pokepinballrs/asm/rom_2E6AC.s
Marcus Huderle b39d533616 sub_2F504
2025-08-23 08:41:37 -05:00

1609 lines
29 KiB
ArmAsm

#include "constants/global.h"
#include "constants/bg_music.h"
.include "asm/macros.inc"
.syntax unified
.text
thumb_func_start sub_2F79C
sub_2F79C: @ 0x0802F79C
push {r4, r5, r6, r7, lr}
mov r7, r8
push {r7}
movs r1, #0
ldr r0, _0802F7D0 @ =gCurrentPinballGame
mov r8, r0
_0802F7A8:
mov r2, r8
ldr r0, [r2]
lsls r2, r1, #0x10
asrs r1, r2, #0x10
ldr r3, _0802F7D4 @ =0x0000036A
adds r0, r0, r3
adds r0, r0, r1
ldrb r0, [r0]
lsls r0, r0, #0x18
asrs r0, r0, #0x18
adds r6, r2, #0
cmp r0, #5
bls _0802F7C4
b _0802FB26
_0802F7C4:
lsls r0, r0, #2
ldr r1, _0802F7D8 @ =_0802F7DC
adds r0, r0, r1
ldr r0, [r0]
mov pc, r0
.align 2, 0
_0802F7D0: .4byte gCurrentPinballGame
_0802F7D4: .4byte 0x0000036A
_0802F7D8: .4byte _0802F7DC
_0802F7DC: @ jump table
.4byte _0802F7F4 @ case 0
.4byte _0802F87E @ case 1
.4byte _0802F944 @ case 2
.4byte _0802F9E4 @ case 3
.4byte _0802FA28 @ case 4
.4byte _0802FAA2 @ case 5
_0802F7F4:
ldr r1, _0802F828 @ =gUnknown_086AE4FC
mov r4, r8
ldr r2, [r4]
asrs r4, r6, #0x10
movs r5, #0xdb
lsls r5, r5, #2
adds r0, r2, r5
adds r3, r0, r4
movs r0, #0
ldrsb r0, [r3, r0]
lsls r0, r0, #2
adds r1, #2
adds r0, r0, r1
movs r1, #0
ldrsh r0, [r0, r1]
lsls r5, r4, #1
ldr r1, _0802F82C @ =0x0000036E
adds r2, r2, r1
adds r2, r2, r5
ldrh r1, [r2]
cmp r0, r1
ble _0802F830
adds r0, r1, #1
strh r0, [r2]
b _0802F858
.align 2, 0
_0802F828: .4byte gUnknown_086AE4FC
_0802F82C: .4byte 0x0000036E
_0802F830:
ldrb r0, [r3]
adds r0, #1
movs r2, #0
strb r0, [r3]
mov r3, r8
ldr r1, [r3]
ldr r3, _0802F870 @ =0x0000036E
adds r0, r1, r3
adds r0, r0, r5
movs r3, #0
strh r2, [r0]
movs r5, #0xdb
lsls r5, r5, #2
adds r1, r1, r5
adds r1, r1, r4
movs r0, #0
ldrsb r0, [r1, r0]
cmp r0, #3
ble _0802F858
strb r3, [r1]
_0802F858:
mov r1, r8
ldr r0, [r1]
asrs r1, r6, #0xf
ldr r2, _0802F874 @ =0x00000372
adds r0, r0, r2
adds r1, r0, r1
ldrh r0, [r1]
cmp r0, #0x97
bhi _0802F878
adds r0, #1
strh r0, [r1]
b _0802FB26
.align 2, 0
_0802F870: .4byte 0x0000036E
_0802F874: .4byte 0x00000372
_0802F878:
movs r0, #0
strh r0, [r1]
b _0802FB26
_0802F87E:
ldr r2, _0802F8B0 @ =gUnknown_086AE4FC
ldr r7, _0802F8B4 @ =gCurrentPinballGame
ldr r1, [r7]
asrs r4, r6, #0x10
movs r3, #0xdb
lsls r3, r3, #2
adds r0, r1, r3
adds r3, r0, r4
movs r0, #0
ldrsb r0, [r3, r0]
lsls r0, r0, #2
adds r2, #2
adds r0, r0, r2
movs r5, #0
ldrsh r0, [r0, r5]
lsls r5, r4, #1
ldr r2, _0802F8B8 @ =0x0000036E
adds r1, r1, r2
adds r1, r1, r5
ldrh r2, [r1]
cmp r0, r2
ble _0802F8BC
adds r0, r2, #1
strh r0, [r1]
b _0802F8EC
.align 2, 0
_0802F8B0: .4byte gUnknown_086AE4FC
_0802F8B4: .4byte gCurrentPinballGame
_0802F8B8: .4byte 0x0000036E
_0802F8BC:
ldrb r0, [r3]
adds r0, #1
movs r2, #0
strb r0, [r3]
ldr r1, [r7]
ldr r3, _0802F938 @ =0x0000036E
adds r0, r1, r3
adds r0, r0, r5
strh r2, [r0]
movs r5, #0xdb
lsls r5, r5, #2
adds r1, r1, r5
adds r1, r1, r4
movs r0, #0
ldrsb r0, [r1, r0]
cmp r0, #5
bne _0802F8EC
movs r0, 0xE6 @=SE_UNKNOWN_0xE6
bl m4aSongNumStart
ldr r1, [r7]
movs r0, #0xfa
lsls r0, r0, #3
str r0, [r1, #0x3c]
_0802F8EC:
ldr r0, _0802F93C @ =gCurrentPinballGame
ldr r3, [r0]
asrs r2, r6, #0x10
movs r4, #0xdb
lsls r4, r4, #2
adds r1, r3, r4
adds r5, r1, r2
movs r1, #0
ldrsb r1, [r5, r1]
mov r8, r0
cmp r1, #6
beq _0802F906
b _0802FB16
_0802F906:
ldr r1, _0802F940 @ =0x00000376
adds r0, r3, r1
ldrh r0, [r0]
cmp r0, #0
beq _0802F926
cmp r0, #1
bne _0802F926
movs r0, #7
strb r0, [r5]
mov r3, r8
ldr r0, [r3]
subs r4, #2
adds r0, r0, r4
adds r0, r0, r2
movs r1, #2
strb r1, [r0]
_0802F926:
mov r5, r8
ldr r0, [r5]
asrs r1, r6, #0xf
ldr r2, _0802F938 @ =0x0000036E
adds r0, r0, r2
adds r0, r0, r1
movs r1, #0
strh r1, [r0]
b _0802FB16
.align 2, 0
_0802F938: .4byte 0x0000036E
_0802F93C: .4byte gCurrentPinballGame
_0802F940: .4byte 0x00000376
_0802F944:
ldr r1, _0802F978 @ =gUnknown_086AE4FC
mov r5, r8
ldr r2, [r5]
asrs r5, r6, #0x10
movs r7, #0xdb
lsls r7, r7, #2
adds r0, r2, r7
adds r3, r0, r5
movs r0, #0
ldrsb r0, [r3, r0]
lsls r0, r0, #2
adds r1, #2
adds r0, r0, r1
movs r1, #0
ldrsh r0, [r0, r1]
lsls r4, r5, #1
ldr r1, _0802F97C @ =0x0000036E
adds r2, r2, r1
adds r2, r2, r4
ldrh r1, [r2]
cmp r0, r1
ble _0802F980
adds r0, r1, #1
strh r0, [r2]
b _0802F9CA
.align 2, 0
_0802F978: .4byte gUnknown_086AE4FC
_0802F97C: .4byte 0x0000036E
_0802F980:
ldrb r0, [r3]
adds r0, #1
movs r2, #0
strb r0, [r3]
mov r3, r8
ldr r1, [r3]
ldr r3, _0802F9D8 @ =0x0000036E
adds r0, r1, r3
adds r0, r0, r4
movs r4, #0
strh r2, [r0]
movs r0, #0xdb
lsls r0, r0, #2
adds r1, r1, r0
adds r1, r1, r5
movs r0, #0
ldrsb r0, [r1, r0]
cmp r0, #8
bne _0802F9AC
movs r0, 0xE7 @=SE_UNKNOWN_0xE7
bl m4aSongNumStart
_0802F9AC:
mov r1, r8
ldr r0, [r1]
adds r0, r0, r7
adds r1, r0, r5
movs r0, #0
ldrsb r0, [r1, r0]
cmp r0, #8
ble _0802F9CA
strb r4, [r1]
mov r2, r8
ldr r0, [r2]
ldr r3, _0802F9DC @ =0x0000036A
adds r0, r0, r3
adds r0, r0, r5
strb r4, [r0]
_0802F9CA:
mov r4, r8
ldr r0, [r4]
asrs r1, r6, #0xf
ldr r5, _0802F9E0 @ =0x00000372
adds r0, r0, r5
b _0802FB20
.align 2, 0
_0802F9D8: .4byte 0x0000036E
_0802F9DC: .4byte 0x0000036A
_0802F9E0: .4byte 0x00000372
_0802F9E4:
mov r0, r8
ldr r1, [r0]
asrs r2, r6, #0x10
movs r3, #0xdb
lsls r3, r3, #2
adds r1, r1, r3
adds r1, r1, r2
movs r4, #0
movs r0, #9
strb r0, [r1]
mov r5, r8
ldr r1, [r5]
lsls r3, r2, #1
ldr r5, _0802FA1C @ =0x0000036E
adds r0, r1, r5
adds r0, r0, r3
strh r4, [r0]
ldr r0, _0802FA20 @ =0x0000036A
adds r1, r1, r0
adds r1, r1, r2
movs r0, #4
strb r0, [r1]
mov r1, r8
ldr r0, [r1]
ldr r2, _0802FA24 @ =0x00000372
adds r0, r0, r2
adds r0, r0, r3
b _0802FB22
.align 2, 0
_0802FA1C: .4byte 0x0000036E
_0802FA20: .4byte 0x0000036A
_0802FA24: .4byte 0x00000372
_0802FA28:
ldr r1, _0802FA90 @ =gUnknown_086AE4FC
mov r3, r8
ldr r2, [r3]
asrs r5, r6, #0x10
movs r4, #0xdb
lsls r4, r4, #2
adds r0, r2, r4
adds r3, r0, r5
movs r0, #0
ldrsb r0, [r3, r0]
lsls r0, r0, #2
adds r1, #2
adds r0, r0, r1
movs r1, #0
ldrsh r0, [r0, r1]
lsls r4, r5, #1
ldr r1, _0802FA94 @ =0x0000036E
adds r2, r2, r1
adds r2, r2, r4
ldrh r1, [r2]
cmp r0, r1
bgt _0802FACE
ldrb r0, [r3]
adds r0, #1
movs r1, #0
strb r0, [r3]
mov r3, r8
ldr r2, [r3]
ldr r3, _0802FA94 @ =0x0000036E
adds r0, r2, r3
adds r0, r0, r4
movs r3, #0
strh r1, [r0]
movs r4, #0xdb
lsls r4, r4, #2
adds r0, r2, r4
adds r1, r0, r5
movs r0, #0
ldrsb r0, [r1, r0]
cmp r0, #0x11
ble _0802FB16
movs r0, #0x13
ldrsb r0, [r2, r0]
cmp r0, #6
bne _0802FA9C
strb r3, [r1]
mov r1, r8
ldr r0, [r1]
ldr r2, _0802FA98 @ =0x0000036A
adds r0, r0, r2
adds r0, r0, r5
b _0802FB14
.align 2, 0
_0802FA90: .4byte gUnknown_086AE4FC
_0802FA94: .4byte 0x0000036E
_0802FA98: .4byte 0x0000036A
_0802FA9C:
movs r0, #9
strb r0, [r1]
b _0802FB16
_0802FAA2:
ldr r1, _0802FAD4 @ =gUnknown_086AE4FC
mov r5, r8
ldr r2, [r5]
asrs r4, r6, #0x10
movs r7, #0xdb
lsls r7, r7, #2
adds r0, r2, r7
adds r3, r0, r4
movs r0, #0
ldrsb r0, [r3, r0]
lsls r0, r0, #2
adds r1, #2
adds r0, r0, r1
movs r1, #0
ldrsh r0, [r0, r1]
lsls r5, r4, #1
ldr r1, _0802FAD8 @ =0x0000036E
adds r2, r2, r1
adds r2, r2, r5
ldrh r1, [r2]
cmp r0, r1
ble _0802FADC
_0802FACE:
adds r0, r1, #1
strh r0, [r2]
b _0802FB16
.align 2, 0
_0802FAD4: .4byte gUnknown_086AE4FC
_0802FAD8: .4byte 0x0000036E
_0802FADC:
ldrb r0, [r3]
adds r0, #1
movs r1, #0
strb r0, [r3]
mov r3, r8
ldr r2, [r3]
ldr r3, _0802FC24 @ =0x0000036E
adds r0, r2, r3
adds r0, r0, r5
movs r3, #0
strh r1, [r0]
movs r5, #0xdb
lsls r5, r5, #2
adds r0, r2, r5
adds r0, r0, r4
ldrb r0, [r0]
lsls r0, r0, #0x18
asrs r0, r0, #0x18
cmp r0, #0x11
ble _0802FB16
ldr r1, _0802FC28 @ =0x0000036A
adds r0, r2, r1
adds r0, r0, r4
strb r3, [r0]
mov r2, r8
ldr r0, [r2]
adds r0, r0, r7
adds r0, r0, r4
_0802FB14:
strb r3, [r0]
_0802FB16:
mov r3, r8
ldr r0, [r3]
asrs r1, r6, #0xf
ldr r4, _0802FC2C @ =0x00000372
adds r0, r0, r4
_0802FB20:
adds r0, r0, r1
_0802FB22:
movs r1, #0x14
strh r1, [r0]
_0802FB26:
movs r5, #0x80
lsls r5, r5, #9
adds r0, r6, r5
lsrs r1, r0, #0x10
asrs r0, r0, #0x10
cmp r0, #1
bgt _0802FB36
b _0802F7A8
_0802FB36:
mov r0, r8
ldr r1, [r0]
adds r0, r1, #0
adds r0, #0x25
ldrb r0, [r0]
lsls r0, r0, #0x18
asrs r0, r0, #0x18
cmp r0, #3
beq _0802FB56
ldr r2, _0802FC30 @ =0x00000376
adds r1, r1, r2
ldrh r0, [r1]
cmp r0, #0
beq _0802FB56
subs r0, #1
strh r0, [r1]
_0802FB56:
mov r3, r8
ldr r2, [r3]
ldr r4, _0802FC34 @ =0x00001328
adds r1, r2, r4
ldrh r0, [r1]
cmp r0, #0
beq _0802FB78
subs r0, #1
strh r0, [r1]
lsls r0, r0, #0x10
cmp r0, #0
bne _0802FB78
ldr r5, _0802FC38 @ =0x00001330
adds r1, r2, r5
ldr r3, _0802FC3C @ =0x00001334
adds r0, r2, r3
str r0, [r1]
_0802FB78:
mov r4, r8
ldr r0, [r4]
movs r6, #0xda
lsls r6, r6, #2
adds r0, r0, r6
ldrh r0, [r0]
cmp r0, #0
beq _0802FBCE
cmp r0, #0x11
bne _0802FB9E
movs r0, 0xE8 @=SE_UNKNOWN_0xE8
bl m4aSongNumStart
ldr r1, [r4]
movs r0, #0xa
str r0, [r1, #0x3c]
movs r0, #0xd
bl sub_11B0
_0802FB9E:
ldr r5, _0802FC40 @ =gUnknown_08137CD6
mov r0, r8
ldr r4, [r0]
adds r4, r4, r6
ldrh r0, [r4]
movs r1, #3
bl __udivsi3
lsls r0, r0, #0x10
lsrs r0, r0, #0xf
adds r0, r0, r5
movs r1, #0
ldrsh r2, [r0, r1]
ldr r3, _0802FC44 @ =0x0400004C
lsls r0, r2, #0xc
lsls r1, r2, #8
orrs r0, r1
lsls r1, r2, #4
orrs r0, r1
orrs r0, r2
strh r0, [r3]
ldrh r0, [r4]
subs r0, #1
strh r0, [r4]
_0802FBCE:
mov r3, r8
ldr r1, [r3]
movs r0, #0x13
ldrsb r0, [r1, r0]
cmp r0, #2
ble _0802FC48
cmp r0, #6
beq _0802FCB8
movs r1, #0
movs r3, #0
_0802FBE2:
mov r2, r8
ldr r0, [r2]
lsls r1, r1, #0x10
asrs r2, r1, #0x10
ldr r4, _0802FC28 @ =0x0000036A
adds r0, r0, r4
adds r1, r0, r2
movs r0, #0
ldrsb r0, [r1, r0]
cmp r0, #0
beq _0802FC14
strb r3, [r1]
mov r5, r8
ldr r0, [r5]
movs r1, #0xdb
lsls r1, r1, #2
adds r0, r0, r1
adds r0, r0, r2
strb r3, [r0]
ldr r0, [r5]
lsls r1, r2, #1
adds r4, #4
adds r0, r0, r4
adds r0, r0, r1
strh r3, [r0]
_0802FC14:
adds r0, r2, #1
lsls r0, r0, #0x10
lsrs r1, r0, #0x10
asrs r0, r0, #0x10
cmp r0, #1
ble _0802FBE2
b _0802FCB8
.align 2, 0
_0802FC24: .4byte 0x0000036E
_0802FC28: .4byte 0x0000036A
_0802FC2C: .4byte 0x00000372
_0802FC30: .4byte 0x00000376
_0802FC34: .4byte 0x00001328
_0802FC38: .4byte 0x00001330
_0802FC3C: .4byte 0x00001334
_0802FC40: .4byte gUnknown_08137CD6
_0802FC44: .4byte 0x0400004C
_0802FC48:
ldr r5, _0802FC7C @ =0x0000072E
adds r0, r1, r5
ldrb r0, [r0]
lsls r0, r0, #0x18
asrs r0, r0, #0x18
cmp r0, #2
ble _0802FC8C
ldr r2, _0802FC80 @ =0x00000281
adds r0, r1, r2
ldrb r0, [r0]
lsls r0, r0, #0x18
asrs r0, r0, #0x18
cmp r0, #0
ble _0802FCB8
ldr r4, _0802FC84 @ =0x0000036A
adds r2, r1, r4
movs r0, #0
ldrsb r0, [r2, r0]
cmp r0, #2
bgt _0802FCB8
movs r1, #3
strb r1, [r2]
ldr r0, [r3]
ldr r5, _0802FC88 @ =0x0000036B
b _0802FCB4
.align 2, 0
_0802FC7C: .4byte 0x0000072E
_0802FC80: .4byte 0x00000281
_0802FC84: .4byte 0x0000036A
_0802FC88: .4byte 0x0000036B
_0802FC8C:
ldr r0, _0802FCC4 @ =0x0000036A
adds r2, r1, r0
movs r0, #0
ldrsb r0, [r2, r0]
cmp r0, #2
ble _0802FCB8
movs r1, #0
strb r1, [r2]
mov r2, r8
ldr r0, [r2]
movs r3, #0xdb
lsls r3, r3, #2
adds r0, r0, r3
strb r1, [r0]
ldr r0, [r2]
ldr r4, _0802FCC8 @ =0x0000036B
adds r0, r0, r4
strb r1, [r0]
ldr r0, [r2]
ldr r5, _0802FCCC @ =0x0000036D
_0802FCB4:
adds r0, r0, r5
strb r1, [r0]
_0802FCB8:
pop {r3}
mov r8, r3
pop {r4, r5, r6, r7}
pop {r0}
bx r0
.align 2, 0
_0802FCC4: .4byte 0x0000036A
_0802FCC8: .4byte 0x0000036B
_0802FCCC: .4byte 0x0000036D
thumb_func_start sub_2FCD0
sub_2FCD0: @ 0x0802FCD0
push {r4, r5, r6, r7, lr}
mov r7, sl
mov r6, sb
mov r5, r8
push {r5, r6, r7}
ldr r6, _0802FDCC @ =gMain+0x2ED0 @gMain.spriteGroups[61]
ldrh r0, [r6]
cmp r0, #0
bne _0802FCE4
b _080300B2
_0802FCE4:
ldr r3, _0802FDD0 @ =gCurrentPinballGame
ldr r0, [r3]
adds r0, #0x58
ldrh r1, [r0]
movs r0, #0x44
subs r0, r0, r1
strh r0, [r6, #2]
ldr r0, [r3]
adds r0, #0x5a
ldrh r1, [r0]
movs r0, #0x90
subs r0, r0, r1
strh r0, [r6, #4]
ldr r4, _0802FDD4 @ =gUnknown_086AE4FC
ldr r0, [r3]
movs r1, #0xdb
lsls r1, r1, #2
adds r0, r0, r1
ldrb r0, [r0]
lsls r0, r0, #0x18
asrs r0, r0, #0x18
lsls r0, r0, #2
adds r0, r0, r4
ldr r2, _0802FDD8 @ =0x040000D4
movs r5, #0
ldrsh r1, [r0, r5]
lsls r0, r1, #1
adds r0, r0, r1
lsls r0, r0, #8
ldr r1, _0802FDDC @ =gUnknown_0847A40C
adds r0, r0, r1
str r0, [r2]
ldr r0, _0802FDE0 @ =0x06012DA0
str r0, [r2, #4]
ldr r0, _0802FDE4 @ =0x80000140
str r0, [r2, #8]
ldr r0, [r2, #8]
movs r0, #0
mov ip, r3
ldr r1, _0802FDE8 @ =gOamBuffer
mov sb, r1
ldr r2, _0802FDEC @ =0xFFFFFDD8
adds r2, r2, r6
mov sl, r2
mov r7, sb
ldr r3, _0802FDF0 @ =0xFFFFFE00
mov r8, r3
_0802FD42:
lsls r4, r0, #0x10
asrs r4, r4, #0x10
lsls r0, r4, #3
adds r0, #8
adds r5, r6, r0
ldrh r3, [r5]
lsls r3, r3, #3
adds r3, r3, r7
movs r0, #2
ldrsh r1, [r5, r0]
movs r2, #2
ldrsh r0, [r6, r2]
adds r1, r1, r0
ldr r2, _0802FDF4 @ =0x000001FF
adds r0, r2, #0
ands r1, r0
ldrh r2, [r3, #2]
mov r0, r8
ands r0, r2
orrs r0, r1
strh r0, [r3, #2]
ldrh r1, [r5]
lsls r1, r1, #3
adds r1, r1, r7
ldrb r0, [r6, #4]
ldrb r5, [r5, #4]
adds r0, r0, r5
strb r0, [r1]
adds r4, #1
lsls r4, r4, #0x10
lsrs r0, r4, #0x10
asrs r4, r4, #0x10
cmp r4, #1
ble _0802FD42
mov r6, sl
mov r3, ip
ldr r0, [r3]
adds r0, #0x58
ldrh r1, [r0]
movs r0, #0x44
subs r0, r0, r1
strh r0, [r6, #2]
ldr r1, [r3]
ldr r5, _0802FDF8 @ =0x00000372
adds r0, r1, r5
ldrh r0, [r0]
cmp r0, #0xd
bhi _0802FE08
adds r0, r1, #0
adds r0, #0x5a
ldrh r1, [r0]
movs r0, #0x90
subs r0, r0, r1
strh r0, [r6, #4]
ldr r0, [r3]
adds r0, r0, r5
ldrh r0, [r0]
ldr r2, _0802FDD8 @ =0x040000D4
lsrs r0, r0, #1
lsls r0, r0, #9
ldr r1, _0802FDFC @ =gUnknown_0847D10C
adds r0, r0, r1
str r0, [r2]
ldr r0, _0802FE00 @ =0x06014720
str r0, [r2, #4]
ldr r0, _0802FE04 @ =0x800000C0
str r0, [r2, #8]
ldr r0, [r2, #8]
b _0802FE0C
.align 2, 0
_0802FDCC: .4byte gMain+0x2ED0 @gMain.spriteGroups[61]
_0802FDD0: .4byte gCurrentPinballGame
_0802FDD4: .4byte gUnknown_086AE4FC
_0802FDD8: .4byte 0x040000D4
_0802FDDC: .4byte gUnknown_0847A40C
_0802FDE0: .4byte 0x06012DA0
_0802FDE4: .4byte 0x80000140
_0802FDE8: .4byte gOamBuffer
_0802FDEC: .4byte 0xFFFFFDD8
_0802FDF0: .4byte 0xFFFFFE00
_0802FDF4: .4byte 0x000001FF
_0802FDF8: .4byte 0x00000372
_0802FDFC: .4byte gUnknown_0847D10C
_0802FE00: .4byte 0x06014720
_0802FE04: .4byte 0x800000C0
_0802FE08:
movs r0, #0xc8
strh r0, [r6, #4]
_0802FE0C:
adds r5, r6, #0
adds r5, #8
ldrh r2, [r6, #8]
lsls r2, r2, #3
add r2, sb
movs r0, #2
ldrsh r1, [r5, r0]
movs r3, #2
ldrsh r0, [r6, r3]
adds r1, r1, r0
ldr r3, _0802FF1C @ =0x000001FF
adds r0, r3, #0
ands r1, r0
ldrh r3, [r2, #2]
ldr r4, _0802FF20 @ =0xFFFFFE00
adds r0, r4, #0
ands r0, r3
orrs r0, r1
strh r0, [r2, #2]
ldrh r1, [r6, #8]
lsls r1, r1, #3
add r1, sb
ldrb r0, [r6, #4]
ldrb r5, [r5, #4]
adds r0, r0, r5
strb r0, [r1]
ldr r6, _0802FF24 @ =gMain+0x2F88 @gMain.spriteGroups[62]
mov r5, ip
ldr r0, [r5]
adds r0, #0x58
ldrh r1, [r0]
movs r0, #0x24
subs r0, r0, r1
strh r0, [r6, #2]
ldr r0, [r5]
adds r0, #0x5a
ldrh r1, [r0]
movs r0, #0xa3
subs r0, r0, r1
strh r0, [r6, #4]
ldr r0, [r5]
ldr r1, _0802FF28 @ =0x0000036D
adds r0, r0, r1
ldrb r0, [r0]
lsls r0, r0, #0x18
asrs r0, r0, #0x18
lsls r0, r0, #2
ldr r2, _0802FF2C @ =gUnknown_086AE4FC
adds r0, r0, r2
ldr r2, _0802FF30 @ =0x040000D4
movs r3, #0
ldrsh r1, [r0, r3]
lsls r0, r1, #1
adds r0, r0, r1
lsls r0, r0, #8
ldr r5, _0802FF34 @ =gUnknown_084C1E6C
adds r0, r0, r5
str r0, [r2]
ldr r0, _0802FF38 @ =0x060130A0
str r0, [r2, #4]
ldr r0, _0802FF3C @ =0x80000140
str r0, [r2, #8]
ldr r0, [r2, #8]
movs r0, #0
mov r7, sb
mov r8, r4
_0802FE90:
lsls r4, r0, #0x10
asrs r4, r4, #0x10
lsls r0, r4, #3
adds r0, #8
adds r5, r6, r0
ldrh r3, [r5]
lsls r3, r3, #3
adds r3, r3, r7
movs r0, #2
ldrsh r1, [r5, r0]
movs r2, #2
ldrsh r0, [r6, r2]
adds r1, r1, r0
ldr r2, _0802FF1C @ =0x000001FF
adds r0, r2, #0
ands r1, r0
ldrh r2, [r3, #2]
mov r0, r8
ands r0, r2
orrs r0, r1
strh r0, [r3, #2]
ldrh r1, [r5]
lsls r1, r1, #3
adds r1, r1, r7
ldrb r0, [r6, #4]
ldrb r5, [r5, #4]
adds r0, r0, r5
strb r0, [r1]
adds r4, #1
lsls r4, r4, #0x10
lsrs r0, r4, #0x10
asrs r4, r4, #0x10
cmp r4, #1
ble _0802FE90
ldr r6, _0802FF40 @ =gMain+0x2D60 @gMain.spriteGroups[59]
mov r3, ip
ldr r0, [r3]
adds r0, #0x58
ldrh r1, [r0]
movs r0, #0x24
subs r0, r0, r1
strh r0, [r6, #2]
ldr r1, [r3]
movs r5, #0xdd
lsls r5, r5, #2
adds r0, r1, r5
ldrh r0, [r0]
cmp r0, #0xd
bhi _0802FF50
adds r0, r1, #0
adds r0, #0x5a
ldrh r1, [r0]
movs r0, #0xa3
subs r0, r0, r1
strh r0, [r6, #4]
ldr r0, [r3]
adds r0, r0, r5
ldrh r0, [r0]
ldr r2, _0802FF30 @ =0x040000D4
lsrs r0, r0, #1
lsls r0, r0, #9
ldr r1, _0802FF44 @ =gUnknown_084C4B6C
adds r0, r0, r1
str r0, [r2]
ldr r0, _0802FF48 @ =0x06014920
str r0, [r2, #4]
ldr r0, _0802FF4C @ =0x800000C0
str r0, [r2, #8]
ldr r0, [r2, #8]
b _0802FF54
.align 2, 0
_0802FF1C: .4byte 0x000001FF
_0802FF20: .4byte 0xFFFFFE00
_0802FF24: .4byte gMain+0x2F88 @gMain.spriteGroups[62]
_0802FF28: .4byte 0x0000036D
_0802FF2C: .4byte gUnknown_086AE4FC
_0802FF30: .4byte 0x040000D4
_0802FF34: .4byte gUnknown_084C1E6C
_0802FF38: .4byte 0x060130A0
_0802FF3C: .4byte 0x80000140
_0802FF40: .4byte gMain+0x2D60 @gMain.spriteGroups[59]
_0802FF44: .4byte gUnknown_084C4B6C
_0802FF48: .4byte 0x06014920
_0802FF4C: .4byte 0x800000C0
_0802FF50:
movs r0, #0xc8
strh r0, [r6, #4]
_0802FF54:
adds r5, r6, #0
adds r5, #8
ldrh r2, [r6, #8]
lsls r2, r2, #3
add r2, sb
movs r0, #2
ldrsh r1, [r5, r0]
movs r3, #2
ldrsh r0, [r6, r3]
adds r1, r1, r0
ldr r3, _0802FFBC @ =0x000001FF
adds r0, r3, #0
ands r1, r0
ldrh r3, [r2, #2]
ldr r0, _0802FFC0 @ =0xFFFFFE00
ands r0, r3
orrs r0, r1
strh r0, [r2, #2]
ldrh r1, [r6, #8]
lsls r1, r1, #3
add r1, sb
ldrb r0, [r6, #4]
ldrb r5, [r5, #4]
adds r0, r0, r5
strb r0, [r1]
ldr r6, _0802FFC4 @ =gMain+0x3998 @gMain.spriteGroups[76]
mov r5, ip
ldr r0, [r5]
adds r0, #0x58
ldrh r1, [r0]
movs r0, #0x3d
subs r0, r0, r1
strh r0, [r6, #2]
ldr r0, [r5]
adds r0, #0x5a
ldrh r1, [r0]
movs r0, #0xba
subs r0, r0, r1
strh r0, [r6, #4]
ldr r1, [r5]
ldr r2, _0802FFC8 @ =0x00000367
adds r0, r1, r2
ldrb r0, [r0]
lsls r0, r0, #0x18
asrs r0, r0, #0x18
cmp r0, #0
beq _0802FFD0
ldr r3, _0802FFCC @ =0x00000366
adds r1, r1, r3
movs r0, #3
b _08030032
.align 2, 0
_0802FFBC: .4byte 0x000001FF
_0802FFC0: .4byte 0xFFFFFE00
_0802FFC4: .4byte gMain+0x3998 @gMain.spriteGroups[76]
_0802FFC8: .4byte 0x00000367
_0802FFCC: .4byte 0x00000366
_0802FFD0:
ldr r5, _0802FFF4 @ =0x0000036A
adds r0, r1, r5
ldrb r0, [r0]
lsls r0, r0, #0x18
asrs r0, r0, #0x18
cmp r0, #0
beq _0803000C
ldr r2, _0802FFF8 @ =0x0000036B
adds r0, r1, r2
ldrb r0, [r0]
lsls r0, r0, #0x18
asrs r0, r0, #0x18
cmp r0, #0
beq _08030000
ldr r3, _0802FFFC @ =0x00000366
adds r1, r1, r3
movs r0, #3
b _08030032
.align 2, 0
_0802FFF4: .4byte 0x0000036A
_0802FFF8: .4byte 0x0000036B
_0802FFFC: .4byte 0x00000366
_08030000:
ldr r5, _08030008 @ =0x00000366
adds r1, r1, r5
movs r0, #2
b _08030032
.align 2, 0
_08030008: .4byte 0x00000366
_0803000C:
ldr r2, _08030024 @ =0x0000036B
adds r0, r1, r2
ldrb r0, [r0]
lsls r0, r0, #0x18
asrs r0, r0, #0x18
cmp r0, #0
beq _0803002C
ldr r3, _08030028 @ =0x00000366
adds r1, r1, r3
movs r0, #1
b _08030032
.align 2, 0
_08030024: .4byte 0x0000036B
_08030028: .4byte 0x00000366
_0803002C:
ldr r5, _08030064 @ =0x00000366
adds r1, r1, r5
movs r0, #0
_08030032:
strb r0, [r1]
mov r0, ip
ldr r3, [r0]
ldr r2, _08030064 @ =0x00000366
adds r1, r3, r2
movs r0, #0
ldrsb r0, [r1, r0]
cmp r0, #2
bgt _08030068
lsls r4, r0, #1
adds r4, r4, r0
movs r5, #0xa4
lsls r5, r5, #2
adds r0, r3, r5
ldr r0, [r0]
movs r1, #0x1e
bl __umodsi3
movs r1, #0xa
bl __udivsi3
adds r4, r4, r0
lsls r4, r4, #0x10
lsrs r0, r4, #0x10
b _0803006A
.align 2, 0
_08030064: .4byte 0x00000366
_08030068:
movs r0, #9
_0803006A:
ldr r1, _080300C0 @ =0x040000D4
lsls r0, r0, #0x10
asrs r0, r0, #9
ldr r2, _080300C4 @ =gUnknown_084FEA0C
adds r0, r0, r2
str r0, [r1]
ldr r0, _080300C8 @ =0x060146A0
str r0, [r1, #4]
ldr r0, _080300CC @ =0x80000040
str r0, [r1, #8]
ldr r0, [r1, #8]
adds r5, r6, #0
adds r5, #8
ldrh r2, [r6, #8]
lsls r2, r2, #3
add r2, sb
movs r3, #2
ldrsh r1, [r5, r3]
movs r3, #2
ldrsh r0, [r6, r3]
adds r1, r1, r0
ldr r3, _080300D0 @ =0x000001FF
adds r0, r3, #0
ands r1, r0
ldrh r3, [r2, #2]
ldr r0, _080300D4 @ =0xFFFFFE00
ands r0, r3
orrs r0, r1
strh r0, [r2, #2]
ldrh r1, [r6, #8]
lsls r1, r1, #3
add r1, sb
ldrb r0, [r6, #4]
ldrb r5, [r5, #4]
adds r0, r0, r5
strb r0, [r1]
_080300B2:
pop {r3, r4, r5}
mov r8, r3
mov sb, r4
mov sl, r5
pop {r4, r5, r6, r7}
pop {r0}
bx r0
.align 2, 0
_080300C0: .4byte 0x040000D4
_080300C4: .4byte gUnknown_084FEA0C
_080300C8: .4byte 0x060146A0
_080300CC: .4byte 0x80000040
_080300D0: .4byte 0x000001FF
_080300D4: .4byte 0xFFFFFE00
thumb_func_start sub_300D8
sub_300D8: @ 0x080300D8
push {r4, r5, lr}
ldr r0, _08030170 @ =gCurrentPinballGame
ldr r5, [r0]
movs r0, #0xbc
lsls r0, r0, #1
adds r1, r5, r0
movs r0, #0xe6
lsls r0, r0, #2
strh r0, [r1]
movs r2, #0xa4
lsls r2, r2, #2
adds r4, r5, r2
ldr r0, [r4]
movs r1, #0x3c
bl __umodsi3
movs r1, #0x1e
bl __udivsi3
movs r1, #0x85
subs r1, r1, r0
lsls r0, r1, #2
adds r0, r0, r1
lsls r0, r0, #1
movs r2, #0xbd
lsls r2, r2, #1
adds r1, r5, r2
strh r0, [r1]
movs r0, #0xbe
lsls r0, r0, #1
adds r1, r5, r0
ldr r0, _08030174 @ =0x000004EC
strh r0, [r1]
ldr r0, [r4]
adds r0, #0xa
movs r1, #0x3c
bl __umodsi3
movs r1, #0x1e
bl __udivsi3
movs r1, #0x83
subs r1, r1, r0
lsls r0, r1, #2
adds r0, r0, r1
lsls r0, r0, #1
movs r2, #0xbf
lsls r2, r2, #1
adds r1, r5, r2
strh r0, [r1]
movs r0, #0xc0
lsls r0, r0, #1
adds r1, r5, r0
movs r0, #0x87
lsls r0, r0, #3
strh r0, [r1]
ldr r0, [r4]
adds r0, #0x14
movs r1, #0x3c
bl __umodsi3
movs r1, #0x1e
bl __udivsi3
movs r1, #0xa1
subs r1, r1, r0
lsls r0, r1, #2
adds r0, r0, r1
lsls r0, r0, #1
movs r2, #0xc1
lsls r2, r2, #1
adds r1, r5, r2
strh r0, [r1]
pop {r4, r5}
pop {r0}
bx r0
.align 2, 0
_08030170: .4byte gCurrentPinballGame
_08030174: .4byte 0x000004EC
thumb_func_start sub_30178
sub_30178: @ 0x08030178
push {r4, r5, r6, r7, lr}
mov r7, sl
mov r6, sb
mov r5, r8
push {r5, r6, r7}
ldr r0, _080301DC @ =gMain+0x3040 @gMain.spriteGroups[63]
mov sl, r0
ldr r1, _080301E0 @ =gCurrentPinballGame
ldr r3, [r1]
ldr r2, _080301E4 @ =0x00000624
adds r0, r3, r2
ldrb r0, [r0]
lsls r0, r0, #0x18
asrs r0, r0, #0x18
cmp r0, #0
bgt _0803019A
b _080302D4
_0803019A:
cmp r0, #2
beq _080301A0
b _080302C6
_080301A0:
movs r0, #0xfa
lsls r0, r0, #1
str r0, [r3, #0x3c]
movs r0, 0xB6 @=SE_UNKNOWN_0xB6
bl m4aSongNumStart
movs r0, #7
bl sub_11B0
ldr r3, _080301E0 @ =gCurrentPinballGame
ldr r1, [r3]
movs r0, #0x13
ldrsb r0, [r1, r0]
cmp r0, #4
bne _0803029C
movs r0, #0x17
ldrsb r0, [r1, r0]
cmp r0, #5
bne _0803029C
ldr r6, _080301E8 @ =0x00000625
adds r1, r1, r6
movs r0, #0
ldrsb r0, [r1, r0]
cmp r0, #5
bgt _0803029C
cmp r0, #0
bne _080301EC
movs r0, #1
b _080301F6
.align 2, 0
_080301DC: .4byte gMain+0x3040 @gMain.spriteGroups[63]
_080301E0: .4byte gCurrentPinballGame
_080301E4: .4byte 0x00000624
_080301E8: .4byte 0x00000625
_080301EC:
cmp r0, #1
bne _080301F4
movs r0, #3
b _080301F6
_080301F4:
movs r0, #6
_080301F6:
strb r0, [r1]
ldr r7, _08030318 @ =gCurrentPinballGame
ldr r5, [r7]
ldr r1, _0803031C @ =0x00000625
adds r0, r5, r1
ldrb r0, [r0]
lsls r0, r0, #0x18
asrs r0, r0, #0x18
cmp r0, #6
bne _0803029C
ldr r2, _08030320 @ =0x000006C6
adds r0, r5, r2
movs r6, #0
ldrsb r6, [r0, r6]
cmp r6, #0
bne _0803029C
ldr r2, _08030324 @ =gMain
ldrb r1, [r2, #0xf]
movs r0, #1
orrs r0, r1
strb r0, [r2, #0xf]
adds r0, r5, #0
adds r0, #0xea
movs r4, #0
movs r3, #0x32
strh r3, [r0]
adds r1, r5, #0
adds r1, #0xec
movs r0, #0x96
lsls r0, r0, #2
strh r0, [r1]
subs r1, #4
movs r0, #0xec
strh r0, [r1]
adds r0, r5, #0
adds r0, #0xe6
strh r6, [r0]
adds r1, #6
movs r0, #4
strh r0, [r1]
adds r1, #4
movs r0, #7
strb r0, [r1]
ldr r0, [r7]
adds r0, #0xfa
movs r1, #1
strb r1, [r0]
ldr r0, [r7]
adds r0, #0xfb
strb r4, [r0]
ldr r4, [r7]
adds r1, r4, #0
adds r1, #0xf4
movs r0, #0x50
strh r0, [r1]
adds r1, #2
ldr r0, _08030328 @ =0x0000F63C
strh r0, [r1]
adds r0, r4, #0
adds r0, #0xf0
strh r3, [r0]
adds r0, #8
strh r6, [r0]
ldr r1, _0803032C @ =0x040000D4
ldr r0, _08030330 @ =gUnknown_086ACEF8
ldr r0, [r0, #0x1c]
str r0, [r1]
ldr r0, _08030334 @ =0x06015800
str r0, [r1, #4]
ldr r0, _08030338 @ =0x80001200
str r0, [r1, #8]
ldr r0, [r1, #8]
ldr r0, _0803033C @ =gUnknown_086ACF18
ldr r0, [r0, #0x1c]
str r0, [r1]
ldr r0, _08030340 @ =0x050003C0
str r0, [r1, #4]
ldr r0, _08030344 @ =0x80000010
str r0, [r1, #8]
ldr r0, [r1, #8]
ldrh r0, [r2, #0x38]
movs r0, #0xce
strh r0, [r2, #0x38]
_0803029C:
ldr r2, _08030318 @ =gCurrentPinballGame
ldr r0, [r2]
movs r3, #0xbb
lsls r3, r3, #1
adds r1, r0, r3
ldrb r0, [r1]
adds r0, #1
strb r0, [r1]
ldr r3, [r2]
movs r6, #0xc2
lsls r6, r6, #2
adds r1, r3, r6
ldrh r0, [r1]
adds r0, #1
strh r0, [r1]
lsls r0, r0, #0x10
lsrs r0, r0, #0x10
cmp r0, #0x64
bne _080302C6
ldr r0, _08030348 @ =0x0000C350
str r0, [r3, #0x3c]
_080302C6:
ldr r0, _08030318 @ =gCurrentPinballGame
ldr r1, [r0]
ldr r2, _0803034C @ =0x00000624
adds r1, r1, r2
ldrb r0, [r1]
subs r0, #1
strb r0, [r1]
_080302D4:
mov r3, sl
ldrh r0, [r3]
cmp r0, #0
bne _080302DE
b _08030456
_080302DE:
movs r0, #0
ldr r6, _0803032C @ =0x040000D4
mov sb, r6
_080302E4:
ldr r1, _08030318 @ =gCurrentPinballGame
ldr r4, [r1]
lsls r0, r0, #0x10
asrs r2, r0, #0x10
movs r3, #0xb8
lsls r3, r3, #1
adds r1, r4, r3
adds r3, r1, r2
ldrb r6, [r3]
movs r1, #0
ldrsb r1, [r3, r1]
adds r5, r0, #0
cmp r1, #0
ble _08030350
adds r0, r1, #0
cmp r0, #0
bge _08030308
adds r0, #3
_08030308:
asrs r0, r0, #2
adds r0, #2
lsls r0, r0, #0x10
lsrs r1, r0, #0x10
subs r0, r6, #1
strb r0, [r3]
b _08030370
.align 2, 0
_08030318: .4byte gCurrentPinballGame
_0803031C: .4byte 0x00000625
_08030320: .4byte 0x000006C6
_08030324: .4byte gMain
_08030328: .4byte 0x0000F63C
_0803032C: .4byte 0x040000D4
_08030330: .4byte gUnknown_086ACEF8
_08030334: .4byte 0x06015800
_08030338: .4byte 0x80001200
_0803033C: .4byte gUnknown_086ACF18
_08030340: .4byte 0x050003C0
_08030344: .4byte 0x80000010
_08030348: .4byte 0x0000C350
_0803034C: .4byte 0x00000624
_08030350:
movs r6, #0xa4
lsls r6, r6, #2
adds r0, r4, r6
lsls r1, r2, #2
adds r1, r1, r2
lsls r1, r1, #1
ldr r0, [r0]
adds r0, r0, r1
movs r1, #0x1e
bl __umodsi3
movs r1, #0xf
bl __udivsi3
lsls r0, r0, #0x10
lsrs r1, r0, #0x10
_08030370:
lsls r0, r1, #0x10
asrs r0, r0, #7
ldr r1, _08030464 @ =gUnknown_0845690C
adds r0, r0, r1
mov r2, sb
str r0, [r2]
asrs r5, r5, #0x10
lsls r0, r5, #9
ldr r3, _08030468 @ =0x060133A0
adds r0, r0, r3
str r0, [r2, #4]
ldr r0, _0803046C @ =0x80000100
str r0, [r2, #8]
ldr r0, [r2, #8]
ldr r6, _08030470 @ =gCurrentPinballGame
ldr r4, [r6]
lsls r0, r5, #2
adds r7, r4, r0
movs r0, #0xbc
lsls r0, r0, #1
adds r6, r7, r0
movs r1, #0
ldrsh r0, [r6, r1]
movs r1, #0xa
bl __divsi3
adds r1, r4, #0
adds r1, #0x58
ldrh r1, [r1]
subs r0, r0, r1
subs r0, #8
mov r2, sl
strh r0, [r2, #2]
movs r3, #0xbd
lsls r3, r3, #1
adds r3, r3, r7
mov r8, r3
movs r1, #0
ldrsh r0, [r3, r1]
movs r1, #0xa
bl __divsi3
adds r4, #0x5a
ldrh r1, [r4]
subs r0, r0, r1
subs r0, #0xa
mov r2, sl
strh r0, [r2, #4]
movs r3, #0
ldrsh r0, [r6, r3]
movs r1, #0xa
bl __divsi3
lsls r0, r0, #0x10
asrs r0, r0, #0x10
rsbs r0, r0, #0
adds r0, #8
lsls r0, r0, #1
movs r6, #0xc2
lsls r6, r6, #1
adds r1, r7, r6
strh r0, [r1]
mov r1, r8
movs r2, #0
ldrsh r0, [r1, r2]
movs r1, #0xa
bl __divsi3
lsls r0, r0, #0x10
asrs r0, r0, #0x10
rsbs r0, r0, #0
adds r0, #3
lsls r0, r0, #1
movs r3, #0xc3
lsls r3, r3, #1
adds r1, r7, r3
strh r0, [r1]
lsls r3, r5, #3
adds r3, #8
add r3, sl
ldrh r4, [r3]
lsls r4, r4, #3
ldr r6, _08030474 @ =gOamBuffer
adds r4, r4, r6
movs r0, #2
ldrsh r2, [r3, r0]
mov r1, sl
movs r6, #2
ldrsh r0, [r1, r6]
adds r2, r2, r0
ldr r1, _08030478 @ =0x000001FF
adds r0, r1, #0
ands r2, r0
ldrh r0, [r4, #2]
ldr r6, _0803047C @ =0xFFFFFE00
adds r1, r6, #0
ands r0, r1
orrs r0, r2
strh r0, [r4, #2]
ldrh r1, [r3]
lsls r1, r1, #3
ldr r0, _08030474 @ =gOamBuffer
adds r1, r1, r0
mov r2, sl
ldrb r0, [r2, #4]
ldrb r3, [r3, #4]
adds r0, r0, r3
strb r0, [r1]
adds r5, #1
lsls r5, r5, #0x10
lsrs r0, r5, #0x10
asrs r5, r5, #0x10
cmp r5, #2
bgt _08030456
b _080302E4
_08030456:
pop {r3, r4, r5}
mov r8, r3
mov sb, r4
mov sl, r5
pop {r4, r5, r6, r7}
pop {r0}
bx r0
.align 2, 0
_08030464: .4byte gUnknown_0845690C
_08030468: .4byte 0x060133A0
_0803046C: .4byte 0x80000100
_08030470: .4byte gCurrentPinballGame
_08030474: .4byte gOamBuffer
_08030478: .4byte 0x000001FF
_0803047C: .4byte 0xFFFFFE00