Decompilation of Pokémon Pinball: Ruby & Sapphire
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Cameron Hall d06a2d63c0 cleanup
2019-08-11 19:15:53 -05:00
asm decompile field_select.s 2019-08-11 18:28:44 -05:00
common_syms convert hardcoded ROM addresses to symbols in asm 2019-08-04 10:34:11 -05:00
constants Add m4a_1.s 2018-10-12 10:14:49 -05:00
data cleanup 2019-08-11 19:15:53 -05:00
graphics convert hardcoded ROM addresses to symbols in asm 2019-08-04 10:34:11 -05:00
include cleanup 2019-08-11 19:15:53 -05:00
src cleanup 2019-08-11 19:15:53 -05:00
tools Add -pinball-hatch-sprite option to gbagfx because it's a non-generalizable format 2018-10-14 13:23:48 -05:00
.gitattributes fix issue with git and .pal files 2019-08-01 20:18:01 -05:00
.gitignore decompile through sub_51C3C 2019-08-11 13:11:32 -05:00
asmdiff.sh Decompile a couple functions in titlescreen, and label gMain 2018-10-15 19:57:26 -05:00
build_tools.sh Update build_tools.sh 2018-10-14 13:39:06 -05:00
charmap.txt Match first C function 2018-10-11 12:27:06 -05:00
graphics_rules.mk Decompile a couple functions in titlescreen, and label gMain 2018-10-15 19:57:26 -05:00
INSTALL.md Update INSTALL.md 2018-10-13 23:52:24 -05:00
ld_script.sed Use pret-style linkerscript 2018-10-13 14:14:45 -05:00
ld_script.txt decompile field_select.s 2019-08-11 18:28:44 -05:00
Makefile decompile rom_528AC.s 2019-08-07 17:44:24 -05:00
pokepinballrs.sha1 Initial commit 2018-10-10 12:22:40 -05:00
README.md Update README.md 2018-10-13 16:04:26 -05:00
sym_bss.txt migrate IWRAM symbols to ld script 2019-08-04 11:51:23 -05:00
sym_common.txt import agb_sram library 2019-08-04 23:24:09 -05:00
sym_ewram.txt cleanup 2019-08-11 19:15:53 -05:00

Pokémon Pinball: Ruby & Sapphire

This is a disassembly of Pokémon Pinball: Ruby & Sapphire.

It builds the following rom:

  • pokepinballrs.gba sha1: 9fec81ce2c5df589e0371a0bf2f92a5fe8db730b

To set up the repository, see INSTALL.md.

See also