
|
||||
void sub_02021CE4 (GraphicElementData * param0, fx32 param1)
|
||||
{
|
||||
GF_ASSERT(param0);
|
||||
|
||||
param0->unk_38 = param1;
|
||||
param0->animSpeed = param1;
|
||||
}
|
||||
|
||||
void sub_02021CF8 (GraphicElementData * param0, int param1)
|
||||
|
|
@ -441,7 +441,7 @@ int sub_02021D34 (const GraphicElementData * param0)
|
|||
|
||||
int sub_02021D3C (const GraphicElementData * param0)
|
||||
{
|
||||
return param0->unk_35;
|
||||
return param0->animate;
|
||||
}
|
||||
|
||||
u32 sub_02021D44 (const GraphicElementData * param0)
|
||||
|
|
@ -512,14 +512,14 @@ u32 sub_02021E24 (const GraphicElementData * param0)
|
|||
return param0->unk_F0;
|
||||
}
|
||||
|
||||
void sub_02021E2C (GraphicElementData * param0, fx32 param1)
|
||||
void GraphicElementData_UpdateAnim(GraphicElementData *elem, fx32 frames)
|
||||
{
|
||||
if ((param0->type == 1) || (param0->type == 3)) {
|
||||
CellAnimationData * v0 = (CellAnimationData *)¶m0->animData;
|
||||
NNS_G2dTickCellAnimation(&v0->anim, param1);
|
||||
if (elem->type == CELL_TYPE_CELL || elem->type == CELL_TYPE_VRAM_CELL) {
|
||||
CellAnimationData *cellAnim = (CellAnimationData *)&elem->animData;
|
||||
NNS_G2dTickCellAnimation(&cellAnim->anim, frames);
|
||||
} else {
|
||||
MultiCellAnimationData * v1 = (MultiCellAnimationData *)¶m0->animData;
|
||||
NNS_G2dTickMCAnimation(&v1->anim, param1);
|
||||
MultiCellAnimationData *multiCellAnim = (MultiCellAnimationData *)&elem->animData;
|
||||
NNS_G2dTickMCAnimation(&multiCellAnim->anim, frames);
|
||||
}
|
||||
}
|
||||
|
||||
|
|
@ -741,7 +741,7 @@ u32 sub_020220F4 (const GraphicElementData * param0)
|
|||
}
|
||||
|
||||
static BOOL GraphicElementManager_InitElement(const GraphicElementManager *gfxElemMgr,
|
||||
const CellActorResourceData *resourceData, GraphicElementData *elem, enum HeapId param3)
|
||||
const CellActorResourceData *resourceData, GraphicElementData *elem, enum HeapId heapID)
|
||||
{
|
||||
elem->type = CellActorResourceData_GetCellType(resourceData);
|
||||
elem->imageProxy = *resourceData->unk_00;
|
||||
|
|
@ -758,11 +758,11 @@ static BOOL GraphicElementManager_InitElement(const GraphicElementManager *gfxEl
|
|||
if (elem->type == CELL_TYPE_MULTI_CELL) {
|
||||
GraphicElementData_SetMultiCellBank(resourceData->multiCellBank, elem);
|
||||
GraphicElementData_SetMultiCellAnimBank(resourceData->unk_18, elem);
|
||||
GraphicElementData_CreateMultiCellAnim(elem, param3);
|
||||
GraphicElementData_CreateMultiCellAnim(elem, heapID);
|
||||
} else if (elem->type == CELL_TYPE_VRAM_CELL) {
|
||||
GraphicElementData_CreateVRamCellAnim(resourceData, elem, param3);
|
||||
GraphicElementData_CreateVRamCellAnim(resourceData, elem, heapID);
|
||||
} else {
|
||||
GraphicElementData_CreateCellAnim(elem, param3);
|
||||
GraphicElementData_CreateCellAnim(elem, heapID);
|
||||
}
|
||||
|
||||
elem->explicitPriority = resourceData->unk_20;
|
||||
|
|
@ -942,12 +942,12 @@ static void GraphicElementManager_DrawElement_Stub(const GraphicElementManager *
|
|||
return;
|
||||
}
|
||||
|
||||
static void sub_02022454 (GraphicElementData * param0)
|
||||
static void GraphicElementData_UpdateAnimInternal(GraphicElementData *elem)
|
||||
{
|
||||
sub_02021E2C(param0, param0->unk_38);
|
||||
GraphicElementData_UpdateAnim(elem, elem->animSpeed);
|
||||
}
|
||||
|
||||
static void sub_02022460 (GraphicElementData * param0)
|
||||
static void GraphicElementData_UpdateAnimInternal_Stub(GraphicElementData *elem)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
|
|
|||
|
|
@ -624,7 +624,7 @@ int sub_0205D424 (struct UnkStruct_0205D3AC_t * param0)
|
|||
|
||||
sub_02021C50(v1->unk_0C, &v0);
|
||||
v1->unk_10 += (0x8000 / 16);
|
||||
sub_02021E2C(v1->unk_0C, FX32_ONE);
|
||||
GraphicElementData_UpdateAnim(v1->unk_0C, FX32_ONE);
|
||||
|
||||
if (v1->unk_10 == ((0x8000 / 16) * 16)) {
|
||||
return 2;
|
||||
|
|
@ -667,7 +667,7 @@ int sub_0205D500 (struct UnkStruct_0205D3AC_t * param0)
|
|||
UnkStruct_0205D4A4 * v0 = (UnkStruct_0205D4A4 *)param0->unk_00;
|
||||
|
||||
if (v0->unk_10 < 7) {
|
||||
sub_02021E2C(v0->unk_0C, FX32_ONE);
|
||||
GraphicElementData_UpdateAnim(v0->unk_0C, FX32_ONE);
|
||||
v0->unk_10++;
|
||||
return 1;
|
||||
}
|
||||
|
|
@ -707,7 +707,7 @@ int sub_0205D584 (struct UnkStruct_0205D3AC_t * param0)
|
|||
v0->unk_00.y += (FX32_ONE * 8);
|
||||
|
||||
sub_02021C50(v0->unk_0C, &v0->unk_00);
|
||||
sub_02021E2C(v0->unk_0C, FX32_ONE);
|
||||
GraphicElementData_UpdateAnim(v0->unk_0C, FX32_ONE);
|
||||
|
||||
if (v0->unk_10 == 0) {
|
||||
if (v0->unk_00.y >= (384 * FX32_ONE)) {
|
||||
|
|
@ -761,7 +761,7 @@ int sub_0205D644 (struct UnkStruct_0205D3AC_t * param0)
|
|||
switch (v0->unk_10) {
|
||||
case 0:
|
||||
v0->unk_14 += (FX32_CONST(0.20f));
|
||||
sub_02021E2C(v0->unk_0C, v0->unk_14);
|
||||
GraphicElementData_UpdateAnim(v0->unk_0C, v0->unk_14);
|
||||
|
||||
if (v0->unk_14 >= (2 * FX32_ONE)) {
|
||||
v0->unk_10++;
|
||||
|
|
@ -771,7 +771,7 @@ int sub_0205D644 (struct UnkStruct_0205D3AC_t * param0)
|
|||
if (v0->unk_00.y > (-32 * FX32_ONE)) {
|
||||
v0->unk_00.y -= (FX32_ONE * 8);
|
||||
sub_02021C50(v0->unk_0C, &v0->unk_00);
|
||||
sub_02021E2C(v0->unk_0C, v0->unk_14);
|
||||
GraphicElementData_UpdateAnim(v0->unk_0C, v0->unk_14);
|
||||
} else {
|
||||
v0->unk_00.y = (384 * FX32_ONE);
|
||||
v0->unk_10++;
|
||||
|
|
@ -781,7 +781,7 @@ int sub_0205D644 (struct UnkStruct_0205D3AC_t * param0)
|
|||
v0->unk_00.y -= (FX32_ONE * 8);
|
||||
|
||||
sub_02021C50(v0->unk_0C, &v0->unk_00);
|
||||
sub_02021E2C(v0->unk_0C, v0->unk_14);
|
||||
GraphicElementData_UpdateAnim(v0->unk_0C, v0->unk_14);
|
||||
|
||||
if ((v0->unk_00.y < (300 * FX32_ONE))) {
|
||||
v1 = 2;
|
||||
|
|
@ -792,7 +792,7 @@ int sub_0205D644 (struct UnkStruct_0205D3AC_t * param0)
|
|||
if (v0->unk_00.y > (192 * FX32_ONE)) {
|
||||
v0->unk_00.y -= (FX32_ONE * 8);
|
||||
sub_02021C50(v0->unk_0C, &v0->unk_00);
|
||||
sub_02021E2C(v0->unk_0C, v0->unk_14);
|
||||
GraphicElementData_UpdateAnim(v0->unk_0C, v0->unk_14);
|
||||
} else {
|
||||
v0->unk_10++;
|
||||
}
|
||||
|
|
@ -852,14 +852,14 @@ int sub_0205D788 (struct UnkStruct_0205D3AC_t * param0)
|
|||
|
||||
sub_02021C50(v1->unk_0C, &v0);
|
||||
v1->unk_14 += (0x8000 / 8);
|
||||
sub_02021E2C(v1->unk_0C, FX32_ONE);
|
||||
GraphicElementData_UpdateAnim(v1->unk_0C, FX32_ONE);
|
||||
} else {
|
||||
v1->unk_10++;
|
||||
}
|
||||
break;
|
||||
case 2:
|
||||
v1->unk_14 -= (FX32_CONST(0.40f));
|
||||
sub_02021E2C(v1->unk_0C, v1->unk_14);
|
||||
GraphicElementData_UpdateAnim(v1->unk_0C, v1->unk_14);
|
||||
|
||||
if (v1->unk_14 <= 0) {
|
||||
v1->unk_10++;
|
||||
|
|
@ -905,7 +905,7 @@ int sub_0205D8A8 (struct UnkStruct_0205D3AC_t * param0)
|
|||
UnkStruct_0205D4A4 * v0 = (UnkStruct_0205D4A4 *)param0->unk_00;
|
||||
|
||||
if (v0->unk_10 < 8) {
|
||||
sub_02021E2C(v0->unk_0C, FX32_ONE);
|
||||
GraphicElementData_UpdateAnim(v0->unk_0C, FX32_ONE);
|
||||
v0->unk_10++;
|
||||
return 1;
|
||||
}
|
||||
|
|
|
|||
|
|
@ -90,7 +90,7 @@ void sub_0206A870 (UnkStruct_0206A844 * param0)
|
|||
|
||||
for (v0 = 0; v0 < 2; v0++) {
|
||||
if (param0->unk_1C8[v0] != NULL) {
|
||||
sub_02021E2C(param0->unk_1C8[v0]->unk_00, FX32_ONE);
|
||||
GraphicElementData_UpdateAnim(param0->unk_1C8[v0]->unk_00, FX32_ONE);
|
||||
}
|
||||
}
|
||||
|
||||
|
|
|
|||
|
|
@ -325,7 +325,7 @@ void sub_020831B4 (GameWindowLayout * param0)
|
|||
}
|
||||
|
||||
sub_02083138(v0->unk_24, v2);
|
||||
sub_02021E2C(v0->unk_24, FX32_ONE);
|
||||
GraphicElementData_UpdateAnim(v0->unk_24, FX32_ONE);
|
||||
|
||||
if ((param0->unk_B11 == v1) && (v2 != 0) && (v2 != 5)) {
|
||||
if (sub_02021E74(v0->unk_24) == 0) {
|
||||
|
|
@ -370,7 +370,7 @@ void sub_020832E4 (GameWindowLayout * param0, s16 param1, s16 param2)
|
|||
void sub_02083334 (GameWindowLayout * param0)
|
||||
{
|
||||
if (sub_02021D34(param0->unk_5B0[28]) == 1) {
|
||||
sub_02021E2C(param0->unk_5B0[28], FX32_ONE);
|
||||
GraphicElementData_UpdateAnim(param0->unk_5B0[28], FX32_ONE);
|
||||
|
||||
if (sub_02021E74(param0->unk_5B0[28]) == 2) {
|
||||
sub_02021CAC(param0->unk_5B0[28], 0);
|
||||
|
|
|
|||
|
|
@ -183,11 +183,11 @@ void sub_0208EAF4 (PokemonSummaryApp * param0)
|
|||
|
||||
void sub_0208EB14 (PokemonSummaryApp * param0)
|
||||
{
|
||||
sub_02021E2C(param0->unk_41C[21], FX32_ONE);
|
||||
sub_02021E2C(param0->unk_41C[22], FX32_ONE);
|
||||
sub_02021E2C(param0->unk_41C[41], FX32_ONE);
|
||||
sub_02021E2C(param0->unk_41C[68], FX32_ONE);
|
||||
sub_02021E2C(param0->unk_41C[69], FX32_ONE);
|
||||
GraphicElementData_UpdateAnim(param0->unk_41C[21], FX32_ONE);
|
||||
GraphicElementData_UpdateAnim(param0->unk_41C[22], FX32_ONE);
|
||||
GraphicElementData_UpdateAnim(param0->unk_41C[41], FX32_ONE);
|
||||
GraphicElementData_UpdateAnim(param0->unk_41C[68], FX32_ONE);
|
||||
GraphicElementData_UpdateAnim(param0->unk_41C[69], FX32_ONE);
|
||||
}
|
||||
|
||||
void sub_0208EB64 (PokemonSummaryApp * param0)
|
||||
|
|
@ -580,7 +580,7 @@ void sub_0208F3B0 (PokemonSummaryApp * param0)
|
|||
continue;
|
||||
}
|
||||
|
||||
sub_02021E2C(param0->unk_41C[v0], FX32_ONE);
|
||||
GraphicElementData_UpdateAnim(param0->unk_41C[v0], FX32_ONE);
|
||||
|
||||
if (sub_02021E74(param0->unk_41C[v0]) == 6) {
|
||||
sub_02021CAC(param0->unk_41C[v0], 0);
|
||||
|
|
@ -784,7 +784,7 @@ void sub_0208FB00 (PokemonSummaryApp * param0)
|
|||
void sub_0208FB30 (PokemonSummaryApp * param0)
|
||||
{
|
||||
if (sub_02021D34(param0->unk_41C[70]) == 1) {
|
||||
sub_02021E2C(param0->unk_41C[70], FX32_ONE);
|
||||
GraphicElementData_UpdateAnim(param0->unk_41C[70], FX32_ONE);
|
||||
}
|
||||
}
|
||||
|
||||
|
|
@ -864,6 +864,6 @@ void sub_0208FCD4 (PokemonSummaryApp * param0)
|
|||
u32 v0;
|
||||
|
||||
for (v0 = 0; v0 < 5; v0++) {
|
||||
sub_02021E2C(param0->unk_41C[71 + v0], FX32_ONE);
|
||||
GraphicElementData_UpdateAnim(param0->unk_41C[71 + v0], FX32_ONE);
|
||||
}
|
||||
}
|
||||
|
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Reference in New Issue
Block a user